Below are user reviews of Mega Man X6 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man X6.
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User Reviews (1 - 11 of 42)
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Enter ye of much Megaman faith
5
Rating: 5,
Useful: 0 / 0
Date: July 13, 2003
Author: Amazon User
I've read all the reviews of this game and couldn't help but provide one myself:
This is NOT a horrible game. I give a distinct nod to all the fellow Megaman fanatics who cry upon every mountaintop that this X and Zero sexti-qual is NOT worth the effort it took you to look up this very webpage. For the die-hard fan, this game hardly contends with popular X series, volumes one through four. In fact, if you do deem this game worthy of the cost, you will soon find that Capcom truly did not learn from their mistakes in Megaman X5.
I must tell you, however, that I had a grand old time battling the dastardly forces of Sigma and the Maverick regime once again. I really think that the game kept well with the time-tested inner conflict of X, who, though whiney, is always on the side of Good.
Meanwhile, I'm happy with the effects of the "Nightmare," where X finds himself immersed in something new each stage. These strange changes in the stages only serve to elevate your sense of self-worth. The older Megaman X games always seemed so quick to me--this game kept me going for a lifetime.
While I would give the game itself all five stars, I've got to mention in my final note: What the heck is going on with the rush on Capcom? Most of the Maverick boss names were never translated...and some of them are only done half-so? I may not know what an "Infinity Mijinion" is, or what the subtitled voices in the cut-away dialogues are saying, but I know that Capcom could have at LEAST changed them for what is considered an English-speaking game.
The fall of the Mega Man X series.
2
Rating: 2,
Useful: 0 / 0
Date: September 26, 2003
Author: Amazon User
I know I have one review praising this game but now I've a second view on this game. It really isn't that much better than X5 if at all. You'd actually think Capcom would LEARN from their mistakes that X5 had. Well they didn't they only made the game worse.
Mega Man X6 was a surprise to me. Being that there wasn't even a year wait from X5 to X6. This is good for those hard-core "It doesn't matter if it's good" type Mega Man gamers but for the gamers who actually want a COMPLETE game this one is rather rushed for it's release, and because of that Capcom didn't take the time to take out what was wrong with X5. X4 was a great Mega Man game and the ones before were brilliant. This one is merely subpar.
First the gameplay. There are no cutscenes at all but rather still animated scenes in Japanese voices that carry the story along. What's worse? The handwriting isn't quite legible with the letter "f" commonly looking like a "t".
The worst part of the gameplay is how levels are never the same twice. You MUST do levels in a certain order to get all the armor pieces. This is bad because you need ALL pieces of an armor before you can actually use it. Well the whole random level thing would be nice if it would actually LET ME GET THE FRIGGIN' CAPSULE! How am I supposed to get to a capsule when this huge gray block is in the way? You don't, once that "random" effect happens it stays thus making you start a new game.
The other bad thing is that Zero really isn't the best in this one. Unlike X4 you'll need X to get nearly all his power ups for him. It takes the fun of playing as Zero. What does this do exactly? Well, it means that if X must get Zero's powerups it means that X has to go through the level in which X get's the heart and the bonus at the end of the stage. Something that Zero could get.
The music is okay at times but get's annoying. Unlike X4 and before it doesn't set any sort of action mood that suits the stage. X can use Zero's Z-Sabre but you'd have to be desperate not to just select Zero because X battles much too slowly with it (stick to the X-Buster).
As I mentioned you must grab all four pieces of an armor before you can actually put it on. This really brings up the decline in the X-Series. Since in the Pre-X5 era we were all used to the part being added to X's armor right on the spot. It was fun looking for all those capsules. This element is lost as well. It's no fun looking for the capsules especially when you need one armor to get another one.
The game actually does present a bit of a challenge though. But what I really didn't like was that the final boss is the SAME DAMN FINAL BOSS WE'VE BEEN FIGHTING SINCE MEGA MAN X1! I'm so tired of Sigma. The game fools you by making you think the final boss is this guy named "Gate" when at the end you only end up fighting Sigma all over again! This wouldn't be such a bother if Sigma wasn't always the final boss! Thus meaning Sigma's role in this game is pretty meaningless for a LONG time. He at least DID stuff in X4 and X5. But in this they taunt you by making you think it's "Gate".
Sorry but this is a bad Mega Man game to get. Go back to X4 and before because those were Mega Man X games to remember. I hear Mega Man X7 is different though...which could ultimately be a bad thing.
Not as bad as five but...
3
Rating: 3,
Useful: 0 / 0
Date: September 27, 2003
Author: Amazon User
+PROS: I love the Megaman games! I've been playing them since I was a kid. The X series is my favorite but it started to decline with Megaman X5. This game is a little better than X5 because you aren't forced to listen to Alia's messages that frequently halted the flow of Megaman X5's gameplay, and I really like the Shadow armor which finally lets Megaman conquer his greatest foe of all: SPIKES!
-CONS: Unfortunately there still are no anime cutscenes like the ones in the outstanding Megaman X4, and the storyline is weak. There's so much more that could be done with this series, but they're just not putting the effort into it anymore. I don't think Capcom really knows where they're going with the story. What we need is a serious game with a decent budget and some freash ideas. All the bosses don't have to be animals (or plants) and Sigma doesn't have to always be the final boss. I'm sick to death of Sigma! They need to finally reveal EVERYTHING about the origins of X and Zero and whatever ties they may have to the original Megaman series and perhaps the Legends/Dash series, then they should conclude the story. Unfortunately Megaman X7 jumps even further off track with the storyline but I'll stick with the series till they get it right again.
Megaman X6 is an O.K. game but if you're just getting into Megaman I'd reccomend the Megaman Collection coming out in May and Megaman X4 first. This one's just for Megaman X loyalists.
I am not bias...I just love megaman!
5
Rating: 5,
Useful: 0 / 0
Date: September 09, 2006
Author: Amazon User
ok, first things first, CAPCOM has some of the best games out there, and the Megaman Series (original and X) was, is and will always be revolutionary, unique, and exciting to the end, no matter how many outings they unleash. I mean you don't get much more original than a little blue bot defeating bigger bots, taking there powers to use on other bots, all to save the world, I mean, CAPCOM started it.
Now as far the series goes, this is (of the X games, being I haven't played 7 or 8) the best...hands down. I love how they made finding Zero a goal, and an interesting one at that. It's so rewarding to finally get him back. And unlike x5 where I found myself prefering MM in the Ultimate Armor over Zero (red or black), Zero regained dominance as top hunter and player in my book. His moves get cooler with every game. MM is still cool, but Zero takes the cake as far as playability and excitement (he never gets old!!)
The bosses I thought were interesting (and tough as the broad side of Sigma's Last Form). Yes, a dung beetle is quite unthreatening in real life, but a suitable and worthy foe when in maverick mode. I mean come on people, they have to use DIFFERENT animals, and I give CAPCOM an "A" for both effort and expression. They keep coming out with great MMX games, despite vague, babyish and unrealistic expectations of so-called "hard-core gamers."
Over all the controls are fine, the levels are very cool. I LOVE the nightmare system! so what if the level changes??? BIG DEAL???
If you love games, then you should invite a challenge. This game does that, I mean Metal Shark PLayer's level is certifiably frustrating, but that is the driving force to get better at it, no one should have to get through the level w/out continuing at least once. Sure, Gate was crazy hard, but practice makes perfect.
A worthwhile game and a worthy addition to the X Series. Over all I give it a 10, though it only goes up to 5 stars!
Its so hard not to vent, when I know millions of gamers are missing out b/c they think they could program a better MMX game from their basement. This is a great story and the evolution and rolling out of events really pulls you in (despite imagining what the cut scenes would've been had they included them, which they didn't for reasons other than "CAPCOM's gone cheap"-which they haven't).
Do yourself a favor, buy this game, if you have no PS of any kind, find an original PS console for real cheap, get this game and a controller and knock yourself out. You'll thank me for it!
Nice sequel!
5
Rating: 5,
Useful: 0 / 0
Date: June 19, 2002
Author: Amazon User
If you thought the Megaman X series would end..well its justs keeps going! It gets better every time. So this game features the use of X and Zero. YOu get 3 different types of armor for X. My personal favorite is the Shadow armor which can make you slice the saber really fast and stick to ceilings. This is one of the many great things in this game. So this is the game to get for all you Megaman fans.
Megaman X6 ROCKS!
5
Rating: 5,
Useful: 0 / 0
Date: July 10, 2002
Author: Amazon User
This was my first megaman x game, after playing it for a while,
I thought, Gawd, this is easy, but then one the Nightmares touched a reploid and turned him into a crazed, zombie-like killing machine! This game is a step up in difficulty from X5,
relying a lot on your speed and reflexes. You can still play as zero when you find him, though, and his new moves kick @ss!
Overall: Buy this game if you have a knack at Megaman X Games.
If you do, the enter this code at the main screen and start a new game... left. left. left. right.
Next X
4
Rating: 4,
Useful: 0 / 0
Date: July 23, 2002
Author: Amazon User
K. Here's the deal with X6: it's hard. Mostly, though, it's not the hard as in, needs skill and timing and practice, but hard as in, "they" fill the screen with as much [stuff] as they can, and you just have to try and survive... When I first played the game, I was so infuriated at the lameness that I couldn't play it for a week. But I'm glad I started again. Once you take the time to learn the levels, it's a really fun game. Plot kinda remind's me o' X3, and Zero needs to STAY DEAD,... But it's fun.
Also, the levels arn't "randomly generated" as much as they're randomly altered...
OH MY GOD
5
Rating: 5,
Useful: 0 / 0
Date: January 06, 2002
Author: Amazon User
This game is the best megaman EVER! The nightmare adds a toughness to this game never before seen. In the old MM games you could just memorise the level, but not now. with the randonizing affect of the nightmare adds difficulty to the game.
The only problem i have is with the flea dude HE IS ... HARD AND SO IS HIS LEVEL OMG AND SO IS THE TURTLE GUY! BUt hey every game has is hard spots.
Okay for a Megaman fix
2
Rating: 2,
Useful: 0 / 0
Date: March 19, 2002
Author: Amazon User
I've been a fan of Megaman since I was nine (wow, back in the day of the Nintendo... I think mine still works.), and fondly remember my fandom for Megaman grow as I play MMIV, V, MMX, and Megaman X4. More recently I've played the 3D Legends series and LOVE the fact it's so lighthearted, but I LOVED the melodrama of X4! To return to the X series, I bought X6.
Ack! To my dismay, there was ZERO (as in NONE) animated cutscenes! Only still screens of characters and Japanese Dialogue (which I actually prayed for over the horrible US voice overs in X4), with scrolling English. How sad!!! Plus the fact I found zero withtin an hour sort of poured cold water on my expectations of a plotline... He used to be the COOL guy I wanted to play through the entire game in X4, but now he needs X to find all his powerups for him before he can even survive. :p
Let's talk upgrades: I don't like the fact I have to find EVERY part of an armour to use it. I find 6 pieces, but guess what? I'm still missing one from each. Not to mention when I go back to revisit levels to find the missing pieces, the "Nightmare Effects" system annoys me even more. Sure, it's fun (and almost surreal) to see nightmare Zero chasing you. But it's just isn't challenging (it's ANNOYING) when they turn out the lights, making it impossible to see during certain levels (well, you can stand there long enough and wait for enemies to hit you first...) Now I find myself having to restart the ENTIRE game because I didn't play the levels in the "correct" order since w/o boots for better jumps, I can't advance.. and yet with the Nightmare system on, I can't get the upgrades due to a) a big sliver block blocking my way to the capsule b)icy blocks impossible to advance unless I have a longer air dash ability c)I can't see a thing in the dark!
Fans of the X series: play X4 again and wait for the next one. This one is pure dissapointment.
The best X game I've ever seen!!!
5
Rating: 5,
Useful: 0 / 0
Date: May 03, 2002
Author: Amazon User
THis game was said to be one of the worst of the series, but once I got used to it, it was the greatest game. The Nightmare Phenomenon, returning from MegaMan X1, makes a great addition. The armors in this game are stunnig, and the play control is beautiful. I espescially like the introduction. It's music and animation from JPop is wonderful! This is a game for all people, even those who are not familiar with MegaMan!
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