Below are user reviews of Tomb Raider 3 and on the right are links to professionally written reviews.
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    User Reviews (1 - 11 of 44)
    
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            WAY TOO DIFFICULT.
            
                3
                Rating: 3, 
                Useful: 16 / 20
                Date: January 11, 2000
                Author: Amazon User
            
            I've conquered hundreds of video games, but unless you have serious amounts of free time on your hand the tomb raider series is not for you.  I especially don't like having to get a hint guide to progress through a  game.  The first tomb raider was difficult, but not unreasonably so, the  puzzles made sense.  The second one introduced a troubling trend of hiding  the solution to puzzles in nonsensical places, and forcing a player to  backtrack and turn up the brightness constantly.  In this game it is  virtually impossible to figure out swiftly where you need to go or what you  have to do.  With larger levels come an increasingly frustrating inability  to simply figure out what you're trying to do in that particular level.  I  finally gave up after defeating two areas.  I refused to buy the hint  guide, but after flipping through it I was enraged at how impossible the  programmers made it to find the extra weapons and ammo.    The game is  tough enough already without having to defeat levels with just your pistols  if you don't buy the hint guide.
Why the hell can't they just make the  game fun?  the first one was just about right.  I'll never have the amount  of free time necessary to enjoy this series, which I actually love.  I have  more fun just wandering around and jumping then trying to defeat needlessly  obtuse puzzles.  The only area really up to first tomb raider standards are  is the south american levels with the giant statues.  ARGH.
        
            
. . .FUN FOR THE WHOLE FAMILY!
            
                5
                Rating: 5, 
                Useful: 10 / 10
                Date: May 19, 2000
                Author: Amazon User
            
            Don't let all the negative comments deter you! I've spent most of my life (28 years) playing video games -- the rest I've just wasted! :-) -- and this is THE BEST I'VE EVER SEEN!
TR III is the SOLUTION to this increasingly sad world of antisocial computer games and the dysfunctional  families they ruin. Even though TR III isn't multiplayer it is just as fun  to watch as it is to play!  My two boys (5 and 2) beg me everyday to play  "The Lara Game with us!" Since Christmas we've played about 5-10  hours/week and still are only 1/2 way through. Where else could I get so  much family entertainment for $24.00?
Some FUDDY-DUDDYS (who apparently  think what their kids are exposed to is more damning than the lack of  time/love they provide them) complain there is too much violence in TR III.  BUT compared to the gruesome games at the arcade, (which your kids play  whether you know it or not) TR III is VERY sanitized! Furthermore, even  though Lara has an arsenel of delightfully diverse guns, the point of the  game is NOT violence BUT exploration! AND WHAT A BEAUTIFULLY DETAILED  (visual and audio) AND EXCITING WORLD TO EXPLORE! 
There's underwater  caves to swim through, the mysterious Area 51, zip-lines, mazes so complex  you need paper and pencil, and my personal favorites -- giant leaps (with  or without an ATV) of chasms so deep and realistic it makes my stomach  float up into my mouth.  To accomplish all these wonderful feats of  atheletism, TR III equips Lara with more moves than ever before.  In  addition to backflips, swan-dives, etc. she can "Monkey Swing"  through the tree-tops, crawl on her hands and knees, climb ladders and  slick-rock walls, operate several kinds of vehicles, and you haven't lived  until you've guided Lara in an all out sprint, with the ground shaking  beneath her feet, away from a rocket launch with a wall of fire surging at  your heels! Learning the 3rd person interface (keyborad driven) is a bit  tough at first, but stick with it because the movie like perspective it  affords, once you master it, is well worth the struggle! 
As for its  difficulty level... Yes, TR III is mentally challenging.  It will be a real  dissapointment for MORONIC enthusiast of the DOOM/HERETIC/DUKE NUKE 'EM  type game who expect to be able to shoot there way out of any situation.  The puzzels are rich and diverse, requiring creativity and dexterity  (stacking blocks to reach a ceiling grate, flipping a combination of levers  to open a door, ducking to avoid laser beams, etc.) BUT they are not  illogical nor unrealistic! My 5-year-old is often able to understand what  is expected of Lara next and he enjoys nothing more than bragging to his  mom about how he helped "Daddy find the secret passage to the lower  halls!" Better still, there's multiple solutions to many puzzels!  Nevertheless we occasionally have to get help... WHICH BY THE WAY can  easily be found on any of a dozen FREE internet sites.  There is NO NEED  for "resourceful players" to buy the hint book!
My boys and I  (and even my wife)love this game. As a parent this game gives me another  excellent alternative to "Disney Movies" in which to interact  with my kids. They have a blast, learn puzzle solving skills, eye-hand  coordination, and I get to monitor, lead, censure (some scenes are a little  too scary for preschoolers) and sincerely participate in their fun!
        
            
Beautifully frustrating stumper leaves thumb sore for days
            
                4
                Rating: 4, 
                Useful: 12 / 15
                Date: September 11, 1999
                Author: Amazon User
            
            Eidos Interactive's latest instalment in the much-vaunted Tomb Raider series sprawls itself across the screen in bold strokes.   Heroine-icon Lara Croft is once again pitted against the forces of interstellar chaos,  vying for posession of arcane relics that lie hidden at the four corners of  the globe.  Leaping, sprinting, or crawling ever closer, she encounters  puzzles, booby traps and various surly types that are all meant to thwart  her quest to once again be the victorious Avatar of Anarexia.    Astonishingly vivid hi-res graphics allow the play of light to achive new  levels of subtlety, creating eerily realistic effects within the vast  gaming environments.  Aural verisimilitude is augmented by an ethereal  musical score that manages to weave itself coyly in and out of being  audible.  Refinements to the interface aspect of game play such as crawling  mode and 'speed dash' are welcome additions, and indeed prove to be vital  when faced with the yeoman's work Ms. Croft tirelessly undertakes in this  adventure.    Patience, if not already an attribute strong in the gamer,  will be learned swiftly when delving into the challenging game play.  The  decision to change the nature in which one is able to save one's progress  -- it is a rare and blessed event in TR3-- means an almost Zen-like  tolerance for repititious small-muscle aerobics.   Thankfully, the gifted  people at Eidos have crafted an environment richly rewarding in it's  discovery, replete with magical realizations of fluid-dynamics, dizzying  panoramae, and the occasional moment of visceral blood-letting.  Visually  speaking, this game ranks at or near the apex of what's currently  available, overflowing with loving details that all contribute to make the  game worth spending time with.   Tomb Raider 3 is ideally suited for those  already familiar with the series.  Neophytes will likely become frustrated  quite rapidly given the immediate high difficulty level.  The best strategy  is to flail wildly for short bursts, leaving off before the urge to ram the  controller through the screen becomes overpowering.  Or, just go buy the  "hint book" that spoils everything.
        
            
The graphics are great, but not as cool as earlier Tomb's
            
                4
                Rating: 4, 
                Useful: 6 / 7
                Date: December 11, 1999
                Author: Amazon User
            
            Okay, so I wimped out and bought the hint book.  I wouldn't have survived otherwise.  The graphics are great, and even neater if you have a graphics accelerator, which I don't.  This is fun with all the cool vehicles Lara  gets to run around in, like canoes and quad bikes.  One slightly  disappointing thing is you don't get to shoot as many people--in the Nevada  section other guys kill for Lara.  This is more for jumping around and  solving puzzles than for killing things.  I still think the graphics are  awesome, and it's worth going all the way through the game just to see  them.  And if you find all the "secrets" you get to go on to  another bonus level, but even with the hint book I couldn't get them all.   Overall a pretty fun game, though I liked Tomb II slightly better.
        
            
XP Please
            
                1
                Rating: 1, 
                Useful: 4 / 4
                Date: April 09, 2003
                Author: Amazon User
            
            Can't get this to run correctly under XP and no patches available from Eidos.  Game collects dust now...
        
            
Too hard, but still TR
            
                3
                Rating: 3, 
                Useful: 4 / 5
                Date: February 12, 2000
                Author: Amazon User
            
            I like this game, but I think it is too hard.  I ended up buying a guide book b/c I couldn't figure out what to do.  The graphics are great and I really like the practice course and Lara's house.  There is an amazing fish  tank in Lara's basement that's worth checking out.  The game play is too  challenging and you spend a lot of time back-tracking to where you were  just to flip a switch again.  TR2 is definitely better.
        
            
Too Many Errors, What is Eidos doing?
            
                1
                Rating: 1, 
                Useful: 3 / 4
                Date: March 15, 2001
                Author: Amazon User
            
            Too Many Errors, What is Eidos doing? Did they fall asleep while creating this game? I love the Tomb Raiders seriers like the next person, but I think this one was the worst, I think Eidos spent too much time working on the Graphics and not enough time on content, I found that the game crashes in different places or points in the  game, and it has things missing that are important for game play, like switches to go from one level to another level. I think it is the worst game put out by eidos in the Tomb Raider Series, I would save my money and skip this one. Overall the graphics are great, but the errors make game play difficult.
        
            
A very well put together game
            
                4
                Rating: 4, 
                Useful: 2 / 2
                Date: October 16, 2000
                Author: Amazon User
            
            When I got this game, I was amazed at the graphics value.  The FMV sequences are really good, and the high-resolution movies involve speech and lip movement, a step up from TR2.  The weapons are great, the sound is great, the AI is great, and the bosses are hard.  However, I panicked after a while and purchased the Game Informer TR3 Strategy Guide.  It is a great book.  It helped me through those tough spots.  I recommend this to all die-hard Tomb Raider fans.  I can't wait to get The Last Revelation.
        
            
Fun But Extremely Frustrating.
            
                3
                Rating: 3, 
                Useful: 2 / 2
                Date: November 19, 2000
                Author: Amazon User
            
            First off, Lara Croft has to be the greasest female gaming hero ever created. Even though this is my first installment of the popular Tomb Raider series, I relate to Lara Croft and feel like I've known her for years. Call me crazy, but that's how it is.    Right now, I have a love-hate relationship with this game. I like the scenery and I like Lara, but the problem I have with this game is it's too darn FRUSTRATING.    I bought this game for a bargain price ... and I thought I would enjoy it. I had heard a lot about this series in the past, so I figured I would try it.    The first level was excellent. It was suspenseful and beautiful and interesting all at the same time. I was blown away. But then I don't know what happened.    The frustration level sky-rocketed from a 1 to a 10! The Temple Ruins was nearly impossible to figure out without an Internet walkthrough.I spent weeks trying to escape from a pool with a dangerous current that kept sucking me into a wall of spikes. I soon learned the nessecity of saving a game. I pity Playstation owners, who can't save without getting a green crystal.   Since then, I haved needed a walkthrough with every level of the game. I don't think this is the way you should play a game. It should be fun and exciting, new and fresh.    The huge level design is beautiful, but it also makes you baktrack constantly to pull a certain lever or push a button, another fist- pounding frustration.   I've killed Lara hundreds of times, and I'm tired of it!The puzzles shouldn't be as hard as they are! And ALWAYS, ALWAYS save before making a jump. If you're even slightly off center, you'll go plummeting to your death.   I still haven't finished the game, and I must commend the people who do. I think this is one of those games that is designed with a strategy guide in mind. It's a genuine nesessity.   So overall, if you're in the mood for a dazzling action-adventure or are a hard-core Tomb Raider fan, then buy this game....
        
            
and going, and going, and going....
            
                4
                Rating: 4, 
                Useful: 2 / 4
                Date: February 29, 2000
                Author: Amazon User
            
            EIDOS Interactive's latest installment in the much-vaunted Tombraider series sprawls itself across the screen in bold strokes. The Vengeful Animated Avatar of Adventure, Lara Croft, even more improbably rendered  than before, is once again pitted against the forces of interstellar chaos,  vying for possession of (you guessed it) mystic relics of arcane power that  lie hidden at the four corners of the globe. Forced to repeatedly save the  known universe dressed in skin tight clothing (Sisyphus at least gets to  wear a robe), she's understandably angry and uncomfortable, well, downright  ornery, and there's nothing she won't drive, swim, leap, or gun down in  order to get it all over with.  Astonishingly vivid graphics employ  chiaroscuro-like refinements in lighting and shadow, bringing the  two-dimensional rendering to life with subtle shifts of the effect that  correspond to every movement. Aural verisimilitude--jungle noises, bird  calls, water sounds-- is augmented by an ethereal score that floats  enchantingly in and out of awareness. New abilities, such as crawling and  speed dash, are welcome additions, and indeed prove vital when faced with  the yeoman's work tirelessly undertaken by Ms. Croft.  Patience, if not  already an attribute strong in the gamer, will be learned swiftly when  delving into the challenging game play. The decision to change the nature  in which one is able to save one's progress (a rare and blessed event)  means an almost Zen-like tolerance for repetition of tiny muscle movements  is required. At times it feels as if a small demonstration of the sturdy,  impact-resistant controller is in order after the fifteenth time a  twisting-reverse-back-flip-grab-hang attempt ends in gruesome immolation.       Thankfully, the gifted people at EIDOS have crafted an environment that  is richly rewarding in its discovery, replete with soft rainfall and  rushing torrents, dizzying dives and panoramic vistas, and occasional  heart-pounding combat sequences, all urging the gamer ever onward.  Tomb  Raider 3 is ideally suited for those who have completed its precursors in  the series, as neophytes will likely become frustrated within an hour given  the immediate high-difficulty level. Allowing this game to entertain one  for months seems to be the most satisfying way to play, flailing in short  sorties, carefully observing every angle and exploring everything from  treetop to snakepit. Or just go buy the "strategy guide" and RUIN  EVERYTHING.
        
        
       
    
    
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