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Playstation 2 : Tom Clancy's Splinter Cell Pandora Tomorrow Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Tom Clancy's Splinter Cell Pandora Tomorrow and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Splinter Cell Pandora Tomorrow. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 82
Game FAQs
IGN 82
GameSpy 80
GameZone 88






User Reviews (1 - 11 of 30)

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stealth action redifined...again

4 Rating: 4, Useful: 9 / 9
Date: June 30, 2004
Author: Amazon User

5 STARS.Ubisoft did a good job with pandora tommorow for PS2.Of course you play as Sam Fisher the splinter cell.You are one out of maybe a dozen more who helps create freedom.By now you should of course know that if you love all out shooting games then you should avoid this one.There are a few new moves and gadgets at your disposal this time.The half-split jump allows you to fit into smaller spaces.The swat-turn lets you move from one side of a door to another side without detection.And the 2 newest weapon upgrades are the laser on your pistol(better aiming) and you can now zoom in with your sniper.And like the last game the extra level is awesome.The graphics have improved so much.But every good game has it's down falls.There are 3 major downsides.Way to many checkpoints(it's bad to me),painfully long load times,and not to many lights.But less lights is not so bad since guards will hesitate to pull the alarm for about a second or so giving you time to shoot them.That still dosen't make it that much easier.So to finish things off here's the good(pros),the bad(cons),and the confuzzling...or confusing.

Pros:Sweet graphics.
Awesome A.I
Breath taking stealth.
Good challenge.

Cons:Painfully long load times.
To many checkpoints.
Not enough lights.

Confuzzling:I think sam's getting to old.
Dosen't the split jump hurt.
Sam jumps funny.

Bye!!!WAIT JUST A SECOND...

Special review:Before you guys leave theres a little something special I want you to read.

Splinter cell:Chaos Theory
I have obtained a bit of info from the official splinter cell 3 website.You still control sam in his new game.In splinter cell 3 the graphics will be as realistic as the systems can handle.A.I will be greatly improved because enimies will react when it starts to rain.Sam now has even better moves and weapons.If there is an enemy standing behind a door you can bash it open to knock the enemy unconcious.And also if you are hanging from a pipe and a enemy walks under you sam can now put his feet around there head and snap there neck.Same goes for hanging upside down.You can use more physical moves now because you have a new arrange of chockeholds and other things to get rid of an enemy physicly.I know of 2 new weapons for now.First off you have a knife.And although they can change it for now Ubisoft has stated that the knife is not for killing.Instead it's used for cutting things like curtains or other fabrics.And now M.A.W.S(modular assult weapon system)...or in english your assult rifle now has a shotgun emplacement(I hope this dosen't ruin the stealth).In the 3rd game you will see the darker side of sam.Im not sure if this game will contain blood.The first game did have blood but it only happened when you shot the fish on the level where you had to rescue Ivan(the fishy's blew up in a bloody mess).It's funny because on prince of persia 2 the prince has a darker attitude also.I would tell you guys more but "Whose Line Is It Anyways?" is on right now.This game along with the prince are supposedly gonna come out this year.Here's what to expect.
As the enemy evolves, so must you.
EXCLUSIVE CLOSE RANGE KILLS: From knife attacks to athletic hand-to-hand kills such as inverted neck breaks, dramatic ledge throws and other new moves.
CO-OP STEALTH: Play online or offline multiplayer with a friend and coordinate your infiltration in an all new multiplayer challenge.
REAL WEAPONS OF TOMORROW: The most complete arsenal of weapons and gadgets from the knife to the modular SC20K.
AMAZING REPLAYABILITY: Totally open level design with multi-paths and optional secondary objectives.
ULTIMATE CHALLENGE: Intelligent enemies that make your mission more risky as you must get closer to them than ever before.
HIGH-RISK MISSIONS: Steal sensitive documents from under the nose of your enemies, takeout a terrorist surrounded by his bodyguards...
AS GOOD AS REAL: Never seen before graphics technology offers the best visuals ever seen on any console. Advanced physics engine allows rag doll physics, particle effects and perfect interaction with the environment.
THRILLING SCENARIO: In-game gut wrenching sequences and gripping plot with multiple twists and turns.

Well...BYE!!!

5 Stars for this Series!

5 Rating: 5, Useful: 8 / 10
Date: July 05, 2004
Author: Amazon User

I was so excited to hear that they were doing a sequel to Splinter Cell. I am an avid gamer without much talent at gaming, but the first Splinter Cell hooked me in and kept me playing long after my skill level wore out.

Now, they've done it again with Pandora Tomorrow. The exquisite look of this game is added to with the wonderful acting talent to bring Sam Fisher and cast to life!

Gameplay for me was very similar to the first one with many things improved on! Also, they have added the multiplayer option, which looks amazing.

As I mentioned my skills are something that need help, but I felt very comfortable with the previous title and even more confident this time with Pandora Tomorrow. The game is fairly easy to learn and is very involved and interesting to keep you playing even if certain aspects get you stuck. At those times I just kept trying until I got past whatever obstacle was in my way!

This game is amazing from design to finish! UBISOFT has surpassed Splinter Cell original with this addition and I hope the upcoming Splinter Cell 3 makes it off the PC and onto my PS2 or Gamecube soon!

This is Exactly what a sequel should be!

5 Rating: 5, Useful: 4 / 4
Date: June 29, 2004
Author: Amazon User

WOW! This is SUCH an improvement on the last one. The graphics are so much better and it's just more fun to be sniping people from a jungle bush than to be split jumping and shooting out a bunch of lights.

Alright there is still no feeling in the world like having a guy 3 feet in front of you, and practically breathing in your face, and he can't see you. it's really fun, but nerve-wracking.

This game's missions take you all over the world, from a speeding train in France, to Israel to a remote Jungle. It really gives the game a sense of reality and it's fun to experience the different places.

Ubisoft has really made a Gem here, and it seems like they really listen to their customers, becasue they have added the SWAT turn, the half split jump and Hand shooting. It just adds another sense of reality to your game to be hanging upsidedown and shooting enemies, or split jumping 3 feet above an enemy and then fly down to knock them out.

In this game, there is a lot of enfasis on using Non-Lethal force, as in knocking them out or hitting your enemies with "Sticky-Shockers" (One of the many cool gadgets you can use with the SC-20K (Sam's new primary Sniper/Assault weapon). This adds a real sense of reality to your game and sets it apart from other games such as 007. And it's all hands on, so you have to sneek up behind someone and then grab them and take them into the shadows and knok them out. If you're not foaming at the mouth over this game by now, it's not for you.

Oh, I almost forgot to mention, there is an Online mode on this game, it's sort of like a deadly game of capture the flag, in the dark and with sticky shockers and machine guns. Alright, you play as either the ShadowNet or the Argus team. The Argus are like Terminators, with motion sensing goggles and heavy machine guns. And the Shadownet are like the Sam Fishers of Online, they have to sneek in and take all of the ND133's (Biochemical Agents) without the Argus knowing. It's so much fun on both sides and it's a real nail biter with the ShadowNet teams.

Alright here's a review:

Graphics: 15/10 the Water effects and the shrubs moving behind you, make it very realistic.

Gameplay: 20/10 HUGE improvement on the last game, TONS of cool moves, and the Swat Turn and Half split jump give it an extra kick.

Fun: 20/10 there is STILL nothing like hiding inches from an unsuspecting gaurd, and the ONLINE gives the game so Much.

Difficulty: 10/10 the only thing average about this game, it's not really that hard, but it can be at times. Like when you're in a reoom with 3 SWAT men in there and you have to sneek past them...it's really cool.

Overall: 65/40 this game is so much fun, it's worth buying.

You MUST at least try this game out, it's tons of fun, and worth the money. This is the Epitomy of all Sequels to any game.

Methodical. Intuitive, and Fun.

4 Rating: 4, Useful: 5 / 7
Date: February 19, 2005
Author: Amazon User

Stealth games have always seemed a little awkward to me. To be fair, the only stealth games I played were Metal Gear Solid games. So, the awkward controls, horrible camera angles, and needless movies made me ignore all other stealth games. I finally decided to try Splinter Cell: Pandora Tomorrow on a whim. Let me say, wow!

First off, the controls are intuitive and easy to get accustomed to. They just feel right. The first mission is a sort of a tutorial that takes much of the mystery away from the game. The on screen meters work very well. All the actions are intuitive. They include jumping, crouching, aiming, zoom, wall hugging, peeking, throwing, whistling, etc.

The best part of the game is the fun, thoughtful gameplay that is just pure joy. For example, instead of entering a room and blasting away, you need to shoot a light to get yourself completely in the dark, use an optic cable at a door to make sure it's clear, open the door to the room, shoot out any lights that you can, shoot or avoid cameras, walk to the shadows, whistle to attract a guard and knock him out. You need to this silently without getting noticed. This approach to game playing is both refreshing and revolutionary when done right, as it is done here. When the flow of the game is moving along (the first half of the game), it's just plain addictive.

There are numerous flaws that take away from this game though. The biggest flaw is the fact that you cannot save anytime you want. Even though the checkpoints are numerous, in many circumstances you'll still have to kill the same two guards over and over again. This is further amplified by the fact some missions (the latter ones) are not well designed or lack information. For example, the fifth mission is probably the worst. You need to follow a person who sometimes can see behind his back. Sometimes, I would get mission failure for almost no reason. For example, for an hour and a half, I kept getting failures without any explanation. Only when looking at a walkthrough on the Internet did I realize why I failed and what I needed to do. This was not fun.

Also, the latter mission get annoying. There are entirely too many enemies. It moves from a stealth game to a shooter. This is not that bad in itself, but the shooting is pretty random with the pistol, and for the main gun, ammo is very limited for some reason in random missions (you have no idea when you need to save ammo and when you can shoot more freely), and close up fighting is akward. Walking up to a persona and hitting someone fails about 20% for really no fallable reason. Another annoying factor is the jumping. There are many ledges that seem like you can jump onto, only to find out you can't, and there are many ledges that can be jumped onto, but the awkward jump only works about 1/4 the time.

Also, there is multiplayer. There is no slit-screen co-op mode, so that took away a lot of the fun. There is on-line competition where it's two against two, but being fodder for a bunch of anonymous gaming nerds does not appeal to me, so I didn't bother with multiplayer.

All in all, it's a good game. Remove the flaws and define and refine the latter missions, and this would be one of the greatest games ever.

Pros:
Methodical
Intuitive controls
Good graphics
Adjustable camera
Emphasis on thought and strategy

Cons:
Random lack of ammo
Uneven missions
Close up action feels awkward
Pistol shots to head is almost random
Jumping seems weird
Latter Mission design sometimes unintuitive or lack information
Multiplayer is worthless (no co-op!)

Time to Complete: 20 hours

Difficulty: Medium

Frustration Level: Medium

Sam Fishers' pandora tomorrow

5 Rating: 5, Useful: 3 / 3
Date: July 21, 2005
Author: Amazon User

S.C. Pan. Tom. finally came to the PS2! Worth the wait when you consider the exclusive extras not found in the xbox & pc versions... including alternate pathways in some stages, ability to disable booby traps, post mission stats scoring screen, an all-new jungle mission, and listening to in-mission situation reports(via the USB headset, not included). I was able to buy the game on sale for just 11$ new from a local retailer. Don't worry, the beautiful graphics hold their own vs. the xbox version. Highly rated/Highly recommended. A must have for PS2 stealth-action fans. 1-4 players, rated teen for blood/violence/drug references, an "online" ready game. Nice job ubisoft and thanks for the extras!

Best first person shooter yet

5 Rating: 5, Useful: 3 / 3
Date: February 25, 2004
Author: Amazon User

Splinter cell Pandora tomorrow incorporates all the pluses of the original and all the best parts of it are even better. You can do all the moves of the original, plus a few more. The graphics are even better than the first and there are several outdoor missions in which the sun either sets or rises gradually, changing the shadows in which you can hide. Speaking of hiding, there is now an on screen gauge that tells how visible you are to enemy mercenaries.

There is now a unique multi-player that allows you and three others to play each other, X-box and PS2 have it, but I'm not sure about Gamecube. You can play 1 on 3 or 2 on 2; one side are the spies and the other are the mercenaries. Each are evenly matched, but each have different advantages. The spies can see from a third person view allowing them to be more aware of their surroundings while the mercenaries have a first person view allowing them to shoot more accurately, but they can't see behind or to the side of themselves. Each side has their own gadgets and each have their own weapons as well their own objectives, the spies have to complete an objective and the mercenaries have to stop them. The mercenaries have auto-matic weapons that can easily kill a spy but all the spies have are one shot pistols that can only stun an enemy, thus the only way a spy can kill a mercenary is either by jumping on him or breaking his neck. The mercenaries have the advantage in open combat, but their poor vision means that a spy can gain the upper hand with stealth, at least until they're discovered. This means that both sides need different strategies to win.

Best Action Stealth Game

4 Rating: 4, Useful: 3 / 4
Date: June 24, 2004
Author: Amazon User

This game is awsome. The single player mode is greatly changed from the first splinter cell and the added online capability makes this the perfect game for an action fan. The fact that you can whistle and get a guards attention, is better than having to find a bottle or can, but tells you that ubisoft was thinking about the little things that would much improve this game. What is really awsome about this game is that it takes place more outside than the last game did. It includes jungles and rivers you have to travel through. The only problem is the lack of destructible lights, but I have 3 words... GET OVER IT. It is not that bad of a thing. A laser sight was also added to the hand gun for more precise shooting, because it is difficult to get a head shot with that big cross-hair that you were stuck with in the first game. The online capability makes this, by far, the ultimate game. You can play ass a heavily armed "argus" mercinary, or a stealthy "shadownet" spy. I prefer the spy because you can stealth up behind a merc and either choke them to death or snap their neck. SNAP THEIR NECK! That is freakin' awsome. The merc are not to bad either. Their hmachine gun can throw granades or blast a spy. I like the spys beacuse they have night and heat vision goggles. The mercs have motion sensing(not that good) and electromagnetic vision (ok if you are up close). Their is nothing better than hiding in the shadows and waiting for a merc to run by so you can silently snap his neck and wisper something in his ear (if you have a mic) right before the deed is done.

gameplay: 4.5 - 5.0
this is a really fun game. Online is awsome and single player is much improved with great originality. If only their were more chances to use you gun at a distance without someone seeing your laser sight or the fact that someone WILL find the body. And online, if only the spies hade greater firepower than the stun sticky shokers they are forced to use.

lasting appeal: 5.0
The lasting appeal is great. Once you finish the engulfing single player storyline the online just keeps on entertaining. More levels will show up online once the hdd is out on the market.

Graphics: 5.0
for the ps2, the graphics are awsome and clear with great frame rates that never seem to lag. Shadows are awsome too. Online is the same, only the levels are darker so I suggest playing were ther is no glare on the screen because you won't be able to see.

Sound: 4.5 - 5.0
The sound is good. no music i good because you have to be able to hear the slightest things. the sound of the silenced guns are good and sound awsome. It just seems hat sometimes enemy react and hear the slightest things you do, but that makes the game more realistic.

P.S.
This game isn't perfect, but is sure DAMN close to it.

Good gameplay but feels like an "add-on"

4 Rating: 4, Useful: 3 / 4
Date: August 09, 2004
Author: Amazon User

Back in 2003 when the first Splinter Cell game was released for the Playstation 2, I was one of the skeptics. Could this game actually live up to the hype it built up on the XBox? Well it did, and it didn't. Now Sam Fisher is sneaking his way back on to the PS2 with Splinter Cell: Pandora Tomorrow. Though while it's a strong game, it still gives you the feeling that something is missing.

When I first loaded Pandora Tomorrow on my PS2 I was immediately struck by it's graphics. This game is a graphical achievement in the best sense. The environments are now less man made and more "natural". Grass sways in the breeze. Sunlight filters down through tree branches. There's alot of attention to detail in Pandora Tomorrow. Something that is new to the game is the addition of water. In certain levels, Sam Fisher will walk through standing water. The effect is rendered very realistically. This is probably one of the best looking games on the PS2 hands down. The only down side of the graphics is that some of the character models look a little too plastic. The sound unfortunatley doesn't keep up with the visuals. There are alot of audio drop outs, dialogue doesn't load at times, and the non-player character sounds often don't fully play. The sounds themselevs are crisp, but the events that trigger them are often at fault for these glitches.

The gameplay unfortunatley is the weakest point of the single player campaign. Much like the first game, the gameplay is PAINFULLY linear in nature. You basically go from Point A to Point B, accomplish a task and repeat. There is one way to do something and if you don't find it, you'll have to resort to alot of trial and error. Also, after seeing how linear the first game was, I'm very disappointed that this game was designed the same way. With more and more games going the "free roaming" route, it's astonishing to me that why this game would be linear almost to a fault. If you've played the Hitman series where there are multiple ways to accomplish a single goal, then this can be quite infuriating.

Again, much like in the first game the story is quite forgetable. It has something to do with Indonesian militants or something and a guy named Sodono I believe. Fake news reports move the story along but like in the first game, they do more to confuse rather than reinforce the action.

The controls are exactly the same as the first game. If you've played through the first game, you can jump right in and play this one. Also a new addition is support for the USB headset for both online multiplayer and single player.

The big selling point of this game is the online multiplayer, which requires a broadband internet connection. Unfortunately, with no Network Adaptor, I have yet to try the multiplayer games. Even with no Network Adaptor, the multiplayer tutorials are still available for play. The online combatants consist of Spys vs. Mercenaries (who play in first person). Spys rely on stealth while the Mercs depend on firepower.

Splinter Cell: Pandora Tomorrow, while good, feels like less of a "complete game" and more like an "expansion pack". Even though this doesn't sound like a positive review, the game still warrants 4 stars for it's graphical prowess. If you're unsure, give it a rental. It will give you a good stealth fix till Metal Gear Solid 3: Snake Eater is released. However I don't feel that this game warrants a $49.99 price tag. If you can pick it up on sale.

THIS IS GOOD

5 Rating: 5, Useful: 3 / 4
Date: April 02, 2005
Author: Amazon User

I like this game a lot. It is fun and it took me 4 months to finish it. This game is not educational but it teaches you to be patient. Here are my pros and cons
Pros
1.Fun to play
2.Good gadgets
3.Good graphics
4.Online plays fun
5.Easy to control once you've had it a week or 2
Cons
1.Lack of guns (Only a pistol and an assault rifle with gadgets on and a sniper scope. And theres a few grenades and explosives)
2.Not much ammo (So you have to be wise with what you have)
3.Stealth can be boring
Verdict: You will like this game but buy the new 1 Splinter Cell: Chaos Theory. I have not got that but when I have the money to I will.
Percentage out of 100
93%
Sutible for ages
13+
Occupation
10 months (Because theres normal mode and hard mode)
R.J from Britain

Pandora Tomorrow

5 Rating: 5, Useful: 2 / 2
Date: May 03, 2005
Author: Amazon User

This game is a really really good game. It has awesome graphics, the controls are great once you get used to them. The only thing is that it is really dark, but then it has to be. I thought it was really easy but it had some hard parts to it especially the last level. Probably the best game I have ever gotten, worth the money.


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