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Playstation 2 : Indigo Prophecy Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Indigo Prophecy and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Indigo Prophecy. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
GamesRadar 80
IGN 84
GameSpy 80
GameZone 90
Game Revolution 35
1UP 85






User Reviews (11 - 21 of 38)

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not as Great as you think

2 Rating: 2, Useful: 5 / 10
Date: May 15, 2006
Author: Amazon User

I rented this game and when I read the back of it, I thought it was something worth playing. The story sounded very interesting, and when I DID play it, the story was... different yet interesting, but...

What's up with the whole button scheme? It seems ALL these fights or certain scenes, you have to do all this button mashing that REALLY puts a cramp in your hands/ fingers, and it gets really FRUSTRATING! I reccomend that after you do this 'button mashing' after some time, you save your game and give both your controler and hands a break!

I thought it was really neat to pick your own lines to say at some events when charactes interact with each other, but... you have to give an answer within a 2-second time limit, otherwise -- well, you're screwed over at that part. I hated when something like that happened; when you're trying to find a perfect or clever answer to a question/ statement, you only have a few seconds to answer, and yet, you REALLY want to see what kind of answers you can give.

The story was far by different yet interesting, but it was still quite confusing in the end. And... what's up with these women? I swear, it's one thing to have a character you're controlling running around in a thong, but do you really have to see characters having sex, and these women barely running around naked? -- Come on, I find that kind of... demeaning (or however you spell it) towards females. So if you're a female... well, you're probably not gonna like what they make of the girls in this game.
Also, the whole story depends on how you react to certain situations, and what you say to certain characters throughout the whole game. So it can vary from a variety of 'bad endings' to 'good endings.'

The puzzles in this game are rather simple (if you can even call them that) so otherwise, if you're one of those people who are dense on puzzles (which would be me) then don't worry: these puzzles are pretty easy to solve.

Ugh... overall, if you're a person who's in DIRE NEED to play a game TOTALLY different from any other game you've played, then this would DEFINETELY be the one. Otherwise (I have to admit) this game sucks. I'm a girl, and I found this game to be both frustrating, somewhat confusing, and downsided as why they made the girls in this game look like whores!

No prophet needed

4 Rating: 4, Useful: 2 / 2
Date: December 13, 2005
Author: Amazon User

You don't need a prohphet to know that 'Indigo Prophecy' is a great game. Right from the get go Indigo Prophecy puts you right in the action. IP opens up with Lucas Kane(one of the games playable characters) murdering a man in the restroom of a diner. After a creepy cutscene, you take control of Lucas, who has to get out of the restroom before the cops find you. There are several things you can do that can help calm down Lucas and make for a less noticable get away.

IP boasts (for many scenes) multiple camera angles so you can get a better look at the action. For the most part, this system works, but it can get a bit irritating. Another problem I had was actually manuvering the characters. The control scheme was set very nicely, but the character's occiasonally moved in the direction opposite to what I directed them.

One of the best things about IP was the storyline. It is amazingly deep, and can differ slightly depending on the decisions you make. Conversation sequences are surprisingly intense, and keep them from becoming tedious and boring. (-coughcough- KOTOR 2) Overall, IP is definitely worth-if nothing else-a rental.

Neat idea, but...

2 Rating: 2, Useful: 3 / 6
Date: November 29, 2005
Author: Amazon User

...it just doesn't translate very well into a game. It was brave of the developers to do a game with a movie-style plot that flows like a movie and you actually control how successful someone performs an action, or whether someone asks this question or that. But ultimately, the plot is shoddy at best, the dialogue on par with George Lucas' recent work, and you can't see much of anything because you have to play games of Simon to advance the plot.

I tried to make the most of it, I really did. Maybe it was too ambitious, maybe it need to be better written. But that's my take on it.

Excellent Game, Not for Buying

5 Rating: 5, Useful: 2 / 3
Date: November 21, 2005
Author: Amazon User

I'm going to start out by saying that this is probably one of my all-time favorite games. It resembles an adult-oriented Choose Your Own Adventure book (remember those?), of which I was a fan way back when. This game was a breath of fresh air compared to the more generic games out there today.

The storyline in this game is complex, and the script is very well-written. It plays out very dramatically, with you influencing the outcome through the decisions you make. There are three final endings, not to mention the countless sub-endings you can get throughout the game for screwing up. The game gives you a strong sense of control, as you get to pick what your character will say during conversation and what your charcter will do in a situation (hey, that rhymes), and every decision you make changes the scene. There's also some action thrown in to very the gameplay. The cops are comming to check out your girlfriends apartment. Where do you hide? After picking a place, you must perform a series of timed thumbstick movements to keep your cool and prevent yourself from sneezing. Situations like that make the game what it is.

Every scene in the game is motion-captured, with top of the line voice acting. It would feel like a real movie if it wasn't for the graphics, which are very lacking for a game of today's standards. That's not to say that the graphics take anything away from the experience, they just could have added more.

As you complete scenes, you can replay them to see how they'd go if you'd done something different. Also, there's a variety of extras to unlock if you can find bonus cards throughout the game. These include funny extra scenes (all the characters from the game dancing in a parking lot, for example), concept art, making-of movies, and songs from the soundtrack.

The only drawback I find in the game is its length. I finished it entirely in a weekend: every ending, and all the bonuses unlocked. As good as it is, I don't recommend buying this game. Instead, rent it. It won't take that long to complete.

All in all, this is an excellent game that allows you to shape the storyline however you want. It's a game to play at night in a comfortable chair, wrapped in a thick blanket with a cup of cocoa at your side. You'll want to savor every moment, and experience it in the most plesant way possible. I cannot praise this game enough.

Worst of both Worlds

2 Rating: 2, Useful: 3 / 7
Date: August 27, 2006
Author: Amazon User

Although it was somewhat enjoyable I'd have to say I was rather disappointed in this game. The most disappointing feature was how extremely little effect your actions had. Sure, you could fail a squence, but the game was advertised as having major changes in plotlines based on your actions. In the end it only really matters what you do in the final "battle scene" to see all the possible endings, besides a few minor variations. The only other effect is that some sequences of the game get a little harder if you do the earlier scenes badly. Regardless of this, most every "puzzle" was very easy.

The action sequences got boring really quickly. They are like playing a retarded version of Simon Says, where you don't even have to memorize a sequence but just hit the buttons it tells you.

Despite this, the game is fun to play through and has a good story.

The prophecy, unleashed!

5 Rating: 5, Useful: 1 / 1
Date: December 03, 2005
Author: Amazon User

Creative and unique! I applaud Atari for their efforts! This game has style and innovative gameplay.

As many of you have read from previous reviewers, Lucas Kane starts in a bathroom at a local diner in NYC and kills an older man, not knowing why he would commit such a crime. You take over at this point. Choices you make are crucial to the outcome of certain instances. Even more difficult, you have to choose what to do within seconds after a question is posed to you. This actually gives the realism of the game though. If you were a killer and trying to avoid getting caught and a question is asked, you have to give quick answers or suspicions will be raised. Every decision or action you do, can be the difference of you getting caught or buying more time to figure out why this has happened to you, which is the ultimate goal. Even more entertaining, you sometimes actually have to tell the truth in some instances or lie in others to keep the game going. I won't say which ones are which, but you never know when to lie or tell the truth. You really better be ready to think like a killer in this one!

You play 4 different roles in the game. Lucas, Carla, Tyler, and Lucas's Brother, the minister (I forgot his name). The first three being more prominent. It may seem a bit confusing to play four characters in a game, but you soon realize that it is creatively placed together. Choosing actions for each character to keep their morale up so they don't go down the path of despair. Drink water, eat pizza, use the restroom, listen to music, call a friend on the phone, watch tv (this can make you feel better OR worse, so beware.), work out, play a guitar (the songs sound quite good, by the way), punch a body bag, play basketball, spar in a ring against a co-worker, etc. Maintain their level of sanity, or else!

The mini-games throughout are quite unique. The "simon" method, as I like to call it, is used during cut scenes. It advises you rightbefore you start one to "Get Ready", but I would not advise putting the controller down while playing. You never know when you have to start this mode and a split second can change the outcome of that cut scene. The fact that this mode was even entered is quite creative. It still lets you be in the game, so to speak, so that you don't find yourself just sitting there watching. They place the "mini-simons (right analog and left analog)" in the direct middle of the screen so as to attempt to not let you miss any of the action. Once you get the hang of it, you will be fine. It can be confusing when you first try it. You definitely want to go through to tutorial before starting the game. This will give you a bit of practice to get the hang of it.

There are two cut scenes that I found to be awe inspiring. The one where Lucas is about to be arrested and goes NEO (the Matrix) on them, and the cut scene in Lucas's apartment when the spirits enter and rip his place to shreds. My heart was literally pounding. Mainly because of the "simon" parts trying to dodge everything and stay alive. These two scenes are truly awesome in their own right.

They even place playable scenes when Lucas was a child. You will find him daydreaming and it cuts back in time giving the cinematic feel to it. Then from there you have challenges to meet as well or it will also affect your morale.

All in all, this is a great game. The graphics could have been a tad better, but it does not take away from what was accomplished here. I started playing it on Thanksgiving and could not put it down. I have yet to finish it due to my work schedule, but plan on finishing it soon. I'm sure I am near the end. Overall, I probably played about 8-9 hours straight on that day. Very addictive game. It keeps you hooked so you will want to see what happens next. I would highly recommend this game and hope that Atari releases a sequel, hopefully using the same characters since sequels to movies usually bring the previous characters back (providing they didn't die in the first movie).

You just might be surprised

5 Rating: 5, Useful: 1 / 2
Date: November 25, 2005
Author: Amazon User

This game offers a new cinematic approach to it's gameplay. And I must say it deliveres a truly orignal gaming experience. As a very picky video game buyer, it's not too often I find a game that lives up to the hype, so when a sleeper title like this comes along it's always a joy. I hope that more titles like this come along, it would offer a welcome relief from the monotonous and repeatitive titles that we've been overwhelmed with. By no means am I saying this game is without flaw, but comparatively speaking it's worth the investment.

I felt misled...

4 Rating: 4, Useful: 1 / 2
Date: January 04, 2006
Author: Amazon User

Just for the record, I thought this game was really good the first time I played it through. As is said in many other reviews, it is pretty cool to be making a movie through your interactions and the such. And in this way, the game makes an astounding move in the right direction.

But it isn't there yet.

The first time I played it through I thought wow, the choices you make really affect things. There were a very few parts in which I thought wait, it seems like no matter what I did I would end up here doing this and so forth. And upon replay I figured out that I was wrong: the entire game is like that.

Making a movie, you are not. Rather, you play through a movie. Minor details come and go at your whim, but still you are herded through the main plotline no matter what you do. It is not quite a Make-Your-Own Adventure as I thought it would be, which saddens me the most.

That said it was a very interesting game with the most original gameplay I've seen in a long time. The button sequences for the PS2 version at times get in the way of the visuals, and don't always seem to follow what the character is doing at times. This isn't so bad for the most part, but in anticipating a sequel I hope they can find a better way to incorporate this.

Overall, a very interesting game and worth a good play-through. But if you're expecting something non-linear like I did, don't.

A storyline that requires some thought

5 Rating: 5, Useful: 1 / 2
Date: September 04, 2007
Author: Amazon User

I thoroughly enjoyed playing Indigo Prophecy. In fact, I think it might be one of the best PS2 games I've played thus far. It has a great blend of gameplay and storytelling, and plays out better than many movies I've seen. I do wish it had been a little longer, but if it had been they may have run the risk of slowing things done a little too much.
The story is interesting if you look at it from a straight-forward approach, but if you take the time to pick up all of the subtle details it is much more interesting. I noticed one review mentioned the romance angle that was used towards the end, and I agree that it seemingly was just thrown out there, but if you think about it based on some of the subtle clues, it is possible the romance was originally based on the fact that Carla and Lucas were kind of thrown together in an extraordinary situation. Some people will cling to one another when they are thrust into such situations, and that might have been what happened with them at first, since after gathering information she does begin to believe he is not the killer she first saw him as, and since the epilogue mentions that they've been together three months it is likely their relationship became something more stable in that time together.
If you take the time to think about what is going on while you are playing as the different characters you can become quite attached to them, especially since you control their interactions with each other. I really enjoyed the dynamic between Tyler and Sam, since it was like a real relationship. I also thought the whole subplot with Tyler owing money to Jeffrey was humorous, and the fact that they would play a game of basketball in the freezing cold for money is something I'm sure some guys would really do.
If you have the chance to play this game, I suggest you do so. I strongly believe that the experience will be different for everyone based on how they interpret the actions of the characters. Just remember that it is much more fun if you let yourself be drawn into the lives of the characters. If you approach it from a cold and clinical standpoint you will be disappointed.
If only the making-of stuff had been more extensive. I would have liked to have known more about what went into making the game.

Not so good

3 Rating: 3, Useful: 2 / 14
Date: October 14, 2005
Author: Amazon User

I didn't like two things of the game: the graphics, they were rudimentary, and the game play, to me, very slow.


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