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Xbox : Battlestar Galactica Reviews

Gas Gauge: 67
Gas Gauge 67
Below are user reviews of Battlestar Galactica and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Battlestar Galactica. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 71
Game FAQs
IGN 74
GameZone 70
Game Revolution 55
1UP 65






User Reviews (1 - 11 of 25)

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Great game -- tough at first

5 Rating: 5, Useful: 2 / 2
Date: January 02, 2004
Author: Amazon User

I eagerly anticipated this games, having religiously watched the original show as a kid, and I must say that this game is great, and that's coming from a seasoned veteran of the Lucas Arts X-wing series.

The first mission seems impossible, and for those of you who think it is, I have a tip -- learn to use the missle controls, then use missles against the cylons as much as possible to complete the mission. The following missions come much easier as you learn to use the Viper controls. The highlight is the turbo thrust, which sounds exactly like the TV show and is not only fun to kick in but great for getting out of sticky situations.

I only hope that there will be a sequel game that features the characters with whom we're all familiar: Apollo, Starbuck, and Boomer. And since Richard Hatch and Dirk Benedict lended their voices for cameo roles in this game, a second game with the player flying along with them would be fantastic -- perhaps even Herb Jefferson and Anne Lockhart would lend their voices as well to make the cast complete.

If you get this game be patient and remember -- use your missles.

Heyyy!! Where's the sequel ?? Is there a sequel out there??

5 Rating: 5, Useful: 2 / 2
Date: January 14, 2007
Author: Amazon User

This game was loads of fun. Some people said that it's too hard, but, I didn't find it hard at all. Actually it was kind of easy. I think car racing games are much more difficult (too much traffic to deal with on the ground), but flying games are easy (not much traffic to deal with in the air). However, in both driving and flying types games you have to do things at an incredibly high rate of speed. So, my advice is that when you play this game, just get used to thinking and doing things very quickly.

Oh yeah, one more thing, don't forget to make sure that you fly that stupid Viper like you just stole it and the cops are after you.

A stocking filler if ever there was one!

5 Rating: 5, Useful: 0 / 1
Date: November 22, 2003
Author: Amazon User

This has to be the best spacey shootemup ever.
Keep the kids or the galactica fan out of your hair this christmas by plugging the ps2 or xbox in loaded with battlestar galactica.

An absolute must of a game

Great game, buy it!!!

5 Rating: 5, Useful: 0 / 1
Date: November 23, 2003
Author: Amazon User

Control is excellent, game play is smooth. It's like going back in time to the 70's and being part of the TV show, but better.

I like the game it reminds me of the old tv. show in some ways

5 Rating: 5, Useful: 0 / 0
Date: April 10, 2007
Author: Amazon User

I would tell people if they liked the old and new show.Buy this game its fun and hard not easy but you will like.

EXCELLENT FOR BATTLESTAR FANS

5 Rating: 5, Useful: 0 / 0
Date: May 29, 2007
Author: Amazon User

ITS A MUST FOR ALL BATTLESTAR GALACTICA FANS, IT RUNS ON XBOX 360 SMOOTHLY, ITS A MUST IF YOU LOVE THE OLD AND NEW SERIES, THE GAME ITS A LITTLE BIT HARD BUT AFTER A FEW HOURS YOULL GET THROUGH THE MISSIONS.

I DO RECOMMEND IT, FROM AMAZON??? BETTER!!!!

Gotta read the manual

4 Rating: 4, Useful: 31 / 32
Date: February 01, 2004
Author: Amazon User

This game will frustrate you unless you read the manual.
Once you read the manual you will be able to take advantage of 2 crucial things: multi-target homing missiles; and identifying primary objective targets. Without the latter you will get NOWHERE in the game.

Pros:

- Fans will appreciate the art work that can be unlocked in the game- including Ralph Mc Quarrie paintings.
- You get to check-off one of your childhood todos- ie fly a Viper. You get to fly from within the cockpit of the viper as well as cylon marauder. If you press and hold the Y button while in this view, your viewpoint turns slightly as if you are turning your head- so you can see to the left and right of your cockit.
- Cutscenes are pretty cool - but unfornately are very grainy.
- Game is more enjoyable when you have read the manual and are better able to control the Viper's systems.
- Your weapons automatically aim at a target to a limited degree- this gives it the same feel as in the original series. I think more space-sims should do this.
- Sound effects of laser cannons and turbo are from the original series.
- Game soundtrack is an updated version of the score from the original series.

Cons:
- The game is hard and there are no cheats. You have to do things pretty quickly or you will miss your opportunity.
- Expect to have to sit thru the first mission at least twice to get through it. First time to get used to the controls. Second time to fully grok the controls from what you've read in the manual. And maybe one more time to really win the mission.
- Game sequences between saves are long so if you die you have to start all over.
- Cutscenes are grainy.

This game is not worth paying full price, but now that it has hit the bargain bins, I think it is well worth it. Come on, you get to finally check off that "fly a viper" item in your geek-childhood-todo-list. You know the one I'm talking about, the one right below: "Fly down the trench and destroy the Death Star"

X-wing 2000

4 Rating: 4, Useful: 17 / 19
Date: February 02, 2004
Author: Amazon User

After reading several of the reviews, I decided to wait until the price dropped below $30. Within a few hours, I had completed the first 3 missions, and had not experienced the emotional frustration everyone else is talking about.
First of all, the game is very, very similar to the old X-wing game. With X-wing, there was about 30 keyboard-based commands which had to be learned throughout the game in order to be successful. With Battlestar, as long as you read the directions, you can get it down to about 10 necessary buttons....no where nearly as complicated as X-wing, and you don't have to take your eyes off the screen to hit W, S, +, or -.
One advantage to the game is that it actually requires some sort of skill. The new Star Wars games seem to incorporate the theory that the person who can hit the fire button the most times wins. With Battlestar, there is an energy level that does not allow you to just hold down turbo and fire the entire time. Also, your movements and time delay have a direct impact on finishing the mission.
As stated in every review, there is no "autosave" button to store progress in the middle of the mission. But then again, there are many games that are like this (Mechassault, Nightfire (007), XIII, Clone Wars, just to name a few). If you liked X-wing, and you like the concept of Battlestar, this is a great game.

Difficult, but lots of fun...

4 Rating: 4, Useful: 14 / 15
Date: January 08, 2004
Author: Amazon User

I will start with the simple truth: Battlestar Galactica is an extremely difficult game. If one has the patience, it is also a rewarding game that's a lot of fun to play.

The lack of a tutorial makes reading the instruction manual absolutely necessary. Since there are no "free flight" levels, one simply has to learn on the fly. As a bit of advice, read the manual's "targeting" section multiple times. Once you've got this down, the game becomes infinitely easier. In this game, missiles are your best ally.

As pointed out by other reviewers, the lack of save points between mission sections is frustrating, and as the game progresses it may even seem that the game has a personal vendetta against the player, ever requesting further "impossible" tasks, all within the same mission. As a final complaint, certain target objectives are VERY hard to locate, and in true "Death Star" style, are the ONLY vulnerable point on the target.

However, the graphics, cut-scenes, music (especially the music), voice acting, flight control, and vast array of available craft (each with unique traits) are all superb! Real-time missile configuration along with a "fire and forget" locking system alleviate some of the previously mentioned stress. There is a wide variety of mission types (pilot, gunner, bomber) and listening to Adama evolve from eager rookie to vengeful and grizzly veteran is an enjoyable parallel to the player's own gaming experience.

I recommend this game to anyone who enjoys a challenging flight sim, but only if one has an abundance of patience.

Well-designed space shooter

4 Rating: 4, Useful: 6 / 6
Date: November 24, 2003
Author: Amazon User

I enjoy a good space shooter even though I'm not particularly good at them (I admit that I couldn't get through the first space mission in Star Wars: Starfighter without using a cheat). This is definitely a good one. Graphics are very nice. One thing I like is that you don't feel like you're just floating in space; you feel like you're actually flying. Hitting a turbo boost really feels like you're hitting a turbo boost. The ship controls are excellent, and targeting is easy and intuitive. The ability to customize and tweak your missiles for optimum performance/energy use adds a nice amount of gameplay depth.

For an extra challenge try the in-cockpit view. It's harder because your view is partially obstructed by the cockpit, and your field of view is limited to what you see through the windshield, but it really does feel like you're piloting the Viper. It makes the game feel even more like Starlancer for the Dreamcast, which is one of the best console space shooters of all time (and was also developed by Warthog).

The major complaint I have with this game is one that I'm sure many will share: the lack of save points during missions. You will often make it through all but the last level of a multi-level mission only to fail the objective of the last level and have to start over all the way at the beginning of the entire mission. This is an irritating flaw in an otherwise well-designed game and adds an unnecessary level of frustration to the game, expecially for those of us who are not especially gifted at space shooters (like me). If there were checkpoints within levels, I would give it at least an extra 1/2 star. As it is, it's still an excellent game that's worth checking out if you're a fan of the license or a fan of the space shooter genre.


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