Playstation : Tomorrow Never Dies Details
Publisher |
Electronic Arts |
Release Date |
September 08, 2006 |
Gas Gauge 42
|
ESRB Rating |
Teen |
Views |
9059 |
Expectations ran high for this game, due to its exciting, eponymous movie and the exceptional Nintendo 64 James Bond game GoldenEye 007. And while this game presents the variety and intrigue one would expect from the beloved licensed-to-kill, martini-sippin' spy, it would have benefited from a bit more polishing. Don't expect this game to be on par with the games and movies that preceded it. In fact, if you're looking for a GoldenEye-like experience for the PlayStation, you'd be much better off with the WWII period piece, Medal of Honor. Tomorrow Never Dies uses an auto target mode, but it's far too restrictive to be of use here, requiring players to stand still in order to keep the target locked. The game loyally follows the film, but when the action intensifies--such as a hot pursuit on skis, or flying a nuclear warhead-laden jet out of a hot zone--players are forced to either relinquish control entirely or have minimal input.
Gadgets from Bond's old pal Q are too sparsely used, and the absence of any multiplayer mode seals this game's fate as a small diversion rather than a stellar accomplishment. --Jeff Young
Pros:
- Excellent music
- Good use of real film clips to propel the story
Cons: - Very poor control scheme and limited distance vision inhibit stealthy playing style
- Skiing and driving sequences feature outdated graphics and ambiguous controls
- Easy levels and no multiplayer mode give this game little, if any, replay value
Content Summary
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