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Xbox 360 : Elder Scrolls IV Oblivion Collectors Edition Reviews

Below are user reviews of Elder Scrolls IV Oblivion Collectors Edition and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Elder Scrolls IV Oblivion Collectors Edition. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (11 - 21 of 58)

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Oh my god...Oh my god, this battle is EPIC

5 Rating: 5, Useful: 5 / 5
Date: March 29, 2006
Author: Amazon User

Battle of the great Oblivion gate, with 16 or so soldiers by your side, Manowar - Hand Of Doom blaring out of your speakers on your 360 hard drive. Your Nord warrior's blond mane thrashing about in the wind as he rides his armored Unicorn into battle, cracking skulls, swinging demonic hordes left and right with your mighty warhammer, leaving a trail of blood as they fly through the air and land against the mountainside with a powerful bone crackling thud. Archers raining an orgy of steel upon daedric knights as they're about finish you off, followed by a "whoa, you saved my ass, thanks" moments. As the horde continues to pour out of the gates you summon your godly magic, drape yourself in an enchanted robe and become an all powerful wizard (of doom) casting flaming electric bolts from your staff as giant monsters of mythical lands go flying with snapped necks. You look to your left, a mud crab legion is encroaching upon your flank, "not in a thousand years shall I let mudcrabs be the end of Tamriel! BRAH!" *casts a rapid hail of ice shocks from your staff and right hand at the crabs, roasting enough of them to provide a seafood banquet for your victorious warriors in your great hall when the battle is through. You see a giant alligator thing toss your comrade against the rocks, snapping his bones into a thousand pieces as his body jiggles and rolls down the hill; you're like "Noooooo!!! (...)" then cast a parlyzing spell upon him and pepper him with arrows, followed by an impaling of the broadsword into his gut, casting the beast down the mountain into a heaping pile of corpses. As you make your way through the carnage, you enter the great gate to hell. Victory awaits. Seize it.

Awesometicity level: 10/10

A Must Have for any RPG Fan

5 Rating: 5, Useful: 6 / 7
Date: April 24, 2006
Author: Amazon User

I kept putting off writing a review of Elder Scrolls IV - Oblivion until I'd really finished the game. I finally had to just write it, because the game is so HUGE. This is a game you could literally play for years.

First off, your character. You could literally spend an hour or more tweaking your character to fit your playing needs. There are numerous races, each with their own look, feel, strengths and weaknesses. You can be male or female. You have a TRILLION options to customize the eyes, hair, cheekbones, ears, skin tone, age, nose, chin, you name it. I doubt that any two players could come up with the exact same character if they tried. It's quite impressive, and it really helps you to relate to your character.

You are thrown immediately into the story. You're in a jail cell, but are allowed to escape because of political intrigue. You spend the first few hours of the game in the dark cellars beneath the castle, learning how to fight rats and other smaller critters. Soon, though, you are launched into the outer world, and what a world it is!

This is truly a spectacular experience, especially if you have a large, high definition TV. The world is "real" - there are tons of places to go, people to interact with, sunsets to watch, forests to wander through. All characters have their own schedules, their own lives. What you choose to do is completely up to you. Join up with the soldiers- or join the mage group. Become an assassin - or carve a path completely of your own.

The world you're in feels "real". The quests you go on are different depending on your race, your background, the things you have already done. There's no need to speed through here - the whole point is to go slowly, to develop your character and your world. There is so much complexity to this game that you could play for months and still not have explored every corner, or tried every option.

The sound is just as stellar - from the voices to the background noises, you really feel like you are there in the world.

Highly recommended - a must have for any RPG fan.

Hey Mikey, I Liked it!

4 Rating: 4, Useful: 7 / 10
Date: March 30, 2006
Author: Amazon User

I rarely have been captivated by a game like this (Since Panzer Dragoon Saga). This one is good. Held my attention for more than 6 hours on the initial play through. It tends to suck you in.

Pros:
Pleasant Graphics
Good 1st person control
Very good NPC AI
Level system

Cons:
Sub-Par 3rd person control
Level system

Altogether a solid RPG
Worth the 59.95, but 69.95 gets you the bonus disc, A historical handbook, and a really cool GP (Coin).

Bought it on a whim, and liked it.

Superb!

5 Rating: 5, Useful: 4 / 4
Date: May 16, 2006
Author: Amazon User

I loved Morrowind and got put this on my wish list as soon as I learned it was coming. It took me a while to save up to get it, but it was worth it. Oblivion is fantastic. Like the three previous Elder Scrolls titles, Oblivion takes place in the medieval fantasy world of Tamriel.

It is helpful if you've played a previous title, but not necessary. The story works by itself and the game play is intuitive if you are used to playing rpg. The main quest involves the search for the long-lost heir of a recently assassinated emperor. There are over a hundred side quests ranging in cities, dungeons, outdoors. The combat system is improved and the music is fantastic. While you can use custom soundtracks, the music included in the game is amazing.

The character creation (which comes during the tutorial) is totally comprehensive. The first part of the game teaches the controls as you go thorugh the Imperial City's sewer and catacombs. The way you play helps the game come up with recommended classes for the player and you can also create a custom class. Pick from one of the 10 different races (humans, elves, creatutres), one of 12 birth signs that give bonuses to attributes, and 7 major skills. All aspects of the character are customizable too!

Best Game Ever!

5 Rating: 5, Useful: 10 / 20
Date: April 02, 2006
Author: Amazon User

This game is simply amazing. You create a hero or villain and then you make his hair, hair color, and much more, Then you start your adventure. You begin in a jail cell why you are in a jail cell is unknown this day is suppose to be a terrible day because of the invasion of the daedra and dremora referenced in Morrowind if you ever played it. The emeperor Uriel Septim visits your cell and tells you that your suppose to save everyone he releases you and you follow him and go through the sewers of the Imperial City and after maybe 30min-1hr the emeperor gets assinated but then you finally get out of the sewers and see the world. After you get out you can explore and do anything from robbing a guard to slaying high lv monsters in dungeons and there are many dungeons. I have been plaing this game for about 25hrs and nothing has warn off its like this game can't get boring because about over 100 quests and much more well...... how can you get bored. the collectors editon comes with the septim coin which is the currency of of cyrodill (which is the country that you play in.) It also has the pocket to Oblivion which has everything you need to know about cyrodill it is not a strategy guide but more like a journal to the land. The graphics are amazing, it stands among the best graphics ever. The fighting system is revamped they took that horrible random hit thing from Morrowind and made it perfect. The third-person view is cool but its better to play in first-person in my opinion. This game is awesome and the best game ever.

Pros: Graphics are amazing
Rag-Doll physics are amazing
Fighting system is awesome
Nice first-person and third-person
Awesome controls

Cons: uhhhhhhhhhhhh none except maybe a few load times but thats ok

Oblivion is the biggest monster you'll ever fight

5 Rating: 5, Useful: 3 / 3
Date: April 25, 2006
Author: Amazon User

What a long wait it's been. Bethesda's Elder Scrolls IV: Oblivion finally released on Xbox 360 and PC on March 20th, 2006, and since then, my gaming and real-world lives haven't been the same. Oblivion is, without a doubt, one of the most astonishing video games ever created and in every single way that comes to mind it manages to impress me. Bethesda proves once again that they are in fact the masters of the role-playing genre.

Once again, Elder Scrolls throws you into the shoes of a completely unknown character that becomes immersed into a worldwide threat. From the start of the game, you create every aspect of your character, including his or her race, appearance (detailed as far as the color tint of his or her skin), and attributes. These parameters are set and level up as you progress through the game, using different skills, weapons and abilities. From there, you're thrust into the huge world of Tamriel, where Emperor Uriel Septim is assassinated by a mysterious cult. It's eventually your job to find and destroy his murderers and discover the secrets of Oblivion, the hellish world attacking the otherwise peaceful land.

I say that it is "eventually" your job to complete the main quest because Oblivion, like its predecessor Morrowind, is an extremely huge game that is composed of far more side quests than storyline missions. Almost every one of the hundreds of NPCs you interact with have something for you to do, whether it's finding a lost loved one or spying on another character. There are four factions scattered throughout the cities in the game where you can obtain quests and earn a rank, including the Fighters, Mages, and Thieves Guilds returning from Morrowind. Last of all is the Dark Brotherhood, a band of murderers and criminals that give you quests that involve a lot of sneaking and a lot of killing. Beside these quests, there are self-induced quests, like closing Gates to Oblivion. These gates pop up across the world, even more commonly when you're at a high experience level. Running parallel to the side quests is the storyline that takes you from a being a prison rat to a personal friend of the emperor and hero of Tamriel.

Oblivion is one of those games you could talk about among friends for months. "Have you done the quest where you spy on this person?" Or perhaps you'd talk about closing the Oblivion gates scattered across Tamriel. One of my favorite stories to tell is the first time a horse died. I was galloping across a cliffside and decided to try and run down the side, discovering the hard way that the hill was far too steep. My horse crumpled and my character slid down the cliffside as I watched my horse's body flop around with the Havok physics engine. In Morrowind, this would have resulted in an hour or so of walking across the map, but in Oblivion, the trusty teleport feature was there to bring me back to civilization.

The things that Morrowind lacked the most, cohesive controls and an interesting battle system, are two of Oblivion's strong points. Finally, traversing the world doesn't require the effort of a champion. Sifting through the game's menus and inventories is very tedious at first, but eventually I learned my way around the system and it wasn't difficult at all. The map is the press of a button away, and travelling is made easy with a new teleport ability. Exploration is made faster with the inclusion of horses, which can be bought, found, or stolen throughout the course of the story. Battling enemies is no longer a flailing match, and in fact many of the battles can be rather intense. A new hotkey system allows you to switch between weapons, armor, and items with the press of a directional button on the D-Pad, which makes almost everything combat-related easier. If you realize that you need an enhanced weapon and you're equipped with a bow, switching weapons no longer requires you to go into the menu and fumble through tiny icons. Overall, fighting is similar to Morrowind, but much more accessible.

In fact, the game as a whole seems to be an improved, nearly-perfect, accessible version of Morrowind. Other than the battle system and menus, the world of Tamriel is simply more interesting than Morrowind. It's not as barren, it's not as brown, and it is definitely a hundred times more full of life. There are even more distractions along every forest path, caves and caverns loaded with treasure and dangerous enemies. The Speechcraft system is now a mini-game in itself, one that's fun to use and experiment with.

Visually, Oblivion isn't the best-looking game ever made. In fact, I can pick out at least four or five Xbox 360 games that look better. But none of those games have better art or detail, and that's where this game shines. The amount of vegetation is stunning as you ride your horse across the countryside. Every character you talk to is individual, either in his or her appearance or his or her dress. Argonians no longer look like grown-up combinations of lizards and toads, and in fact, they look pretty menacing with the detail put into their eyes, skin textures, and skin color. Armor and weapons shine and even get bloody in the heat of battle, and they're detailed with the same style of medieval design as in Morrowind. Animations are still a little stiff, but the Havok physics engine makes for some interesting (and humorous) floppy-body moments. Each and every city has a design, layout, and style that could only be described as elegant or beautiful, or both. The cold, snowy village of Bruma and the bustling Imperial City, the port of Anvil--every in-game location is a work of art.

The soundtrack is also something to note; the score being as epic and powerful as anything you've ever heard from a Star Wars or Lord of the Rings film. Of course, the custom soundtrack is only a few button presses away if you don't want to listen to beautiful orchestral pieces, but you'd really be missing out. The voice acting, though it's filled with typical medieval British and Scottish accents, is pretty awesome. There is passion and care in Emperor Septim's voice, firm confidence and power in Jauffre's, and evil in every member of the game's cults. There are so many lines of speech that credit must be given to Bethesda for working in all of the spoken dialogue.

The only complaint I have with Bethesda's masterpiece is that I've lost hours of life that could have been spent elsewhere, but that's not a bad thing. Elder Scrolls IV: Oblivion is an early candidate for Game of the Year, and I for one think it'll make that mark. It's the perfect RPG, filled with hundreds of quests, leveling-up, an interesting and exciting battle system, beautiful graphics, and a fantastic soundtrack. Xbox 360 owners have really been treated in the last two months, with releases like Ghost Recon: Advanced Warfighter, Fight Night Round 3, and now this monster. Downloadable extras in the future are the only thing that would make this game better (hint hint, Bethesda) and until then, I'll continue to ignore life's essentials for the life I live in Tamriel.

Even better than Morrowind

5 Rating: 5, Useful: 3 / 3
Date: May 08, 2006
Author: Amazon User

First off, I must say that Morrowind is one of my favorite Rpgs of all time so to say this one is even better is quite a feat but this game improves on Morrowind in almost every way.

The game is large with lots of territory to explore but unlike Morrowind the computer makes finding the locations of quest goals easier to find. Instead of just telling you to look in the mine to the southeast the location of the mine will be shown on your map. And quest objectives will be marked with a red arrow so you can find where they are easier.

The character creation process is very fun even though it can be a bit overwhelming at first. Every possible facial detail can be tweaked and adjusted. There is also a randomize button that can be used to get a unique face without as much effort.

Gameplay is fun and exciting. A lot of the gameplay has been simplified, which has it's good sides and bad sides. Instead of Major Minor, and miscellanious skills you just have major and minor. Minor skills no longer affect your ability to level up. Spells are easier to cast now. You don't have to switch from fighting stance to magic stance or vice versa. You can hit someone with a fireball and then smack them with a sword in one motion. Plus, you can assign spells to your D-pad and switch spells quicker. You don't have to go to the menu every time you want to change a spell. In morrowind spells had a tendency to fail often at until you had gotten very good with them. But now you don't have to worry about a heal spell failing right before the minotaur brings his axe down on your head. There doesn't seem to be quite as many spells in this game though which is not fun. What happened to levitate? Floating around morrowind was one of my favorite things to do in the later stages of the game. Luckily, unlike Morrowind the terrain isn't so rough that yu have to levitate to get places.

Gaining in skills gives you perks like power attacks for weapon mastery, some of which are the abilty to knock an opponet down or even paralyze them. (even though some of the power attacks are hard to pull off.)

The graphics of course are excellent but also the physics and movement of the characters is fun. Watching a bear tumble down the hill after you kill it is quite amusing. Or kicking a loose skull on the ground and watching it bounce around. Riding a horse around can be fun too but my horses kept getting killed off by bandits or just dissapearing after awhile. Shadowmere, where are you?!

There are a few faction quests as in the previous game but not quite as many. For a game that is based in the heart of the empire I wonder why you can't join the imperial legion. That's a shame. And there are no 'great houses' to join. Although, unlike Morrowind now you can become a combatant of the arena. (There were arena fights in Morrowind but they were occassional and somewhat random during the course of the game.) Also, the world isn't quite as large as the world of Morrowind (although I wouldn't call it small)and it's not quite as exotic.(I miss the giant traveling bugs and volcanic ashstorms of Morrowind.) Cyrodil seems very bland and generic( once you look past the awesome graphics) although the demonic world of Oblivion is very dark and disturbing looking which makes up for it.

Although there a re a few things I don't like about this game it still is a worthy successor to Morrowind and one of the best games I've been able to play and any RPG fan will love it.


Can't get enough

5 Rating: 5, Useful: 3 / 3
Date: July 28, 2006
Author: Amazon User

This is probably one of the best games you will ever play. Beautiful graphics, challenging but fun difficulty. Good balance of fighting and magic abilities, amazing a.i., etc. The list goes on and on. I think I spent the first 6 hours doing nothing important (mostly walking around talking to the other characters). Did I get bored? Not at all. I'm 30 hrs. into it and haven't gotten half-way through the main quest (and probably haven't scratched the surface of the full game). The only reason I would say to stay away from this game is if you don't have a long attention span. There are so many things to do, you might never get anything accomplished. But for everyone else that appreciates the many things to do, this is worth every bit of the 60 dollars you're paying (I have the regular edition, not the collector's). So do yourself a favor: buy it.

BEST, GAME, EVER.

5 Rating: 5, Useful: 3 / 3
Date: September 23, 2006
Author: Amazon User

Xbox 360 games may seem pricy at first, but this one is worth every penny. The replay value on this game is immense. I already have 250+ hours playing this game and there's still so much left to do. The people at Bethesda have comepletely redifined the RPG genre. When they say that you "live another life, in another time" they are not blowing smoke. From the get go, the customization options of your character's face give you a good idea of how involved this game is gonna be. This game can get pretty addicting as well, so word to the wise, if you value your work/school/relationship, DON'T GET THIS GAME! You'll be hooked from the get go. Everything in this game is beautiful; from the breath-taking scenery, to the intricate story lines, to the superb system of character development. With this game I also reccomend the official game guide as well. Not to be used as a walkthrough but as an aide so you don't miss everything the game has to offer. Highly recommended, best game for the 360 right now, hands down.

Great game!

5 Rating: 5, Useful: 5 / 8
Date: June 09, 2006
Author: Amazon User

This is the best game I have played on the 360. The graphics are awsome and the gameplay is the best I've ever seen. The one thing that I dislike about this game is the way they have the save system work. Instead of being able to have multiple characters that are easy to switch between, it has one list of saves that are for all your characters. You have to be careful not to save over one of your other characters since they just list all the times you have saved the game.


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