Below are user reviews of Dark Age of Camelot: Trials of Atlantis and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Dark Age of Camelot: Trials of Atlantis.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 90)
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Personally I love it
5
Rating: 5,
Useful: 4 / 13
Date: January 29, 2004
Author: Amazon User
It seems like alot of the reviews for this game are all bad, but let me assure you that plenty of us like it! The graphics are AMAZING.. the textures and new trees really bring all your favorite old hangouts to life. The new races are also really fun to play. Albion finally gets a huge and strong race, the half-ogres. Hibernia finally gets a mean looking race, the Shar. And Midgard gets a real casting class finally, the Frostalf.
Not only does the scenery look amazingly better, but all the windows have gotten a makeover, that you can choose new themes for or even make-over yourself if you know how to.
Another fun feature is, of course, the world of Atlantis itself! It's so entertaining to explore the new areas (which you don't need to be highest level for by any means!) and fight underwater creatures, new land creatures, and see all kinds of amazing new places.
I would recommend this to any type of DAOC player... RPer, RvRer, casual PvEer.. you'll all find something you like!
A different kind of DAoC
5
Rating: 5,
Useful: 3 / 11
Date: November 21, 2003
Author: Amazon User
The expansion works differently than the original game and first expansions. It is almost exclusively strictly PvE (Player versus Environment). However, the Master Level Skills you learn are designed to help you in RvR combat with enhanced skills, new spell abilities and more.
There is more of an experimental approach to the game, with players being required to discover how to complete quests, instead of the A to B to C approach of the first two games. In my opinion, this keeps the game from become boring or predictable.
The game requires single, group and battlegroup (multiple group) participation in order to complete the various aspects of the Master Level quests.
It is recommended that one not play the game with anything less than a 1.5gb machine, a high end graphics card (the GeForce TI and FX series come to mind) and plenty of memory.
DAOC - Best game EVER
5
Rating: 5,
Useful: 2 / 18
Date: December 12, 2003
Author: Amazon User
All these people go and try other games but they all come back. the graphics are great, buy it.
I love this expansion!
5
Rating: 5,
Useful: 2 / 19
Date: January 01, 2004
Author: Amazon User
Don't listen to these people that love to complain. I have been with daoc since the first week its been out and have to say that I love it. How can you expect to not spend time getting the great gear? If it was easy then it would be a pointless expansion. And it is geared for high level characters though mythic has added some camps for getting experience now. All in all its a great expansion that I highly recommend. Don't listen to these people that like to form "pity parties." 'Nuff said.
Keep this in mind
5
Rating: 5,
Useful: 2 / 9
Date: April 26, 2004
Author: Amazon User
There are usually about 20,000 - 30,000 people playing DAoC at any given time.
What you see here for reviews are those that were passionate enough to leave the game and come to amazon to flame.
Usually people do that when they are upset or fustraited. Most people I know that have gotten ToA have enjoyed it. Yes, it's made RvR different, but I know people without it that still do just fine.
Mythic has always done a good job with things over time, I think they will continue to tweak the release and make it more fair for everyone.
The improved graphics and new races alone are worth the purchase price, IMHO.
Take all the bad reviews with a grain of salt. If you just spent 4 hours trying to get something and failed, you might come flame it for a minute here too... but most of them come right back and try again anyway. If it was easy, it wouldn't be worth doing.
excellent expansion for the level 40 plus players
5
Rating: 5,
Useful: 1 / 4
Date: June 26, 2004
Author: Amazon User
Great graphics, artifacts and new armor. This is a great expansion if you have a level 40 plus character. It had some bugs on release but Mythic has fixed the bugs. I recommend this expansion if you enjoy DAOC.
Everything you want in a MMORPG
5
Rating: 5,
Useful: 1 / 2
Date: August 03, 2004
Author: Amazon User
If you are reading this then you are already on the right track. This game is by far one of the best I have played. I played SWG, FFXI, and L2. And I keep coming back. No other game offers PvP like it. It does however get frustrating. Especially if you keep getting killed by the same person, but that just makes it so much better when you get revenge. The teamwork is great. Mythic has the world divided into 3 realms, all battling each other, so your "realmmates" have to help you so that you will become an assett to the team. Character custimization is great, giving you options of dying your clothes almost any shade of color, and now your weapons too. And Trials of Atlantis just opened another door, giving you the ability to fight under water, and offering a vast selection of new weapons and armors.
If you dont like PvP, DAOC still has something to offer. You can always battle monsters, a huge selection with weaknesses and strengths all to their own. And plenty of dungeons and island and underwater worlds to explore.
And if fighting isnt quite your thing, you can be a crafter and make weapons and armors, or dyes and magical gems for them.
Point being, theres always something to be had from this game. So go ahead and join the action.
Adds a whole new dimension to the game
5
Rating: 5,
Useful: 0 / 14
Date: December 13, 2003
Author: Amazon User
I'm loving this expansion. It's bringing very unique game play and absolutely breath takingly beautiful graphics. Makes you use your brain for a change.
I DONT KNOW WHAT YALL R TALKIN ABOUT THE IT SWEET
5
Rating: 5,
Useful: 0 / 7
Date: April 25, 2004
Author: Amazon User
this is one of the best expanions yet. exspecially with the artifacts and master levels
Beta Tester - Expansion Review
4
Rating: 4,
Useful: 26 / 40
Date: October 26, 2003
Author: Amazon User
Trials of Atlantis expansion pack for Dark Age of Camelot is a full expansion with all new worlds to explore. The basic premise of the game expansion is to add lore from the lost world of Atlantis, to the already existing lore of Camelot, Norse and Celtic legends present in the current game.
In addition to the new lands of Atlantis the game developers Mythic Entertainment, have revamped the game engine to bring a new level of beauty to the environment. The updated water reflections give realistic reflections of trees, clouds, sun and moon and even your character. The new tree models bring more variety and realism to the landscaping. Creative use of textures allows each expansion engine and video card to see varying levels of realism. The only negative with the new engine is that it is unproven in player versus player combat situations (called Realm vs Realm). Each sucessive engine update tends to be more beautiful but be a bit harder on the player's machines requiring upgraded video cards and memory. This one is no exception and you should verify your computer meets at least the minimum requirements.
If you are a story driven MMORPG fan, you'll find plenty to enjoy as you unravel the mystery of Atlantis. This expansion is unlike previous ones in that it is highly quest and story driven. The worlds are designed to be played from level 20 through level 50 and there is plenty to see. The bulk of the main areas are islands and at first glance are really beautiful but somewhat thin on monsters to fight till you remember that this expansion is about an underwater civilization.
Submerging underwater leads to much of the new content in the closer in areas, and completely new fighting experiences for those of us who were weaned on land. Without getting a magic potion to assist in breathing you have about 30 seconds to look underwater. Various potions can be purchased with vendors, bounty point vendors and alchemists allowing you up to 30 minutes to explore without surfacing for air. There are atlantean equivilents of mermaids and mermen, sharks, rays and other sea creatures - some aggressive and some not. You can survive most underwater encounters as a single level 50 character and if younger bringing friends would be advisable.
As mentioned before, the heart of this expansion though is for the storyline and quests. The goal is to complete 9 Master Levels and gain new abilities that can be used in battle. Mythic is very tight lipped about what the master levels are but will be releasing information on them just before the game ships. Even the beta testers got very little exposure to the master levels other than testing the encounters and partial quests so everyone gets an equal chance to discover for themselves what the rewards are. What I can tell you is that each master level is made up of a series of quests that require thought and strategy to complete. I was able to complete some of the quests and they were quite fun and challenging to figure out. The end encounters were even more difficult and require many players to group together into battlegroups and use strategy to solve each puzzle. Each battlegroup can contain up to 200 players in one team broken into groups of 8 (regular groups). Some end encounters appear to take UP TO 13 full groups of 8 players. Experienced players should be able to make do with significantly less, but be prepared for new challenges in strategy. Zerg mentality approaches will fail and you must be creative to solve them.
Speaking of rewards, the expansion adds a whole new type of armor and weapons to the game. These new armors obtained through quests are of the highest quality and add interesting new stats to your character. Your armor may contain + to your Caps, + to melee skills (as in ALL melee skills at once), + to your fighting speed, and more. These + abilities are new and will cause many experienced players to rebalance their character to take advantage of the higher caps. It has been speculated that the master abilities will take advantage of these new higher caps allowing your level 50 character to be more powerful than before. Only time will tell.
For more information on the game, visit the following official websites or your favorite player run site for DAoC.
http://www.trialsofatlantis.com/
http://www.camelotherald.com/
See you in Atlantis!
-Toysmith of Bedevere
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