Below are user reviews of Sid Meier's Civilization IV: Warlords and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Sid Meier's Civilization IV: Warlords.
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User Reviews (1 - 11 of 55)
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Good expansion
4
Rating: 4,
Useful: 0 / 0
Date: April 07, 2008
Author: Amazon User
I have been playing this a few times since I picked it and Beyond the Sword up. I installed both on my vanilla civ4 install and haven't yet tried corporations or some of the very interesting looking custom content. Some of the changes to the base game like Great Generals and the changes to the Spying in the game I have had plenty of fun with in game as well as messing around with unrestricted leaders and the unique units and buildings. There is a lot of new content almost making this an entirely new game.
A mediocre expansion
2
Rating: 2,
Useful: 1 / 1
Date: January 12, 2008
Author: Amazon User
While CIV IV is an excellent game the expansions are not so great. Sure the added content is always nice and the new game play really makes for an interesting and fresh take. But the increase in the AI cheating is just too much. What a shame because I would recommend CIV IV to anyone, it is just that good of a game, these expansions take it down a notch.
Another Sid Meiers Civ game pack for the completely and totally addicted
5
Rating: 5,
Useful: 0 / 0
Date: December 23, 2007
Author: Amazon User
Once again, the Civ IV products are not a disappointment to the totally addicted CIVILIZATION individual. Though we waited a full year to purchase this particular expansion pack, as it did not have a great deal of new items, it was a decidedly good addition to the CIV gaming collection. For the strategy turn/based game enthusiast, the Sid Meiers Civilization games are addicting and interesting. This one fuels the addiction even further.
Not Great. Mostly good for the scenarios and updates.
3
Rating: 3,
Useful: 1 / 1
Date: October 30, 2007
Author: Amazon User
Unlike the very well received second update to Civilization IV, 'Beyond the Sword', this add-on adds very little to the basic game design. It's primary value is in the added scenarios, especially my favorite from Civilization III, the rise of the Roman Empire. Most apprecieated is the correction of the egregious lapse in the functionality of the cities list. In the original game, one could not drill down to cities from the list. Tsk, Tsk. The primary functional addition is the Warlord unit, which can convert into either an acadamy, super specialist, or, uniquely, an in the field commander. Unfortunately, this functionality is simply not as useful as the leaders in Civilization III, where a leader could be used to build an army, which, in ancient scenarios, became virtually unstoppable in battle, since their units never become obsolete. Of course, if you are a Civilization fanatic like me, the simple addition of the new civilizations, scenaries, and bug fixes is more than enough to make this worth while, even if you get the next new thing!
Obsolete Piece of Software
1
Rating: 1,
Useful: 21 / 23
Date: September 07, 2007
Author: Amazon User
DO NOT BUY THIS IF YOU ALREADY OWN BEYOND THE SWORD! All the core game changes, including wonders and civilizations, are included in Beyond the Sword. Only get this game if you want to have the scenarios that were included in Warlords.
An average expansion that's essentially been phased out
3
Rating: 3,
Useful: 8 / 8
Date: September 06, 2007
Author: Amazon User
This was a decent expansion to the highly addictive Civ4 release but as of the release of Sid Meiers Civilization IV Beyond the Sword the Warlords Expansion pack is really moot. Now, if price is a factor, you do pay less for the Warlords expansion but the Beyond the Sword expansion not only retains the Warlords features, it adds tons and tons of new material. Yes, 2K games should have just skipped Warlords but they didn't and to those of us who bought both Warlords and Beyond the Sword, most of us may be a bit peeved. Alas, that is the nature of the computer gaming industry.
Civ games are always fun
4
Rating: 4,
Useful: 1 / 1
Date: August 30, 2007
Author: Amazon User
I have enjoyed Sid's games for years. This expansion has had mixed reviews as the beyond the sword expansion is rated higher. Over all i picked up this title to round out the Civ 4 series. It adds wrinkles to the game that if you don't pick up beyond the sword, will add bosses and other features that will improve the basic game.
Decent expansion
4
Rating: 4,
Useful: 1 / 1
Date: July 30, 2007
Author: Amazon User
This is your typical expansion: added more content in regards to civlizations, leaders, scenarios, units, wonders and the such. I think there is alot of small little things that got added in that don't stick out like some of the more noticable items (ie leaders) Over all a good addition to the game. Not what I would call a supberb expansion but by no means do I think it was a bad on. More like average. Still it adds to the game and increases our enjoyability of the game - which really what expansion should do.
Hey, You got education in my game! You got Game in my Education!
5
Rating: 5,
Useful: 2 / 3
Date: July 08, 2007
Author: Amazon User
I love this game. I have always been a big CIV dork but this pack really takes the cake. The new options and civs are wonderful. The melting of world history and a video game has been done masterfuly
Great Addition to the Core Game
3
Rating: 3,
Useful: 3 / 3
Date: July 05, 2007
Author: Amazon User
I have been a fan of the Civilization series since Civ II came out and, after the great additions to the game that Civ IV brought (especially unit promotions and religion), I'm a little disappointed with this expansion pack. The warlord unit is a much needed addition, taking a place similar to Armies from Civ's of the past. The improved AI makes the game much more exciting, and challenging, but those are the only useful changes in my opinion.
New leaders are a time-tested way to make a Civ expansion pack interesting, but themselves don't really improve the game that much. The new leader traits provide a similar benefit, and the Charismatic and Imperialistic traits are much more powerful than any traits from the base game, but like the new leaders themselves you really have to be using them for that change to matter. Finally, custom buildings should go the way of the Dodo, none of the them are very powerful and some are downright useless (sort-of like the Spirituality leader trait).
Turning to the scenarios, they are poorly done overall and none are impressive. I have not yet played them all, but none have yet provided any of the unique game aspects and complexity that made scenarios in past versions such an exciting alternative to the main game. Specifically, I was hoping the Chinese Unification and Vikings scenarios would present similar aspects that the Sengoku Japan and Age of Discovery scenarios from Conquests did, but was sorely disappointed.
Civ III: Conquests was easily the best expansion pack ever, and Civ IV: Warlords, despite the similar name and theme, doesn't come close. Overall, the Warlord unit and the Imperialistic and Charismatic traits combine with the new AI to make combat in the main game much more exciting, but only if that's your favorite aspect of the game should you let this expansion pack separate you from your gold.
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