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PC - Windows : Silent Hunter II Reviews

Gas Gauge: 68
Gas Gauge 68
Below are user reviews of Silent Hunter II and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Silent Hunter II. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 61
Game FAQs
CVG 67
IGN 78






User Reviews (1 - 11 of 48)

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It came uncomplete

3 Rating: 3, Useful: 0 / 0
Date: March 15, 2007
Author: Amazon User

It does not include the manual. How can I get it?
It seems to be a great game, but I don't know how to play!

Good simple time passing game

3 Rating: 3, Useful: 0 / 0
Date: November 12, 2006
Author: Amazon User

Just your typical older sub game which you can make as hard or easy as you wish. I was very happy because I just wanted something simple and easy on the computer and I configured it that way. Ubi soft typically has "glitches" in their software and as long as you expect it, that's ok with me. They usually aren't too major, just make sure you read the compatiblity stuff on the box. A manual is not really necessary as even I was able to figure it out without one since the "readme" file has all the info you need and even without reading that pointing to an item on the screen tells you what it is or does. Graphics are good, not anywhere approaching great. Fun, no brainer game with a fast load.

Silent Hunter 2

4 Rating: 4, Useful: 1 / 4
Date: September 21, 2005
Author: Amazon User

Game is realistic and graphics are great. The best submarine game I have ever played.

Silent Hunter 2 Is AWESOME!!!!!!

5 Rating: 5, Useful: 5 / 8
Date: June 11, 2004
Author: Amazon User

I've been playing SH2 For a few months and I have to say It is really great. You can fight a custom mission and choose your submarine map and encounter (sub,convoy,or warship). You can also fight any one of the missions at any time or you can do a campaighn filled with challenging missions. You can choose from an array of submarines including The type 21, (my perssonal favorite)The true silent hunter. The controlls are easy to use (I would Know I'm Only 12) and gameplay is simple. Enjoy this pimped game

Silent Hunter 2

5 Rating: 5, Useful: 7 / 10
Date: September 11, 2003
Author: Amazon User

I found the game quite challenging. I have found numerious enhancments to increase the screen resolution, improved torpedo wakes, oil slicks, and better secondary explosions. I joined the Wolfpack league and there are a multitude of enhancements that out there to improve the game and game play. I find it quite a "sweating" experince. Nothing like being "pinged" by a DD or DE that is really out to get you.

There are also a multitude of add on single player missions, and multiplayer missions out there, and they keep the action level up. I also have modded the rain and storm problem with another add on all long with improved scenery. I am having a blast with the game. I bought it at the same time I got Destroyer Command, and I enjoy them both.

Marvin

Realistic, Sneaky-like, yet difficult

4 Rating: 4, Useful: 3 / 4
Date: April 19, 2003
Author: Amazon User

This is a great realistic submarine perspective. When you sit at your computer you feel like a true German sub commander. I always liked games where stealth is involved. I like patience too. If you have patience and if you like difficulty, you will most likely really like this game. I must admit, it is very difficult, and takes some time to finally understand the simple basics of this game. I had to read through the manual a number of times to get everything to where I understood. But when that is all worked out, you will have yourself a blast. I give it 4 stars, the difficulty involved to start out with is its only downfall.

Unseaworthy

1 Rating: 1, Useful: 28 / 30
Date: March 05, 2003
Author: Amazon User

Ah...the WWII U-Boat; it instantly conjures up memories of classic movies such as Das Boot. Imagine the terror of a depth charge attack, the thrill of a successful torpedo attack, and the repugnant stench of forty-four sweating sailors stuck inside a steel cylinder no wider than a city bus...

Well there's none of that here. If Ultimation and Ubi Soft were aiming to create a highly realistic and enjoyable simulation of WWII submarine warfare, they missed. If they intended to create a poorly-coded, antiquated and historically inaccurate pile of unstable hacks, then congratulations. Without a doubt, this was one of the most disappointing games I have ever played, with glaring faults and bugs that should have easily caught by QA.

The graphics are mediocre at best, a fact made worse by SH2's maximum resolution of 800x600. Remember the famous storm scene in Das Boot? Well, in SH2, there are two types of weather: sunny and cloudy. There is no rain, no sleet, no spray in your face, nothing. To SH2's credit, the ship and aircraft models are nicely done, but the pyrotechnical effects are severely underwhelming. While the ship's control stations look decent, there is no control view room. Admitedly this is a quibbling point, but a control room would have made you feel as if you were inside a real U-boat, not just gazing at static displays.

Which wouldn't be so bad if those stations were actually USEFUL. Everything, navigation, rangefinding, attacking, it can all be done from the map view. This is rarely, if ever, any reason to visit the other stations. Particularly useless is the sound station, in which the game automatically marks down contacts, their bearing, and the type of vessel, so all you get to down is simply turn the dial and listen to the sounds of their engines. Speaking of sound, the game's audio is severely lacking. When I hit an oil tanker with a torpedo, I want it to sound as if I am bringing about the end of humanity itself, not a tinny, stock "boom" that I have heard in countless games before.

I have never captained a naval vessel in my life, but I am sure such a vocation includes concepts like "do not run into other ships" and "do not run into ground." Unfortunately, the AI of Silent Hunter 2 seems to have not taken notice of these basic martime rules. In one mission, I was tasked with sinking two British battlecruisers, so I quietly slid into their midst and unleased all my torpedoes against the lead battlecruiser. Shortly afterwards, the trailing battlecruisers gleefully rammed into the flaming hulk of the first battlecruiser, allowing me to pick it off with ease. The nearby destroyers would have been a threat to me had they NOT ALSO RAMMED EACH OTHER AND SUNK coming to attack me! Another time I avoided the H.M.S Ark Royal's destroyer escorts when they ran themselves aground on nearby islands. To add insult to injury, the beached vessels were sticking out of the ground at a 90 degree angle like giant lawn darts. While the AI can be monumentally stupid, it can also pinpoint your exact location 100 meters under the water WITHOUT THE AID OF SONAR and drop depth charges upon your hapless submarine with unerring accuracy.

With the possible exception of Microsoft Flight Simulator 2000, this has to be one of the most poorly coded simulations I have experienced. While I was successful in running the game under Windows XP, I could rarely complete a mission without a crash to desktop. Other bugs are numerous; sometimes I would lay one waypoint on the map, and the game would lay down 100 waypoints right on top of each other. The pitch of the engines would often remain unchanged, even when I increased speed to flank from a near crawl. It is impossible to play through SH2 without wondering if the developers flunked all their computer science classes. For example, for reasons beyond my explanation, Silent Hunter 2 and vehicle viewer are two seperate programs, so to keep the user from (heaven forbid!) seeing his desktop when switching between the programs, the game actually has a "SH2 Screen Blanker" to blank your screen! Such inexplicable programming practices points to a lack of experience on the developer's part.

Even if the game were eventually patched up, I still could not recommend this game. Don't let the current dearth of submarine simulations part you from your hard-earned money. Go play a real WWII submarine sim, like the original Silent Hunter or Aces of the Deep.

Play dual boot

4 Rating: 4, Useful: 1 / 3
Date: January 14, 2003
Author: Amazon User

This is a very good sub simulation game for me. For those of you who have Win XP problems, install a dual boot system on a seperate partition. I play games on Win ME at C and do my work on Win XP at D.

Best sim ever

5 Rating: 5, Useful: 2 / 3
Date: December 23, 2002
Author: Amazon User

I started off about 3 years ago playing silent hunter and it blew me away it was so good. On silent hunter the graphics were pretty bad but the gameplay was amazing. Silent hunter 2 has fixed all the problems of silent hunter. This game is amazing the gameplay is great and the missions are pretty hard so it wont take 2 dyas to beat. I have been playing about 2-5 times a week now for 2 months and i am not bored of it. The graphics in silent hunter 2 are better than silent hunter but are still not amazing but even with that the game is awsome. The missions range from recon to sinking enemy troop transports. I always enjoy playing the game. To sum it up: amazing game with better graphics than silent hunter.

Overrated

2 Rating: 2, Useful: 10 / 17
Date: July 30, 2002
Author: Amazon User

Ubisoft boasts about how realistic Silent Hunter II is, balony! Silent Service II, which was released in the early '90s is much more so.
Having to meet requirements on a submarine patrol? It was'nt uncommon for a submarine to spend weeks on patrol and never sight an enemy ship. you searched until you found something and even then you wer'nt guarenteed a kill. You'd just as likely as not come home empty handed. If SH2 was "realistic" this would/could be the case. And how do you start a patrol out in midocean with full fuel tanks?

How is it that thermal layers dont reflect active sonar in SH2? That was/is why submariners look for thermal layers. Without them you hav'nt got a chance to evade detection/attack, which is denied you in SH2. How about single destroyers that dump hundreds of depth charges on you when no destroyer class even carried as many as 100 of them?

I could write a book on the gross inaccuracies/unrealism of this game but this I'm sure, will do. Just so you know that I have a good idea of what I'm talking about my uncle was a submariner in WWII.

The graphics and playabilty are the only redeeming features in the game.


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