Below are user reviews of World of Warcraft and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for World of Warcraft.
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User Reviews (151 - 161 of 502)
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Excellent game and better than EQ2
5
Rating: 5,
Useful: 6 / 9
Date: December 22, 2004
Author: Amazon User
As someone who has played many MMORPGs I felt compelled to respond to this post.
First off World of Warcraft (WoW) is an awesome game, the best MMORPG I've played but people ask me how does it compare to Everquest 2. In development Everquest 2 (EQ2) was highly anticipated and I really wanted to play. This was before I heard of WoW so my attention and anticipation were focused on EQ2.
I played in both the EQ2 and WoW open betas and subscribed to both games after launch.
For EQ2 I have a 20 Fury and a 17 Crusader still active. Leveling in this game is very tedious and boring and one really has to rely on other players to help, it's very hard and slower to try and solo and with some of the quests it's darn near impossible unless one is several levels higher than the level of the quest (which means no or little experience while killing monsters in the quest)
People say well it's a MMORPG and community is everything; I tend to disagree with this while community is a good thing knowing I can work independently too is very very good.
Also if you like playing healers (like me) in EQ2 you can't heal someone while not grouped this goes to raisind dead people. This stinks because sometimes it gives me great satisfaction to be able to help someone who is about to die. This is community too.
Lag in EQ2 is very very bad, sometimes it gets you killed or prevents you from healing others in time before they are killed. This is not an issue with just my system because it's pretty my system good and almost everyone I talk to playing EQ2 has this problem.
Also money in EQ2 is very frustrating to obtain. Nuff said!
In WoW I have a level 12 druid and I am free to level how I deem fit. I can help people, group, go solo, and money doesn't seem to be a big problem because if I have to grind for quick cash I can without dying a lot.
Not nearly as much lag and usually I don't get any.
Finally, if you're going to pay monthly for a gaming service it should be fun. If I were to pay to do something tedious and boring I'd go volunteer myself to some mundane corner of society that needs people that like being bored and frustrated.
Far and away the best MMORPG out there
5
Rating: 5,
Useful: 6 / 9
Date: May 01, 2005
Author: Amazon User
There's a reason that 1.5 million people are playing WoW, and 400,000 have been on at one time: the game is great fun.
I've played many MMORPGs, including EQ for the first 4 years it was out, and SWG (as one of the first 100 Betatesters, named Griswel, oddly enough). I've seen enough of EQ2 to know that it is better than EQ, but not as good as WoW.
WoW makes them all look lame. Start with quests. Unlike EverQUEST WoW's quests are the best way to level up. Later in the game (40+) you will level up faster just by grinding, but at least util level 30 you hardly need to grind at all. Plus, WoWs quests are usually interesting, and some of them are outstanding (I especially like The Missing Diplomat, an Alliance Quest starting in StormWind at Level 28, in the Cathedral - speak to the altar boy).
The class selection is great. I've spent most of my time as a Mage or Paladin, both good solo classes. Priest is harder to solo up, but they are in great demand at high levels. The balancing of the classes is imperfect, but most people will accept any class in a group if they don't have a specific need (tank/healer), a good sign of class balance.
The professions are very well done. You get to choose two skills (so people actually trade with each other), and at higher levels the crafting skills bransh off in two or three directions (e.g. blacksmith becomes either armorsmith or weaponsmith). You can be a miner, herbalist, skinner, engineer, blacksmith or one of several others. Resource gathering skills are often teamed with resource using skills (miner/blacksmith), but you should consider just taking two gathering skills. You'll be much richer in the short and medium term, and as a higher level player it's easy to power level yourself through a crafting skill.
There are also three "free" skills anyone can learn, fishing (it's more fun than the real thing), cooking (a good way to turn junky drops into decent cash from merchants) and first aid (a good way to chew up alot of money, but really helps to solo later on, makes anyone a healer between battles).
The Death penalty in WoW is extremely player-friendly. There is no experience loss! You either return to your corpse, or else talk to a spirit at the graveyard of the zone you died in. If you don't get your corpse, you suffer a ten minute (online time only) penalty period, during which your stats are reduced 75%. So the death penalty is ten minutes afk time, at the most.
Note - one recurring Quest theme is condemned men not being executed quickly enough. Parents might not want their kids playing games where humanoids are frequent targets of the player, and where human body parts are often the necessary item to bring back in a quest (usually heads and hands).
The PvP system is brand new as I write. You get points for kills (being in a large raid group gets you plenty of points). Players are ranked, and the top ranks get a Title (Sergeant Griswel) for the following week, and a good item that is useable for as long as you keep that rank, or a higher one. It's great if you don't mind PvPing a week at a time, the rewards are zero for the casual PvPer, but it's still fun.
The only ones who will not like WoW are the truly hard-core players who want to always be more powerful than everyone else. WoW does not require a lifetime to hit the level cap: 60. In fact, you can hit level 60 without ever going indoors to do dungeon fighting, though that's where they keep the best stuff. Hard-core players who want to be better than the rest of us forever will want to play an MMORPG like EQ where the top levels are all but impossible to reach without either endless time or an expert group.
Specific recommendations - Pally, and Mage are the easiest to level up (the pet classes: Warlock and Hunter, are also). I recommend a human, the human area quests are quite good, and there are enough players where finding a group is easy even on established servers. NEVER GRIND! Always be doing quests. The quests will bring you into the next levels as you need to go. Try to group. If you need to kill ten of something, four players will get ten kills each much faster than four solo players. In newbie areas, feel free to group up and ignore all your groupmates, you just want fast credit for the quest kills.
Always do quests, they are great fun, and you level up just fine running from quest to quest til at least level 20, arguably 30. Only then do you need to do some grinding, but not much.
Grab mining and herbalism as soon as you can, and sell everything you get (sell ore, not bars, ore sells for more). You will be rich. Pallys get a free horse at 40, others pay either 90 gold or 100 gold, which at level 40 is alot of money for most players (but it won't be for you).
Items with a grey name must be sold to a merchant, they have no use. Items with a white name have a use, either in professions or quests or both. Sell these at the auction house in Ironforge, especially linen cloth, wool etc. Weapons sell for far more to merchants than armor items do. rade Linen cloth for bags early on, and upgrade bags frequently. Use the bank, there's tons of room there.
Go into dungeons early and often. Playing the game is a skill, and experience really helps. The deadmines and stockades are both fun and have lots of good drops. Find a good guuld, but do not expect high levels to do your quests for you, find a group. In any group - one puller. If two people are bringing in enemies the group will wipe. Finally, be polite, never loot a Bind on Pickup item that you cannot use unless nobody else in the group can use it. Don't even roll on it.
World of Warcraft review
5
Rating: 5,
Useful: 5 / 7
Date: September 09, 2004
Author: Amazon User
Im a beta tester & I have to say for still being in Beta WOW is in excellent shape so far. Theres server lag sometimes but its obvious they are working on them. Very few bugs sometimes mobs seem not to be attackable. But on the whole very smooth.
The startup for noobs is easy. Things very easy to understand & do. Some classes are still being balanced like the warlock. Im playing a mage & I have to say its fun. I like the death system u can run to get ur corpse (ur invisible & unattackable)or lose some exp (& it tells u how much before u accept) & resurrect right there in graveyard. You can get a hearthstone when u go to inns in different towns & it can port u to the inn once an hr.
Some people are saying they dont like the graphics I think it suits the game & I think the time they spent on designing these cities is just amazing.
Alot of the game reminds u of others EQ Morrowind even Diablo 2 with its talent system. Its like they took the best of whats out there & added their own touches to. I tend to solo especially when exploring & I like that u can solo this game. Of course best exp etc is in groups. Also there will be no KS (kill stealing) u tag a mob its urs even if u get assistance to kill it.
The quest system is interesting. Even gives a little meaning to camping when if u collect the items u can usually turn them into somebody somewhere. The trade skills are working well only done tailoring so far. You need linens collected off of mobs or trade from players. Theres a auction system in place which is very interesting. Theres a bank to put extra stuff. & a Mailbox system where u can mail ur items to different character, u have 30 days to collect.
All in all the few days Ive been on the stress test have been fun. & Im looking forward to when the game comes out Im definately buying. Xmas present to self :grins happy gaming
Closes the book on other MMORPGS
5
Rating: 5,
Useful: 5 / 7
Date: November 15, 2004
Author: Amazon User
Everquest II, Horizons, Starwars Galxies, Guild Wars. All games that pale in comparison to the not-even-finished World of Warcraft, and are often played by WoW-fans to hold them over untill they can play the good MMO. To understand World of Warcraft, your really have to play it. But instead of writing a 10-page review on generalities, I'm going to give you a few URLS that will give you all the informaition on WoW that could could ever need to decide if you wanted it.
http://www.blizzard.com/wow/townhall/
http://www.worldofwarcraft.com/
http://www.worldofwar.net/
You can take it from somebody who has spent the last three days playing this game non-stop, not eating and sleeping very little. This is the type of game that will consume you.
Crack in a Box
5
Rating: 5,
Useful: 5 / 7
Date: April 09, 2007
Author: Amazon User
The game is beautiful...
The game is addictive...
Buyer Beware, the game will suck you into its clutches and refuse to let you out again.
That said, I love World of Warcraft. Just beware, Blizzard's idea of an average player's playtime is something similiar to a normal person's idea of an average part-time or full-time job.
There's no world more magic than this
5
Rating: 5,
Useful: 5 / 7
Date: April 10, 2005
Author: Amazon User
When I first ran World of Warcraft (WoW for short) I was treated to Blizzard's traditional opening computer generated movie. And this was one of the best yet. Not only was it pretty, it showed all the classes and races available in the game.
For my character, I chose a gnome mage. I enjoyed playing Sorceress in Diablo II, so I figured Mage would be pretty similar. I chose to be a gnome because of their racial traits; increased intelligence and resistance against arcane damage. Gnomes, like dwarves, start out in the region of Dun Morogh, an icy mountainous forest.
Taking a moment to look around, I noticed that my frame-rate was quite good. I had become accustomed to having a very low frame-rate in Everquest 2. There is a good reason for this, however. Textures are quite blurry and have little detail. In general, the graphics are cartoon-like. Which is exactly in line with the Warcraft games. So while the artwork isn't anything special to look at, it does fit in well, while also giving most people a decent frame-rate.
My first few quests were of the typical "kill x monsters" or "deliver this to x" type. And so were the next few. And the next few. I would have liked to see more variety early on in the game. It wasn't until about level 20 that missions began to have some plot behind them.
One in particular had me trying to solve a mystery by traipsing all over the continent following clues. Another had me helping a gnome named Tyrion (A reference to George R.R. Martin's works, I wonder?) to assassinate a crooked noble.
At level 10 you can choose to branch your character into several `trees' of skills, much like in Diablo II. I chose to be a Fire/Arcane mage. Although it allows some customisation, the system is nowhere near as complete as Everquest 2's sub-class system (plus a talent system of its own). Characters are still largely "cookie cut".
After completing most quests in the Dun Morogh area, I moved east to Loch Modan, a large dammed lake. Eventually I moved on the Elwynn Forest, Westfall, Redridge Mountains and Duskwood. Each region has its own art theme, often ridiculously different from its neighbours. Just north of the lush Elwynn Forest is a volcanic wasteland, for example.
But then I suppose a game featuring wizards and dragons ain't geared towards realism. Some of the regions are just spectacular, such as the Wetlands, which glows in the morning sun, or the dry, rugged Westfall. Instead of waiting in the queue on the weekend, I tried out some of the horde races. Their starting regions look as good or better. In short, you won't find yourself bored of the scenery, despite the relatively low detailed graphics.
I followed the crowd and installed a custom user interface, which gives me access to an addition bar of spells (necessary in mid-to-high levels). The default interface simply isn't quick enough. After a few days of playing I began to wonder if the class balance was a bit out of whack.
Grouping up with other players allows one to critically compare their own character. I was noticing that rogues in particular were doing almost as much, if not more damage than me. And they had a lot more armor. Oh sure, I could spam my high damage spells in quick succession, but this would only draw all the enemies towards me.
Enemies attack the person doing them the most damage, no matter how far away they are. So while on paper the mage has the highest damage stats, you can't actually do that much damage, unless you want a savage beast tearing through your paper-thin armor. I would change classes, but I can't bear to waste the 4 days of play time I've put into the character over the last two weeks.
A fair chunk of that time was spent in the Ironforge (the Dwarf city) auction house. This is where players put their items up for sale (often at ridiculous prices). For my professions (you can choose two) I chose skinning and tailoring. Skinning is great since most of the game involves killing things.
Tailoring is also good fun. I buy a bundle of cloth at the auction house and turn it into cloth armor for me and my fellow casters. I sell at a loss, but making things increases my tailoring skill, allowing me to create better items.
Stay tuned for my next entry as I attempt to cut a swathe of destruction through enemy lands, and fail miserably!
Review by Daybert Linares
I play beta
5
Rating: 5,
Useful: 10 / 21
Date: June 14, 2004
Author: Amazon User
My cousin got into the WoWBeta. So, I've been playing it for awhile. It's the most amazing mmo I've ever played. It's based on quest, instead of just mindlessly lvling up. I've been playing a human pally. So awesome.........
It really is a MUST buy. I plan to pre-order it, and I NEVER do that for any game. This will be the most hardcore game you will ever play.
Great, but is it all worth it when you are at the top?
2
Rating: 2,
Useful: 15 / 38
Date: June 29, 2006
Author: Amazon User
Well, i have played this game at my friend's house quite frequently, and it is considerably addictive. However, i would not recommend buying it, unless you have absolutely NOTHING else to do. I have my reasons:
1. The price is outrageous: $14.99 for one month, and you can get a SPECIAL deal for paying for more months at one time! (e.g. 13.99 for each month, if you paid for 3 months at once)
2. It's an MMORPG (Massively multiplayer online role-playing game), which means you level and play with a bunch of other people, which is great, sometimes. However, the leveling system maxes out at level 60 (the leveling is slow, so you do get a little bit of your money's worth (not the monthly cost, just the game value).
MY BIGGEST POINT: WHAT DO YOU ACCOMPLISH WHEN YOU GET TO LEVEL 60?
After MONTHS and MONTHs and MONTHs of working hard to get there, what have you accomplished? Well, you join 109849025842095 other players that have already reached level 60. GREAT, ISN'T IT??
HOWEVER, ON TO THE GOOD POINTS- uhh i mean POINT!
It is a generally fun game, which is addictive and is very detailed in its world. So, if you have lots of time, then just buy it and waste tons of money. Have fun with those monthly fees.
trust me, it's not worth it. people love WoW, but those people are probably rich (or just spoiled) nerds, who don't realize the lack of value of this game.
Fun but Not Ready for Prime Time!
2
Rating: 2,
Useful: 12 / 28
Date: April 15, 2005
Author: Amazon User
As an experienced gamer and sometime online gamer, I have to say I was blown away the first couple of times I played WOW. The graphics are super, the world is populated by interesting and often funny characters (Love the Dwarves), and Blizzard's support of user-created interfaces such as Cosmos is admirable.
With that said, I have to say I was also blown away by how awful the support is for this game. After several months of playing, I'm cancelling my subscription. I'll be doing that as soon as I can log on to the WOW site which has not been up the last 3 times I have tried.......
Blizzard requires elaborate firewall settings to download updates (They have been frequent) and has yet to address the frequent and irritating lag issues on some servers; not to mention the frequent and equally irritating crashes resulting in extended periods of not being able to access the game - something you are paying for....
Recently, 45 days after sending an e-mail to customer support (After being asked to do so) regarding a server latency issue, I received a response asking for more information. Incredible! I had since started characters on another server and not experienced the same issue so I know the server was to blame....
The game was not ready to launch and Blizzard was not prepared for the massive response to the launch. The myriad of "game of the year" designations are not deserved. Those that enjoy paying to be a playtester should love WOW. If you rather enjoy playing games to escape a bit and enjoy yourself, look elsewhere - at least for the time being.
Warcrack.
4
Rating: 4,
Useful: 6 / 10
Date: June 15, 2007
Author: Amazon User
This is a highly addictive game. If you love a fellow gamer, give them this game. If you love spending time with the fellow gamer -- don't!
It's complex and intriguing and engrossing. Fantastic views (better if you've got great graphics capability on your computer).
But again, if you ever want to see your loved one again, seriously consider buying something else. Of course, they'll love you for buying it if you do.
A serious dilemma.
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