Below are user reviews of Star Trek Starship Creator Warp 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek Starship Creator Warp 2.
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User Reviews (1 - 11 of 39)
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Fool me, once, shame on you. Fool me twice...
2
Rating: 2,
Useful: 34 / 35
Date: August 14, 2000
Author: Amazon User
I had such high hopes with the first release of this game, which, while intriguing, had the potential to be so much more. I quickly tired of the execution and gameplay but not the concept, so I was excited to see a revised version was out. Unfortunately, Imagery has done little to address or improve on the problems I had with Version 1. Don't get me wrong: this concept is top-notch: build your own Starfleet starship, with customized "parts" available to make it look different (radically-shaped saucers or nacelles), name it, staff it, upgrade it with equipment and necessary engine parts, and send it off on missions which earn you more credits to buy improvements, more ships, etc. Unfortunately, the execution is poor and lackluster. My biggest complaint is the `missions' which can take up to 7-10 minutes (even at double-speed play) and require no input from the player: they are visually uninteresting with no challenge, and even the exciting music stops after about 30 seconds. I was really hoping that Version 2 would improve on this, with more fully interactive missions and *more* of them...unfortunately not. There's a lot about the framework of this game to admire, but even I, who's not a game designer, can think of several improvements that would have made this top-notch in addition to improving the mission variety and interactivity: give us an easier way to customize our own officers and crew than programming in HTML-like files--why not a series of `generic' Starfleet human and alien portraits and an in-game entry section to add names, ranks, specializations, background data, etc. How about giving your crew the ability to rise in rank on successful missions (or fall, or die, on failed ones)? How about a simple AI program that would help guide you through the construction and refitting process and remind you what you've forgotten to install or need to repair...maybe in the form of verbal hints from Scotty? ("Och, ye need to add transporter circuits before ye head out of dock, laddie.") And on and on. I could rant all day, backseat piloting a Version Three, but instead I'll put the "Star Trek Starship Creator Warp 2" CD-ROM away in a desk drawer with Version One, and reflect on what Scotty once said in the original series: "Fool me once, shame on you. Fool me twice, shame on me." Got no one to blame but myself for buying this game again. But I won't be aboard for any version three.
A great resource for tech heads
4
Rating: 4,
Useful: 7 / 7
Date: August 07, 2000
Author: Amazon User
Lets face it, this is not a game per se. The missions, although a little nice with every release of this 'game', are fully automated, but you do occasionally get a choice, but not much of one.
What this program is, is an excellent resource for those sad old trekkers like me who want to crank out their own ship designs for use with other projects, like roleplaying or SIMMing, or websites.
That's what this 'game' is, in my opinion of course.
Have to admit though, I'm alittle disapointed...1 Klingon ship? C'mon Imergy, even I can think of 5/6 different design parts for all the Klingon vessels.
It's about time they really brought this program to competion: ALL the ships, ALL the races.....
Still great though!
Uh, No....
2
Rating: 2,
Useful: 7 / 7
Date: January 17, 2001
Author: Amazon User
This seems to be the general sentiment about this game and its true: It has all the problems that the first version has.
You get more ship hulls to work with, that is true, but that's about it. The game still has the same lame missions that take forever to play and ARE NOT FUN! Also, the user interface is still pretty much the same.
The developers needed to make some major changes in this version, such as being able to captain the ship you built (even in a limited "Star Fleet Academy" manner) and to unlock better hulls and equipment other than using the "credit" system. How about promotions to higher engineering positions? That makes more sense. I downloaded a money cheat so I could mess with different hulls without playing all those tedious missions. This extended the game's life on my PC by a week but I still got frustrated by not being able to fully interact with my creations.
I though that was the whole point behind this game.
Wonderful
5
Rating: 5,
Useful: 10 / 13
Date: June 12, 2000
Author: Amazon User
This is a very good game, better than the original Strship Creator, you can buld more ships than you could in the last one. I would Definitly Reccomend you to buy this product
A must for starship lovers!
4
Rating: 4,
Useful: 7 / 8
Date: October 12, 2002
Author: Amazon User
Although this game is advertised as a sequel to the original Starship Creator, it's more of a second expansion pack. Even though it's true that this game doesn't have any cool starship action like the Armada games, it does require a different kind of strategy on the gamer's part. The object of the game is to build the best ship possible, and send the right ship on the right mission. Before you get this game however, I strongly suggest that you buy the original and the add-on pack, or the Deluxe Starship Creator which includes both. You will be able to copy ship classes from those games onto Warp 2, therefore making Warp 2 more enjoyable.
The updates included in this game make it better than its predecessors. New features include the ability to import a picture of yourself in a Starfleet uniform, sending two ships out at a time and giving them seperate tasks, and many new missions just to name a few.
In addition to the updates, the game itself is easier to work with. Creating your own missions no longer requires one to be a computer programmer since Warp 2 comes with a Mission Creator program. It's also easier to add crewmembers to the game.
This game is ideal for Trek fans that like the designs of the ships used on the shows and movies, and like designing their own. Warp 2 has seven classes to choose from, but can have up to eleven if one updates it. Although some may complain about the relative uneventfulness of the missions, the whole point of playing this game is designing your very own fleet and outfitting your ships with the most advanced systems possible. If that's something you've always wanted to do in a game, and you don't mind slow missions, I recommend this.
NOT for the tech-minded Trek fan!!
1
Rating: 1,
Useful: 8 / 11
Date: July 22, 2001
Author: Amazon User
... Luckily, the day before the game arrived to my house, a friend showed his copy to me, and I was shocked. I dare say I've not seen a worse game--ever. One does not create a ship; one selects different variations to existing models. Indeed, the variations are poor AND the same for each ship model, and all of them are a snooze-fest. I had hoped to create a ship might take hours, if not days; instead, it takes five minutes to scan through the steps. Avoid this game at all costs--even if it is free!
A true adventurer's dream...
5
Rating: 5,
Useful: 5 / 5
Date: September 23, 2000
Author: Amazon User
Being a big fan of Star Trek from age eight on...it was a pleasant thrill to be able to get a game that allowed the creation of your own starships. It keeps me entertained for hours on end, and it is great fun for a storyteller to be able to put together your own crews (This program works great with the ST:TNG Roleplaying Game). I can use it for computer interfacing...deck plans..you name it. Enjoy the program not because it's exciting or adventurous...enjoy it for the way it involves your imagination.
Trek-tacular!!!
5
Rating: 5,
Useful: 5 / 5
Date: March 14, 2001
Author: Amazon User
This program is great. I have been using the Starship Creator software since the release of the original.
Starship Creator is for people into "Trek-Tech".
My only recomendation to Simon & Schuster is that they create an update that allows you to walk through the ship in 3D, kind of like Captains Chair, but with the ability to roam freely throught the whole ship, not just the brigde.
....
Warp 2 Fails to Meet Expectations
2
Rating: 2,
Useful: 7 / 9
Date: March 16, 2001
Author: Amazon User
For those of us used to the high-tech graphics of Blizzard Games or those of us who are die-hard Trek fans, Starship Creator Warp 2 leaves us wanting for more. True, it's pretty cool to customize your own starship and then run it on various missions to "take it for a spin", but the starship choices leave much to be desired. What about the Miranda, Orbeth, Nova, or Nebula Class starships, or any interesting Klingon ships? The strategy guide is a POSTER that only tells you the very basics in Starship and Mission creation and the website is completely useless. So unless you plan on using this program to augment your Dominion Wars game, I would not recomend it to anyone.
Why can't ship creator be better
2
Rating: 2,
Useful: 7 / 10
Date: July 01, 2000
Author: Amazon User
Why can't the starship creator give you the ability to design, construct, install systems, and then allows you to test eash system in a 3D walkthrough type senery. Let you walkthrough the ship and go to the bridge for the test flights and yoyu command the ship from there. You will be able to fix any problems that comes up just like the real engineers do on Star Trek.
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