Below are user reviews of Two Worlds and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Two Worlds.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (1 - 11 of 78)
Show these reviews first:
Not impressed
1
Rating: 1,
Useful: 16 / 24
Date: August 24, 2007
Author: Amazon User
I am really glad I couldn't find a copy of this game to purchase, so I wound up renting it.
When I was at the rental store, the guy behind the counter said he had already heard several complaints about bugs in the game. I have only had the game for one evening, and I have noticed only one major glitch so far. There were some black dots that showed up on the screen for a second, but they did not freeze the game. Also, gameplay seems a little choppy in spots.
The one HUGE (let me repeat, HUGE!!!!) gripe that I have about this game is the small font size. I can barely read anything. And my TV screen size is 17" x 22" with really nice resolution. Plus there were times when they put even smaller fonts on the screen and I literally had to get my face about 2" from the TV just to try and figure out what the dang thing said. I really don't know how anyone is supposed to play this game if they can't read the log, and can barely read what all of the iventory items do. Good luck if you own a smaller tv.
Also, another gripe is the cheesy menu. If anyone out there used to play that old game called Dungeon Siege, then the menu will look very similar to that. There is a large yellow rectangle which holds all of the inventory items in a cluttered mess, and I haven't found a way to fast scroll through the items quickly like I can in Oblivion. Also, in the skills section, there are a bunch of circular symbols to represent the different skills. And you have to put your pointer over the top of them to remind yourself of what they are. I don't know why they couldn't have just printed it out in text (LARGE font text) to make for easy and quick reading. It looked like they were going for style over functionality. It just seems poorly designed to me. And pretty old school,to boot.
And, the voice overs are really bad. I even considered turning them off because they were annoying me a few minutes into the game. The voices are really monotone. And the story seems so boring, I practically fell asleep. Thank goodness for the A button so I could fast forward through all that. They really needed some better voice actors and better writers because a lot of the writing was really cheesy.
Character customization at the beginning is pretty pathetic. For instance, to pick the color eyes of my character, I would scroll to the right over the eyes option, but it wouldn't even tell me what color I had picked. And, the image of the guy I was customizing was so far away, I couldn't see what color the eyes had changed to anyway.
And, what one of the other reviewers said about great sound is true as long as you have decent speakers on your tv. The bass came out so deep, it rattled my tv speakers. Fortunately, I have some tower speakers hooked up to my tv through a receiver, but if it wasn't for that, I doubt my tv speakers would have sounded very good trying to keep up.
Some cool things are:
-Weapons can be combined togther if they are the same type of weapon to make more powerful weapons.
- If you over develop skills you won't use, you can spend money to change those skill points over to other things.
-If you lose a fight and die in this game, you don't lose any of your valuables. You simply are transported to a remote location and have to run back to where you were before.
-You can set traps for other people, although I haven't quite figured out how to do that yet.
-The main character seems more agile to me right at the beginning, and swordplay seems more fun just because it is really fast.
I have only had this for one evening, so I can't really critique the whole game yet. But so far it hasn't shown me anything unique yet that has me excited about this game. I am really pretty bored by it. It is like a really, really lame version of Oblivion.
Not up to par
1
Rating: 1,
Useful: 8 / 12
Date: August 24, 2007
Author: Amazon User
I bought this game today and spent a few hours trying to play it. There are two things that made me feel this game was not up to par, especially with the review on the back: "it's Oblivion on steroids". When I put the game in, I expected to be able to get rid of Oblivion and was highly disappointed, so much that I will be reselling the game, after trying again for a little bit.
1. This game is an obvious attempt to "steal some of the thunder" from Oblivion. Everything about it resembles a tweaked Oblivion. This is not the biggest complaint, as it is a different enough story to be considered a separate game. However the lack of creativity is a bit disappointing.
2. The sound on this game is great. The graphics are terrible. I was expecting the game to look somewhat like the screen shots, since this is a console and it's not like you can enable or disable AA and all that jazz. I was sorely mistaken. The frame rate is low, the trees and foliage are jagged, the characters don't look right, and in general it seems unfinished. The screenshots make it all look smooth and polished, like oblivion, but it's not, at least not on the console. Obviously they took the screenshots from the PC version.
Read any review online and they will say similar. This game lacks spirit. I'm mad I didn't read these reviews before I bought it.
tears of disappoinment
1
Rating: 1,
Useful: 8 / 12
Date: August 24, 2007
Author: Amazon User
i have to agree with the previous reviewers. i love rpgs to death, and when i saw this game for rent, i didn't even question. now i do question why i spent the rental money on it. the voice acting is stilted and cheesy; the graphics are inexcusably choppy and the combat controls are unwieldy, often leaving you facing AWAY from the enemy, getting mauled from behind.
and to add to the tragedy, the story is uninspired and generic...this is not another oblivion by a long shot.
please, rent this game if you just HAVE to play it, and save your money for Mass Effect.
I wish I never set eyes on it!!!!
1
Rating: 1,
Useful: 5 / 9
Date: August 25, 2007
Author: Amazon User
I thought this game look so much like Oblivion. I was so really looking forward for it's release.
1. I am so displeased on the graphics! It looks like a rough draft of a game. It doesn't qualify as being an XBOX 360 game.
2. It's hard to get the hang of the controls.
3. The talking is so cheesy. It sounds like they only had one person to record the whole thing. Plus he sounds monotone.
4. The font. It's So small. I can't even read any of the menus. We have to sit 2" away from the T.V.
5. You can't really design a guy. It's like "this is how he's suppose to look like, you can make him tan, give him white hair or make him tall. But other than that you can't change the way he looks."
6. It shouldn't be compared to MORROWIND or OBLIVION! Not even in the same class.
IN all I wish I didn't pay no more than $10 for it. OBLIVION IS MUCH BETTER THAN THIS GAME!!!!!
NOT A NEXT-GEN EXPERIENCE
1
Rating: 1,
Useful: 5 / 12
Date: August 24, 2007
Author: Amazon User
This game is a sad joke. Control is sloppy, animations are sluggish and the whole thing runs at a frame-rate that should put the developers to shame. The voice actors are appalling and the story is hardly inspired. I can't believe Microsoft even licensed this tripe. What a waste.
Worst game ever!!!
1
Rating: 1,
Useful: 6 / 12
Date: August 24, 2007
Author: Amazon User
I can't believe I even spent money on this game. The animation glitches constantly, the combat is a joke, and the voice acting makes me want to kill myself. The only thing I regret more than buying this game is convincing my friends to by it as well. DO NOT buy this game you will be disappointed.
The Worst RPG Ever!
1
Rating: 1,
Useful: 6 / 12
Date: August 29, 2007
Author: Amazon User
This game is the worst role-playing game I've ever played.Don't Belive that it's the same as Elder Scrolls IV Oblivion. It's not. Oblivion is Much better. Two Worlds Doesn't Deserve to be compared to Elder Scrolls IV Oblivion.
Two Woes
1
Rating: 1,
Useful: 6 / 10
Date: August 30, 2007
Author: Amazon User
This game is a "woeful" attempt to recapture the imagination and adventure of Oblivion. I found it incredibly dissapointing. I was excited as everyone else, geeking out, to play a new fantasy inspired adventure. I liked the idea, the premise that something happened to your sister and it was a part of a much larger story. Great. Then I began playing the game and I wanted to pull my eyes out of their sockets. Terrible interface. Ridiculously stupid combat. The worst inventory management imagined. Voice acting from an episode of Dark Shadows (70s version) or freaking Canterbury Tales. Graphics that would have been good on the original Xbox but hardly next gen. A waste of time and money. Maybe a renter, but one that would be played and then forgotten about when you get a request to go play Lost Planet or Gears with a friend. Avoid this at all costs, it will rob you of your joy.
Worst 360 Game Hands down.
1
Rating: 1,
Useful: 4 / 10
Date: August 25, 2007
Author: Amazon User
First of all i'm not going to try and compare this game to Oblivion because as far as i'm concerned it doesn't hold a candle to it. This Game has graphics that are worse then current gen games. It baffles me that such a ugly game can have such horrible frame rate. The blood effects resemble something from a genesis or snes game. Horrible voice acting that doesn't even sync up correctly with the lips movement. This game proves that if it isn't well known or hyped up it probably won't be any good.
Two Worlds? No thank you.
1
Rating: 1,
Useful: 6 / 11
Date: August 25, 2007
Author: Amazon User
First review? You bet.
Why? Because you shouldn't be suckered like me.
How it happened: I was standing in Gamestop, and saw Two Worlds had come out. Sweet! Called a friend up who I knew would have it, and he was ALL about it, so I went ahead and 'GASP' bought it (I know...should've rented first). I was all excited, and first thing when I got home, I put this in the 360 and tried to join a multiplayer game. Failed. Alright, connection error, try again. Failed. This is getting frustrating. Try again. Failed. Again. YES! Connected. Wait, what's this? Connection failed? DRAT!
So chalking this up to problems with connections (which could very well be, but somehow have my doubts), I decided to play solo, thinking I would get an amazing, eye-candy filled, fun game. Wrong. The character 'customization' consists of ONE choice of avatar, with 3-4 different selections for hair, hair color, etc. That aside (since the 'hero' is supposed to be the brother of a missing girl, I can semi-forgive this), I figured there would be some sort of "this is how things roll in the Two Worlds" tutorial. Sure...it consists of "Press X to equip your weapon" and "Kill the two groms." Wow...big thanks for the help there game.
So with that out of the way, lets get to voice acting. It would be alright if the audio didn't sound like pieced together strings of individual words/phrases. The synching wasn't too terrible for my tastes, but that William Shattner/Capt. Kirk speak thing is REALLY bothersome.
"How about that eye-candy you were talking about earlier?" As soon as you find it, let me know. I know they're not even the same genre, but God of War 2 has WAY better graphics than this X-Box wanna-be (X-Box, I say...not even worthy of a 360 after it). Trying to find herbs for alchemy? Good luck deciphering the "pick up" icon and lettering through the clutter that is the ground design. I've never seen so many flowers in my life.
I've seen some reviews saying once you get into the game, it's in-depth and stunning. I don't doubt that, but this game is never seeing the inside of my 360 disc tray again.
Actions