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PC - Windows : Doom 3: Resurrection of Evil Reviews

Gas Gauge: 75
Gas Gauge 75
Below are user reviews of Doom 3: Resurrection of Evil and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Doom 3: Resurrection of Evil. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 85
Game FAQs
GamesRadar 60
CVG 79
IGN 84
GameSpy 70
GameZone 93
Game Revolution 70
1UP 65






User Reviews (1 - 11 of 46)

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Didn't nearly like it as much as the main game

3 Rating: 3, Useful: 22 / 27
Date: October 22, 2005
Author: Amazon User

I enjoyed Doom 3 and was practically waiting for an expansion the day I finished the main game. However, now that I have played the expansion, I am disappointed. Here's why:

For one, this game is very very dark. Now I am not amongst those people that complained about the darkness of the original. I thought it added a lot to the game overall. But this expansion is almost a parody of the main game. It starts out dark, and gets darker as you progress (you often have to get energy cells, which turns OFF the power and lights). The flashlight doesn't help a lot either. Most of the time, you simply can not see what you are doing. It really isn't fun.

Some of the game is in the spirit of the original. I like going around and find PDAs. However, I thought there was too little in terms of video discs and audio logs. It seems that they cut some costs there compared to the main game.

I also was disappointed that there are practically no new ideas in this game, except for ones that are shamelessly stolen from other games. The "grabber" seems like a thrown-in goodie just because Half Life 2 has an anti-gravity gun. The soul cube is really just bullet-time. If you do not play a lot of different games, then perhaps it doesn't matter that these things are stolen from other games, but if you have played the games these things came from, then you will be disappointed, because they aren't implemented nearly as well as in the games they came from. Playing with the anti-gravity gun in Half Life 2 is great fun. Playing with the "grabber" in Doom 3 is just OK by comparison.

There also were a few technical problems I had with the original, such as framerates dropping, or the sound completely turning off and forcing a restart. Those issues have not been addressed here. To be honest, I do not find the Doom 3 engine to be quite as impressive as everyone makes it out to be. It is a good engine, no doubt, but from a great engine, I would expect better frame rates at a higher resolution with more crispness.

Anyway: This isn't a desaster, but it certainly isn't what I had been hoping for.

Better than DOOM3

5 Rating: 5, Useful: 19 / 22
Date: April 16, 2005
Author: Amazon User

The guys at NERVE know what they are doing. I think I liked this better than DOOM3. They took alot of elements from the original DOOM too, like the exploding barrels, hidden corridors that opened up letting out demons, the strobe lights, etc. They have this sewer level which is just awesome. You put on this environment suit, and in the process it muffles all sound...the sound is just surreal hearing the gatling gun go off with explosions and screams all muffled like that. I never really found myself taking much advantage of the grabber gun though. It just wasnt practical when you had the doublebarrel shoutgun at your disposal. Basically I thought this is how DOOM3 should have played, alot because it reminded me so much of the original. If you didnt like DOOM3 too much, I would highly recommend trying the addon out, as its more of DOOM3 on steroids plus the feeling of the original.

More Doom 3 goodness *minor spoilers*

4 Rating: 4, Useful: 12 / 13
Date: April 04, 2005
Author: Amazon User

I just finished the Single Player game. Those who liked Doom 3 will like this one too, those who didn't, won't. It's really more of the same, which was what I was looking for. I'd say it's about two-thirds as long as D3, which ain't too bad for an addon. You'll find the familiar array of weapons but with the addition of the double-barrel shotgun, the grabber gun, and the "artifact". There's no soul cube. For those wondering about the "artifact", it gathers souls of dead human scientist to charge and when activated it puts you into "hell time" slowing the baddies down (like in every other FPS made in the past five years). It powers up when you kill bosses, adding extra damage and invincibility to the hell time ability.

The gravity gun--oops, I mean "grabber" gun doesn't make a huge difference in the game like it did in Half-Life 2. At least I didn't have much use for it--your mileage may vary. A huge drawback is that it can hold items for just a few seconds. That's hardly enough time for the smoke of the fireball (or whatever) you just caught to clear away so you can aim it back. I found this very frustrating--nothing like the saw blade chucking fun of H-L2.

I heard a lot of early rumors that they were making this game more well lit than Doom 3 (which got a lot of flack for being too dark). Don't beleive it. Resurrection of Evil will have you toggling between flash light and weapon as much as D3 did (still no duct tape there in the future). It's only more well lit in the first few levels. If anything there's more occlusion due to smokier environments and the dimming effect you have to deal with when you use hell time (it narrows your vision with a swirling border). So if that was your big gripe about D3, you may wanna steer clear of ROE.

The graphics are at least as good as D3, which is to say excellent. Sometimes I just had to stop and marvel at the endless detail. It's still largely an "indoor" game with the same mad dashes across the martian surface. One thing I really appreciated was that they seem to use the most annoying monsters the least. No endless spawning of spiders or cherubs like in D3. And that zombie-in-a-closet trick that got really old in D3 doesn't happen much, so maybe the guys at id took some constructive criticsm. Just not about duct tap.

In some ways better then Doom 3 and then others not....

4 Rating: 4, Useful: 7 / 7
Date: March 10, 2006
Author: Amazon User

Overall it was not bad.

It didn't feel like a new game; more like an add-on off stuff that was cut out or missed development from the original game. I kind of missed the continuous insults from the original. The taunts could be corny but to me it added to the game.

It seems there was less interaction in this game as well.

Two nice additions are the double barreled shotgun and the grabber. At first I didn't see the need for the grabber but found it useful especially when grabbing bolts and flinging them back(saves ammo) and grabbing and tossing cherubs (kills them).
The demons seemed a little smarter here. They hid behind stuff more and didn't always charge into your line of fire.

The chainsaw is gone. Some of the weapons didn't feel the same. I didn't use the chain gun or the rocket launcher that often.

The bosses are a challenged especially the final fight. Store up your heavy hitting ammo.....

The ending is ok.

Again it's not a bad add-on in fact I think if it was part of the original game there wouldn't have been very many detractors.

It game me many hours of play so what more can you ask?

I call that Resurrection of Crap

2 Rating: 2, Useful: 15 / 23
Date: April 23, 2005
Author: Amazon User

So, they did manage to squezee out an expansion pack for the DOOM3. I just finished the game today and I have to say that I am utterly disappointed.
First of all, let's talk about the original doom3, with all the poor ratings from mags aside, my personaly experience is poor. There's no doubt that the graphic is surperier, however most times you wont' even get a glimps of the glory, the entire set is way too dark for a video game, at some places even with the "never dying" flashlight you still can't see your own fingers. The story line is pretty simple, no something you would expect from a newer generations of hardcore games, especially from veterian developers such as ID software. I think they focued way too much on the details on the graphics of the games instead of develop a well ploted classic, and may I remaid you that you can't see the nice graphics most of the time!!!
Second of all, the expansion pack. To start off with, I think the game really did finish last time with D3, oh crap, the bad escaped at the end. What's gonna happen? He's gonna come back and cause another Hell return. That's where the expansion pack start. Needless to say, the plot was dry and boring, (IT'S EVEN DARKER THAN THE FIRST ONE). So you go through all these elevators killing monsters mostly from the first one. with the addition of one common one that throws plasma lightbulb instead of fireball. WOW, what an improvement!!! GUNS?? usually the expansion pack come with many new and improved gears and toys to crunch your thirst for blood. The D3 ROE comes with a new "shotgun" that has double barrel and ... wait, that's it! yeh, sorry to disappoint yall, but that was it. Oh yeah... You can't just give us royal fans just one gun for the expansion pack right? Let's borrow an idea from another game HL2, the grabber, you can grab and throw back! How original! For people who hasn't played HL2 before, this might just work as ID's IDEA.
Last but certainly not least, the ending, I can't say too much about the ending, but i can tell you this much, I COULD NOT BELIEVE IT IS DONE when it's done. short and simple, no thinking or other mind twisting strategies, there's isn't even a goshdarn final clip. I mean come on, even the lamest movies have something blow up at the end. THINK ID! THINK!
Ok, i gave it 4 stars from graphics when you can see them, 0 for darkness 'cause what's the point of rating if you dont' know what you are looking at? 1 for storyline since there's really not much to it. and 0 or -1 for the ending. Man, I just can't believe i wasted time for this Resurrection of crap. (try it if you want, if you are really bored)

More enjoyable than Doom 3...

4 Rating: 4, Useful: 8 / 9
Date: February 09, 2006
Author: Amazon User

Straight away, you are back into Doom 3's claustrophobic, yet stifling `walk in this direction' gameplay. However, this game, albeit a really short game, seems to be more enjoyable than the sobering Doom 3. Firstly, the monsters are better placed - and, seem rather timid at the thought of running aimlessly in front of your weaponry (for example, the zombie soldiers hide more, especially behind crates, etc).

But the very, very best thing about Resurrection of Evil is the double-barrelled shotgun. The weapons in Doom 3 - even the powerful ones such as the chain-gun - always felt weak and ineffective. They lacked a certain kick. In fact, if it weren't for the crosswire turning red, you would hardly believe you were hitting anything most of the time. The double barrel shotgun is a long time coming. If it was in the first game, Doom 3 would have fewer detractors. However, ID left it for the Resurrection of Evil - maybe as a selling point to boost sales.

The graphics are the same (i.e. amazingly detailed), if not slightly better, than Doom 3. Surprisingly, Resurrection of Evil, runs a lot smoother on my PC than Doom3 did, so maybe this game is more old PC friendly than the notoriously hogging Doom 3.

Those who felt Doom 3 was a disappointment may not find enough in this game to re-evaluate your opinion. However, if you loved Doom 3, and want a bit extra, then Resurrection of Evil is a good buy.

Scraping the barrel of ideas

2 Rating: 2, Useful: 5 / 5
Date: September 22, 2005
Author: Amazon User

Running on 2.6GHz pentium on nvidia MX6200.

This expansion pack runs slower than the main doom3 game for some reason. If Doom3 is borderline on your rig you may want to avoid this expansion pack.

There are some new monsters in this expansion but nothing too exciting. There are some new weapons too but, again, nothing you haven't seen before. One of them invites comparison with Half-life 2 and it's clear the HL2 implementation is better both in operation and use. Again - I don't want to give too much away but you'll know what I mean when you find it.

The difficulty is pretty uneven. There's one point way too early with a teleporting bad guy - well you'll recognize it when you get there - that's obviously much too difficult for it's location in the game.

There are lots of contrived sections too, such as twisty paths and spiked balls and the sequences of slamming walls. We expect better these days.

It's clear this game is mainly all the ideas that were not included in Doom3 because they weren't good enough. I know expansion packs generally fail to live up to the standards of the original games and we shouldn't be too suprised that this one is the same.

I paid $20 for it and I'm not sure it was really worth it. It's not very imaginative, long, or good.

I Think You Will Enjoy This Game

4 Rating: 4, Useful: 6 / 7
Date: April 07, 2005
Author: Amazon User

This game is realy great, but I find the gameplay kind of boring after a while. You see if you dont realy care that the gameplay is the same, then I think you should get this game.
Heres my rating:

Gameplay: 7/10 - I realy find it boring after a while because everything is just the same, darkness and enemyies.

Graphics: 10/10 - Amazing graphics and might in fact be the best graphics ever on PC.

Sound: 9/10 - I realy enjoyed the sound effects because they were realy clear.

Value: 8/10 - I think the price is a little bit high for an expansion pack.

Overall I think you will enjoy this game and you should get it.
But know this, first of all you will need good system requirments if you dont want the game to lag.
Secound of all dont expect much exitment when playing this game.
Still I enjoyed playing this game, though I dont think I will enjoy playing it agin. So to get to my point, yes get this game if you liked other Doom games.

Resurrection of Blandness

2 Rating: 2, Useful: 11 / 20
Date: April 19, 2005
Author: Amazon User

During the writing of this review I'm experiencing the same creative block that the developers obviously experienced when upper management told them to squeeze an expansion out of their rectums. Unlike them, however, I will not resort to stealing random ideas from other games (mainly the grabber, ie the equivelant ofHalf-Life 2's gravity gun) and covering the mess with lots of eye candy and dim lighting.

Not good.

2 Rating: 2, Useful: 10 / 18
Date: May 30, 2005
Author: Amazon User

What the hell are you guys talking about? This expansion is terrible. Firstly in the first game you were in a never-ending maze of pitch black corridors that all looked alike. Here, you are in a never-ending maze of pitch black caves that all look alike. But caves are even more boring than metallic corridors. I mean at least the Id guys had to use some textures in the first game. But the guys who did this must have said "I know, lets make it easy on ourselves and only use 1 texture - ReddishBrown to simulate Martian sandstone." Secondly, in the first game you were constantly hit with childish horror-house tactics, eg. you walk into a room, 2 nasties appear in front of you, then the door locks behind you, the lights go out so you can't see a thing and have to fire wildly into the dark, while at the same time you hear that corny "evil" laughter - hehehehehe. Well here, you get exactly the same thing. But for me the worst thing in this expansion is the way they have filled it with platform style "obstacle courses". I hate those. They only put those in games when they've run out of ideas of what to do next. And there are a lot of them in this. You know the idea, where you've got to run before a descending wall crushes you but it is perfectly timed (even with that slow-down-time thingy) so that it takes you 8 attempts before you get it right. Annoying. That kind of thing belongs in Tomb Raider, not Doom.


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