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Playstation 2 : Final Fantasy X Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Final Fantasy X and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy X. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 93
Game FAQs
CVG 80
IGN 95
GameSpy 80
Game Revolution 85
1UP 95






User Reviews (81 - 91 of 530)

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Final Fantasy 10

5 Rating: 5, Useful: 5 / 9
Date: May 11, 2006
Author: Amazon User

In truth, I got into this game right away. It was fun, kept you guessing and made you cry at the end.

The plot is simple, but made more complex with every turn of events. Tidus, a blitzball player, came from Zanerkand. But, on the night of the city's biggest game, something happened. Sin came, and destroyed the city, while an old friend took Tidus away just in time. Then, his friend disappears leaving Tidus alone in a strange world. Then, once more, he was saved by some one before a fiend came and killed him, where he discovered that his home town was destroyed 1,000 years ago. Anyways, you follow the plot line, trying to figure out where Tidus really came from since he's not one thosand years old, and along his journey he meets a number of new friends, enemies, and still plays blitz ball.

The graphics are wonderfully done and excell all other FF game's graphic's so far (Well, they are matched by 10-2, and I haven't played FF11 yet.).

The music is catchy at first. But after a while, it does start to annoy people, so if you need to, I suggest putting on some other type of music for background noise.

Voices. The voices they got for this game are incredible, I loved everysingle one.

Battles, the battle system was easy to master. It's pretty much like the other Final Fantasy games.

Walking.. ERGH! It took forever to get anywhere! That was the main let down as that you spent more time walking, then you did talking, battling, etc. But, you can ride chocobos (big yellow birds that look like Big Bird almost) or the air ship to get some where quickly.

Erm... Hm... I have nothing really to add. So. This game is great if you want it and it does take a while to beat, but also it depends if you get lost (like meh *cough cough*). And it's not something you can beat in a few hours. I think for me to beat it took me... Forty hours at the least.

If long games aren't your thing, don't buy this product. But, if you enjoy something that takes a while, get's you terribly fustrated, and is fun, then this is the game for you.

Pros:
Good animation
Voice actors/actresses well casted
battle system is cool.
the plot is always changing.
blitzball!

Cons
Blitzball is hard.
The music can get annoying.
Walking everywhere. -_-

Hope you found this reveiw helpful!
-D

PS, -note, there are sware words in this game, they are smaller ones (beaver dam), and that's it. So you -might- not want your kids playing it.

This game just plain ......

1 Rating: 1, Useful: 6 / 13
Date: December 31, 2002
Author: Amazon User

This game was so [sad and simple]compared to any Final Fantasy game! It had a terrible story line, gameplay was repetative It told you where to go instead of talking to people, the lack of world map and terrible no-strategy-required battle system, the
...sphere grid was annoying and stupid, the ending sucked, there where about 3 looks for any weapon, the characters where [sad and simple] being that Tidus is such a wimp and a [nithing], and the ending was [so bad]. Blitzball was stupid. The only good thing was the graphics.

Beautiful Graphics And Deep Gameplay

5 Rating: 5, Useful: 3 / 4
Date: September 24, 2006
Author: Amazon User

There is so much to see and discover in this game. It took me over 70 hours just to complete the walkthrough and I am still working on capturing all the monsters for the Monster Arena. Someone who wanted to complete all side quests, find all special items, etc. could easily spend more than 100 hours on this game and never get bored -just incredibly deep gameplay. The graphics are also outstanding, among the best I have seen in a video game. It took me awhile to get used to the Sphere Grid used to increase your characters' stats. At first I didn't find it as satisfying as the typical method of "leveling up". But eventually I began to enjoy it and it's now one of my favorite aspects of the game. The only thing I found tiresome was how long the cutscenes were. The storyline itself was quite good. But I wish it was told with shorter cutscenes or at least gave players the option to skip through the cutscenes. Still this is a minor complaint to an otherwise excellent game. Definitely worth buying!

Is it everything you expected? No... but that's not bad...

5 Rating: 5, Useful: 3 / 4
Date: June 19, 2002
Author: Amazon User

Lowdown:
Genre: RPG
Setting: 1000 years Postapocolyptic... World named Spira
FF elements Present: Save points, 3 member battle party (with a twist), White mage and black mage, Summons.

We all expected something grande, big. Probably something like a brand new Final Fantasy with everything in it big and full... kinda like FF8 was. Luckily we got all that and hardly any of it at the same time. This FF team was the same team that did 8 (notice the character design). There are many things that make this game a good addition and just as many that make this a thorn in the Final Fantasy legacy. Why is that?

Well from the beginning Final Fantasy has always been the saving grace for Squaresoft. It wan't until Square's break with Nintendo over the N64 secrecy and move to Sony that Final Fantasy saw changes. Yes there were differences, like the Job class system in Final Fantasy 5 that differed from 4 and 6 which was a complete opposition to 5 in so many ways (in so many good ways - there is a reason FF5 never came to the states to begin with). FFVII opened up a whole new door that was amazing and venturous, the limit break system, a system of Materia the first developing items in FF (with exception). FFVIII added more and more micromanagement that somewhat saved the game from it's lack of story line (and in reverse the story line saved the game from the redundant and complexities of the management system). FFX takes this management into a simpler light. They returned to a system common to FF: Item enhancements upon characters; and then added the ability to enhance the items.... The only micro management available in FFX is with the piece by piece management with the Aeons, which really isn't necessary and can be left out completely without hindering the game progress.

What does it have especially similar to Final Fantasy's? It has summons... but not a lot of them. Nothing like FF6, 7, 8, 9... Just the most basic, Ifrit, Shiva and Bahamut are carryovers. The Magus sisters are a cameo and the others are new in their own roles. The magic is similar, no changes there... Ultima is returned after an absence in 9. Cait Sith makes a Cameo as weapon. Chocobos have a large role and of course there is a Sid. Weapons are there, Cactars and Qactars... other enemies Ultima and Omega.

What's New? The system of Spheres, the leveling system is completely new. You build your character according to XP gained to earn Sphere Levels... these levels are spent to move to a place on the Sphere Grid. THere's a wonderful tutorial to teach you all about it. The Character Change idea is the greatest new addition... ability to change characters, equipment and so on during battle. The other great thing is the removal of the wait in ATB. ATB is still present as it was back in the day when the wait until the next action was cut out. You move from action to action. If you use haste you get more actions. But you can see ahead and see your opponents turns and plan for them. The escape allows the current character to escape leaving the other two. A Summon is now a playable character. There is no MP spent in summoning them but they now have HP (As in FFVIII, kinda) and MP as well. You can't fully control them but you have more control than ever before. And also a great change has occurred... HP's of 99,999...? damage of 99,999? higher MP too... a superbeast with i don't know how much HP... A monster arena that you can't die in and lets you achieve all this.

What's Missing? Moogles, whose role in FF9 was huge and in FF6 became a playable character Mog. The Ultima Weapon... missing in FF8 (done by the same people as FFX). Almost as few class distinctions as there were in FF8 (again... same developers). Other classic Summons we've grown to love and adore (and probably found useless anyway, honestly how many times did you summon Carbuncle...) The World map is missing... you have to walk everywhere until you get later in the game. There IS a map but not there has been before. Wonderfully a card game is missing, and Namingway will probably never return to your local Inn.

So a lot is new... a lots missing... and enough has returned. It's a whole new game on a whole new system. The CG is the best i've seen in a game, Period. The 3D environments aren't that disimilar from the pregenerated images of the past and are wonderful to gawk at in the beginning. The vocals are wonderful as well and really add to the Movie like quality of the game. I remember playing Xenogears and wonder how i managed during the second disk.

Its good. Get it. Any FF fan would. Many non FF players have found this to be their first FF ever.

A joy to play

5 Rating: 5, Useful: 3 / 4
Date: January 07, 2002
Author: Amazon User

Gameplay:
I am awarding FFX a ten in gameplay; no doubt for the same reason some other people might tire of the game. My gaming years have past their climax and though I once found instinctual button pressing exhilarating, at present these types of games do little more than grate on my nerves. There are few if any other titles that provide for such a leisurely pace and conscious participation in the action. Square removed the time based battle system and I applaud them for it. Switching players during battle as well as including a more specialized cast of characters also enhanced gameplay greatly.

Graphics:
Final Fantasy is unchallenged in its graphic excellence. There is no game on ps2,xbox or pc (these being the systems I own) that can compete. Square once again shows that it isn't the number of polys pushed or the number of texture passes but applied imagination that creates a sense of visual splendor. Both Halo and MGS2 lack in the variety and richness that exists in every location in FFX.

Sound:
The voice acting is as good as any japanimation. The music shows a high production value.

Value:
This has to be the longest game on ps2 when you consider the wealth of extras.

Story:
The plot and story are very bearable. Unfortunately games give the least amount of attention to the writing so the standard for video games is quite low. FFX is the best of the crowd although far too religious at times and well below the quality of your average book. Square, for the most part, knows how to use Japanese culture to develop a well-imagined fantasy world and manages to stray away from the insufferable preaching present in games such as MGS2. I only implore Square to focus more on their talent in creating fascinating situations and less on the general video game trend to indoctrinate children to the tenets of religion.

Tilt:
Simply the best game produced by square and the best game I have played in many years.

More fantastic fun from Squaresoft

5 Rating: 5, Useful: 3 / 4
Date: March 29, 2005
Author: Amazon User

This first Final Fantasy game for the P2 lives up to its predecessors and then passes them. The story centres on Tidus, a star blitzball player, who is transported a thousand years into the future. His aim is to find out why he is there and if there is anyway back for him.
As with all of the FF games, he travels through different lands while joining up with various people who will join him on his quest. There are a multitude of side quests to keep your interest going, such as learning to play blitzball, chocobo racing etc and there's a great variety of monsters to defeat. One tiny criticism is that the fights are still turn based but that aside, the rest of the game is so good that it doesn't really matter.

I can't stand Tidus

4 Rating: 4, Useful: 3 / 4
Date: July 10, 2007
Author: Amazon User

Final Fantasy X is my first Final Fantasy experience. Having been a big fan of Kingdom Hearts and the sequal, I realize what captivates it so much is the Squaresoft (Now SquareEnix) factor, it's own charm. By itself, and I mean that entirely, Final Fantasy X is a bit refreshing. However, if you compare it to the others, it's similar. There is more of character development this time around, not just the animation but an understanding of the characters. You'll love or hate all the characters and they each have there own personality that adds to the story, strenghts and situational uses so it's not to have three used and the rest disreguarded like so many times in the past. A solid game, great storyline (very cinematic though not nearly as deep as Metal Gear) even though it's cliched you'll enjoy it. A little bit tough at the end which may sway some people, not one for gamers who don't like to strategize or are impatient.

Best one yet!

5 Rating: 5, Useful: 3 / 4
Date: June 25, 2006
Author: Amazon User

Ok this game is abit old - even the reviews are old - but i seen it here and wanted to post my opinion. This game - came with my inital order of my PS2 - spent almost half-a-grand on stuff for my PS2 (the system was 300dollars then, games were bout 55, memory was bout 50 too) and i initially bought this game to say i had it. And i played it and became another statistic on the Final Fantasy Fans List. I loved this game i was absorbed by it in no time. Great graphics, and the story line is excellent. If your thinking about buyin this game, by all means do it. its great. Has Challenge - good plot, good characters/voices, good graphics. excellent game.

AWESOME!

5 Rating: 5, Useful: 4 / 7
Date: October 06, 2002
Author: Amazon User

I thought this series hit it's apex with FFVII. Make no mistake, however, this game is the absolute CROWN JEWEL of the FF series.
Anybody that enjoys role-playing games should be MANDATED to own FFX. I can't possibly say enough good things about it. It is unquestionably one of the top-five games available for the PS2. It is going to take a LONG TIME for any publisher to top what Square has done right now. This is really something special ...

Is it a game or a movie?

1 Rating: 1, Useful: 8 / 21
Date: January 29, 2004
Author: Amazon User

When I first got my PS2 as a gift, this game was on everyone's Top 10 list. I read so many raves about the gameplay, story, graphics, etc. that I had to try it.
I was seriously dissappointed. Playing this game is more like watching a movie than playing a game in which your choices are crucial to the actions of the story. You watch a cut-scene full of goofy-looking characters (try to tell me that Tidus doesn't dress like a goofball!), then you talk to some silly NPCs reading from an ESL script, then you get another cutscene, then you fight a little bit and you get another cutscene.
The game is so linear, and so full of cutscenes, that I didn't feel as though the game even needed me - it already knew where it had to go as well as how it wanted to get there.
True, the graphics are beautiful, and the environments are lush, but that's simply not enough for this PS2 fanatic.


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