Below are user reviews of Pa Rappa the Rapper 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Pa Rappa the Rapper 2.
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User Reviews (1 - 11 of 26)
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Brilliant Game
5
Rating: 5,
Useful: 1 / 3
Date: October 06, 2002
Author: Amazon User
First off - the negative reviews are just people who think theyre too mature to play something that has a nonsense title and plot. Its a great game in the series, and if they changed the graphics, than the series would be like everything else - the graphics in parappa games are unique and this game is no different....its so good
MY IDEAS for PaRappa the Rapper 3
5
Rating: 5,
Useful: 2 / 19
Date: January 22, 2006
Author: Amazon User
Here are MY ideas for the 3rd. (I'm a big PaRappa fan too!)
.For the upcoming PlayStation 3, and PSP
.About 50 levels, and 5 Bonus-Rappin' stages
.If you get an "COOL" Ranking in all the levels (exepet for the last), You will play an alternate ending with Ludicris rappin' "Pimpin' all over the World" and unlock Ludicris as a playable charecter if you beat it.
.For 8 players
.3 modes, Story Mode, VS. Mode, and Co-op Mode.
That's in my head.
Parappa The Rappa 2 Simply Rocks!
4
Rating: 4,
Useful: 7 / 11
Date: January 15, 2002
Author: Amazon User
Get to it! Pen up some smooth-hitting flows because that li'l freestyling pup from his 1997 debut has returned to the PS2! Togged up in his claret beanie, some big ol' baggy pants, and a pair of funky red shoes, Parappa The Rappa must prevent his hometown from being dominated by the infamous Noodle Gang! Suffusing burger joints with their noodles, the folks at Rappa's town fight back to regain their beloved, high-in-saturated-fat, heart-attack-causing cow patties. Okay, so the third story in the series is not as charming as the first lovey-dovey one, but hey, the reasons why so many have hailed the first Parappa game as a brazen title is completely unbroken third time around (including Um Jammy Lammy). Parappa The Rappa 2 simply rocks despite its lack of reconstruction or wave of advancement to its genre.
The first one in the series was a landmark of beaming personality with its vivacious character designs and dainty backgrounds. Its retrospective of colors and paper-thin models were something to stare upon and talk about. Parappa the Rappa 2 looks almost indistinguishably equal as the first but better. Reintroducing all the attitude along with spiffier character visuals, the game runs smoother and juicier with a rich audio eminence. Parappa's transposable charm is all rendered in the graphical ambiance as with the affluent scenarios found throughout.
Although fairly undersized in length, with only eight levels, Parappa The Rappa 2 tenders what previous attempts have bided. The saying, "if it ain't broken don't fix it," perfectly suits the nature of this game. Basically, the player must tap in specific buttons in a rhythm in simon-says style. Several buttons will appear on the screen and its up to the player to correctly hit the buttons displayed or commanded. At the right bottom of the screen, the player's rating level determines how well the player is performing. Obviously getting a good rating will advance players onto the proceeding stage. The rating ranges from the lowest of "Awful" to "Cool" as the best groove. Should the player mess up on the button tapping, his rating will plunge from "Good" to "Bad" and finally "Awful." Perfectly clocked in rhymes will have the player ascending on his rating. If the player wishes to reach "Cool," then he must freestyle in between the commands given on screen by pushing any button as long as it goes with the flow and does not interfere with imperative commands. Offering a two player battle mode and loads of button-smashing humor, Parappa The Rappa 2 doesn't shed anything quite new, but casts all the fun from as a splendid pastime.
Of all the elements in Parappa The Rappa 2, the return of imaginative characters and their remarkable voice-overs is unsurpassed. The music throughout the game drifts like a brilliant rap, presenting an appealing and positively inane (in a good way) tunes.
In short, Parappa The Rappa 2's abrupt end left me ravenous for much more play. Quite possible to be finished in one sitting, the game just begs for additional levels and challenge. The overall quality in the game gleams, shimmers, shines, and what not, but the quantity of the game is the weakest constituent. Even with its two player battle of the best freestyling spin-off, Parappa The Rappa 2's biggest quibble is the question of buying or renting it. But don't let its shortage cloud your judgment because the game is just one of those games that'll you find yourself visiting over and over. Though, next time around, Sony should flesh out a solid line-up of challenges and different play modes. Boil it down and what you have is another fantastic party game.
Low Down on Parappa the Rappa 2
4
Rating: 4,
Useful: 1 / 1
Date: March 07, 2003
Author: Amazon User
Now if it's a real review you want, then read ON!
Gettin straight to the point(THE VERDICT):
UPPERS:
-funny script and story.
-Very Well animated!
-Quality rapping!
-Nice two-player game.
DOWNERS:(trust me, this game isn't reall down, I'm just picking hairs here!)
-Dull bonus and training bits.
-Still a very short game.
-Jokes soon wear thin
-The food makes you hungry(see what I mean!)
Overall Results:
Graphics = Nice, but you're always staring at symbols:7/10
Sound = Good tunes, enjoyable lyrics and ace rapping!:9/10
Lifespan = Short, easy, but saved by two-player action: 7/10
Overall Score and thoughts:
Better than most rhythm-action games thanks to its jam-along two-player mode. The only downfalls are the shortness and the rather vague jokes. IF YOU LIKE THIS THEN U'LL LOVE SPACE CHANNEL 5(GIVE IT A SHOT!)
SO OVERALL I GIVE IT 8/10!
Too short, but fun
4
Rating: 4,
Useful: 3 / 4
Date: June 30, 2004
Author: Amazon User
I just purchased a PS2 yesterday, and this is one of the many games I bought with it. Being a fan of the original as well as Um Jammer Lammy, it was one of the many games I felt like I had missed out on by only owning an XBox and a Gamecube. So, that being said, if you're a fan of the other two games, you'll love it for the music (although the songs aren't quite as memorable as the previous titles.)
One of the nice additions to this sequel is that most of the songs no longer have a "call and answer" feel to them, meaning that while your opponent is rapping, Parappa is usually doubling the vocals in places or doing a little freestyle here and there over it.
Even having to replay a couple of the levels twice, I finished it in a little over an hour. So basically the question is, how much did you replay the original games just to hear the songs again? If, like me, the answer is "a lot", then it's most certainly worth your time.
Others might be turned off by the incredibly short length of the game and its very bizzare plotline, but if you're a musician or a music fan you should have a lot of fun revisiting this game on occasion.
Fun,but hard
4
Rating: 4,
Useful: 1 / 5
Date: June 22, 2003
Author: Amazon User
AS THE TITLE OF THIS REVIEW SAYS,THIS
GAME IS FUN BUT HARD.
I HAVE MADE IT TO STAGE 8,
AND IT'S INPOSSIBLE TO BEAT,EVEN WITH THE GAME
SET TO ''EASY MODE''(!!!).
BESIDES THAT, IT'S A GOOD GAME
WITH SONGS YOU CAN'T GET OUT OF YOUR HEAD.
Great game,But here is some tips for the next sequel
4
Rating: 4,
Useful: 0 / 5
Date: October 30, 2005
Author: Amazon User
I'm a die-hard PaRappa fan.I love his games including this one.Forget what the others say,P.T.R2 is a great game,though it was a little short and needed some other stuff.So here is what I would do for PaRappa the Rapper 3.
1-A new bonus level.the karate one was cool and all,but picture this,A dance level with PaRappa(like dance dance revolution) and control him for bonus points.
2-A supervillan.I would like to see something like what you did in UmJammer Lammy, with Rammy and put in a dark form of PaRappa.Then have them do a Battle Rap.
3-More unlockable stuff like some different costumes or music videos.Throw us a bone or something!
4-More playable characters.You had PaRappa unlockable in UJL.Return the favor.I like playing as PaRappa,but here is a idea. Why not add Sunny Funny(PaRappa's girlfriend)as a playable character.That would get more girls to play.Also,(some of u may think I'm insane but I don't care!)I think she is HOT!There I said it and I'm glad.
Think of me, the die-hard fan, when you're playing PaRappa 3!
Awesome
4
Rating: 4,
Useful: 2 / 4
Date: July 04, 2004
Author: Amazon User
This game is awesome! I put it in my PS2, expecting it to be a snore-fest, but once you start playing, you can't stop! The only "problem" it that the songs get stuck in your head.
Rent it
3
Rating: 3,
Useful: 6 / 8
Date: March 18, 2002
Author: Amazon User
I really wanted to like this game and recommend it, but it is so so short. I finished it in about an hour and 20 minutes (and that includes watching all the cut scenes). It's not that it is to easy, but there is only 8 songs to do. I would've rated it higher if it has been longer.
The music is very derivative of the first PaRappa game. I guess there are only so many ways you can carve up 16 beats but it seems like a lot of the patterns were the same. Remember the chicken's song from the first game? It's back. I guess this could be a positive for a sequel game if used in the right way but I found it sort of annoying.
Every 2 levels there is some sort of bonus game where you break boards or dishes by pressing the appropriate button when the dish/board is displayed. I did not enjoy this at all and would've liked to just skip to the next level. Of course that wouldn't made the game even shorter.
Contrary to many reviews here I found the story line kind of cute, but I'm not really a stickler for story on most games. In fact, I found it very funny. but I'm sure you have to be in the mood.
One improvement that has been made is when you push the buttons, the relative timing of the presses are shown on the screen sort of overlayed on the pattern you're playing. It made it easier to figure out what went wrong sometimes.
The graphics were an improvement over the old game and added to the experience. The load times didn't seem as long as the first PaRappa and weren't very annoying.
In summary if you like this kind of game by all means rent it because it's fun. If you want to buy, look for the old PaRappa or Lammy games, the PS2-ness is kind of wasted on this title.
Fun and pretty, but not an improvement to Parappa/Lammy
3
Rating: 3,
Useful: 3 / 4
Date: February 01, 2002
Author: Amazon User
I love Parappa and Um Jammer Lammy. The songs were fun and catchy, the graphics were simple and enjoyably odd. Parappa games are not for everyone, but I really got into jamming along with the game, and the fun, colorful style.
Things I like about Parappa2: Graphics are even cooler. The beat indicator box seems wider and easier to follow. It marks exactly where your beat hit in relation to where the mark you were supposed to hit. Some of the levels and instructors are very cool. My favorite is the level where Parappa has to play a video game, and the worse you do, the more antiquated the graphics become, from Nintendo style down to Space Invaders style. Clever. This game also has a "Practice" mode before each level if you desire.
Things I don't like about Parappa2: Remember how in the original, if your flow went from Good to Bad or worse, the sound effects got funky and maybe the screen started waving? This one does the same thing, but it interupts the flow of the song, as the instructor says "Getting Worse!" or "Getting Better!" No need for that. The game also seems easier. I beat 7 of the 8 levels in my first sitting, and though I've played the first 2 games, I'm certainly not an expert. I was hoping for some harder levels. There is nothing as hard as, say, the 'Hell' level in Lammy. Since it's PS2 with DVD gaming and all, I was hoping for a ton of levels. 8 doesn't seem like enough, especially at the skill level they present. Also, as a whole, the songs just aren't as cool. There are small things that bother me like rhyming 'round' and 'merry-go-round.' It just doesn't seem as well written. There are even dumb English translations in the storyline. Another peeve is the fact that there are vocals for every saving function like "Are you sure you want to save?" For some reason they have dumbed the game down. And finally, there is no Jet Baby tune!
Maybe when I finish level 8, the next time through will offer some hidden surprises and harder raps. But I don't think that Parappa2 is an improvement over the Original and Lammy. I hate to admit it, but I think I'd suggest Parappa2 as a rental.
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