Below are user reviews of Homeworld 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Homeworld 2.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (41 - 51 of 123)
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This game proved a lot of things
4
Rating: 4,
Useful: 3 / 8
Date: June 22, 2004
Author: Amazon User
I found that this game proved 3 things
1. "Sequal" does not nessicarily mean better game
2. Better graphics are often used as an excuse to cover up the exact same story
3. Never pay full price for a computer game
First and foremost I love both Homeworld and Homeworld 2. That being said I have to say that if I had paid full price for this game I would be incredably mad. Its the exact same basic story they just improved the graphics(with eye popping clairty I might add). I still love the game and the missions are quite challanging but if you are expecting something revolutionary you are not going get it. Don't say I didn't warn you.
HW2 may be difficult...but that is half the fun!
5
Rating: 5,
Useful: 2 / 4
Date: December 02, 2003
Author: Amazon User
I am amazed that people say this game is bad just because they find it challenging. So what if it is difficult? Learn from your losses. It helps later on if you choose to do player vs. CPU and/or to go online and face off with up to six HUMAN players.
Anyway, I loved this game (Sure, the SP campaign could have ended better), and I have no real complaints against HW2 or Relic. Here are some pros and cons I discovered while playing:
Pros:
Many new ships with many new uses
Cool nebulas that you can hide in and electrify with ions
Neat new maps for both SP and MP
Excellent graphics
Very balanced game
Overall, just plain sweet
Single player missions are creative and fun, especially mission 12
A new, challenging enemy: the Vaygr.
Cons:
Platform Rushing. Should be fixed in the upcoming patch.
The game could have been better if Sierra hadn't rushed Relic to finish it (Plat rushes and other minior MP issues would have been solved).
That's about it. In conclusion, I would recommend this game to anybody who plays or wants to play strategy games. You'll love this game!
Looks Great
5
Rating: 5,
Useful: 5 / 19
Date: May 11, 2003
Author: Amazon User
By what I've seen so far this game looks great! I was a fan of the frist Homeworld and can't wait for this next one! The graphics, story, gameplay and the 3D real time strategy all earn an A+!!!!!!!!!!!!!!!
Worthless
1
Rating: 1,
Useful: 4 / 14
Date: October 07, 2003
Author: Amazon User
I was looking forward to this game, then I read the system requirements.
This game requires you to have or buy a specific video card, I just upgraded to a 64 meg evil kyro and it won't even play the demo. If you have to buy a new video card every time a new game comes out to play the game then you will end up spending $150 each title instead of $50. Most people don't have the money or the knowhow to buy and install new hardware for the software they want to use. If these games keep tryint to push people to upgrade their computer then they are going to loose customers, like me. Until they put out a patch that allows this game to be played on the majority of the v-cards out there I will not be buying this game as it is worthless on my computer. I wonder how many other customers they will loose because of their idiocy?
Ken
Can't wait
5
Rating: 5,
Useful: 4 / 14
Date: May 16, 2003
Author: Amazon User
I personaly love games with a good story, and one of them is the universe of Homeworld.
Homeworld 2 is the sequel to Homeworld and Homeworld: Cataclysm, so if it's the same quality...then!!...(: (It should be better)
It's one of those games you just can't let go - not before you have completed it anyway.
In Space, no one can hear you scream...
5
Rating: 5,
Useful: 3 / 9
Date: June 12, 2003
Author: Amazon User
I can't wait for this game to arrive, the first HomeWorld was incredible, truly a classic, with gameplay to match it's awesome graphics.
I hear this version will include a skirmish mode for limitless replay value, plus improved graphics & interface, mmm...
If you're into science fiction & like strategy games you should give this game a go, and if your not sure I believe Sierra's website has a demo available for download.
Way too difficult to enjoy
1
Rating: 1,
Useful: 2 / 5
Date: October 28, 2003
Author: Amazon User
A game is supposed to be fun but this one is an absolute torture. Like everyone said that this game is such a frustration you will get more enjoyment from reading a phone book instead. Try an older sleeper game - Conquest: Frontier Wars. The graphics is just as good and a much more superior game.
One word -- Fantastic
5
Rating: 5,
Useful: 1 / 1
Date: September 06, 2003
Author: Amazon User
When Relic Entertainment first confirmed Homeworld2 was in development in 2002, they promised a fantastic evolutionary game, building on the revolutionary play of Homeworld. They have certainly delivered on this promise, as Homeworld2 is both beautiful to look at and fun to play.
The most noticable change in Homeworld2 (in comparison with Homeworld 1 and Homeworld: Cataclysm) is the graphics. No longer are ship explosions static and predictable, or the weapons static and unrealistic, but instead are glorious and spectacular to see. The miniscule details Relic has introduced--such as vents opening and closing on ships to release gases, or the detailed shadows on the hulls--are enough to excite the senses.
Another advancement is the fluidity at which the game moves. The 360 degree camera angles revolutionized in Homeworld 1 are a bit less static in HW2, and it seems as if there is a smooth transition when rotating the view around ships. The ships also make smoother turns when flying, fire realistic looking weaponry (the flak cannon is thrilling to watch), and seem to be alive on your screen.
The sound quality in this game is wonderful as well. In full battle, every sound, every engine adjustment and cannon firing can be heard. It truly sounds like all out war with the speakers on max and a full out battle in progress.
The gameplay is another perk. While it takes a while to understand where all the controls are, a helpful tutorial is included with the game to aide in understanding all the little nooks and crannies, and how to use them. Once understood, Homeworld2 can be an experience in itself, drawing you in (easily losing track of time!) and exciting all of your senses.
Another great feature is the multiplayer mode. While the option to play one or several CPU characters on various levels of difficulty exists, the gameplay is at times tedious and a bit boring (although whenever a battle ensues, the boredom quickly vanishes :-) ). But the preferable option would be to play online with other people. It is by far the most realistic and entertaining of the two choices. Going online is simple--all you need is a modem and you're ready.
All of these prizes come with a price, though. Lower-end machines will have a tough time processing all the action scenes. While most of the features can be turned off (such as shadows, detailed explosions, etc.), Homeworld2 wouldn't be Homeworld2 without those details. I strongly advise you to check out your machine before buying it, and make sure it meets (preferably exceeding) the minimum requirements.
Homeworld2 promises to be spectacular. Buy this game; you won't regret it!
A new space based RTS game - not at all like HW1
3
Rating: 3,
Useful: 1 / 1
Date: September 27, 2003
Author: Amazon User
Excellent AI for near real world war stratigy, good unit balance, better graphics (if you have a high end machine), excellent maps. Some of the fun things from HW1 are missing like salvage corvettes and support frigates. The missions are average, build ships - fight - lose ships - build more ships... People who like Warcraft would like the feel of HW2. Much faster paced than HW1. But as far as stratigy I could find little. In my first play thru I had to replay 2 of the 15 missions, I did not find this to be a hard game, except on a slow machine it is hard to control. The plot is there, but hard to get close to and involved with. As a sequel to HW1 it is not much like the original except in the story line continuation. Don't be disappointed by hoping for more of HW1, which it isn't. I would recommend Homeworld (1) for those that are choosing between the two.
A Little More of the Same
3
Rating: 3,
Useful: 1 / 1
Date: October 11, 2003
Author: Amazon User
Homeworld 2 is remarkably like Homeworld in almost every way, and that is of course both a good and bad thing.
Homeworld was amazing in that it took RTS to a whole new level. Instead of controlling these tiny guys running on a basically 2D or orthographic map, you were controlling ships in 3D in space. And you could zoom all the way in, micro or macro manage, whatever you wanted to do. Except for some tiresome and irritating levels (like the one where you have to navigate the dust clouds or explode due to radiation, or the final mission with the billion enemy ships) it was a lot of fun and very atmospheric.
Homeworld 2 is pretty much the same thing, albeit with better graphics and some changes to the controls. Unfortunately the controls aren't really changed enough to get rid of most of the annoyances; I'll talk about this more later.
H2's story is completely skippable. I actually found it so slowly delivered, trite, and cliched that I preferred just hitting escape and playing than listening to yet another story about a "chosen one". Also of note is that the music is less involving than the first game. It's just kind of there.
I had some problems getting the game running acceptably on my rather powerful system, which was irritating. Finally dropped it down to 800x600 and it works ok. Then I started playing the first mission, and some more annoyances were made clear.
First, they still have no easy way to select all ships of a type. The dumb "double click" system is still in place, and it is still just as hard to double-click a moving ship. There is no key equivalent. So in the heat of battle it's extremely hard to tell your interceptors to go attack a fast-moving target. You end up tediously finding them one by one, or in small groups, and sending them off, wasting precious time.
The next major annoyance is the continuous interruptions in the game. Just when you're in the middle of doing something important, one of five jillion cutscenes will start playing and you lose control to hear about the Bentusi this or your ships are under attack that. It's all extremely bad timing, particularly when you can't tell your ships what to do while the enemy pounds on you.
And the real killer for me is the extreme slowness of the game. Most RTS's have the ability to speed up the game for slow parts. Not this one. Watching your capital ships creep across the void of space, or slowly killing the ridiculously resilient hyperspace inhibitors (four on each asteroid), it just really isn't all that involving. The space battles are still fun, but the tasks are tiresome.
The other minor quibbles have been commented on, but bear repeating: you can't change your mouse speed; you can't hang out after a mission is over rebuilding, organizing, or managing your fleet; you can't gather all the resources in an area after a mission is done (although it does it for you some times).
So it's a good game, but with all the same problems as its predecessor, which is disappointing. I would wait for this one to come down in price a little.
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