Below are user reviews of Brothers in Arms: Road to Hill 30 and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 60)
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Dull and repetitive
2
Rating: 2,
Useful: 0 / 0
Date: April 22, 2008
Author: Amazon User
The good news is this game only cost about 5 dollars. Other than that, not much good to say. On the good side, the graphics are very well done, with attractive rendering and details, and nice iron sites on the weapons.
The bad:
The enemy doesn't move too much, except when they are scripted to do so. You can sit forever in one position and keep shooting or just hide - they will never come look for you.
So far (I have gotten about half way through the game) you don't get to drive vehicles, fly planes, etc. Compared to BF and Medal of Honor, this is a disappointment.
As other reviews said, you basically just shoot and move. This gets rather repetitive very quickly, especially since the computer seems to just sit around (though perhaps that's my difficulty level).
The missions are basically get from point A to B, by flanking.
For 5 dollars this game is fine, but I wouldn't spend much money or time on it overall.
Played demo bought the game.
5
Rating: 5,
Useful: 0 / 0
Date: March 26, 2008
Author: Amazon User
Played the demo liked it so I had to buy the game, even bought Earned in Blood to go with it. Don't like having to play through then start over on a different difficulty level. Overall game was great.
Good game but not COD or MOH... its a little different
4
Rating: 4,
Useful: 0 / 0
Date: March 20, 2008
Author: Amazon User
I like the game and it adds some different things compared to COD and MOH if your familar with...its not as fast moving imo, but close... you'll need more patience here compared, to succeed ....
I like the fact of watching and taking care of your squad it makes the game a bit more personal and maybe more realistic but i think its a notch or 1/2 notch below COD and MOH overall though maybe its because i'm more familar with them, but its not below in all aspects.....
Its a good game and worth looking into..
You won't be disappointed in the game imo,but THE MISSIONS SEEM SHORTER , you don't have surgeon packs laying around to heal you and you will have to put more into the game as in attacks, controling your men and YOURSELF to accomplish missions...
Overall its a good game , their is some LANGUAGE in this game adding to the different aspect of things but more realistic i would say...
Good game and complements MOH and COD though the same in some aspects, different in some too..
Brothers In Arms: Road To Hill 30
5
Rating: 5,
Useful: 1 / 1
Date: February 13, 2008
Author: Amazon User
Ok...I saw "Band Of Brothers" and thought it was a cool series. I also saw a documentary on The History Channel hosted by Ron Livingston (he played Capt. Lewis Nixon in Band Of Brothers) called, "Brothers In Arms: The Untold Story Of The 502nd." This particular documentary had cut-scenes from this game (maybe the Xbox version?), so..I felt like I wanted to give it a try. What really drew me to this game was that it was based on actual maps/battles which occurred around D-Day. Read on...
I played it on the easy level first time around (and used some cheats...yep..I cheated)....THEN went for more difficulty and DIDN'T cheat. There are several little easter-eggs you can open as you get through the levels (historical things, weapon details, etc.)..and one of them is a little video with one of the writers of the game playing and discussing certain aspects of the game. Watching this vid made me want to play w/o any cheats...
For realism, I would say the game is very realistic...one thing I hated was the fact that I couldn't get the sight to sit still on an enemy, but if you think about it...in heated combat...this is VERY difficult to do...unless you're sniping from far away, maybe. Another bit of realism...if a round hits NEAR you...you flinch...and react from the concussion...you even see a little smoke from where it hits near you.
It's stated in the game that the sounds (such as rifle shots, etc.) were recorded from the actual guns that you use. So..the M-1 sound..is the sound of an actual M-1 being fired. Also, the maps/levels you traverse...are based on ACTUAL places that existed around the time of D-Day (fields, houses, intersections, etc.). Very cool. You can check all of this out in the easter-eggs that pop up after you complete various levels.
You can crouch or stand. I would've liked to have had the ability to go prone, but...it isn't necessary.
The game, like many others, is limited in where you can go explore, etc.. This isn't uncommon as the game has certain goals to be tackled, then you move on. One thing I really liked (and still like) about Operation Flashpoint (I know...old game) is you can go any where.
I'm no hard-core gamer, but I do like war/shooters....and this one is a good one for the price.
Oh...and you can also unlock some cheats like "Oldmovie," (you play in black & white), "Infinite Ammunition" and "Supersquad" (takes longer for your squad to get hurt or die; they can take more hits) as you beat the game on various difficulty settings.
There's a difficulty setting called, "Authentic" which I haven't gotten to, yet. I believe it is where you don't get any heads-up about where enemies are...and you don't get a sighting-reticule....hmmmm...should be interesting!
Anyway..I know my review isn't chocked full of good game details...sorry...kinda early in the morning w/o my caffeine at this point. This IS a fun game....a great one to add to the library! Have fun!
Doesn't Deliver
2
Rating: 2,
Useful: 0 / 1
Date: January 31, 2008
Author: Amazon User
I bought this game hoping that it would be similar to Call of Duty and Medal of Honor but I was very disappointed. It is not a terrible game, but it is just too complicated. There are so many different controls, which I thought might be pretty cool, but in the end it was more frustrating than fun.
At first I thought it was pretty good; good graphics and it pulled me in with the game play. But soon I was having to check the manual for what controls to use every couple minutes. In all fairness I may have not given the game a fair chance. But when there are games like MOH and COD out there why waste time with a steep learning curve game? Your mileage may vary, but that is my two cents.
fine game considering the year it was made
4
Rating: 4,
Useful: 0 / 0
Date: December 08, 2007
Author: Amazon User
This is one excellent game considering the technology that was available at the time. This game is more realistic and funner than all of the medal of honors combined. And that is saying a lot because I am huge fan of the medal of honor series since it first hit Playstation.
Key features:
This game has some major key features that separate it from any other game. It is the ONLY WWII game I have ever heard of or seen that offers squad based gameplay. So instead of you running around doing all the work or like the case in the call of duty series in which people shoot at each other but nothing happens until you do everything. In this series however you have to command your squad to a safe area and try your best not to get any of them killed. You can have them lay down fire to suppress the enemies behind cover and then run around and flank them with another squad. The sounds and detail of the level of realism and authenticity is indescribable. This game was worth every penny of it. I think I paid only 3 dollars but I would have paid more if I knew how amazing it would be.
Cons:
When I first got it I downloaded the most recent patch I could find on a file website which I believe was patch 1.13 or something close to it. The game seemed to have trouble with the Audio and the direction the audio needed to be coming from(ex. people talking sounded as though they were behind you or next to you though they were actually standing right in front of you) which provided added difficulty when enemies were all around you I ended up having trouble finding them and died a lot. Also I had frequent memory dunps which is weird because I have a PC powerful enough to play Call of Duty 4 at maximum resolution and settings with no lag. So I did some tweaking to my CPU and reversed the flow of my fans and also re installed the game but this time I only got the most recent patch that was available on the game makers website which I believe was only patch 1.3 or something like it and I havent had any problems thus far.
Definitely worth the money and I would recomend every play it while they still can because all the Brothers In Arms games are tied together and the 3rd one comes out soon. So please play them, and play them in order!
Anti piracy issues
4
Rating: 4,
Useful: 0 / 1
Date: August 12, 2007
Author: Amazon User
This is a review for all those guys that give this game a bad rating for antipiracy software ubisoft puts in. The reason you're having a problem more then likely is because you're using a DVD RW drive to load the game, you need to use a normal CD or DVD combo drive for installing the game. Ubisofts antipiracy software reads you have the game put into a DVD RW drive and it thinks you're trying to bootleg it, which in most cases people probably are. Farcry had the same thing and even most DVD movies have that to now a days. If you're a seriose desktop gamer you should have a primary CD/DVD drive and SECONDARY DVD/RW drive anyway, if you don't get one and stop crying about it.
This game has so so graphics, I wasn't blown away as much as I was with farcry when it came out but it was alright, I was mainly in it for gameplay and story. The voice overs leave little to be desired but watch Band of Brothers if you want an all star well scripted thing to watch. I'm into brothers in arms for the action and the squad control aspect which is really nice and innovative.
Kudos to ubisoft for making a secure and innovative game
Fun for the patient, Gets repetetive and frustrating though
4
Rating: 4,
Useful: 0 / 1
Date: April 23, 2007
Author: Amazon User
This game is a breath of fresh air when it comes to the WW2 games, COD2 is the BEST as far as fun and memorable play, MOH is a little more realistic than COD in my opinion and BIA seems the most realistic tactically but is centered around only the flanking maneuver which gets boring and the levels blend into one big European countryside. Overwhelming tank/artillery force and troop numbers are something that is not there, and the air war/power is non-existent here as well. I think using all of those more interactively would have made a great difference, in COD you can call in artillery strikes, in MOH you actually fly the planes at points. Get rid of the monotonous environments and put more of that in please, although I didn't see it in EIB.
I never used the overhead map option, it does add some strategy to it but did the real guys have that? Nope, it takes you out of the flow of the game too much. I'm here for fun only.
I like the interaction and use of the tank and the sound is awesome. Yes the aiming is frustrating but I don't think any one is that accurate during real war period, unfortunately the Germans seem to be marksman at all levels, but it gets MUCH worse as you replay on the higher difficulty levels, although the Germans were dug in well when the Allies got there.
And the idea that the Germans seem to think you are target number one no matter what is ludicrous, I should be able to send 2 groups on 2 different flanks to hit or distract units and then be able to snipe with a Kar 98 from the center without being shot at by everyone, don't get me started on the me Vs. Panzer with a panzerfaust, what about your teammates grabbing a couple as well to triangulate fire?
This series doesn't give you the feeling of being a part of a larger army like COD does and I don't like it. Being in a group of about 10-15 bots and never meeting up or being a part of a large army group seems unrealistic for regular GI's, only commandos would be so isolated and small in my opinion. The story I mostly tune out of and gets overly serious and has long scenes, I'll watch Flags or Ryan if I want that.
I have to say I enjoyed the game, but am glad I paid current prices only for it. I played it through a couple times so it was a good value, but the replayability pales in comparison to COD. This is a fresh game in terms of the WW2 genre and should not be missed but it does have it's flaws, but I could write a similar review of the other WW2 franchises outlining their flaws as well so try all of them.
Tired of all the hype and BS.
2
Rating: 2,
Useful: 2 / 6
Date: March 04, 2007
Author: Amazon User
You know, I am sick of all the hype about this game by a bunch of weenies that don't seem to know real combat, real weapons or realism of any sort beyond what they see on their TV screens.
This game is not the authentic real life war on-the-battlefield war game that all the geeks are hyping and signing the party line the company puts out.
I bought two of these games after reading the reviews and I have to say that you people don't know what you are talking about.
There is pseudo-realism and that is about it. Sure the maps are close, the look and sounds of the weapons are close and even the dialog is about right, but that is about as far as it goes.
These games fall down severely on the accuracy/authenticity in several key areas.
1.Ludicrous restriction on the tactical options available to the soldiers and the squad leaders. Some of this is bad level design, some of it is probably trying to make up for the limitations of their AI, and some of it is just plain dumb.
2. Ridiculous limitations on interaction with the environments. You cannot open doors or windows. You cannot climb fences. You cannot use the wire cutters that every paratroop carried. You cannot go under a normal barbed wire fence, which thousands of hunters do several times a day in america.
Barrels and crates don't blow up or even move when hit by a tank. You can't even climb over a low wall that some other men just went over.
Perhaps most unforgivable of all, you cannot go into a prone position or crawl. You know, the stuff they teach everyone in BASIC TRAINING!
3. The gunsights are ludicrous. The amount of creep even in a crouching position is ridiculous. If I was that shakey I'd head for the retirement home.
4. Terrible path blocking and object collision detection. Quite a few times when I had a perfect view of a target and as perfect a sight picture as you would ever want I could not hit the target no matter how many rounds I fired. In real life I would have put a round through both ears of my target.
5. Absurd size of the weapons relative to your field of vision when zoomed in. Come on folks this is ridiculously UN-authentic. There is a reason for the open sights on fast action weapons like the Thompson and other SMG weapons.
6. Really stupid scenario designs. There are several instances where you are put face to face with tanks and no tactical options except to run for enemy panzerfausts. Making this worse of course are the level designs that force you to follow a relatively linear and restricted path to said anti-tank weapons. This is completely ridiculous.
7. Poor level designs. Too many places you cannot go or step when you should be able to. Places you cannot jump over or crawl under where you should. Only in EIB do you get to even blow holes in the hedges with the TNT that all paratroops carried as part of their standard pack during that theater of operations, and then only in key places and one whole scenario.
8. Situational awareness mode. Give me a break. This is supposed to substitute for the advance study done by the troops? It's not even as good as a raw topo map dump. You are chained to camera angles around key points and there are no indications of any significant type for changes in elevation and quite often the terrain features are faded out due to the choices made for the camera angle.
9. Another limiting factor is that you cannot issue movement commands to a location you know is there but are not lined up on directly yourself and you had better be on the side away from the enemy when you issue the order. This could have been easily fixed by using some option to issue commands while in situational mode, especially if that were better done.
10. Lastly the much hyped authentic tactics. Authentic, sure, in a very introductory and watered down way, severely limited in permutations, applications and variations due to all the other limitations of the game.
By the way, I am both a veteran and an experienced programmer and I am highly disappointed with this game on both counts.
If this is the latest in realism then it shows what a sorry state the gaming industry really is in. Of course I still haven't seen AI in a commercial game yet that matched up to what I saw undergrad programmers doing in college during the 80s. We deserve better and it's not that hard to do. It's time we stopped allowing these companies to hype this stuff up like it is so great when it's all fluff like pretty pictures and sound.
Oh, one PS. The AI cheats. You can observe how the enemy becomes magically aware of things completely out of the blue, such as someone being behind them, not moving or firing, and behind cover. This is inexcusable.
save money
2
Rating: 2,
Useful: 0 / 3
Date: December 24, 2006
Author: Amazon User
Game has no quick saves,enemy shots are always accurate,yours are not.Enemy shots go thru solid surfaces.As combat vetern of Vietnam this game is not realistic.
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