Below are user reviews of EverQuest: The Scars of Velious and on the right are links to professionally written reviews.
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User Reviews (31 - 41 of 66)
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Cool interface
3
Rating: 3,
Useful: 3 / 6
Date: November 20, 2000
Author: Amazon User
I've seen screenshots and the new UI is pretty awesome. There are now 10 sets of 10 hot-buttons (100 instead of 36) and you can move any window wherever you want it. Don't want the group list? Move it somewhere out of view!
Required
5
Rating: 5,
Useful: 2 / 3
Date: March 04, 2003
Author: Amazon User
As I posted on the Shadows of Luclin expansion, you must have this expansion to REALLY go anywhere in the game, however if you aren't sure about the game, you shouldn't buy anything beyond the Ruins of Kunark untill you are sure that you can become a serious EverQuest palayer and dedicate your time to the game.
It won't work.
3
Rating: 3,
Useful: 5 / 15
Date: November 22, 2000
Author: Amazon User
Experienced EverQuest grognards know why this expansion will NOT work.
First of all, Verant stated that Velious will be set up like a huge, epic quest. Zones will have to be gone through in a certain order. Three words: Huge Traffic Jam. It'll be like another Plane of Sky. Except it's a whole continent, not just one zone. Uber guilds and uber guild alliances will have to take turns going through the place.
In other words, it's going to be a mess, and probably will not help the high level baby boom problem in EverQuest.
Okay, everyone get over it.
5
Rating: 5,
Useful: 2 / 3
Date: November 15, 2000
Author: Amazon User
First of all the expansion isn't released yet, why all the ratings? secondly for all you whiners, yes, everquest has some flaws, but you get past them, continue on and just play! for the person who complained about corpse runs, medding, healing, and so on, what do you expect? your mana to never go down? your corpse to be summoned to your bind point? and to never loose health? what are you thinking?? i am an experienced player and these are things you have to get over.
sephiroth, 59th circle warrior, morell thule.
Rating due to past experiences of EQ
1
Rating: 1,
Useful: 6 / 20
Date: October 11, 2000
Author: Amazon User
Okay, here's the gist of things. EQ finally got to a point where it was almost bug free.......then out comes ROK. They still run patch after patch trying to fix little problems, and graphics glitches....and then they come out with yet ANOTHER expansion? Don't we get the picture yet? It's not about quality of gameplay, people.........it's about the bottom line. I could go into a 5 page dissertation on why I despise Verant and their company, and why the majority of people who are looking for a good gameplaying experience will walk away shaking their heads sadly....at the potential wasted, but I digress. Fix the car before doing a brand new paint job. Otherwise, you have something that LOOKS real great.......but goes nowhere.
I LOVE EVERQUEST!
5
Rating: 5,
Useful: 3 / 7
Date: August 24, 2002
Author: Amazon User
Everquest is the most amazing game ever. It allows you to experience an amazing fictional world where your imagination can run wild. It will also challenge you to plan strategy and definately keep you on your toes!!!! It is wonderful!
Everquest The Scars of Velious
5
Rating: 5,
Useful: 3 / 7
Date: September 26, 2000
Author: Amazon User
...The games in this series have been great can not wait for this one to come out!
Save your money
1
Rating: 1,
Useful: 3 / 7
Date: June 23, 2001
Author: Amazon User
This review applies to Everquest in general as well.
1) The game is geared towards high level characters (above 45). It can take up to 6 months just to reach level 30 (playing an average of 4 hours per day). It requires a significant time commitment to advance in the game past level 10.
2) The majority of quests provide insignificant experince points, items that lost their usefulness well past when a player is able to obtain them, and/or require a large amount of time of sitting and waiting doing nothing. A supplementary game (Tetris like in nature) was included to attempt to minimize the waiting pains.
3) The game is strongly oriented towards group interaction, although soloing is possible up to around level 34 or 35. Character classes become crucial around this level and if you are playing only one character and it doesn't fit in with a group that is fighting a monster or pursuing a quest then you don't get in. Same goes for the over abundance of guilds.
4) The game is constantly being modified to remove loop holes in poorly written code. Players caught utilizing these loopholes are punished or banned from the game.
5) There are some significant social and psycholgical issues that are compounded from this game. Addiction (obsessive compulsive behavior)and all that relates to it is the biggest. The game uses the proverbial carrot to string a player along. at certain levels new spells are obtained or a new skill is learned. But, these must be advanced as well. Players will stay home from work, school, and other responsibilities just to try to game that next level or that piece of gear that they must sit 8-10 hours to kill a monster that may or may not give the item. Loss of job, divorce, poor hygiene, financial problems, etc. have ocurred from playing the game. While it not the games direct fault, it is a result that can be caused from playing the game.
6) Customer service is extremely poor. In Sony's and Verant's eyes the customer is almost always WRONG. I personally consider the game analogous to tobacco industry and smoking.
A Slow Chimp's Review
5
Rating: 5,
Useful: 2 / 4
Date: December 14, 2000
Author: Amazon User
While this is, perhaps, the most immersively escapist game ever made, it is also uncompromisingly evil. There's not one bit of good in it. I mean that in a good sort of way, sort of a reversed "left-handed compliment". As I sit here in my tree, typing this note on one laptop and exploring Velious on the other, I get fat and lazy from my sedentary lifestyle and a diet of bananas and coconut milk. I do recommend this expansion (and the base EQ itself) highly, but only in the sense that one might recommend 20 foot seas for a surf outing, leery that you'd better be damn good to hop in the water.
Add "dated" to its flaws!
1
Rating: 1,
Useful: 6 / 26
Date: October 03, 2000
Author: Amazon User
Everquest has many problems (see the reviews of Ruins of Kunark) especially among players who have played it for some time. Some of the ones stated in the 80 reviews or so (currently) are: overcamping, internet lag (which will literally kill you), broken quests, corpse running, large amount of down time meditating and healing, and forcing players to group up at higher levels. Although players often suggest improvements, Verant's customer support is notoriously bad and anti-player. The only way to remedy some of EQ's faults would be to design a new game--one with the same depth and possibilities but without the disadvantages of EQ. If the game administrators weren't so anti-player EQ could be a fun game to play. Scars in order to be consistent must be more of the same and whereas EQ when it first came out over two years ago was a breath of fresh air compared to Ultima Online--the novelty of EQ has worn off. Though they may remain playing, most EQ players will have terrible stories to tell . Although we may expect to see expanded and better graphics with Scars--that's not really where the problem lies with EQ. And it's not even remotely possible that EQ will be better with Scars because the game administrators consider player complaints as so much whining. I played EQ for a while, but I noticed I wasn't having a good time--simply doing the same thing over and over and over again (while dying from Internet lags, random high level monsters killing me while I meditated, and resisted spells). I resent it, because EQ could be a good game.
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