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PC - Windows : Enemy Territory : Quake Wars Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Enemy Territory : Quake Wars and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Enemy Territory : Quake Wars. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 90
CVG 87
IGN 79
GameSpy 80
GameZone 90
Game Revolution 70
1UP 90






User Reviews (1 - 11 of 19)

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One of the best team based shooters

5 Rating: 5, Useful: 0 / 0
Date: April 30, 2008
Author: Amazon User

This game is a excellent take on the Quake universe. It rely's alot on team based game play though, so if you do not like working as a teammate, then do not play this game. You can only win by working with your team and the recent patches add in voice chat which I do not know why they left out in first place. Graphics are not all that but still nice. The controls are the standard FPS but it really disappointed me is that there is no support for joystick control for the vehicles. Maybe I do not have it configured right but that is only drawback I see to this game. It is something fresh though where instead of the same old capture the flag and domination modes though. You complete objectives to win. These missions are frantic and exciting. This is a great addition to your team-based multi-player library.

ET Quake wars -- fun to play

4 Rating: 4, Useful: 0 / 0
Date: March 23, 2008
Author: Amazon User

The game is fun to play. The upper difficulty levels can be fairly challenging. The graphics are not bad. The weapons are decent but I would like to to see a more choice of weapons. The only sort of "Cheesey" thing about the game is once you kill an enemy or destroy their weapons, they dissappear off the map. Overall I would would say it's a good game and I do recommend it.

Prequel to Quake 2 and Quake 4

4 Rating: 4, Useful: 2 / 3
Date: February 16, 2008
Author: Amazon User

A literal prequel to Quake 2 and Quake 4, and a spiritual successor to Wolfenstein: Enemy Territory, "Enemy Territory: Quake Wars" is a team-and-class-based first person shooter.

The game revolves around the GDF - the human Global Defense Force - defending Earth against the Strogg, the murderous aliens encountered as enemies in Quake 2 and 4. Fighting in locations all over the world, the GDF must hold the Strogg back. Gameplay can be online or with bots, and usually takes place as a "campaign": three battles in similar locations (for example the "European" campaign or the "African" campaign.

There are five classes in the game. Soldiers carry explosives, and also have the widest choice of weapons in the game - regular assault rifles, machine guns, shotguns, and rocket launchers, as well as a stronger pistol than normal. Field Ops can deploy artillery pieces and call in artillery (from the deployed weapon) and airstrikes. Furthermore, GDF Field Ops can give ammo to their fellow soldiers, while "Oppressors", the Strogg equivalent, can deploy tactical shields. Engineers can build automated turrets - either anti-personnel, anti-vehicle, or anti-artillery (shooting down incoming shells) - as well as repair vehicles. Finally, Covert Ops act as the sneaks and snipers of the game. With access to gadgets like radar stations, smoke grenades, and mini-radar devices (for the GDF) and teleporters and remote drones (for the Strogg), the Covert Ops is more based on stealth and intelligence. In addition, there are many vehicles

Objectives are both map and class-based. For example, on one map an engineer might be required to rebuild a bridge so the unit can advance. Later, a cover ops might need to disable a shield generator. More mundane objectives are also available; things like building or destroying deployables (depending on which class you are) rewards the player with experience basically for playing his class right. The maps have a lot of variety, and they cover the whole world - from African valleys to European plains to Japanese sewer systems. Their objectives tend to be simple, but require the coordinated efforts of the team and all its members. Each of the classes gets experience from completing objectives and destroying enemies that carries over a three-level campaign. Leveling up gets you new weapons, increases your class abilities, and your general stats.

The graphics are decent, but even turned up all the way, they're not extraordinary. The sound is less impressive, and sounds really unprofessional. Neither is really a bonus for the game, but they're not really bad enough to distract, either. As a whole, this game has some neat ideas and gameplay, but there are a few little things that drag it down.

8/10.

Something was lost

3 Rating: 3, Useful: 0 / 0
Date: February 09, 2008
Author: Amazon User

Overall, this game is a fantastic combination of infantry and armor. There is plenty of room for strategy, and many variations on approaches to accomplishing the missions.

However, there seems to be something lost from the original Enemy Territory game. Something changed while updating that dimmed the addictive-ness. It is probably just my perception of it. Unfortunately, I've had more fun with Call of Duty 4, despite it's repetitive nature and lack of objective focus.

few maps or balance

2 Rating: 2, Useful: 4 / 7
Date: January 02, 2008
Author: Amazon User

Well I've played all of the Unreal Tournament games and most of the quake games so I'm a fair judge of FPSs. This game doesn't really have many maps or modes of play. It tries to add some elements from Battlefield 2142 but kinda fails, you don't even keep you extra skill from one battle to the next, so you start from scratch each time. The strog have vehicles that make the human ones look like jokes in how fast they fire and how much damage they do. The graphics are really nice though and it doesn't seem to tax my graphics card as much as some other games do. For all you get in it, it should be a mid budget game of $29.95 and not more.

QUAKE!!!!

5 Rating: 5, Useful: 0 / 5
Date: December 31, 2007
Author: Amazon User

Enemy Territory has arrived with an atomic bang. The quake universe is now chronicled in this intense action shooter. The Design of the game makes team mates work together to clench victory and survive. Its the ultimate team based Online shooter.

So lame I'm selling it...

1 Rating: 1, Useful: 1 / 6
Date: December 28, 2007
Author: Amazon User

I received this game as a gift and it simply wasn't very much fun. Gameplay is unrealistic and hyperactive. I honestly didn't bother learning much about the in-game goals or teamwork...it just wasn't interesting or involving enough to dedicate the time.

I enjoy FPS games and just beat COD4 and I'm working on Bioshock and Crysis...none of these are phenomenal (when compared to HL2) but all are better than QW:ET.

Completely underrated. Fantastic team-based FPS.

5 Rating: 5, Useful: 3 / 5
Date: December 12, 2007
Author: Amazon User

I can't believe how many people don't play this game. The gameplay is so addictive I'm reluctant to play it because I know I won't be able to stop until I've passed out.

Every time I play the same campaign, the outcomes are completely different. This is because the game is totally contingent upon team dynamics. If your team has good communication, proper class distribution, and the right skills you will win, but if your team is comprised of a bunch of lone-stars, you will get no where. This forces you to play through many different classes, and use many different skills from infiltration, shooting, sniping, driving vehicles, creating traps, etc.

The distinctions between Strogg and GDF are subtle but make a profound difference in gameplay. The primary weapons for each side offer unique benefits and drawbacks (such as the different methods of reloading between the lacerator and assault rifle). The strogg technician and GDF medic are parallel classes but play totally differently. Each side also has different vehicles and special abilities that create a well-balanced, yet diverse playing experience.

The teamwork in Quake Wars is much more intuitive and easy to comprehend than BF2's. The objectives are clearly laid out, and you can choose which objective you want to pursue. It is also made clearer by the fact that the objectives are typically connected to your class, which creates distinct roles for every character and ultimately facilitates teamwork because everyone knows what they're supposed to do.

There is also a great element of strategy in this game. Where you drop your defense-turrets, how and when you call in artillery strikes, etc. make the game feel somewhat like an RTS. There is so much depth to the gameplay.

Finally, the graphics are so nice to look at and the game is playable on older machines (albeit on low settings). However, even if you are dropping the image quality, you'll forget about the graphics because you'll be so immersed in the actual game - which is something many recent FPS games lack!

Very polished, very fun

5 Rating: 5, Useful: 1 / 3
Date: November 26, 2007
Author: Amazon User

I'm always a little wary when I buy a new cutting-edge title for my 2-year-old PC. On one hand, I really hate turning all the eye-candy down. On the other hand, I'm not quite ready to buy a new PC just yet.

But this game runs beautifully with all options (except for resolution) set to maximum. I have resolution set to 1680x1050 (running a GeForce 7800 on a single processor Dell XPS system) and it runs smooth as glass.

No glitches, no crashes, beautiful graphics, good menu system, and fun gameplay. A very polished product, totally recommended.

Great game

4 Rating: 4, Useful: 3 / 4
Date: November 21, 2007
Author: Amazon User

Amazing game. Unlike Wolfenstein Enemy Territory, this game has teams which are drastically different. Vehicles on land air and water. And deployables!

Amazing team play. If you're coming from W:ET, you may not like it first hand. But if you just hang on to it, you'll like it even better.

And the other main reason why I bought this game is 'coz it runs natively on linux.


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