Below are user reviews of Capcom Fighting Evolution and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 19)
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Street Fighter Evolves Again!
5
Rating: 5,
Useful: 2 / 3
Date: December 06, 2004
Author: Amazon User
Street Fighter was the first and only head to head fighting game i could play. It was so novel and groundbreaking and simply just had better combo moves and values on how to take someone out (in not taking itself too seriously) when compared to its' competitors like mortal kombat. Street Fighter is epic in every way and now Capcom has brought the series once again to a new level with Fighting Evolution. Perhaps it is because these titles are just so comforting to me, i mean there is not a significant improvement on graphics but that is not the objective nor would it serve purpose here like George Lucas unable to take certain liberties in the Star Wars Prequels for continuity. The main draw- and one that should have been done long ago- is the opportunity to combine all the legendary characters from 5 arcade classics (All streetfighters even red earth which is a welcome if different addition). A cool feature and seemingly neccesary is the ability to choose a 2nd fighter for a later round in the fight and this character can be hidden during the round selection. I also love the gameplay as i can utilize combo moves much easier than i used to with analog controllers which i didn't have back in the day, i do hope I will be able to access more hidden players though as I havent busted out a "Blanka Ball" in ages but it is still a blast and Chun-Li is such an important female character in gaming history. Anyway, this game is a great addition for nostalgia as a celebration for the 15th anni of street fighter or just if you still wanna kick some ass or have a great time with friends. The series is still top-notch and it will keep you busy for hours as you already know the replay value of this franchise. Overall a tribute to a classic turned into an all encompassing super-brawl. highly recommended.
Serves it's purpose
5
Rating: 5,
Useful: 1 / 2
Date: August 11, 2005
Author: Amazon User
This game accomplishes EXACTLY what it set out to do: offer hardcore Capcom 2D fans a cheap, but deep semi-new fighting experience. To all those who think Capcom is "ripping it's fans off", remember, this game was $29.99 at release, as compared to the $49.99 that other new games run for. If I were you, I'd be more upset at paying 50 bucks for Tekken 5 and then realizing it's mainly an unbalanced rehash of TTT and T4 (look at Wang's back throw if you don't think T5 is rehashed)...
If money was really Capcom's only motive, they could have easily sold more copies of CFE by haphazardly throwing together 50+ old Capcom favorites into the game, like Ken, Cammy, and Charlie. Instead, they capped it at 22, and took time to make the characters balanced (are you listening Tekken 5? BALANCED!) for a better gameplay experience.
See, Capcom Fighting Evolution was not MEANT to be Street Fighter 4 or Capcom Vs SNK 3. It wasn't MEANT to be a brand new, totally redrawn, masterpiece. And, Capcom never said it was. This was a quick (CHEAP) shout-out to 2D fight fans, who've been clamoring for something new in a genre that isn't quite as popular as it used to be.
Negative:
It's graphics are mostly rehashed from previous Capcom games. No doubt. (Although it does have 1 character Ingrid, whose animations are completely new.) And, the backgrounds aren't that impressive. If you're a graphics fiend, then you will have a problem with this game.
Positive:
The gameplay is quite deep, as with most Capcom fighting games. The charm of this game lies in the clash of styles, as characters from SF3: Third Strike battle characters from Darkstalkers...or as fighters from SF Alpha class with characters from Red Earth...etc. The idea may be simple, but the result is a surprisingly new gaming experience. If you're a gameplay fiend, then you'll find much to do here. AND LADIES AND GENTLEMEN, THAT WAS THE POINT OF THIS GAME.
Most people probably won't "get" this game. As I said, it's for hardcore 2D competitive gamers (2-players are a must for this game, since 1-player mode doesn't offer too much). Casual gamers would probably find more value in Street Fighter Anniversary Collection.
However, for gamers like me who understand what Capcom was trying to do with CFE...check it out.
A short list of fighters, but 1 brand new, + 4 new to US!
4
Rating: 4,
Useful: 6 / 7
Date: November 23, 2004
Author: Amazon User
Okay, here is the gimmick. Capcom takes 4 characters from each of five previously released games and throws them together, old school moves, power bars and all. The result is an amazingly engaging 2-D'er from the respective kings of 2-D fighting games.
There are 8 new backgrounds (1 unlockable), and 23 fighters (2 unlockable bosses and an all new character). My complaint, is that this is a very bare bones game. No real extras or options, but that also reflects in the price tag. If you are a fan of this genre, particularly Capcom's Street Fighter Series, you will be happy with the inclusion of the four characters from "Red Earth", a game unreleased in the states, and the all new character, Ingrid, a little girl dressed in a baby doll/ maid suit... thing!? Either way, she is great, puts Sakura and Chun-Li to shame.
From Street Fighter II:
Ryu, Guile, Zangief, and M. Bison
From Street Fighter Alpha:
Sakura, Rose, Guy, Karin
From Street Fighter III:
Urien, Yun, Chun-Li, Alex
From Darkstalkers:
Felicia, Jedah, Anakaris, Demitri
From Red Earth:
Leo, Hydron, Hauzer, Kenji
+ Ingrid, the new character, and two bosses, Pyron from Darkstalkers, and Akuma from SF: Alpha.
The character designs for the characters from Red Earth look really really good, but their moves and the battle system they use sucks. Hauzer, a dragon creature, is probably the best looking character in any of the capcom fighters, you have to see it to believe. This game will probably be pretty hard to find in the future, as it is not as mainstream a game as it hopes to be. If you are into this kind of stuff but mainly play solo, it is probably worth renting but not buying, but if you play in groups, then even with it's low character count, you will probably find it replacing Capcom Vs Marvel 2 or some such other nonsense in your circle in the very near future.
A great game, if you know what purpose it serves
4
Rating: 4,
Useful: 4 / 8
Date: January 05, 2005
Author: Amazon User
First, I would like to let you know, that you should NOT compare this game to other Capcom games. This game is a budget game, made on a very tight budget. That means no redrawn sprites, and less detailed rendering. Despite that, this game is great. It is about 20% graphics and sound, and 80 % gameplay.
Since I should make this review short, let me begin. The gameplay here is awesome. And that should not be surprising, since this game was created for the purpose of satisfying diehard fans. Diehard fans will love this game. Why? Well, it is because of the small roster. "Small roster?". One may say. Yes, a small roster makes the game easier to balance. While CvS 2 and Marvel vs Capcom has almost 50+ characters a piece, at high level of play you will only see around 6 or 7 used. So basically the other 40 something characters are useless, and aren't considered for serious competitive play. So this game decided to keep the roster small, and have the characters play the EXACT way they played in the games they are based off of. The groove system in CVS 2 was great, but some characters only played like lightweight versions of themselves on some grooves, and other characters became unstopable monsters on others. Well, grooves and -ism have been taken out of this game. So there are no unpleasent surprises. Examples, A-Groove Bison and A-Groove Sakura.
Anyway, it would take me 20 pages to tell you about each character and their individual moves. So I'll just make a suggestion. If you are easily upset by less than stellar graphics or sound. Don't play it. If you want to mash buttons and get a sense of instant gratification. Don't play it. If you want a huge roster, with almost 4 over power players, loaded with glitches. Don't play it. But, if you look to win by skills, or like a diverse roster, or you like to learn new characters. Then drop a few bucks out of your wallet and play the bloody thing. You won't regret it.
The Capcom fighting greats in one of the last of its kind.
4
Rating: 4,
Useful: 4 / 4
Date: March 11, 2006
Author: Amazon User
I've been playing fighting video games for about 15 years now, and I will never tire of 2-dimensional fighting games featuring hand-drawn characters and backgrounds. It's a lost art nowadays, what with most if not all fighting games being 3-D and animated entirely by computer. In fact, "Capcom Fighting Evolution" will likely be one of the last fighting games of its kind (if not THE last) for any video game system, arcade or home.
"CFE" is an old-school, 2-D slugfest featuring characters from five different Capcom fighting game series. Old-school fight freaks will be filled with memories when they see many familiar faces on this roster:
STREET FIGHTER II: Ryu, Guile, Zangief, and big, bad M. Bison
STREET FIGHTER III: Alex, Yun, Urien, and Chun-Li (Third Strike version)
STREET FIGHTER ALPHA: Sakura, Rose, Guy (orig. from "Final Fight") and Sakura's rival Karin
DARKSTALKERS (VAMPIRE series in Japan): Demitri, Anakaris, Jedah, and super cat-girl Felicia
RED EARTH (WARZARD in Japan): Leo, Kenji, and boss characters Hauzer and Hydron
OTHER CHARACTERS: Original character Ingrid, Pyron (Darkstalkers), and Akuma (Street Fighter), all of which are unlockable
--THE GOOD: What makes this game cooler than games like it is the amount of strategy involved. Each of these franchises has its own battle system and method of unleashing devastating "super moves" and powering up regular techniques. Each fighter comes into this game with the EXACT fighting style and system they used in the games in which they originally appeared, right down to the jab and light kick. Other intricacies include the ability to hit a fighter while they're down, parrying opponents' attacks, and rolling out of the way to avoid further attacks if knocked down. Depending on which character combination you choose (you actually pick a team of two, with the option to switch fighters between rounds), you could pick a near-unbeatable team if you really know your way around the fighters. I should mention one thing here as well that adds to the challenge factor: the computer actually "learns" from your fighting/playing style as you play it. In other words, the better you get at this game, the harder the AI gets. So, long story short, eventually the difficulty won't matter in single-player mode. Even on the lowest setting, you'll find yourself having to switch up your attack pattern pretty frequently once the AI figures it out. ALL fighting games should have this feature.
Another major factor contributing to the coolness is in the graphics themselves. While the animation has the usual standard-setting fluidity and detail (Hauzer has to be seen to be believed), the true beauty lies in the backgrounds and ending sequences. These were all hand-drawn by the soon-to-be-legendary American comic art team Studio Udon, who is responsible for the best-selling "Street Fighter" and "Darkstalkers" comic book series. (They also drew the gorgeous box art for the game.) The "Easter eggs" in this game are pretty nostalgic, too: as said before, the boss characters are all unlockable, and as you beat the game with each fighter, you unlock their theme music from their original game (accessed from the sound test menu). Ah, memories...
--THE BAD: This game is pretty difficult in single-player mode. The true joy in this game lies in smacking down with your friends. Even a fighting-game veteran like me was tempted with smashing my controller when confronting the cheapness of the AI (especially the end boss Pyron, who can and will teleport in and out a hundred times during a fight with no recovery time whatsoever). This is on the harder levels, mind you, and you'll find it either a great challenge or completely frustrating (I'm still on the fence on that one).
--THE UGLY: NO ONLINE PLAY. This is one of those games that just shouldn't have been made without that capability. As I said, it's a lost art, and it's extremely hard in my neck of the woods to find anyone who still plays old-school fighting games like CFE. For shame, Capcom!
All said, despite the lack of online play, this game is a must for old-school fighting game fans. Most of the fighting games and fighters you remember are represented here, and the strategy is deeper than you'd think for a game like this. Even in single-player, the replay value is quite high, not only to unlock the tasty treats and see all the beautifully-drawn comic-book-style endings, but also just for the fun of it. Recommended.
Support 2d fighters!
4
Rating: 4,
Useful: 1 / 1
Date: October 10, 2006
Author: Amazon User
Capcom Fighting Evolution doesn't do anything spectacular. It is basically a standard 2d fighter with a small character selection and it only gets smaller when you realize how terrible the "NEW" Red Earth characters are.
Pros
-It's a 2d fighting game.
-The AI is pretty hard in arcade mode
-Provides great multiplayer fun (so long as you and your opponent are around the same skill level
Cons
-Tiny character selection, too small of samples from the 5 games
-Some characters seem way more powerful than others (I'm looking at you Ryu)
In short, I like the game a bunch but it has no appeal to anyone but people like myself. It brings nothing new to a dying genre and can't stand up to many other games in its own genre. If you can't afford better fighters like the King of Fighters collections (2000/2001 and 2002/2003) or Marvel vs Capcom 2 or Capcom vs SNK 2 go ahead and buy this game. It will hold you over until you:
A. Buy a Neo Geo AES (best 2d fighter system ever)
B. Buy all those othre fighters and have your wallet raped
C. Get a Dreamcast with a 1 on the bottom...
All in all, worth 15 bucks or so if you love 2d fighting. If you don't then don't even bother, go buy Soul Calibur or something.
4 1/2
4
Rating: 4,
Useful: 2 / 4
Date: December 02, 2004
Author: Amazon User
I actually am impressed with the game and disappointed also.
I can see why so many reviewers and fans are upset with the game as the character roster is very strange. You get some of the crappiest characters from the games!! It would have been nice to have a full roster of each game and that would have made it one of the games of the year! The reason I LOVE this game though and gave it 5 stars for fun is because my team up is complete as I play the game with Ryu as my main and Sakura(his self proclaimed protege) as my second. Now, the controls are PERFECT! Every character responds PERFECTLY! Sadly the lack of characters will hurt this game badly in the end. But the team up feature while not really new is very cool. I dont know why capcom decided to be so cheap here but in the end its a good solid game but lacks depth. In the end if you like any of the characters here youll need this game. I only like "Ryu", "Sakura" and "Chun Li" the rest arent favorites of mine. The question is will players buy this for one or two characters? Its too bad seriously that capcom didnt put full rosters on here but maybe next time?
A big disappointment really....
3
Rating: 3,
Useful: 5 / 6
Date: November 21, 2004
Author: Amazon User
I mean don't get me wrong, the game's fun. The characters movements are smooth, the music and sounds are addictive, and the fighters are just as you would remember them if you ever played the original games they came from, maybe even better. My major complaint: not very many fighters to choose from. The fighters were taken from 5 different Capcom games plus an extra just for the game. 4 fighters from each game gives you 21 total. I was expecting about 2x as many honestly. I know that was probably expecting too much, but if they can throw in, what 54 fighters, art, plus like 6 crappy stages with annoying endless looping music in Marvel Vs. Capcom 2, then I thought they could do something like that here. I guess I was wrong. Here you have 6 stages with awsome music, but no bonuses or extras. Some of my favorite Street Fighters only show up as spectators in the background. This game would have been alot better if there was more to it. It's a fun game, but you're gonna get tired of this one fast. My advice, if you're looking for a good Capcom 2-D fighter you'll probably be better off with Marvel Vs. Capcom 2.
Something to add to your SF collection
3
Rating: 3,
Useful: 0 / 2
Date: April 06, 2005
Author: Amazon User
This game is something to get if you're a Street Fighter fan. This game is missing some stuff, but it's a decent game. Get it only if you like SF games.
Capcom Fighting Evolution
3
Rating: 3,
Useful: 0 / 0
Date: June 11, 2007
Author: Amazon User
The game overall is OK. Though by making some points of how it is good and how it is bad will have influences on nmay other opinions.
The GOOOD
-Shin Akuma
-Varied Combo Bars
-$20.00
THE BAD
-Some fighters Lack Combos (ie: wheres Ryu's Shinku Tatsumaki?)
-only 21 fighters wow
-some super combos ex4ecute a few seconds later after the button commands
-Pyron is cheesy and so Is that Mummy Guy (lol)
-Where is Ken, Sagat, E. Honda, Blanka, and other Street Fighter Characters?
The Controls are balanced they keep the controls from these different capcom games. The Graphics r okay, they could have made the pallette better better and also ADDED some more PPL. the game play is fun.... especially if u USE Shin Akuma!!!
4 out of 5 for fun
3 out of 5 for overall
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