Below are user reviews of James Bond 007 : From Russia With Love and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for James Bond 007 : From Russia With Love.
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User Reviews (1 - 11 of 32)
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Very poor game. I don't care how cool Sean Connery is.
1
Rating: 1,
Useful: 1 / 5
Date: July 22, 2006
Author: Amazon User
This Bond game is dumbed down A TON from Everything or Nothing. You can't do anything! What I liked about Everything or Nothing was the smoothness. By smoothness I mean you could run or walk. you could stand or crouch. you could climb a wall, draw your gun, take a perfect head shot, and land on the summit running! Everyone here is going crazy about how cool it is that Sean Connery is in the game. WHO CARES IF THE GAME SUCKS! This game forces you to use their control settings...I am one of those backward players who likes down to be down and up to be up. So EA has screwed over a huge percentage of the players by forcing the gun-aiming to be inverted. And what's more, bond doesn't run in this game. He has a hunched over jog, but that's it. Nothing about this game is user friendly, the levels are extremely linear, and there isn't anything about this game that remotely resembles "smooth". So for all you die hard Bond fans, go rent the classic movies, and buy 2 copies of Everything or Nothing!
Style Without Substance
2
Rating: 2,
Useful: 7 / 9
Date: December 07, 2005
Author: Amazon User
I bought this game without thinking twice. As a committed Bond fan, how could you pass up the chance to play the character in (arguably) the best of the Bond movies, with Sean Connery himself voicing the character?
What I got was forty dollars worth of the most linear first-person shooter I've ever played.
Driving, walking, boating, or rocket-packing, you are always going from point A to B. There's nothing hidden, no larger scope, no period of discovery, and almost no surprises.
Think of the best adventure platform games you've played in the last year or two: whether you like Tom Clancy or Jak and Daxter, or Ratchet and Clank, or any of the Grand Theft Auto series. These all, like them or not, have quite a bit of imagination; areas to explore, items to collect, hidden areas, etc. "From Russia with Love" has a multi-player option. That's pretty much it beyond the story line and being able to unlock a few (not very interesting) challenge levels. Oh yes, and your armor gets stronger. Snore.
Also, on difficulty: there are three options for difficulty (operative, agent, 00 agent) and I had a hard time noticing any difference, outside of a few more mindless grunts to kill on each level (yes, the AI is bad... almost "Rush'n Attack" bad for those of you with long memories). This is even a let-down compared to recent Bond games, where 00 agent difficulty was actually pretty challenging.
To summarize: spend your money elsewhere. EA has produced a new Bond game with few options and less imagination than their previous work. The only saving grace is Connery himself, and the old-Bond feel.
Dissappointing "Spiritual Sequel" to JB: Everything or Nothing
3
Rating: 3,
Useful: 6 / 10
Date: April 29, 2006
Author: Amazon User
James Bond: Everything or Nothing easily ranks somewhere in the 10 best PS2 games I've ever played. Since I've played in the neigborhood of 150 PS2 games, that's quite a compliment. Why is it, that From Russia With Love- the spiritual sequel to EON- feels so mediocre? Actually, it's pretty easy to figure out, and I'll outline it as follows.
The beginning to EON featured the added flair that the Bond movies have had ever since Brosnan started with Goldeneye. Following this was an original song sung by the talented Mya. The fact that an artist had been commissioned for an original song was just impressive. With FRWL, we have a very lackluster opening and some rehashed theme.
Admittedly, the story to FRWL comes off with a reasonable degree of fun, but the gameplay has been unbalanced and utterly drained of the things that made it fun. First of all, the game is a good deal easier- and it's not because I've gotten better at this type of gameplay. I remember having a difficult time with the second mission of EON on 00 Agent difficulty. Even from the beginning, the game force the player to consider tactics and ration their weapons carefully. With FRWL, from the first mission, I found that "Rambo Style" was a very possible style that could be used almost all of the time. Armor was handed out like candy and worse, the armor could be upgraded.
The level design has also suffered. EON's level design was brilliant, enemies attacked you from all sides, but the mechanism used for cover was smooth and well-implemented. Thus, firefights were always interesting. FRWL has a lot of boring hallways and rooms. More importantly, many of the environments are glitchy. Don't try focus shooting an enemy over a foot high hedge...an invisible wall will block your bullets. Don't try flying the mini-Q copters anywhere but the intended ducts...again, you will encounter invisible walls. The more I play FRWL, the more I realise that while EON had fully rendered 3-d environments, corners were cut with FRWL so that the environment is flat-out less interactive.
Now for some specifics: Many little things just don't feel as cool with FRWL. The grappling/rappelling looks far less cool than it did in EON. Moreover, the fact that little dots denote places where grappling or rappeling can be done destroys some of the immersion and reminds me I'm playing a game. With EON, you merely had to run off of a ledge to automatically rappel- WAY cool.
Another thing they screwed up is the targeting. The targeting feels more constricted this time, as if they were making the game more for unskilled gamers. EON featured a very cool slo-mo focus mode where you could pick specific targets or environment objects and sometimes trigger VERY cool bond moments. FRWL has gotten rid of this in favor of a different, poorly implemented focus mode where the player can shoot items off of enemies. The horizontal axis on this mode is inverted, making it unnecessarily confusing. Furthermore, this mode isn't always responsive when you DO correctly shoot something. The result is that you're just better off run-and-gunning everything.
The game also simply comes across as buggy on a number of levels. You'll find that you accomplish extra objectives on a level only to discover that the game lists them as incomplete when you finish the mission- Bond moments are really bad in this regard. And there are other little things...
As bad as all of that is, I have a bigger complaint. EON featured a brilliant single-player mode, but the multiplayer was just as good. In today's overcrowded market of deathmatch multiplayer, EON offered Co-op gameplay. Even better, the co-op mode featured a campaign of original levels entirely separate from the single-player. The levels were VERY well-designed to encourage cooperation between partners. I put countless hours into this mode with friends. FRWL replaced this with a tired deathmatch mode that doesn't stay interesting for long. The entire draw of multiplayer in a game that has auto-aim must originate from tactical strategy, and it is Co-op, not deathmatch, that showcases these strengths.
Finally, EON had much more replay. Once players beat levels on the highest difficulty, platinum objectives were unlocked. Once these objectives were completed, cheats, artwork, and other things were unlocked. FRWL has very little in terms of unlockables and offers only 4 extra story-less levels in terms of replay.
The only good things I can say for FRWL are that the story works and that the score (by 24's Sean Callery) is superb. Hopefully, EA will realize from the negative critical consensus that FRWL was a wrong step and work on alternate ways to solidify the brilliant formula devised in EON.
Yuck.
3
Rating: 3,
Useful: 4 / 6
Date: January 11, 2006
Author: Amazon User
Alright, let's be fair. It's fun to play a James Bond as portrayed by Sean Connery, and it's interesting to see the original suave action hero doing a character in a video game.
The Good:
The graphics aren't too bad, but not quite as refined as Everything or Nothing.
The voices; the characters are dead on the film.
Sean Connery as James Bond.
The Bad:
Practically everything else. Simply put, the game feels rushed, and needed a lot more time being polished up in production.
The game is way, way too easy. The most difficult setting is comperable to the easiest in Everything or Nothing.
The gameplay...ugh...the gameplay. It amounts to a third person shooting gallery with auto targeting. There is hardly any variety in the gameplay at all: running and shooting, some sloppy driving levels with more easy auto targeting, running and shooting. If you're expecting the motorcycle chases, the helicopter shootouts, and the infinite choices of actions presented in Everything or Nothing, take heed.
I think this game had real potential, revisiting a classic James Bond movie. As movie-to-game translations go, this one is certainly not bad. But it could have been so much more. It has decent production values, graphics, and sound. But it's all in the gameplay. Everything or Nothing let you step into Bond's shoes and live out a thrilling, original adventure. This one just needed more challenge and gameplay variety and refinement.
Fun, but EXTREMELY easy
3
Rating: 3,
Useful: 3 / 4
Date: December 31, 2005
Author: Amazon User
This game is fun, but I beat it very quickly. I hardly ever finish a game, and I beat this in a day. Even on the hardest difficulty setting, you will whiz through these painfully easy levels, which you are led through, they require NO thinking! Overall, this is a game that should only be rented.
IS THIS ANYTHING LIKE METAL GEAR SOLID 3 ?
3
Rating: 3,
Useful: 0 / 13
Date: February 02, 2006
Author: Amazon User
I loved MGS3 but i gotta question "Is 007 From Russia With Love anything like MGS3" i ask this because MGS3 was inspired by Jame Bond movies,the HALO jump,the theme tune "Snake Eater" was Bond-esque,some weapons and gadgets,Espionage and so on but i am wondering if this 007 FRWL is anything like Snake Eater in terms of story,EVA from MGS3 is like a Bond Girl,your command team are very Informal like the command team in James Bond films and games.But "From Russia With Love" the movie inspired MGS3 the most:the `60`s setting and things like that.Can any of you people do me a favor and write a review and respond if you have played both games PLEASE??
i don`t care if you spoil anything jusr write down any similarities between 007 FRWL and MGS3(Not things like you can shoot a gun,somethin like that please sommit reasonable)
I also hated 007 "Agent Under Fire" i liked "007 GoldenEye" though so will i still like it?
not bad
3
Rating: 3,
Useful: 1 / 1
Date: December 22, 2006
Author: Amazon User
i remember nightfire for PC being more fun, but this game's easily miles ahead of "everything or nothing" and "agent under fire." the graphics are far superior, there's stealth mode and attacks.. i just got bored of it quickly, because to me the game just felt "average." ok so there's a stealth mode.. but if you want stealth, why not play hitman or metal gear solid? the shooting control is pretty good, but i don't like how you have to hit another button to zoom in on the enemy. then there's circles around special spots to shoot the enemy on which is just plain weird. it's an average action/shooting game which is more than i can say for most bond games.
This could be better, but it's still a lot of fun
3
Rating: 3,
Useful: 0 / 0
Date: August 31, 2007
Author: Amazon User
Here's a series of shooting and driving missions, loosely based on the early Bond joint "From Russia with Love."
So you get to be Connery's Bond, wearing a cool Saville Row suit and carrying a Walther and driving a stone cold Aston Martin.
Unfortunately, there are severe limitations with the game. You can't skip the cut-scenes; you can't save individual stages of a mission; and most crucially you don't get a lot of freedom of mobility within the virtual world -- you can't even JUMP unless you're in front of a prompt to do so.
But weird touches make this game surprisingly addictive.
You've got a wealth of weapons to choose from (shotguns, .44 Magnums, tricked-out watches and cuff-links and a serum gun that causes enemy victims to go all "28 Days Later" and attack other enemies). Having so many options means you can plan complex strategies within your attack.
Also, some of the challenges are laughably easy while others are ridiculously hard -- Tatiana may be a babe in the original movie but in the game, when you have to protect her in order to win and she keeps running in front of your shot (screaming "help me, James, help me!") she's the most annoying videogame sidekick this side of Lance Vance.
The two-player, head-to-head mode (while lacking AI capability) is also great -- that alone makes this game worth buying if you can get it for cheap. You can fight an opponent in Venice, in a hedge maze, in a huge subway station, in a factory and a couple of other locations. As with the single-player game, there's a wealth of weapons to fight with and it can get really amusing.
I wish "Russia" weren't quite so cumbersome, and I wish the soundtrack made better use of John Barry's score and the signature themesong, but despite the drawbacks, it's still a surprising amount of fun.
The best Bond game since Goldeneye for the N64
4
Rating: 4,
Useful: 4 / 4
Date: January 29, 2006
Author: Amazon User
Since EA acquired the James Bond license, the games that they've churned out have been less than spectacular. This time around, they've went back to the basics here with From Russia With Love, based on the classic Bond film of the same name, with none other than the original Bond, Sean Connery, lending his voice as Agent 007. First off, you'll notice that the environments, characters, and storyline are amazingly faithful to their source material. Not to mention that the assortment of available gadgets is a great touch as well, including the Laser Watch, Q-copter, and of course, the jet-pack. Visually, the game looks slick and amazing, but there's plenty that stops From Russia With Love from being as special as it should have been. The controls can be loose at times, particularly during driving missions where they can be clunky, and the controls during the jet-pack sequences aren't much better. The enemy AI isn't anything to write home about either, and as a whole the game is relatively simple and shouldn't take long to beat. Despite it's drawbacks, there is a fun multi-player mode here if you have a multi-tap, but online capability would have been more than welcome in this department. There is a horde of unlockables as well, and the fact that this is Sean Connery lending his voice as Bond is just so unbelievably cool that any Bond fan won't be able to afford to miss this. All in all, From Russia With Love isn't the best action/platformer you'll play, but it's certainly the best Bond game since the classic Goldeneye for the Nintendo 64, and it's a must play for Bond fans.
sean connery as..........007
4
Rating: 4,
Useful: 3 / 3
Date: March 22, 2006
Author: Amazon User
wow sean connery in a video game how much better could it be his movies
great and so is his game. it is the first 007 game that you can have nore controll over your person you can buy weapons clothes and upgrades
as shown in the movie.another thing about this game that makes it better than any other 007 game is that there are a bigger selection of weapons
and the aming is great allong with the controller configuration. the only disadvantage to this game is that
you can not drive as many cars and the levels are some what harder witch i guess that can be a good thing if you like difficult games.so my word to you is if you like the previous 007 games you will like this one.
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