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PC - Windows : Spider-Man 2: The Game Reviews

Below are user reviews of Spider-Man 2: The Game and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Spider-Man 2: The Game. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (11 - 21 of 45)

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Activision should be ashamed.

1 Rating: 1, Useful: 4 / 4
Date: July 08, 2004
Author: Amazon User

I've had an account with Amazon.com for at least 4 years. This is the only review I have ever written here. I am doing so because I felt aboslutely cheated by Activision with this game. They are marketing it as the same game as that on the consoles; they do not make any attempt at all to tell you that this is not the same game. I've played the game on a PS2, and it is brilliant. The version for the PC, however, is quite possibly the worst big-title game I have ever played. It is definately the worst Spider-Man game I have ever played, and I have played a lot of them (going as far back as the Sega Genesis version, which is still better than this garbage). This PC game is obviously marketed towards young children. The control scheme is VERY elementary; you use ONE button for punching, kicking, swinging, and webbing, depending on the situation. Unfortunately, this can quickly become frustrating if you are not oriented exactly correct for each move. I.E. you will zip to a wall when you meant to punch somebody. The audio is subpar, the graphics are cartoony and dated, the cutscenes play HORRIBLY out of sync and CHOPPY, even on the beefiest PCs. But by far the worst "feature" of this game is that there is no freedom. You can swing ONLY from special web icons located strategically throughout the city. You can zip anywhere on buildings, but you have to be close enough. This is a giant step back from the first game (which was GREAT, even on the PC). I'm not really disappointed at how much this game sucks. However, I'm furious that Activision would try to market it as the same game as the console version. That is just not a classy thing to do. They should make it painfully obvious that the PC version of Spider-Man 2 is an entirely different, kid-oriented game. This might be an OK game for a young kid (under 12). But if you are a serious gamer, you are going to have to play the console version. This is unfortunate, becase these days I am exclusively a PC gamer and will miss out on this great (console) game. It boggles my mind that Activision is pushing such a great game on the consoles, but a kid's toy on the PC. It's too bad the lowest rating is 1 star. Activision should be paying ME to play this game!

Shame on you Activision!

1 Rating: 1, Useful: 4 / 5
Date: June 30, 2004
Author: Amazon User

I took it back the next day. DO NOT BUY THIS GAME!!! If you have a console, buy that game. The PC version is a watered down, horrible attempt to replicate the awesome console version. I'm not exactly sure why Activision did this, but I knew something was up when I saw this game sitting on the shelves before the release date. Again... DO NOT BUY THIS GAME! You will be terribly disapointed. This is a horrible deception and the gaming community should strike back at Activision. Shame...

(the 1 star is only because I had to put a rating, and there was no "0" option)

Where was my Spidey Sense?

2 Rating: 2, Useful: 4 / 5
Date: July 02, 2004
Author: Amazon User

So, I'm embarassed. I saw the promos, I read the previews, I studied the advertising relentlessly; I knew I had to have Spider-Man 2.

My fingers tingled with excitement as I approached my local video game outlet. A poster filled the window; Spiderman (Tobey Maguire) standing upon a skyscraper, the sun setting before him, his mask in hand, and one word above him: choice.

I was pumped. I somehow got ahold of one of the last two copies, brought it home, removed the cellophane at breakneck speed, and popped open the box.

The first thing that struck me was the size of the actual cd case. Apparently, this game allowed you to travel anywhere within New York, yet there was only once game cd. Strange. But, I shrugged it off. So it wouldn't be as big as, say, Vice City, but it was still goign to be awesome to finally feel like Spiderman!

Reading over the game manual, a few other things struck me. The controls had been made drastically simpler (the reason the game got 2 stars instead of only one). This was, I felt, one of the huge drawbacks of Spidey's former incarnation. The incredibly complex controls prevented one from being truly immersed in the game universe. This was a potentially huge step foward, and it excited me.

The install was over fairly quickly, which kind of struck me as weird. But, I thought, they probably kept most of the info on the game cd intead of installing it onto the hard drive. This would mean larger load times inbetween level areas, but was something that could be forgiven. No worries.

I opened the game, put all of the graphic choices at the absolute highest, and donned my super suit.

The first thing that went through my head was, "When did my Pentium 4 2.6 Ghz computer turn into a Playstation 2?" Bruce Campbell's voiceover comforted me a little, but after playhing through Max Payne 2 for about the billionth time last night, these graphics depressed me. I decided to do a little exploring, and came face-to-face with an invisible wall in the middle of the street. I could see things that I couldn't explore, which wasn't supposed to be the case with this game.

I took a deep sigh, and headed off for my first mission. Closeups of the characters faces were so graphically bad as to be laughable at some points. The voice acting was, of course, very good, excepting whomever did Aunt May and made her sound overly manly. The missions themselves were incredibly simplistic, and the game tells you how to beat boss characters with pop-up screens before each major skirmish. The only time I encountered any difficulty at all was Mysterio's mission, and it was only because of jumping puzzles, which I personally despise because they are a cop-out for game designers to make a "hard" level without exerting any actual effort, or using any thought.

Unless you absolutely love Spiderman, don't buy this game until it's in the clearance section at Wal-Mart. It is easy, boring, campy, predictable, and basically a re-hash of it's predecessor.

Not the same as the console (and suffers for it)

1 Rating: 1, Useful: 3 / 3
Date: June 29, 2004
Author: Amazon User

Be aware, this game is not the one advertised so heavily for the consoles. This is a "dumbed-down" game aimed at 8 year olds, lacking in anything remotely resembling Grand Theft Auto-style freedom, or non-linearity. The demo was...appalling. The underhanded nature of shoving this out without mention until everyone noticed the demo's idiot-proof nature, and of doing so without even a simple port of the console game is despicable, and is something I do not believe should be supported. Either make it clear that there are different games long, long before release, or (more reasonable, I think) just put the same game on all systems.
By all means make a version for the younger folk, but do not replace the game intended for anyone over that age...We own computers as well, after all.

I will add that, no, I have not played the full version of this game (hence neglecting to refer to the atrocious bugs and laughable errors present in the demo, and the extreme lack of anything resembling customization--not even the controls could be changed--because these things might have changed by the full version) nor that of the console version. I do not intend to play either, seeing as I own no console system, and, even if I'd been somewhat amused by the demo, the principle of the matter infuriates me to such a degree that I feel no desire to support Activision's brainless decision.

Absolutely and in All Ways Horrible

1 Rating: 1, Useful: 3 / 3
Date: July 04, 2004
Author: Amazon User

First, let me say that I would be hesitant to give this game 1 start--in comparison with its PS2 or GameCube counterparts, the PC version is absolutely silly, simplistic, and sub-par (perhaps even sub-human). When I played this in a video game store I was excited at the new swing system, the free-play, and the general realism that this game had to offer. Then I got the PC version and discovered that I had wasted $25.00 (got it on sale) as they would not take it back about 2 hours after I had originally bought it. Needless to say, I sent an angry note to Activision stating, among other things, that they provided false advertising and that, on those grounds, I demand my money back (as I wouldn't dare pawn such a sorry game off on someone else). Who knows how they will respond, but such expresses my dissatisfaction with the game. DO NOT BUY THIS GAME, *unless* it is the non-PC version...

Activision RIP-OFF

1 Rating: 1, Useful: 3 / 3
Date: July 28, 2004
Author: Amazon User

This is **NOT** THE CONSOLE VERSION of Spiderman 2!! The console version for Xbox/Playstation etc was developed by Treyarch and is supposed to really rock.

**This** version of the game was developed by a bunch of lame hacks called Fizz Factor Game Studios who couldn't make a decent game to save their lives.

This is Activision's deliberate ploy to trick PC users into buying the PC version based on the hype about the console game. That is why Activision uses the EXACT same packaging as the console version for a PC game that is NOTHING LIKE IT.

There should be a lawsuit filed for this kind of misleading marketing. Activision should be paying people to play this lousy game, and you know what, I *still* wouldn't play it.

Way to go Activision, your already shoddy reputation has dropped even lower with this lame stunt. I'll certainly think twice (make that three times) whenever I see a game published by you rip-off artists again!

Why wasn't it like the console version?

2 Rating: 2, Useful: 3 / 3
Date: July 31, 2004
Author: Amazon User

I was totally unimpressed by this game. The fighting was way to easy (just click a mouse button) The part where you could swing around in the city was cool, yet there was not that much to do besides swinging through hoops and collecting little things. Long story short I am selling the game and I wish that it was just like the X-Box one.

Check out the console or skip this all together

1 Rating: 1, Useful: 3 / 3
Date: September 29, 2004
Author: Amazon User

Something to point out, I got stuck with the PC version of SpiderMan2, which is entirely different from the console version. From all accounts, the console version is a decent game. The PC version is so terrible, Fizz Factor should be run out of town on a rail (or forced to play this mind numbingly dull game until their eyes bleed). The movie tie-in is thin at best. Voice acting is phoned in. Camera controls swing around wildly. The dynamic 'free roaming city' the console game boasts is stripped down and completely run on a different 'swing engine' than the console. In this version, you have to find 'hot spots' on the walls to websling, or even more insulting, hit these random, floating webs that just hang in the air, but allow you to swing around corners and gain height. But they make no sense. 'Side missions' are tedious and unchallenging with the punch / kick combat that takes no skill whatsoever. And Fizz Factor actually thought making a 'speed course' to swing through (a rip on GTA speed courses, complete with glowing blue circles as checkpoints) would be fun. They are not. The only area that might have presented any kind of challenge would be the weak-ass bosses. But this game is so dumbed down, they show you, in a step by step diagram, exactly how to defeat the boss right before you fight them. Why don't you guys just play the game for me as well? I beat this in about 6 hours, and that's with liberal goofing off because the actual game got boring real quick. Check out the console or skip this all together.

Seriously, the whole movie to game franchise tie-in concept is always on shaky ground, you don't need crap factories like Fizz Factor bringing the genre down this much more.

Awful and disapointing!

1 Rating: 1, Useful: 3 / 3
Date: December 27, 2004
Author: Amazon User

This game is one of the worst PC games I have ever played. The first one (for PS2) was great, it allowed you to swing freely around the roof tops and rooms. The second one however, makes you aim at targets that are a few feet from the wall of a building.
DO NOT BUY THIS GAME!DO NOT BUY THIS GAME!DO NOT BUY THIS GAME!

My review

2 Rating: 2, Useful: 3 / 3
Date: April 17, 2005
Author: Amazon User

I owned a X-Box a for a couple of years and played Spider-Man 2 on it. It was one of the funnest games I've ever played... then I bought the PC version of this Game and realised I had wasted my 20 Dollars. The X-Box and PS2 Versions of this game are totally different games from the PC version! The Graphics were horrible. There was no Statue of Liberty (GASP!), There is only one time in the entire game that you can actually fight some random criminal (one area a lady gets her purse stolen and you chase the guy down) but besides that the "Side Quests" are trying to swing through some stupid hoops. They even changed alot of the story line and things that made it special... saving Aunt May from Doc Ock was just shooting the tires of a robbers van, The final battle with Doc Ock was just you swinging in circles shooting webs at a batterie thing and stunning him with the explosions. All in all...this game was a waste of money. Anyone looking for a fun Spider-Man game should either buy a X-Box and the Spider-Man 2 game for that consolse or go buy the PS1 Spider-Man Enter Electro Game (yes...enter electro was better than this game...)


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