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PC - Windows : Full Spectrum Warrior Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Full Spectrum Warrior and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Full Spectrum Warrior. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 77
Game FAQs
GamesRadar 80
CVG 80
IGN 88
GameSpy 90
GameZone 85
1UP 70






User Reviews (1 - 11 of 22)

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COMPLICATED

1 Rating: 1, Useful: 0 / 0
Date: July 18, 2007
Author: Amazon User

This game looks like its a blast if you're a rocket scientist all the commands and other things are combinations of 2 - 3 different buttons it impossible to remember! THIS GAME STINKS!

frustrating no save game but fun

5 Rating: 5, Useful: 0 / 0
Date: May 01, 2006
Author: Amazon User

if you have played the conflict desert storm games, this game is along the same vein except you have two teams. the game is pretty much in the same part of the world. the most irritating thing about the game is you get no free saves whenever you want them. if you mess up you have to start the mission over. there are no medic packs lying around either as in the medal of honor games. the wounded have to be piggybacked to a medic. every move has to be planned. it's worth buying and playing.

Disappointing and frustrating. Better save your money and sanity!

2 Rating: 2, Useful: 0 / 0
Date: July 07, 2007
Author: Amazon User

I have played a handful of squad based games and I have to say that this is probably one of the most disappointing and frustrating games I have ever played.

Once I am done with it, it is going into the thrift store box (or better yet, the trash).This is a highly disappointing game. While the graphics and sound themselves are not bad, the game is not really well thought out and not very flexible or realistic. While it is touted as one of the most realistic simulation/squad based games, I found some of the premises of the game to be anything but. For instance, if you don't move your squad the correct way, you can have both your

squads killed by a single exposed oppfor (enemy) in an open area. Now give me a break, that is eight against 1 and you still lose! When you outman and outgun an enemy by that much this is simply ridiculous!

Another gripe that I have against the game is that (unless you use the cheats) you are given a very limited amount of heavy duty ammo. That is, you only get 4 frags, 4 smoke grenades and 2 mortar grenades between your two squads. And that is supposed to last you an entire level (a level is comprised of 7-10 missions)!! Even if that is supposed to be "realistic", they could designed the game so that you could resupply your heavy ammo at more frequent intervals.

Another source of great frustration is the unrealiability of game replays and the inability to save a game in progress. In a couple of missions I had to repeat the entire last hour or so of play because the replay didn't save all my progress. You are also forced to complete a section of the game before you can save its progress or else restart the mission the next you play. Retarded!

As far as replayability is concerned (a game that you can come back to and pick up at a random level), this game is a one shot deal. Once you figure out the very predictable but frustrating script, you are done (if you have the patience to finish) and probably don't want to go back and play again. If you want playability pick up any of the Battlefield titles.

Overall, I would have given this game a higher score if it wasn't for the fact that the game is so frustrating, and contrary to how the game is touted, it is not really that realistic. It's a very frustrating exercise in figuring out the game's script before you get misterously killed by your very dumb opponents. The game designers could have done a better job of planning the game and making it more enjoyable and replayable. Sorry, this is not a winner in my book.

Decent Game, Just Gotta Get a Hang Of It

4 Rating: 4, Useful: 0 / 1
Date: July 30, 2007
Author: Amazon User

If you read the other reviews everyone complains about how it's to complicated or not realistic or the save system isn't good or the resupply system is bad. Well in some respects it is, as far as a video game goes. But this game is based on a REAL program used by the US Army. So of course it's not going to be easy, commanding a sqaud is never easy. And being resupplied during a mission is almost never going to happen. So yes this is realistic in some respects. In others it's not. Your teammates don't fire on targets unless you tell them, sometimes even when they're being fired open in the open. You have to tell them to set up fire zones or killzones in order for them to do their best. Basically all you have to do is pay attention which it seems like no one on here does. Check your corners, advance from cover with caution, always set up firezones when you have one sqaud advance and then have the other sqaud set up their zone while the other sqaud advances toward them. It's slow paced but if don't go slow then you die plain and simple. So yes it is a good game, and for the listed price it's worth it. It's only frustrating if you run and gun, which in life you can't do. And realism is what the game is going for. So if you don't like almost absolute realism then you won't like this game.

Pretty pictures... not much else

2 Rating: 2, Useful: 0 / 1
Date: October 13, 2004
Author: Amazon User

I've really tried to give FSW a chance, I really did, but this game is terrible and doesn't live up the hype at all. For all the talk about FSW being an accurate simulation of tactical combat FSW falls way short.

The Good
The graphics. That's about it. And even then there are plenty of problems. For starters you hardly have any control over any options. Want to turn off shadows (notorious frame rate killers), not possible. I have a pretty high-end rig and I encounter lousy frame rates, and tons of stuttering with the audio dialog. Only by turning down the visual features can I get acceptable performance, but then the stunning graphics are no more.

The Bad
Unfortunately for Pandemic, this would encompass the rest of the entire game. Enemy AI is lousy at a distance, and entirely scripted. Restart a level, and they'll be in the same places every time, so forget about replay value.

If FSW is an accurate representation of the Army's capabilities, then we are in real trouble. While the soldiers move and take up basic firing position correctly, their reactions are terrible. When directed to take cover, they'll frequently use some of the worst cover around. Their shooting accuracy is terrible, often spending more time shooting everything around a target rather than the target itself.

FSW is clearly built for a console and not a PC. Load times are terrible, save points (Doesn't every developer by now know that this is a terrible way to treat PC users), limited configuration options, and a gamepad-esq interface.

Don't think for a second the manual will prove useful. The instructions are vague, with poor text descriptions to define actions, with no supporting graphics.

While Pandemic attempted to reflect reality in the game through degrading cover, tactical movements, and liberal use of swearing (Great way to represent out soldiers, they swear more than a trucker in a shouting match with a longshoreman), FSW just falls flat on itself as a tactical shooter.

Save your money and move on to something better.

Great!!!

4 Rating: 4, Useful: 1 / 8
Date: September 19, 2004
Author: Amazon User

One of the reviews said that the game has not been released yet, which is hasn't but the demo has been put out on the web for download... so...

The demo is extremely fun even though all it contains is the Training and 1 mission. If you are not sure about this game I suggest your download the demo, as with all games.

If there is no demo (DOOM 3 & Battlefield: Vietnam) then wait for your friends to buy it so you can try it out without wasting your money!! haha

Poor try at a tactics game.

2 Rating: 2, Useful: 1 / 6
Date: August 04, 2005
Author: Amazon User

I'm not a big first person shooter fan, so please keep that in mind while you read this review.

So I get the game, I install, everything is going good, no complains so far, main menu was a little flat, but I could care less, so I start the training missions and god are they slow moving and not in the least bit intresting, I feel bad enough for the poor saps who are stuck in iraq fighting Bush's oil war, but if they were forced to play this game to train like they claim it was, I'm surprised if they did not go awol then, and that was just the training missions.

So I'd learn how to do the advance movements of the troops, so I get the controls down, the GPS, weapons, covering moves, "bounding" okay check I'm ready to play the real missions bring them on I thought after seeing what I already saw of this game in videos I thought it would be non-stop action(remember what I said earlier?) now I love tactic games, I don't care how slow the action can be a times, but this is painfully slow action and painfully hard to control your troops who are broken into groups alpha and bravo.

Moving your troops during battle and moving them into postion to fire on cover enemy freedom fighterse a tank to race on the Nürburgring track against F1 cars it's just not fun, it's akward in every respect, your squad leader is the center of your view, this brings up alot of pain during battles, especially since this leads to your squad leader being in the thick of battle and likely dying and having you restart, and that would not be so bad if it was possible to save when you want to rather then at save points, I understand they want realism but a save point is a save, period, it's not as if a "safe" save point is more realistic then a save in the thick of battle where it would be useful, but even then they could merely limit the uses of saves.

I could go on I really could about what I dislike, but I'm starting to ramble.

->Gameplay: 1/5
Many annoying traits
->Story: 1/5
I'm not one for the whole "world police" idea.
->Graphics: 4/5
They look good, can't complain, Graphics have never been high on my "need" list in terms of games.
->Sound: 4/5
Your squads gun fire sounds way too soft as if it was dampend on perpose which is rather stupid, but hey, guns sound like guns and rockets sound like rockets so they got that right.
->Replay: 1/5
I'm not going to play this game again, theres no reason to do so besides to watch my men fall in black and white over and over again.

-> My suggiestion to you: Don't get this game, avoid it, I know the cheap price looks good that you can't go wrong even if you hate it, but trust me, don't bother.

Easy game but frustrated installation

4 Rating: 4, Useful: 1 / 6
Date: September 27, 2004
Author: Amazon User

First of all, this game is lacking of some challenge mission. It seems look like hard to play but after you master the move, the game play is so boring. The installation is frustrated. It required direct X 9.0c. Where is the CD-key? I couldn't find it. I looked around the menue, cd disc, cd case, box, etc and I did not see any cd-key for entering to continue the installation. It had no hint or mention where to find the cd-key. Gee! finally, I found it behind the disc # 3 on the cd case. you have to take the cd disc # 3 out and the cd-key is printed on the cd case. After the installation, my computer crashed twice during the gameplay but it is ok now. I did not know what happened. You have to take the training course before you started the mission because you will never understand what the maneu talking about. Actually, you can put the maneu into the trash can. After you mastering the move. The game is so boring without any challenge. You can easy order your firing team to kill the enemies. Well, this game only worth 4 stars because the pretty graphic, that's it!

Interesting theory exercise... for the first 20 minutes.

2 Rating: 2, Useful: 1 / 3
Date: October 04, 2004
Author: Amazon User

I can see how the game might be a useful tool for the Army in training personnel in tactical maneuvers, but the game becomes tedious and exceptionally limited.

The Pros: The graphics are exceptional. The character and object detail are pretty tops and the environment effects are cool. The way the troops move is credible to the eye and more over, believable as infantrymen. The movement sequences are fun to watch as are the animated interludes involving allied third party characters blowing up entrenched insurgents. The story line is faily plausible in a ficticious ex-soviet "Stan" republic in the grip of "religious extremists," but as ususal the story is politically sanitized to not really offend anyone and the mission is sanctioned by the UN to make sure. The troops cuss and gripe like junior enlistedmen love to do and you get a sense of team cohesion which adds to the realism.

Cons: Ugh, where to start. The environment is extremely limited with usually only one route to your next waypoint/objective. Movement and cover/concealment can only be made/found in certain open, flat areas. There is no crawling under low openings or behind low barriers. There is no traversing rubble mounds or ascending structures unless the game has you do it in an animation sequence. You cannot even open doors on your own.

The AI is also frustrating. Apparenly, only Achmed the 14 year old insurgent with his rusty AK can actually hit anything in this game. So much for marksmanship in the Army. The weapons are worse. Your boys have a hard time killing anyone at 15 yards and you are helples to do anything about it since this is not a first person shooter. Frags apparentlty weigh 75 pounds each since nobody can throw one past 15 feet away and your 40mm HEs can blow up a compact cedan but not hurt a hostile standing directly in front of a direct impact on a concrete wall. Oh, and if someone shoots at you from a second floor balcony, you'll need the rangers to come clear them out for you since grenades can't be thrown above your own dimension and your guys are rarely able to hit them with weapons fire either. Fire support is crude and rarely available. You cannot use any weapons but you team's M-16s, SAW, and handfull of grenades, and they are wildly inaccurate at that. Onward...

The gameplay gets tedious. It becomes an endless repetition of scaning for hostiles, identifying cover, moving/outflanking, engaging or evading, and treating wounded men. I suppose this was what the Army really wanted to emphasize to trainees: use you teams to maximum effect in putting the enemy in a cross-fire with minimal casualties. If you loose two of your eight men, the game is over. To get squad leaders to think in worst-case scenarios everytime, the AI characters act as though they have an ASVAB score of 13 and are legally blind, which often contributes to their getting killed by a lone gunman standing in the open. On the other hand, your enemy Achmed apparenly has 20/10 vision, a Stanford Phd, a Borg forcefield, and an Ak with a match-grade barrel. You can only procede against the defender along a narrow avenue of attack where he is always waiting in ambush, equiped with your with minimal weapons and a cautious method of movemnet. This is at least a good lesson in TACPRO when neither the luxuries of time, backup, comms, or superior/appropriate weapons are at your disposal against a hidden defender: better double your life insurance and write your last letter home.

So, this is not really a combat skills game as much as a leadership game, sorta. It doesn't allow for much creative thinking in tactics or weapons usage and after awhile you just play along to see how the plot unfolds. Hard-core war junkies and post-AIT Army boots might eat up this game simply because of the training and convincing Army "flavor", but your average shooting gamer will be bored after awhile.

Game SUCKS

1 Rating: 1, Useful: 1 / 3
Date: October 10, 2004
Author: Amazon User

DO NOT waste your money on this horrible game. I didn't even finish the training because it was just annoying. This is meant to be a war game but to me it seems more like psychological warfare, the people a THQ want to see how long will you last trying to play this stupid game. This is more like chess, pick and pint where you want your pawns to move. The targetting is a joke, you have to select an area where you want the troops to fire but the person you want to kill is like 15-20 feet away the targetting area is 75feet squared (like shooting darts with your eyes closed.) Is this how "AWSOME" the american army is?? This game is all pro-american, they make it seem like the US army is the best. If this is how they are trained to shoot then I'm not gonna pay my taxes because like this game its a waste of good money.


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