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Nintendo Wii : MySims Reviews

Gas Gauge: 68
Gas Gauge 68
Below are user reviews of MySims and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for MySims. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
GamesRadar 90
IGN 70
GameSpy 70
Game Revolution 45






User Reviews (1 - 11 of 42)

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Simple, boring, and tedious.

1 Rating: 1, Useful: 6 / 30
Date: September 24, 2007
Author: Amazon User

There is nothing remotely challenging, interesting, or fun about this game. It is the most boring, most tedious, and least fun Wii game I have ever played, and one of the very worst games I have ever played on any game system. There are no redeeming qualities about this game. The only way in which one might find this game amusing for more than about 5 minutes would be if one were about 4 years old or mentally deficient.

The first clue is the characters themselves--all of them appear to be about pre-school age. Normally, I'd be upset at Electronic Arts for making a game like this, but by making all the characters toddlers themselves, and putting several of them right on the cover, it is clear that Electronic Arts is not trying to hide the fact that this game is designed for toddlers. Still, it'd be nice if the ratings system had more categories--there ought to be one that warns teens and adults that they will not find a particular game such as this one remotely interesting.

This is not like a normal Sims game very much at all--it is much, much more tedious and boring. This game is all about building things, and building things is not at all fun and is very boring, tedious, and simple. Any 4-year old will master the skill within 15 minutes. Generally speaking, the game tells you exactly what part to use and where to put it until you are done building whatever it is that you're supposed to build. You bump into the other people in the neighborhood, and all they ever do is tell you to go build something for them. The only other things this game involves are, basically, walking around shaking trees, digging in the ground, and fishing in lakes, all of which are very simple and quickly get very boring. You do all these things to get these things called "essences." But all these essences do is allow you to build more things. And that's it. Yes, it's all about building things. And there's nothing remotely interesting about building these things, and nothing interesting about any aspect of this game.

If you were thinking about buying this, I'd definitely advise renting it first, although I wouldn't waste your money even on a rental if you can avoid it. Some games I do not enjoy but can easily understand how others might. This is not one of those games.

On the other hand, it could possibly be a great game for small children. I'd consider trying it out if I had a child of anywhere between 3 and 7 years old, or if I were the guardian of a mentally deficient person. Otherwise, this game is absolutely horrible. There is nothing remotely fun, interesting, or challenging about this game. It is only slightly better than watching paint dry.

Not a sims game

2 Rating: 2, Useful: 40 / 63
Date: October 17, 2007
Author: Amazon User

Take the worst parts of a Sims game (repetition, moving towards far-reaching goals that provide little reward once you reach them) and the worst parts of Animal Crossing (superficial characters and rote, boring "fetch me this item" errands to make them like you; your main character has no needs to balance or take care of, never sleeps, etc.), and you've got MySims. And I say that as someone who loves both Sims and Animal Crossing games. I played it almost all the way through (despite it not being very fun, it is kind of addictive), and was underwhelmed by the superficial social connections with other MySims (you can talk to them or do other social things with them, but as far as I can tell there is no benefit to making them like you), the pointlessness of bothering to make your house look nice or bothering to become close with other MySims (if you get super close, they give you furniture items, but there is no point to having the furniture items, so why bother?), the bizarreness of available house designs (I found it nearly impossible to make a house that did not look deformed), and so on. The game primarily consists of exploring to find widgets and waiting around until enough of each kind of widget spawns so that you can make the items that other characters want (although, as I have said already, there is little point in giving the characters what they want, as all you get is room for more characters to move in, so they can ask you for more things).

All in all, I was really disappointed with this game. I had heard rumors that there would be online capabilities (a feature that made Animal Crossing DS fun when it might have been tedious otherwise), that the game would take advantage of the Wii's internal clock to run in real-time, that you would be able to use your Mii as a character, and so on. None of the rumors were true. [...]

Agree with Navy Wife... Rent First

2 Rating: 2, Useful: 4 / 15
Date: September 23, 2007
Author: Amazon User

I rented it and personally thought it was so bad that I turned it off and watched a movie instead. It starts out with the Mayor walking you around and having you build stuff. I personally thought that it was a little difficult (and I hate to say it, but stupid) to build things. My house and workshop looked weird- nothing how I would have liked to build them. Then the mayor told me to put a chair together and I had had enough, this is when I hit the power button. Maybe I didn't give it enough of a chance, but I don't really want to. Give me a new version of Sim City for Wii (I have downloaded the old one on my Wii for $5 and played it for hours and hours!)

Simszzzzzzzzz

2 Rating: 2, Useful: 2 / 4
Date: November 28, 2007
Author: Amazon User

I bought this for my wife, expecting the same sort of game play as Sims and Sims 2 or perhaps SimCity. Boy were we disappointed.

Game play is simple to the point of pointlessness. Loading screens abound and get longer the longer you play. In build mode, the challenge is mainly how to get the controller to put the piece where you want it. At first, I thought there was a hardware problem, as the screens bogged and the cd drive began to make lots of noise.

As others have stated, multiplayer and some way to save and trade your designs could have made this a better product. Judging by the way it chugs and bogs down, we may be asking too much from this title already.

The worst aspect is that you are essentially a one-person factory for your town. It would not be so bad, if only all this building had a point. I have played it up to 3 1/2 stars, and I am done with it. My wife didn't even get past 2. She says it puts her to sleep.

First SIMS game

2 Rating: 2, Useful: 1 / 4
Date: April 13, 2008
Author: Amazon User

This is the first game of the SIMS genre that my family has ever purchased (or even really seen much of). For years I've heard people talk about "Sim this" and "Sim that" ... "Sim City" etc. Based on the popularity I figured there had to be something to it. So when my 9 year old wanted Wii MY SIMS I figured, "finally, we'll be part of the SIM craze."
Ok, I just don't get it. The game seems tedious... no the game IS tedious. And WHY god, WHY would EA make all the Sims talk in that "teletubby gibberish? As a parent do you know what an hour of listening to that babble will do to your brain? I'm getting ready to climb a tower with a high-powered rifle. If my son ends up liking this game, I'm moving the Wii to the basement.

I give it 2 stars because I know kids love it... so clearly I've crossed over into the "you hooligan kids get off my lawn" phase of life, but lord have them speak a real language.

Good concept, poor execution

3 Rating: 3, Useful: 13 / 14
Date: October 27, 2007
Author: Amazon User

MySims should be a fun game.

Unfortunately, it's a very poorly programmed game. It's the first Wii game I've played that is absolutely loaded with "Loading..." screens. Although MySims isn't as graphically rich as Zelda: Twilight Princess or Metroid Prime 3, it somehow manages to display "Please wait" at least ten times as often as either game. Entering a house? Please wait. Want to edit the wall pattern? Please wait. Go fishing? Please wait.

In the meantime, the Wii's optical drive can be heard chugging away, constantly seeking and loading data. I'd never been conscious of the Wii's drive until I played this game. At first, I thought that I had a mouse infestation from all the scrabbling. Then, I realized it was this game. I now fear for my Wii -- I worry that this game is leading my Wii's optical drive to an early death.

As you progress in the game, the loading screens aren't enough; the game begins slowing down and becoming non-responsive as you try to play it, especially when you're "prospecting."

The game's concept and graphics are streamlined, and don't seem like they should push the Wii's limits. In reality, this game makes the Wii feel underpowered. I wonder if the programmers expected it to be played on a console with a hard drive? The Wii is capable of playing a game like this -- MORE complex than this -- without these glitches. It speaks poorly of EA that the game has these glitches.

Mainly construction.... nothing like the real Sims

3 Rating: 3, Useful: 9 / 14
Date: September 22, 2007
Author: Amazon User

If you hate building in the normal Sims then you probably will not like this game. It has cute effects but the majority of the game has to do with building houses, using a metal detector to find "essences" and planting or watering trees to receive essences to do more building!!! I have only owned this game for two days and am currently on level three which I have to admit is now interesting. I honestly hates this game until yesterday and even though I still do not like it I have to admit it has addicting qualities to it. I would suggest renting it as I do have friends who love it (they also love building though!). It seems that the majority either love or hate it.

A bit of a yawner

3 Rating: 3, Useful: 4 / 7
Date: September 22, 2007
Author: Amazon User

I am a big fan of the Sims and Sims2 games. I was very excited about this title. But its a big of a let down. It is not at all what I expected. Pretty much its a building game. Nothing else. You walk around town, you are given tasks to build certain things, you then walk around, collecting materials to MAKE the items and "essences" to decorate them with to suit each client. You then give them the item and they ask you to make something else. There is almost no interaction other than these requests for stuff.
You cannot customize your character more than a few things, they are little different from the Miis except they are cuter.
One thing that is extremely disappointing about it is that it is the exact same game regardless who is playing. If my husband creates a Sim, he starts in the same place, same way, same town. I will never see his Sim, he will never see mine.
That being said, its a fun little game but I wish they had called it something else, there is really very little of what you think of as the Sims here.

A promising new franchise

3 Rating: 3, Useful: 4 / 4
Date: December 18, 2007
Author: Amazon User

I once had a screaming nightmare that affected my sense of reality so badly that I couldn't get back to sleep. It was important that my husband keep sleeping, so that he was well rested for a meeting he had to attend the following morning. Our apartment is small and has no doors, and our town is pretty sleepy - there's nowhere for a paranoid woman to go in the wee hours of the morning. So I stayed up and played video games. Harvest Moon was my last grip on reality at 4AM. People knock these types of games for being monotonous and over-cute, but for Collector-type gamers and Cute Enthusiasts, they're radically addictive and can take months to start losing freshness.

My Sims is a promising installment in the sim genre, and a serious contender with mainstays like Animal Crossing and Harvest Moon. It is not a game for your "Mii"s, or a cute-ified version of The Sims, but a concept to itself. Your customized avatar rebuilds a town of your naming by enticing new neighbors into town and building them customized houses and furniture to suit their tastes. There are "essences" scattered around the town - growing on trees, swimming in lakes, and so forth. You gather these and reuse them as objects or paints to give furniture a special appeal: cute, fun, spooky, geeky, studious, and tasty. As you complete furniture requests for your residents, your town grows in popularity and adjoining areas open up with new places to explore and different essences to gather.

I like having specific quests to complete for my neighbors, rather than just giving them things that you think they'll like. It gives the game more of a linear progression, so you feel like you're actually progressing through the game. You can give random gifts and redecorate their houses and your own, so you're truly omnipotent. Apart from collection, the game's all about home design.

With any new franchise, there are design issues. When you're building furniture, you're doing it piece by piece to a blueprint on a grid, with different sized blocks in different shapes. The blocks you need for each piece are highlighted and snap into place when they're close to their location on the grid. But because the furniture is 3-dimensional, it can be very difficult to place all of the tiny pieces properly, especially if you're going against the plan. It can be very time consuming to make an intricate piece of furniture exactly the way you want.

There are also some problems with the menus. When you have a few essences, you can access them easily, but as the game progresses and you get more essence types, you have to scroll through all of them to select the one you want. If the essences were organized by type (geeky, cute, etc.), this would drastically cut down on that frustration. The Sims games do this for their "collections", so I really wonder why they rejected this feature for My Sims. The furniture and building pieces have a similar scrolling setup. When building, you have to leave and re-enter your workshop for each piece of furniture. If you want to redesign a neighbor's furniture, you basically have to steal it from them and take it back to your workshop to edit it. It would be better if there were some way to edit furniture directly in the houses.

But many of the design mechanics are impressive. Some artist obviously spent long hours making sure all of the essences in each category were complimentary to each other, and there are four different paint types for each essence you collect - generally, two patterns and two solid colors that represent the item you picked up. The variety of essences, blocks, and other objects is truly astonishing. Each neighbor has their own subset of decorations, and you can unlock new designs by giving them gifts of furniture that match their tastes.

My Sims will be instantly addictive to anyone who's ever played a sim game and wanted to design the town down to a micro level. There's a wealth of content that pushes the game past a stale freeplay sandbox and into a joyous explore-and-collect expedition. I hope they release a My Sims 2. With a few more features and some improvements to the interface, this game will solidify its place as a franchise to be reckoned with.

Kinda fun

3 Rating: 3, Useful: 2 / 2
Date: November 17, 2007
Author: Amazon User

This game is kinda fun, but the instructions are bad, and dont tell you how to get anywhere,or what to do. I give this game 3 stars, but barly. I would recomend this game to big-time gammers, but not first time, like me.


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