Below are user reviews of Doom 3: Resurrection of Evil and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Doom 3: Resurrection of Evil.
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User Reviews (1 - 11 of 46)
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a feeble attempt to play catch-up to Half-Life 2
1
Rating: 1,
Useful: 6 / 24
Date: April 09, 2005
Author: Amazon User
Oh how the mighty have fallen. The zombies at id have barked out yet another lackluster attempt at a game in delivering this "expansion pack" - which should take a normal gamer all of 6 hours (or less) to finish. Quickly introduced is the "grabber," which is much like the gravity gun in Half-Life 2, except that HL2's variety works much better. To appease fans of the orginals, the double-barrel shotgun makes a comeback, which may be the overall best feature of the game (I know it was my weapon of choice). Throwing in a couple of new means of dispensing mayhem and playing around with the DirectX 9.0c effects set does not necessarily make a game good, and the multiple forced tram rides through the game really function as a way to display the game's visual treats but do little to advance the action (I've had more fun at rides through the virtual reality that is Disney World). No doubt some fans of DOOM3 will rise to defend that game and this anemic expansion pack, and point to the "awesome" effects, new multiplayer maps, and so forth. Weep not for these addle-pated players who plunk down good money and then have to rationalize their poor choice, for they get what they deserve, which is not a "Resurrection of Evil" so much as a "Resurrection of Banality".
Not Worth $
1
Rating: 1,
Useful: 0 / 3
Date: December 29, 2006
Author: Amazon User
If you are thinking of buying this game:
1. Play Doom 3 again.
0r
2. Buy F.E.A.R.
It is almost exactly the same as Doom 3.
I call that Resurrection of Crap
2
Rating: 2,
Useful: 15 / 23
Date: April 23, 2005
Author: Amazon User
So, they did manage to squezee out an expansion pack for the DOOM3. I just finished the game today and I have to say that I am utterly disappointed.
First of all, let's talk about the original doom3, with all the poor ratings from mags aside, my personaly experience is poor. There's no doubt that the graphic is surperier, however most times you wont' even get a glimps of the glory, the entire set is way too dark for a video game, at some places even with the "never dying" flashlight you still can't see your own fingers. The story line is pretty simple, no something you would expect from a newer generations of hardcore games, especially from veterian developers such as ID software. I think they focued way too much on the details on the graphics of the games instead of develop a well ploted classic, and may I remaid you that you can't see the nice graphics most of the time!!!
Second of all, the expansion pack. To start off with, I think the game really did finish last time with D3, oh crap, the bad escaped at the end. What's gonna happen? He's gonna come back and cause another Hell return. That's where the expansion pack start. Needless to say, the plot was dry and boring, (IT'S EVEN DARKER THAN THE FIRST ONE). So you go through all these elevators killing monsters mostly from the first one. with the addition of one common one that throws plasma lightbulb instead of fireball. WOW, what an improvement!!! GUNS?? usually the expansion pack come with many new and improved gears and toys to crunch your thirst for blood. The D3 ROE comes with a new "shotgun" that has double barrel and ... wait, that's it! yeh, sorry to disappoint yall, but that was it. Oh yeah... You can't just give us royal fans just one gun for the expansion pack right? Let's borrow an idea from another game HL2, the grabber, you can grab and throw back! How original! For people who hasn't played HL2 before, this might just work as ID's IDEA.
Last but certainly not least, the ending, I can't say too much about the ending, but i can tell you this much, I COULD NOT BELIEVE IT IS DONE when it's done. short and simple, no thinking or other mind twisting strategies, there's isn't even a goshdarn final clip. I mean come on, even the lamest movies have something blow up at the end. THINK ID! THINK!
Ok, i gave it 4 stars from graphics when you can see them, 0 for darkness 'cause what's the point of rating if you dont' know what you are looking at? 1 for storyline since there's really not much to it. and 0 or -1 for the ending. Man, I just can't believe i wasted time for this Resurrection of crap. (try it if you want, if you are really bored)
Resurrection of Blandness
2
Rating: 2,
Useful: 11 / 20
Date: April 19, 2005
Author: Amazon User
During the writing of this review I'm experiencing the same creative block that the developers obviously experienced when upper management told them to squeeze an expansion out of their rectums. Unlike them, however, I will not resort to stealing random ideas from other games (mainly the grabber, ie the equivelant ofHalf-Life 2's gravity gun) and covering the mess with lots of eye candy and dim lighting.
Not good.
2
Rating: 2,
Useful: 10 / 18
Date: May 30, 2005
Author: Amazon User
What the hell are you guys talking about? This expansion is terrible. Firstly in the first game you were in a never-ending maze of pitch black corridors that all looked alike. Here, you are in a never-ending maze of pitch black caves that all look alike. But caves are even more boring than metallic corridors. I mean at least the Id guys had to use some textures in the first game. But the guys who did this must have said "I know, lets make it easy on ourselves and only use 1 texture - ReddishBrown to simulate Martian sandstone." Secondly, in the first game you were constantly hit with childish horror-house tactics, eg. you walk into a room, 2 nasties appear in front of you, then the door locks behind you, the lights go out so you can't see a thing and have to fire wildly into the dark, while at the same time you hear that corny "evil" laughter - hehehehehe. Well here, you get exactly the same thing. But for me the worst thing in this expansion is the way they have filled it with platform style "obstacle courses". I hate those. They only put those in games when they've run out of ideas of what to do next. And there are a lot of them in this. You know the idea, where you've got to run before a descending wall crushes you but it is perfectly timed (even with that slow-down-time thingy) so that it takes you 8 attempts before you get it right. Annoying. That kind of thing belongs in Tomb Raider, not Doom.
Scraping the barrel of ideas
2
Rating: 2,
Useful: 5 / 5
Date: September 22, 2005
Author: Amazon User
Running on 2.6GHz pentium on nvidia MX6200.
This expansion pack runs slower than the main doom3 game for some reason. If Doom3 is borderline on your rig you may want to avoid this expansion pack.
There are some new monsters in this expansion but nothing too exciting. There are some new weapons too but, again, nothing you haven't seen before. One of them invites comparison with Half-life 2 and it's clear the HL2 implementation is better both in operation and use. Again - I don't want to give too much away but you'll know what I mean when you find it.
The difficulty is pretty uneven. There's one point way too early with a teleporting bad guy - well you'll recognize it when you get there - that's obviously much too difficult for it's location in the game.
There are lots of contrived sections too, such as twisty paths and spiked balls and the sequences of slamming walls. We expect better these days.
It's clear this game is mainly all the ideas that were not included in Doom3 because they weren't good enough. I know expansion packs generally fail to live up to the standards of the original games and we shouldn't be too suprised that this one is the same.
I paid $20 for it and I'm not sure it was really worth it. It's not very imaginative, long, or good.
A bit too much.
2
Rating: 2,
Useful: 3 / 6
Date: August 10, 2005
Author: Amazon User
I played all the orginal dooms and had lots of fun doing so. However, I find that with Doom 3 and the expansion pack I don't have fun playing it. The blood and violence is just to intense. Newer and better graphics didn't help this game at all. The graphics engine is awsome but needs some blood and gore settings.
The orginal Dooms had secret areas, monsters didn't always jump out at you and more thought was placed into the level designes. Ammo also wasn't laying all over the place and forced one to some planning. Doom 3 just doesn't add up (reminds me of the newer Star Wars movies).
In conclusion: For some people the fun factor will be greatly reduced due to the violence factor.
Didn't nearly like it as much as the main game
3
Rating: 3,
Useful: 22 / 27
Date: October 22, 2005
Author: Amazon User
I enjoyed Doom 3 and was practically waiting for an expansion the day I finished the main game. However, now that I have played the expansion, I am disappointed. Here's why:
For one, this game is very very dark. Now I am not amongst those people that complained about the darkness of the original. I thought it added a lot to the game overall. But this expansion is almost a parody of the main game. It starts out dark, and gets darker as you progress (you often have to get energy cells, which turns OFF the power and lights). The flashlight doesn't help a lot either. Most of the time, you simply can not see what you are doing. It really isn't fun.
Some of the game is in the spirit of the original. I like going around and find PDAs. However, I thought there was too little in terms of video discs and audio logs. It seems that they cut some costs there compared to the main game.
I also was disappointed that there are practically no new ideas in this game, except for ones that are shamelessly stolen from other games. The "grabber" seems like a thrown-in goodie just because Half Life 2 has an anti-gravity gun. The soul cube is really just bullet-time. If you do not play a lot of different games, then perhaps it doesn't matter that these things are stolen from other games, but if you have played the games these things came from, then you will be disappointed, because they aren't implemented nearly as well as in the games they came from. Playing with the anti-gravity gun in Half Life 2 is great fun. Playing with the "grabber" in Doom 3 is just OK by comparison.
There also were a few technical problems I had with the original, such as framerates dropping, or the sound completely turning off and forcing a restart. Those issues have not been addressed here. To be honest, I do not find the Doom 3 engine to be quite as impressive as everyone makes it out to be. It is a good engine, no doubt, but from a great engine, I would expect better frame rates at a higher resolution with more crispness.
Anyway: This isn't a desaster, but it certainly isn't what I had been hoping for.
Doomed again...
3
Rating: 3,
Useful: 2 / 5
Date: July 27, 2005
Author: Amazon User
Doomed again to wandering black corridors with some really crappy weapons. The grabber is probably the worst. Its also the hardest to use and must be used to get by the first level, which seems to be virtually impossible. I'm tired of them using the darkness to compensate for decent graphics. It's also a major pain trying to switch between weapons and a light, your doomed right off the bat. The baddies are badder than ever and tougher to kill with lousy weapons and no light. For pure fun, I still say Painkiller and it's expansion pack blow this game away.
I don't really understand all the glowing reviews on this title.
Yeah, the graphics are nice but its not that fun....
3
Rating: 3,
Useful: 1 / 5
Date: September 14, 2005
Author: Amazon User
Unless you cheat like a Cacodemon, otherwise you get killed quick. This expansion pack takes the award for the Fastest Killing of a Player, less than 3 minutes. The only game that is as bad is the first Aliens Vs. Predator game.
I bought this dark game at the discount bin of my local game store, thinking that it would be more interesting (or fun) than the original game (which I played all the way to the end, cheat-cheat-cheat). I was expecting something like a more intense version of Serious Sam but it plays alot like Resident Evil.
In contrast, Half-Life 2 was alot more fun to play - despite its Police-State registration process.
Doom 3 needs to be more fun and less Funhouse.
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