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Macintosh : Diablo 2 Reviews

Below are user reviews of Diablo 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Diablo 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (11 - 21 of 456)

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Pretty dang nice! Grab a comfy chair.

4 Rating: 4, Useful: 20 / 23
Date: June 14, 2000
Author: Amazon User

Your wait is almost over. The BETA test is nearly through and everything seems stable.

But is Diablo as good as all the hype? Well, pretty much!

The game is visually stunning. Detailed landscapes throughout. BUT, 3/4 overhead view gets old. A change in game perspective would be nice.

All new music in the background with a few familiar elements. The music is better than in the original Diablo, but it's still there. It gets tedious, but it's easily tuned out. The sounds in the game have improved and are eerily realistic.

The most obvious improvement (in my opinion) is the click-and-hold attack. No more destroying mouse after mouse! Simply click on your target and hold the button down. You will continue to attack until your target dies... or you do.

The interface doesn't take much to get used to as it still resembles the old Diablo. It is fairly intuitive.

But, you want to know about the characters and monsters, don't you?
I won't talk about the new monsters, you'll just have to find out on your own! But I will say that some are quite easy to take down, while others will take quite a bit of work!
The five new character classes each have their own strengths and weaknesses. The new Skill Mapping in Diablo 2 makes you choose: Master a few a skills, or be jack of all trades, master of none?

One thing that has always drawn me back to playing Diablo is the ability to create a private game. Luckily, this is still in the game, and better! Now you can have 7 friends join you in the quest to destroy evil. You can be anti-social and social at the same time!

Look for new perks such as followers and your own private stash.

I've already pre-ordered my copy. If you're comping at the bit for this title, I'd suggest you do the same.

Oh my... so many complaints... should I buy?

5 Rating: 5, Useful: 14 / 14
Date: January 28, 2006
Author: Amazon User

I have gathered from the reviews, lots of people love it; lots of people hate it. I am not much of a gamer, but this is the best game I have ever played, period. The gameplay, the fun, the challenge...what more should a game have? A few words on the complainers...

I am sure someone has mentioned that the game auto-saves. Some people who wrote reviews are not aware of that. You do not have to worry about losing your progress, although some people have indicated otherwise. The character may lose some things in the event of a computer crash, but the game AUTO-SAVES (rather frequently I have found)! Don't worry about losing your progress. I have found rare items and placed in the character's inventory, only to have the game crash minutes or seconds later. Then, to my surprise, after running the game again and loading the character, the item is in the inventory. Try it yourself if you don't believe me. Another inaccurate point mentioned repeatedly is the issue about clicking repetitively. Well, this game is, as many call, a "clickfest". I suggest those people hold the mouse button down when attacking a creature instead of rapidly clicking the mouse. Holding the mouse button down continues attacking the creature that was clicked on initially until it dies.

All programs have their shares of problems. You just have to live with some. I can't spend all day writing this review to correct the inaccuracies of several reviews on the Amazon site. You have your own taste in games, so just decide for yourself. And when you get burnt out from this game, ask yourself... is this the first game I have played that I got tired of? That's life; try new things! Some say it is addictive and evil? Well, it is a game. Someone even mentioned the GAME created problems for them because they stayed up to late. OK, and WHOSE fault is that?

We waited years for this?

3 Rating: 3, Useful: 39 / 59
Date: July 01, 2000
Author: Amazon User

It's been on the "most waited for game" list for months and months. Ads from several other software companies made fun of its delay or tried to lure away those waiting for its release. After all of the countless promises and retractions, Diablo 2 is finally on the shelves. Was it worth the wait?

The answer is - yes and no. Obviously the months (shall we say years) of development time shows in several areas. While the install itself is one of the most boring installs I have ever seen in my entire life (and takes up a massive 1.5 GIG of disk space), the opening movie is quite, quite impressive. The dust motes sparkling in the shaft of sunlight, the flames flickering (always a tough thing to get just right), and other touches show the incredibly amount of effort they put into this.

The character selection screen shows the five new classes you can choose from - two female, three male. You can be an Amazon, a Barbarian, a Necromancer, a Paladin, or a Sorceress. Choose the individual standing before you, and he or she will approach the screen and wait for a name. Then, suddenly, you're in ... Diablo.

Yes, Nostalgia is a powerful force, and it is neat to hear that familiar music, see the graphics, chat with the various people. However, much time has passed since Diablo was out and thrilled us with these aspects of the game. Since then we've had Baldur's Gate, Nox, Planescape Torment, and several other games of this same style. The graphics in all have improved steadily, as have the interfaces and sound. To look at Diablo 2, it seems ... well ... old.

Take the screen itself. Sure, at one time this was an adequate resolution, but nowadays we expect a bit more going on in one window. When you talk to individuals the text scrolls by at a snail's pace, inviting you to run off for a snack and come back later to continue. Selections are not always consistant - sometimes you have to click a person height's below an object to select it.

You'd have thought after all this time that they'd bring us up to a new level, not simply slightly improve the existing one!

Yes, some things do stand out as being interesting. The quest graphics, with each quest individually represented, is a neat idea. When you're down in the den, the system kindly informs you that there are still 3 monsters left, so you best go and find them. When you complete the quest, sunlight streams into the den, the evil eradicated ... at least for now.

The atmospheric effects are good. I love the rain falling on the stream in little ripples, and the delayed effect of the thunder after the lightning. Was that really worth leaving us with the most hideous auto-map known to mankind? I'd have taken slightly less realistic rain if they could have made that map a bit more usable.

The game is definitely a "Mature" rating. Go ahead, hack those zombies clear in half. Try killing off some of the higher level monsters and see how much blood and gore spills from them. It's almost hard to be afraid of them though, with the objects being as pixilly as they are. Oh, look. A square of monster fell over to the left.

The skills systems are interesting, letting you customize how your character progresses through the levels. Another fun aspect of the game is the new socket approach to weapons and armor. Get a sword, stick a ruby into it, one thing happens. Stick the ruby into your helmet, another thing does. The mix-and-match is intriguing, but again I would gladly give back the Geranimal approach to combat in return for a game that actually looks like it was made this year, instead of years ago.

Sure, I got it sent to me the day it came out. My work with BellaOnline.com's computers channel meant I waited at the door for it. Sure, I'll play it, but I'm also sure that several other games on my CD shelf will see far more game time than this one will.

Best Game Ever! Better than the original

5 Rating: 5, Useful: 28 / 39
Date: May 11, 2000
Author: Amazon User

This game is great! I played it on the beta tests and i can't turn off my computer, I'm on the computer all day..EVERYTHING in the game is improved. The System Requirements are pretty good also. They are: Pentium 166MHz 16MB RAM(32MB Recommended) 6X CD-ROM(8X Recommended) 3-D VGA card optional(makes game look WAY better) Sound Card Win95/98/2000/NT

Devilishly delicious

5 Rating: 5, Useful: 17 / 20
Date: July 02, 2000
Author: Amazon User

What a pleasure to play a game that is stable, fast (even on my relatively slow computer), well-balanced, and just plain fun. The graphics appear a bit dated at first, but become more detailed and beautiful in each area. In so many role-playing games, exploration becomes a chore because everything looks and feels the same. Not so in Diablo II, which becomes more interesting and varied as the game progresses.

Although Diablo II is still more an action game than an RPG, the new skill system and the increasingly clever quests make the game feel almost as rich as a full-bodied RPG. Because each character type has different skills and approaches to combat, and there are five character types, the game is very replayable.

Combat is fast and easy to control. Left and right mouse clicks can be configured to perform any combat action or cast any spell. And even when the screen is crammed with nasty beasties, combat response is smooth and fast (I have a PII 400).

At first I didn't like the fact that I can't save and reload games when I want to, but this does make game play more intense and realistic. It makes sense that death should have some consequences, and at least you can retrieve your items.

Diablo II is a great game. I usually stick to RPG and strategy games, but this action/RPG ranks among the best games I've played. Thanks to Blizzard for taking the times to do things right.

Well worth the wait

5 Rating: 5, Useful: 14 / 15
Date: July 24, 2000
Author: Amazon User

After the long anxious wait, I finally have Diablo 2, and having completed the first Act, I am blown away by the depth and vast improvements this game holds over its predecessor. The original game had the magic of being somewhat simple in its scope (hack and slash your way, level by level) yet being completely addictive and plain fun. They haven't veered from that at all with Diablo 2, yet they've added so many new elements to it. The new character classes all have their own skills and abilities, far more so than the original 3. You can specialize in various offensive and defense skills and magic as you progress up the ranks. There are countless new weapons and items to find, and much more diversity in their types.

The graphics aren't leaps and bounds ahead of the original, but they nonetheless are beautiful. The second Act, in a Middle-Eastern type desert region, is breathtaking.

If you enjoyed Diablo, it's a no-brainer that you'll love the sequel. It's a clean, well-designed product with great graphics and complex yet easy-to-understand gameplay.

Without a doubt, it was well worth the 3 year wait.

Mindless

2 Rating: 2, Useful: 18 / 22
Date: July 13, 2000
Author: Amazon User

The game is a giant step sideways in every area possible. The graphics support only 640 X 480 resolution which will leave you feeling more like you've transported to 1991 than 1491. The spell system has been entirely revamped, replacing the hunt for spell books with preset, character specific skill trees that your "hero" traverses as he/she gains in levels. A nice idea, but one ultimetly rendered useless when the strategy of the player (or lack there of) only calls for melee combat skills, effectivelly rendering both caster classes more of a defensive liability than a subset rich in magical ability.

The sheer stupidity of the gameplay also reduces the 3 "hack em up" classes (Amazon, Barbarian, Paladin) to the role of "Diablo I's warrior with a more varied wardrobe." All of the promised additions to this game that would have created any sembelance of an "online community" have been removed, most notably dedicated guild halls, with guild shared storage space.

Honestly this game is basically diablo I with 3 warrior classes as opposed to 1. The original was by no means an exercize in cognitive ability, but it had a simplistic charm and was alot of fun. Four years to improve upon the initial design has resulted in absolutely no new ground being broken. The simplicity is highlighted ironically by one of the selling points, which is of course how large the sequel's playing field is (4 towns, four acts with many areas). When all you can do is click on hostile blobs, hundreds and hundreds of times to reach the next collection of slighly larger, but equally dumb blobs, you'll long for the days of 16 smaller levels.

If you want to make the same mistake and pay 50 bucks to play Diablo I stretched out over an enormous playing field then be my guest. Personally I'd wait a year and pick up a copy from a bargin bin for $19.99

Fantastic Game With One Major Design Frustration

4 Rating: 4, Useful: 13 / 14
Date: July 07, 2000
Author: Amazon User

As a major fan of the original Diablo, I have to say that I am both thrilled and frustrated by Diablo II. Thrilled because it is essentially the same game only with more options (more character classes, more skills, larger levels, etc.). Frustrated because of one design choice Blizzard made that makes life tedious: unlike Diablo, Diablo II does not save the state of monsters and items in the dungeons.

When you fire up a saved game, your character is back at the starting town for that Act, not in the middle of the dungeon where you left off. This may not seem like much, but it is an incredibly tedious change from the first Diablo for somebody who doesn't have a lot of contiguous time to play computer games. As a father of two kids, I do not have much time to sit in front of a computer, so I grab what time I can spare: a half-hour here, an hour there. Blizzard's design decision means that at least the first 15 minutes of any Diablo II session are spent just getting back to where you were. If you only have 30 minutes to spend playing, don't even bother booting up the game. Sure, they put in waypoints to teleport you around, but with the monsters regenerated you still have to spend a lot of time battling your way through territory you've already been through, and some of the waypoints are out in the middle of a level so that when you teleport in you're instantly surrounded by monsters. If you are playing a Sorceress character, like me, this is a potentially fatal situation that you would never have let yourself get into normally.

Anyway, Diablo II is a great game. The graphics are excellent and more expansive than the first game. The sound is fantastic: awesome EAX 3D positional sound effects, believable voice acting, and outstanding music which is very similar to the original Diablo's music. If you can spare 3+ hours at a time to play the game, you'll love it. Otherwise, I think you'll find that it is still a really fun game, but a more frustrating than it had to be.

Dark, Bloody, Addictive Fun!

5 Rating: 5, Useful: 13 / 14
Date: July 13, 2001
Author: Amazon User

The story of the Lord of Terror continues with 5 new player classes, amazing spells and effects, an incredible musical score, and very addictive gameplay.

The story begins on a darker note...the town of Tristram, the very location of the first battle with Diablo has been stricken with a terrible fate, as the very hero who defeated him seems to be harboring a great curse...and as he travels eastward, this 'Dark Wanderer' leaves behind him a wake of evil, spreading throughout the lands.

Enter: The heroic Paladin, the mighty Barbarian, the mysterious Necromancer, the quick and agile Amazon and the elementally-powered Sorceress. These 5 character classes each have 3 unique skill 'trees', all of which have powerful skills that your characters can perfect, which lends easy customization of your character(for example, you can have a Necromancer who is unmatched in raising the dead to do his bidding, or one that is a master of dark spells, or a mixture of both). Tons of enemies block your path, with literally thousands of magical, unique, and 'set' items that players will find themselves hunting for throughout the game. Battle.net capability makes Diablo II a very entertaining experience both off- and on-line.

The Paladin is the definitive choice for those that want to lead a party. With a tree of deadly attack skills, and 2 trees of 'auras' which enable the paladin to enchant himself and other party members with defensive or offensive abilities, he is a force to be reckoned with. A great choice for those who favored the warrior in the first Diablo but wanted magical skills as well.

The Barbarian is easily the most formidable fighter in the game. Immense strength and agility make this character very hard to kill. His skill trees include 'Battle cries' which can be used to power himself and party members, as well as cause damaging effects to enemies. He has a tree of attack skills, which include the ability to 'bash' and knock enemies back, dizzying them, or leaping into a group of enemies with enough force to scatter them. his third tree consists of 'Masteries' which allow him to increase his ability to wield sword, mace, and axe class weapons, as well as the ability to search corpses for potions and treasure.

The Amazon is a quick and nimble warrior, with the mastery of spear and ranged weapons. She also benefits from spiritual abilities and excellent attacks. The perfect choice for those that were fans of the Rogue class in the first Diablo.

The Sorceress is no different than the Sorcerer of the first game, save the fact that she learns her elemental magics: fire, ice, and lightning on each individual tree. Players can choose to master one tree, or blend all three to have an excellent elemental warrior!

The Necromancer is by far the most unique and mysterious of all the classes. He has the 'evil' ability to raise the dead, making the corpses of his foes into skeletal slaves! He also benefits from 2 trees worth of magical attack spells, which do incredible damage if trained properly. However, the ability to raise undead minions to do your bidding is the best aspect of the Necromancer. It may seem at times that you are being SWARMED by an unprecedented number of enemies on screen at once. all you have to do is continue to train your summoning skills, and soon you'll have your enemies on the run with your own personal army of the undead!

These 5 diverse classes alone are worth playing the game over multiple times. When you beat the game, a harder difficulty opens up, and new, more powerful items and creatures are yours to discover!

The cinematics are breath-taking. Blizzard once again delivers by giving us excellent quality and story telling. Each Act is followed by a cinematic that spans anywhere from 2 - 5 minutes long. Some of the events that occur in these cinematics will send chills down your spine, especially the end of Act IV....

The gameplay is VERY addicting, and you will find yourself looking at the clock and watching hours go by as if they were minutes. There strange thing is that it is nothing remarkable...go, kill, do quest and gain experience. Perhaps themost entertaining aspect is the multiplayer, which keeps the game going no matter how many times you've beaten it. The bottom-line: GET IT. You will LOVE it. A great story, great voice acting and tons of items and creatures to discover make this game well worth your time and money!

-WARNING- AVOID! DONT TOUCH THIS GAME! -WARNING-

1 Rating: 1, Useful: 24 / 34
Date: July 06, 2001
Author: Amazon User

This game blows. ...

When you first play Diablo 2, you think to yourself, 'Wow, this stuff's amazing! I haven't had so much fun in ages!' Then after about 10 hours of POINT and CLICK (no need to think, just run into a mob of zombies, point, click, click, point, click, then when they all die, see if they've dropped a legendary item) you realise that the game is getting VERY reptitive (point, click) and you want to stop.

But wait, you've just put 10 hours into your beloved barbarian... you don't just want to say goodbye and delete him right? And what about the 1-in-1 million-chance to drop godly items, that will take on average hundreds of hours to get? You just got to get your grubby mitts on one of them...

That is how I, and you if you play this, become a slave to diablo 2.

The people who give it 5 stars and say WOW, Get this now!! are CERTAIN to be in the 'first 10-hour-give-me-more' stage. But I've been playing this for a year now, and I deeply regret ever playing this, as do all my veteran online friends. Our future, which once looked bright and sunny, are nothing now, as we all fail our exams because we smoke diablo 2 drug instead of studying.

Now I've got some super duper wowzers items, but what are they worth? NOTHING. They are just a sorry reminder of how many hours I wasted. COMPLETELY WASTED...

Games are meant to be fun, entertaining, and mind-stimulating. Diablo 2 is none of them.

Okay, all you Diablo 2 newbies who think this game is the world, give me a NO vote, I don't care, I can only laugh at your pitiful future.... MUAHAHAHA.


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