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Playstation 2 : Capcom Fighting Evolution Reviews

Gas Gauge: 54
Gas Gauge 54
Below are user reviews of Capcom Fighting Evolution and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Capcom Fighting Evolution. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
Game FAQs
IGN 68
GameSpy 50
GameZone 66
Game Revolution 25
1UP 55






User Reviews (11 - 19 of 19)

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Five franchises for one game?

3 Rating: 3, Useful: 1 / 1
Date: March 10, 2006
Author: Amazon User

What strange turn of events has prompted yet another combination of characters from various 2D fighting realms? Surely not the surge of 3D fighters such as Dead or Alive and Mortal Kombat! Once a powerhouse in the 2D fighting-game arena, Capcom's latest amalgam of pastel-shaded brawlers quickly relegates itself to more-of-the same status. It seemed like a novel idea: tap the fighting rosters of Darkstalkers, Street Fighter II, Street Fighter Alpha, Street Fighter III, and Red Earth (whew!) into one giant brawl-game, and it can't miss, right? Unfortunately, Evolution falls short and fails to live up to its name. Evolution is a novel attempt to re-kindle the "uniqueness" of the Marvel/Street Fighter crossovers, but without any real gimmick. You can choose two different fighters before each match and change the lineup after each round. One of the few twists is to secretly select your fighter for the next round. The fighter lineup is a diverse one, and it makes for mostly even matches, yet for some peculiar reason, it was deemed fit to include Red Earth, an odd, obscure title that barely surfaced in the arcades. These characters are the oddballs of the bunch and don't mesh with the others. The gameplay is pure Street Fighter, with the usual half- and quarter-circle motions and charge moves, plus the controls respond splendidly most of the time (thumb-taxing Super Arts techniques aside). The optional analog-compatible stick is a decent option, as it makes complicated moves like Zangief's Screw Piledriver much easier to execute. The visuals are loaded with the trademark Capcom 2D splendor, and the fighting stages are loaded with subtle details like other Capcom characters lurking in the background. In the end, however, Evolution is too routine to stand out from the crowd--especially for Capcom fighting vets. After a few rounds, you should be more than satisfied.

Serves it's purpose

5 Rating: 5, Useful: 1 / 2
Date: August 11, 2005
Author: Amazon User

This game accomplishes EXACTLY what it set out to do: offer hardcore Capcom 2D fans a cheap, but deep semi-new fighting experience. To all those who think Capcom is "ripping it's fans off", remember, this game was $29.99 at release, as compared to the $49.99 that other new games run for. If I were you, I'd be more upset at paying 50 bucks for Tekken 5 and then realizing it's mainly an unbalanced rehash of TTT and T4 (look at Wang's back throw if you don't think T5 is rehashed)...

If money was really Capcom's only motive, they could have easily sold more copies of CFE by haphazardly throwing together 50+ old Capcom favorites into the game, like Ken, Cammy, and Charlie. Instead, they capped it at 22, and took time to make the characters balanced (are you listening Tekken 5? BALANCED!) for a better gameplay experience.

See, Capcom Fighting Evolution was not MEANT to be Street Fighter 4 or Capcom Vs SNK 3. It wasn't MEANT to be a brand new, totally redrawn, masterpiece. And, Capcom never said it was. This was a quick (CHEAP) shout-out to 2D fight fans, who've been clamoring for something new in a genre that isn't quite as popular as it used to be.

Negative:
It's graphics are mostly rehashed from previous Capcom games. No doubt. (Although it does have 1 character Ingrid, whose animations are completely new.) And, the backgrounds aren't that impressive. If you're a graphics fiend, then you will have a problem with this game.

Positive:
The gameplay is quite deep, as with most Capcom fighting games. The charm of this game lies in the clash of styles, as characters from SF3: Third Strike battle characters from Darkstalkers...or as fighters from SF Alpha class with characters from Red Earth...etc. The idea may be simple, but the result is a surprisingly new gaming experience. If you're a gameplay fiend, then you'll find much to do here. AND LADIES AND GENTLEMEN, THAT WAS THE POINT OF THIS GAME.

Most people probably won't "get" this game. As I said, it's for hardcore 2D competitive gamers (2-players are a must for this game, since 1-player mode doesn't offer too much). Casual gamers would probably find more value in Street Fighter Anniversary Collection.

However, for gamers like me who understand what Capcom was trying to do with CFE...check it out.

capcom, are you on drugs?!

1 Rating: 1, Useful: 0 / 3
Date: February 14, 2005
Author: Amazon User

I first played this game on the arcade and usually the screen is blurry because of adjustments and I knew there were only 20 something characters.So I thought the game was average and as usual I expect the home versions to have more options and secret characters but I was wrong! I rented this game yesterday and it's probably capcom's worst fighting game! The graphics are exactly like the arcade and the two other reviews gave it one star pretty much wraps it up! This game looks old and is extremly boring and might I add,TRASH!!!!!! I don't know why capcom wants to disappoint so many fans and let other 2-d fighting games past them up! This is suppose to be a game of a lot of capcom fighting characters come together sort of similar to King of Fighters but better! It says A TRIBUTE TO CLASSIC FIGHTING GAMES. What a tribute! I don't know if the guy that wrote "Great game if you know what purpose it serves" was drunk when he wrote that or just started playing Street Fighter. I'll avoid and protect yourself from this game like it was a dangerous and rare disease that breaks out every 8 or 9 years since the last bad street fighter game was around that time and it was Street Fighter EX part one.

Something to add to your SF collection

3 Rating: 3, Useful: 0 / 2
Date: April 06, 2005
Author: Amazon User

This game is something to get if you're a Street Fighter fan. This game is missing some stuff, but it's a decent game. Get it only if you like SF games.

Missing major characters

2 Rating: 2, Useful: 0 / 3
Date: November 15, 2005
Author: Amazon User

No Cammy from Street Fighter and no Morrigan from Darkstalkers. How lame! Plus Bison doesn't do his slide kick anymore. Maybe Playstation should just come out with seperate collections of each fighting game with every character they ever had.

Capcom Fighting Evolution

3 Rating: 3, Useful: 0 / 0
Date: June 11, 2007
Author: Amazon User

The game overall is OK. Though by making some points of how it is good and how it is bad will have influences on nmay other opinions.

The GOOOD
-Shin Akuma
-Varied Combo Bars
-$20.00

THE BAD
-Some fighters Lack Combos (ie: wheres Ryu's Shinku Tatsumaki?)
-only 21 fighters wow
-some super combos ex4ecute a few seconds later after the button commands
-Pyron is cheesy and so Is that Mummy Guy (lol)
-Where is Ken, Sagat, E. Honda, Blanka, and other Street Fighter Characters?

The Controls are balanced they keep the controls from these different capcom games. The Graphics r okay, they could have made the pallette better better and also ADDED some more PPL. the game play is fun.... especially if u USE Shin Akuma!!!

4 out of 5 for fun
3 out of 5 for overall

Fun at First, but You Realize it Could Have Been So much More

3 Rating: 3, Useful: 0 / 0
Date: February 17, 2008
Author: Amazon User

Capcoms take on an all Capcom Brawler. While the idea sounded great on paper, the overall product left a lot to be desired unless you're a die hard Capcom or 2D fighting game fan.

Graphics
For the most part, recycled from previous Capcom titles. This is not a huge complaint as graphics do not make a good game; however, a lot of the character sprites do clash with one another and the static backgrounds aren't all that appealing to look at. The other thing a little disappointing is that all the characters that SHOULD have been included in the fighting roster are in the backgrounds spectating fights.

Music and Sound
The original soundtracks used for the game are very uninspired at best. I don't think Capcom tried. The music is definitely forgettable. Once you unlock the feature; however, it is possible to listen to each characters' original stage themes from their respective games. The sounds and voices are recycled from the previous games each character existed in.

Gameplay
The game takes a hit in this department. The game is seriously unbalanced. I go further into gameplay below with the listing of each series.

Characters
The line up consists of a less popular cast. Aside from the characters being far from a dream-match line up, they are poorly balanced.

Red Earth
Surely not having played Red Earth prior to Capcom Fighting Evolution's release, its hard to say how accurate this game's gameplay was to the original. It is easy to say that the Red Earth fighters really are out of place. They are over-powered and VERY slow...slow to the point where they can be beaten easily with a Darkstalker's character in seconds. They are not much fun to use. Visually, they are out of place as well. Three of these four warriors tower over the competiton...literally.

Street Fighter Alpha
The only real balanced fighters (as well as Ingrid). They play as they did in Street Fighter Alpha; however, they retain their V-ism bar from Alpha 3 (the bar maxes out at 100%, but becomes active at 50%. It can be considered a 2-level super meter.) They picked a not so great cast consisting of Guy, Rose, Karin, and Sakura.

Street Fighter III
Butchered...out is the one super art selection per selection; they are given all of their super arts within a match. They do retain the original Street Fighter III gameplay mechanics such as parrying, Super Jumps, and special to super art cancels. They retain their same speed as well. The cast consists of Urien, Chun Li, Yun, and Alex.

Street Fighter II
Unbalanced. They play as they did in the original Street Fighter II game with a one level super meter; this allows them to decimate their opponents quite easily. They are over-powered and move at the same speed of all the Street Fighter characters in the game. Roster includes Guile, Ryu, Zangief, and M. Bison.

Dark Stalkers
This group further unbalance the game (they are great fighters in their own right). They move the quickest--quicker than the Street Fighter characters. To "balance" the game, they were made to deal less damage; however, the ability to hit a man while they're down (try throwing in an EX Move--a powered up version of their normal attacks) still makes for an easy win for them...especially the very cheap Jedah, Demitri, and Pyron (the over-powered, very fast, and teleport happy boss). With a skilled player (human or computer), the Red Earth characters are hardly even a challenge. The playable characters include Felicia, Jedah, Anakaris, Demitri, and Pyron (the boss of the game and one of the unlockable characters in the game).

Ingrid
Introduced to this game--she is balanced as the Street Fighter Alpha characters are; however, she has a three level super meter.

Shin Akuma
High speed like the Darkstalker warriors; however, he is weaker than the Darkstalkers characters.

Extras
There are two unlockable characters. Once you beat the game with every character, it is possible to play the game set to where you hear each characters' original BGM theme.

Replay Value
Considering what was done with Capcom vs SNK 2, this title is very disappointing. They took a lesser known series, some of the less popular characters, none of the really popular or liked characters (maybe Felicia, Shin Akuma, Guile, and Chun li being exceptions), characters with gameplay elements that didn't mesh well making the game unbalanced, and called it a game. Gameplay is what matters, but the gameplay is kind of broken. It was a great idea and attempt, but a terrible or less than average execution.

Breakdown-

Good:
-The idea
-The inclusion of the Darkstalkers warriors
-Gameplay
-It was one of the newer 2D fighters for the time

Bad:
-Unbalanced!!!
-The Music
-The Stages
-The character Selection

Some Suggestions:
-Remove the Red Earth warriors
-Increase the roster to 40+ characters
-Fix the Balance issues
-Change the Final Boss

A Game Gear game for my TV? WOW!

1 Rating: 1, Useful: 0 / 0
Date: June 29, 2008
Author: Amazon User

I expected higher quality from CAPCOM and was very disappointed. One of the best features of fighting games is the beautiful detailed artwork. This game seems like they took sprites straight from a game gear game. The horrendous graphics were too distracting to even notice the gameplay, but I bought that game an hour ago and I'm done with it. I just bought the Darkstalkers game for the PS1, thought, so I'm looking forward to that.

bad game

1 Rating: 1, Useful: 0 / 0
Date: June 30, 2008
Author: Amazon User

unfortunately, this game is not that waiting. bad graphics, slowness and other defects of the game, you are getting bored almost immediately. I do not recommend


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