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Xbox 360 : Full Auto Reviews

Gas Gauge: 66
Gas Gauge 66
Below are user reviews of Full Auto and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Full Auto. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
Game FAQs
GamesRadar 60
IGN 71
GameSpy 60
GameZone 73
Game Revolution 55
1UP 80






User Reviews (11 - 21 of 30)

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GooD VisuaL DisplaY of power and Game Play

4 Rating: 4, Useful: 1 / 8
Date: February 18, 2006
Author: Amazon User

This game is just that, a game. The first thing that I want to say is that for this type of game the graphics are first class. Just imagine playing a Mario Cart Burn Out Mixed together. Now unlike Mario the wepons are more realistic and can be tuned when new power ups are earned in career mode. You can get rear or hood mounted shotgun which can be aimed with the right analog stick like a 1st person shooter, or rocket launchers which are also upgrade able and aimable like the shotgun, and two high powered mashine guns that reimind me of the smg on Halo 2 but much larger. The other wepons are grinades and land mines.(also upgrade able) While playing the game It has the effect of sucking you in to the action. Mainly because you just dont know what will happen next. The out come to every desison you make will have a different effect every time. There is a unwreck feature that has been added to the single player mode which allows you to rewind time and save your self from destruction or watch you destruction over and over. There is also a instant replay feature too. I use this feature to watch the realy good action and the 360 shows alot of power through different effects that are cinima worthy. Like ripple effects added to explosions, the ground cracking from the focus point to the outer edges of the impact area and the sparks and bullet holes which is not new or special just look great. Oh before I forget you driver gets hurled from the car and smacks concrete like some thing out of cops or Americas worst police chases. So over all the is a good game for stress relase with easy to use controlls and options. X-box Live play is smooth and fun too. I say buy it, you will always have fun but if you have to have a story line dint buy it because there is none.5 for fun, 4 over all because the cars are not licensed so they look off but resimble cars we know an love.

Not worth $60

3 Rating: 3, Useful: 1 / 11
Date: February 21, 2006
Author: Amazon User

I suppose this is the first 360 game I've purchased that I'm kind of disappointed with. Out of the seven I own, this will definitely get the least amount of playing time. The game feels cluttered at times, with there being way too much junk on the street for your vehicle to run into (some skinny pillars will stop your vehicle cold, while you can drive clean through larger, sturdier objects), and some of the weapons (especially some of the rear-firing variety) don't target well and do hardly any damage. It kind of feels like they were going for a "Burnout" type of game (but with weapons), except the Burnout games are far more enjoyable. I think that part of my disappointment can at least be attributed to fond memories of the Twisted Metal series, which (again) was a more fun series than Full Auto. It just doesn't feel like a complete game, and I've ended up playing something else after only 20 minutes per session each time. I can confidently say that I'll be trading this one in soon. The only reason I've given it 3 stars is because it's not a horrible game, but there's nothing new or exciting about it (and the graphics do not showcase the power of the 360 like many other games do)...

fun game!

4 Rating: 4, Useful: 1 / 15
Date: February 16, 2006
Author: Amazon User

cool cars, lots to blow up....I knew I was gonna get this after the demo.
its still gonna take a while for the 360 to have games that match the systems specs, but this sure will tide me over.
rent or buy?
BUY!
4.5/5 STARS

For Arcade Racing Fans Only (On Xbox Live, only)

3 Rating: 3, Useful: 0 / 5
Date: February 27, 2006
Author: Amazon User

Its a fun game to play online for a few races to blow off some steam, but the single player mode is incredibly repetetive and shallow. You are supposed to hunt down your 'rival' but you are never told who your rival is or WHY he's your rival, other than the fact that he's got three stipes over his car rather than one. Its also insanely easy because the AI is incredibly dumb and will hardly ever try to dodge your gunshots. If you want to rack up some easy acheivement points though, play Full Auto for about one full evening. The game quickly loses its luster after you advance about 4 or 5 circuits into the career mode. The tracks are what makes this game so boring - instead of having a variety of race modes, its all pretty much circuit or point to point. I would have loved to see a closed-arena deathmatch or destruction derby type course. That would have made for absolute chaos on Xbox Live. So yeah the destruction is cool but its not enough to make me play this game for months to come. Really the best thing about this game is the Unwreck feature which allows you to rewind the game on demand so you can re-judge a turn or avoid getting killed.

Full Auto for the 360

4 Rating: 4, Useful: 0 / 3
Date: March 04, 2006
Author: Amazon User

I played this game at one of my friends house and it was pretty fun. So I went to gamestop and picked up the last copy they had. I don't know why some people say the game sucks or give it bad reveiws.

It seems to me either people like it or they don't. I find the game very fun. It's like twisted metal meets need for speed meets prince of persia. Sounds weird yes but very fun. You can blow (...)up, but also its not all about killing everyone, its also about raching and try to blow everyone up thats in your way and trying to make it in first place without the other people trying to kill you.

Also if you have not played this game or heard about it much you may ask why I said it's like Prince of Persia. Well on single player *only* you can turn back time. It comes in handy I will telll you that. It's a really cool feature.

I find the game very fun. May take a while to beat but thats ok. Me it only took me around 2 days to beat. But I was up all night playing it and playing it threw out the day when I could thats why. So yes it is semi long depends how good you are at the game too. It's tricky to get used to the turning but once you are done with that everything is good to go.

There are many cars to choose from, you get to unlock different colors and skins threw out the game which adds your own feel to it so everyone doesn't seem to have the same look as your car which I find a plus.

I am not gonna give this game a 5 but a 4.5. It is very fun, there is nothing really bad about the game some glitches here and there but its nothing too big really. + using custom soundtrack while playing is always fun, you can use it online too if you where wondering about that.

Overall pretty fun game, very fun on Xbox Live.

Dull Auto

3 Rating: 3, Useful: 0 / 2
Date: March 20, 2006
Author: Amazon User

Between the release of Dead or Alive 4 and Full Auto, 49 days passed without a single on-shelf Xbox 360 release. I added "on-shelf" to that sentence because several Xbox Live Arcade games were available, but those games couldn't appease the attention spans of deprived Xbox 360 owners looking for something new to play. February 2006 came, and the first of two Xbox 360 releases was finally available: SEGA's Full Auto, a racing game with a taste of chaos that combines elements from Twisted Metal, Spy Hunter, and Burnout. But is Full Auto really the fix that 360 gamers desperately needed?

Mixing Twisted Metal, Spy Hunter, and Burnout-three successful franchises-would seem to be the perfect formula for a fast-paced racing/shooter. At least I thought so. But SEGA simply missed on a few important elements, and because of that, Full Auto probably isn't the fix you're looking for. The first problem isn't something I should sugarcoat. Thirty minutes into Full Auto's main mode, Career Mode, I was actually bored. I was bored of blowing everything up, bored of plowing through glass windows and stone pillars, bored of seeing spark-filled, fiery explosions. I was bored of something that would normally spark my action[...]attention span. Full Auto's selling point is that you can blow up almost everything in the environment-buildings, storefronts, water towers, pedestrian cars, flora and fauna. If you can see it, chances are you can see it explode and shatter beautifully into particles.

While Full Auto is a racing game, the gameplay revolves around three different factors that "assist" the actual racing. First and foremost are your tools of destruction, which range from missiles to machine guns and bouncy grenades. These goodies can be used to blow things up and fend off opponents, of course. Second is the "Unwreck Meter" that fills up as you destroy the environment. The "Unwreck" ability is similar to The Prince's ability to rewind time in Prince of Persia. Basically it allows you to undo your mistakes by rewinding the events that just unfolded and seamlessly putting you back into the game. Last of all is the no-frills Boost Meter. This system is similar to Burnout's boost meter; it fills as you power slide, ramp, and perform acrobatic flips with your vehicle. When it is full, you can pull off a fast boost that blurs the screen.

The Career Mode is the main mode of play and it features dozens of events. Some of these events are straightforward racing events, while others force you earn destruction points by obliterating as much of the environment as possible. Other modes include Head-to-Head, which allows you to play split-screen with another player; and Arcade, which is a no-frills mode that lets you play with unlocked vehicles and tracks.

I must commend SEGA for their visual work. Full Auto is very impressive in terms of explosions, particles, and destructible environments. Since (literally) everything can be destroyed, there are usually tons of little fiery pieces flying around the screen. It's too bad the sense of speed doesn't hold a stick to Electronic Arts' Burnout. I'd go as far as to say that the game feels slow in comparison to Burnout and even Need for Speed: Most Wanted. The music in Full Auto is generic techno and rock music, and the most frustrating part of Full Auto aurally is the bug that shuts off your Xbox 360 Custom Soundtrack between loading screens. If you're tired of listening to the cheesy in-game music, press mute, because you can't enjoy your own music.

While Full Auto isn't a bad game, it isn't really the best choice for a $60 purchase. I'd say that it makes a great rental, as most of the game's enjoyment can be found in the first few hours of play. If you're a fan of Burnout or other destruction-based games, I suggest that route, check Full Auto out for yourself and decide, because it's a decent game that doesn't require much effort to enjoy, though the enjoyment is short-lived.

Fun for a while...

4 Rating: 4, Useful: 0 / 2
Date: April 27, 2006
Author: Amazon User

I bought this game because I played an awesome demo. However, I discovered very soon it gets old quick. You can't make weapon combos the way you'd like, and the armaments themselves are very limited. Buy this game if you're really bored;otherwise, don't bother.

after burnout they all float

2 Rating: 2, Useful: 0 / 8
Date: September 02, 2006
Author: Amazon User

Burnout just destroyed all the chances of me ever being satisfied with car games, but come on this game was garbage

Underrated and Underappreciated

4 Rating: 4, Useful: 0 / 1
Date: December 20, 2006
Author: Amazon User

This game always seems to get a bad rap. While not perfect, Full Auto is definitely worth the 18-20 dollar price tag (used). Sure, the cars handle like matchbox cars and the framerate is not too stable at times, but there is plenty of fun to be had in this racer. Destroying stuff hasn't gotten old for me yet, especially with Xbox Live multiplayer; a suite of instant action modes; splitscreen; and a lenghty career mode. The graphics are pretty wonderful except for the aforementioned slowdown during camera cuts and intense sequences, cars deform differently depending on where they're hit and there's always something blowing up. Unwreck is pretty nifty too. It's kinda the videogame equivalent of a Clive Cussler novel or Jeanne Claude Van Damme movie. Light on the depth, a little derivative, and heavy on the action. Enjoy!

STALE CAR COMBAT! 5.75 OUT OF 10

3 Rating: 3, Useful: 0 / 1
Date: June 22, 2007
Author: Amazon User

I can't help but pick at this game because of how much it disappoints me. Unlike great car combat games like Burnout and Flatout this game underwhelming and a pale imitator to those great franchises. To start off, the cities you destroy feel lifeless because all you see is cars driving casually even when it's like World War III happening because of all the buildings and vehicles being destroyed. The graphics don't do much to impress anyone and really need some polish. The controls work fine, but they don't do anything new or innovative. The gameplay feels a bit stale, and I didn't really feel satisfied by my opponent kills like I would on Burnout. Overall, this game is just mediocre and not very exciting. Just buy Burnout instead.


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