Below are user reviews of Thief 3 : Deadly Shadows and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Thief 3 : Deadly Shadows.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
User Reviews (41 - 51 of 80)
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Lacking
1
Rating: 1,
Useful: 12 / 49
Date: May 19, 2004
Author: Amazon User
Sadly the game isn't a patch on the original Thief games! Graphics are awful. If you own Deus Ex 2 you'll know what I mean. Eidos really screwed up and I refuse to purchase another product from them again.
The game runs poorly, much like Deus Ex 2 which is known for technical problems. Even a friend with a AMD 3200+ couldn't get the damn thing to run higher than a rate of 20fps :(
The game crashes on my system all the time, I have XP Pro and more than enough RAM (1GB) to run this game. Considering Far Cry ran like a dream on this system and it looks much better than this tells you enough.
The gameplay is slow and boring, and the LOADING TIMES completely ruin the game. A third of the way through the level, a loading time ruins the immersion and makes you feel like you're in another mission. I hope a patch will fix this, but Deus Ex 2 was also ruined in this way and had no fixes to rectify this problem.
Thief 3 gets the thumbs down from me.
Watch out
3
Rating: 3,
Useful: 6 / 19
Date: May 26, 2004
Author: Amazon User
Make sure your graphics card has pixel shader 3.0 because mine sure as heck doesn't. So even though I would love to play this game I can't. I'm sure the game would be a fun experience but I should not be obligated to buy the game and spend 50 bucks on a new graphics card as well. Why can't Edios make pixel shadding optional like evryone else?
Its not like I have an older computer I just bought the thing 6 months ago, I think I got hossed.
Overall-Just make sure your machine mets the requirments they are not kidding.
A worthy successor
5
Rating: 5,
Useful: 2 / 3
Date: May 29, 2004
Author: Amazon User
We are very lucky and should be thankful that Warren Spector and Ion Storm pushed for this third Thief project. It is a worthy successor - with a fluid interface that some would say is more akin to the console crowd, it extends the greatness already achieved in the first two games. The sound, voiceovers and music are movie-quality; fully immersive 3D. The graphics are drop-dead gorgeous (perhaps except the rather wooden characters) with real-time shadows and lighting. Watching a spluttering torch-bearing guard approach alongside a nubbly stonewall and you fully appreciate the glorious developments that have been made in the video card and Direct X world (reminiscent of that scene in Shrek as the villagers carry torches to find him). The story is expertly written and feels right with the series.
And Garrett, he's still wonderfully cynical, and if played on Expert (totally a must) reveals the true spirit of the original series. He is no Rambo and the game is a truly the thinking person's FPS. Go try the demo at Eidos.com and I'm sure you'll agree. Enjoy taffers.
A Playable Work of Art - Excellent
5
Rating: 5,
Useful: 2 / 3
Date: June 04, 2004
Author: Amazon User
I'll keep this short and sweet with no spoilers. I was worried when I saw the Ion Storm logo on the box. Looking Glass studios did such a beautiful job from conception to production on the first two of this original stand out series that the idea of anyone else taking over Garrett's story worried me. By contrast Ion Storm is notorious for lots of flash and then a half-assed execution. I was so wrong --the entire design team has made a masterpiece.
Thief: Deadly Shadows is the third in the Thief series and it is outstanding in every area; setting, gameplay, story, characters, voice acting, music and intuitive controls. I was also pleased to see the cut-scenes remain as before, lush and moving like watercolors viewed though a smokey lense. The game's steam/medevial world is thick with atmosphere from start to finish.
Another reviewer mentions that it's a system hog --it is. Being an elitest and a snob (I admit it) I will mention that I run a top end Alienware machine with dual everything of the latest & hottest and so when I read Thief: Deadly Shadows' Read_Me file I was concerned. Don't be. Just make certain your sound and graphics drivers are the latest versions, grab an icy green tea, turn off the lights and start playing.
Thief: Deadly Shadows shouldn't be called merely 'a game' --it's a work of art that you can play.
A bit disappointing
3
Rating: 3,
Useful: 2 / 3
Date: June 08, 2004
Author: Amazon User
I am a HUGE fan of TDP, Gold, and TMA, and was really looking forward to Thief 3. However, the concessions to simultaneous Xbox design have really sucked some of the joy from it. The use of zone doors really takes away from the epic feel we got in the Metal Age, and the redesigned light crystal is nowhere as easy as the old version. The levels are tight, and the lack of a lean forward prevents easy blackjacking from the shadows (which is one of my favorite things). The loot glint and blue highlighting really take you out of the game as well.
The lack of cutscenes really hurts too - in 1 and 2, they were very atmospheric, and really added to the immersion factor.
Those things said, the voice acting was superb, the story was immersive, and the factions played their parts well. I enjoyed having to work with fences to offload the loot, and shopping the stores was a nice addition.
As for the video updates, it just seemed like we lost gameplay options to accomodate the upgraded graphics. Why not allow pixel shading to be disabled? Without that ability, lots of folks are going to find out that their card doesn't really run this (I am using a GF4 ti4600, and it runs OK).
With Deus Ex 2, and Thief 3, I am starting to worry about Ion Storm. Here's hoping HL2 and DOOM3 don't follow the same road...
A Game for Those who Love Thinking AND Fighting
5
Rating: 5,
Useful: 2 / 3
Date: August 26, 2005
Author: Amazon User
I have been a HUGE fan of the Thief series since the beginning, but this installment is truly the most incredible game I've played in years. The variety, the mood, the music, all of it is perfect and if you like to solve puzzles, love making your own way in a game and like to fight with interesting tools, this is the game for you.
"Dumbing down" the Thief Games for "Console Kiddies."
2
Rating: 2,
Useful: 7 / 26
Date: May 29, 2004
Author: Amazon User
I, originally, had no interest in a game called "Thief." Sounded anti-social to me. But when I got a copy with my new sound card, I installed it and gave it a shot... what the heck, right?
And I fell in love with it. Thief... then, the expanded version, "Thief Gold," and then Thief 2... made for a truly AMAZING experience. And, unlike most games, it was not a violent, mindless game... quite the opposite.
Well... I bought this game a couple of days ago. I tried installing it on my main computer, running Win98SE (which runs 100% of every other program I've ever owned or tested). Guess what? Thief 3 is the FIRST GAME I'VE EVER TRIED which does not run except under WinXP.
Supposedly, it runs with Win2K or WinXP. So, having 2K at work, I took it in and gave it a shot. No go... even though this is, allegedly, "supported." Why not? Now, bear in mind that this is a high-end professional workstation, not an old machine and not a "kiddie computer." But... it doesn't have the right "pixel shader" revision built in. So... it won't run.
Get it? There's only a small subset of the PC marketplace that can even RUN this program... people with VERY new, high-end graphics cards (even the Geforce4 won't work), the most recent drivers (nVidia 6-series drivers at a minimum, or the equivalently most recent ATI drivers... and NOTHING ELSE WILL WORK). And you MUST have Windows XP or else you might as well rebox it and take it back.
Or... you can do what Microsoft apparently convinced Eidos to do... trade in the PC version for the X-Box version. I remember when the PC version was "suspended" and the product was formally announced as "X-Box ONLY." Well, they didn't really... REALLY... change their minds on this.
They removed one of the most commonly-used elements of the original game... the rope-arrows. They have such simple level design that there aren't really any multi-level structures! Oh yes, and they have so far stated that there will be NO SDK (software development kit), so you can just take it for granted that there will be no "fan missions" released on the internet. (For those of you who don't know, it's "fan missions" which have made Half-Life stay on the sales racks for the past... what, five years?... continuously!).
In other words... BE WARNED. Despite the fact that this ad says that it will run in Win98.. IT WILL NOT. Despite the fact that this ad says that it will run in Win2K... IT WILL NOT. Despite the fact that the ad says nothing about it, if you don't have AT A MINIMUM a GeforceFX 5900 Ultra with the LATEST drivers, you will not be able to play the game.
Bottom line... wait to see if ION Storm and Eidos fix these problems. And until they do... DO NOT BUY THIS GAME.
Mine is going back first thing in the morning.
Another Fake Review
5
Rating: 5,
Useful: 4 / 12
Date: May 25, 2004
Author: Amazon User
To balance out the other fake reviews of a game that isn't even out yet I'm adding mine.
It's FANTASTIC! Best Game Evar!
Oh, and by the way Hardee why post multiple "reviews"? Are you some kind of attention starved moron that got fired from EIDOS or perhaps ION Storm? Also you're obviously a liar since you say that 3rd person view is default. It's only default on the x-box version. 1st person view is default on the PC version (which you'd have to have if you're playing a warez version like you claim). You sir are a either a thief or a liar (and not a very good one).
Ta.
Awesome graphics...but boooring...get Splinter Cell instead!
2
Rating: 2,
Useful: 4 / 13
Date: July 15, 2004
Author: Amazon User
I love the simplicity of skulking around in the dark during medieval times. I like having a bow to fight with. Beyond that, this game is just too repetitive.
You get new missions and all you can do is sneak, find loot by stealing it or picking locks on wooden chests, achieve the required goals, then get a new mission that has you doing the same crap all over again! I MEAN HOW MANY CHESTS CAN YOU PICK OPEN BEFORE YOU GET BORED TO TEARS??? The weapons perform poorly too! I aim perfectly for the heart, shoot a guy with 3 arrows close up and he still kicks my butt! Then I can shoot another guy in the leg and he dies instantly! LAME!!!!!
The concept is fun, it just lacks something to make you want to continue playing the next repetitive levels. The voice acting is pretty lame too. I would go so far as to call it banal.
I am glad the developers stepped away from aliens and nazis. I swear if I have to kill one more darn Super-Armored Alien Nazi Storm Trooper with twin machine guns for hands I will scream!
I don't want to imply that you should not play this game. It does have it's moments. I would recommend you wait until this game costs around $15. If you want a true sneak and loot challenge..go for Splinter Cell. The character has many more abilities and the game is actually entertaining.
Fans of old will be at home. New players will be pleased.
5
Rating: 5,
Useful: 2 / 4
Date: August 16, 2004
Author: Amazon User
Everything I liked about the original Thief game is here again for me to love all over. Sneaking and the general feelings of control are just like the original. I could basically sum this game up by saying that it plays and feels like the original, but looks like Deus Ex: Invisible War, but I think Thief: Deadly Shadows deserves a more thorough review.
The graphics, while not he best and very dark, did several things while I played. They set the mood, first of all, and very well. Everything looked dark, and medieval. They had me gawking is awe at some of the areas because I loved the textures a lot. They were VERY important to gameplay because it is up to you to find the dark areas behind pillars or in other shadows to hide from pretty much everyone as you go about your stealthy gaming.
The sound is give and take. I say that because the surround sound is well done and they use sound as a major part in the gameplay. Guards and enemies hear you moving around or knocking into things. The voice acting was, in my opinion, pretty good. They brought some of the favorite actors back to play the guards, Garret, and others. Nice touch. The downside to the general sounds comes when you throw or drop objects. They just don't clank around like they used to and in some cases can sound almost muffled even when you are right on top of an item that you drop on the floor. In the original, I would cringe when I dropped a little pot or vase because of the ceramic "ker-CLATTER" that sounded from the object hitting the floor. This is minor and most everything like ambient sounds or voices sound quite nice and immersive. City streets can be sometimes busy and you can hear people chattering. The effect is subtle, but it draws you in. I have to say that the noisemaker arrows get the job done though!
There isn't really too much music as much as there is just a general ambience about the game. This is a good thing. Think of what Doom3 did with their music. There is none. They just have an ambience that draws you in from the absolute silence to the game without the rock soundtrack. Well done.
The general gameplay is oh-so-sweet. Without question, if you were a fan of the original, there is no possible way you will be disappointed. It just feels the same and that is exactly what I hoped for. Moving around, sneaking, the whole bit is spot on. Nothing feels wrong or "off". It's not just like the original, though. They added plenty to do. You have some nice new tools to use at your thieving disposal. You have most of the old items, plus some very cool ones. Some are mostly useless, but hilarious to use (see flasks of oil). Patrolling guards and other people that you might be wise to hide from will notice things when you open or close doors, put out torches or candles, take items from their general area, make noise, or show yourself. The reactions on these people vary and there is tons of spoken dialog that is all unique for each area so listening to the speech in the game never gets old. They will talk to or even fight each other sometimes. It adds to the fun either way.
If things get hot, the AI will retreat when fighting you and losing, run and get reinforcements, and search for you. Unfortunately (or not) they generally have short attention spans and will give up if they cant find you after a while and just go back to their routine of walking around complaining about their sore feet, or wages, or late dinner. Some enemies can wield magic and will use magic to enhance their allies in different ways or use it to blast you. I have even been healed and hastened by a friendly Hammerite priest when we where fighting some zombies. (I stole his wand later, shhhh)
I really hope they make another sequel as grand.
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