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Guides


PSP : Field Commander Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Field Commander and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Field Commander. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
GamesRadar 70
IGN 84
GameSpy 80
GameZone 79
Game Revolution 55
1UP 80






User Reviews (1 - 11 of 26)

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Okay Game

1 Rating: 1, Useful: 1 / 14
Date: August 04, 2006
Author: Amazon User

This was an okay game but one problem... It's a ripoff of the best TBS game series ever made... Advance Wars. In the current AW game you controll the Allied Nations, which was copied into field commander, and the Orange Star army is the first army from whic youi get CO's, which in FC is the Orange Bandits. My tip, save money and get a DS and Advance Wars: Dual Strike. AW:DS has more CO's, more units and about as much missions, plus the bbonus of CO powers, super powers and tag teaming. In short, Sony should create their own games.

WARNING!! TURN BASED GAME = BORING!!

1 Rating: 1, Useful: 0 / 10
Date: November 21, 2007
Author: Amazon User

You could play this game with some five sided dice and a game board, I have no idea why anyone would make this into a "video" game. Flat out, this is a dumb game. Why? There it no action that you control! All you do is move a few board game style ships/tanks/aircraft around and then the machine takes over and shows you the result of your moves. Did I mention that YOU DO NOT CONTROL ANY OF THE ACTION! About as high tech as the original Dragon's Lair. O.k. that is not true, Dragon's Lair was a much better game.

Boring, horrible AI

2 Rating: 2, Useful: 1 / 2
Date: November 09, 2006
Author: Amazon User

I wanted to like this game. I've been a long time fan of strategy games.

This one is horrible. Moving the units around using the joystick on the PSP is extremely tedious. But I supposed I could have gotten over that if the game was any good.

Unfortunately, the AI is braindead, and poses absoutely no challenge. Even when massively outnumbered, the AI is incredibly easy to beat. Thus there's absolutely no challenge here, just the tedium of going through each map, and the "story" is so moronic and dumb it's beyond belief.

Maybe this game has a good internet mode, but if I wanted to play a game on the internet, why wouldn't I just use my PC?

Weak AI hurts an otherwise good game

3 Rating: 3, Useful: 3 / 3
Date: December 19, 2006
Author: Amazon User

Despite the weak AI, there were a lot of things that I liked about Field Commander.

Aesthetically, it's a very pleasing game. The graphics are good, focusing on more realism instead of more cartoony looking models. The characters and voice acting, although sometimes over-dramatic, are entertaining and add to the overall story and the music and sound effects are also great adding to the over all experience.

Gameplay is also great (although this does lead to a gripe, which I'll elaborate on when I get to the "cons.") The control system is straightforward and easy to learn which gets the player out of the tutorial and into the game as soon as possible. The story line is fun too, but not particularly original with no real surprises or other twists.

That being said, there were also some things that I found pretty displeasing...

The first one is the AI. I think the programmers guessed wrong on who their target audience would be and created an AI that small children could find challenging but ultimately end up defeating. For anyone else over the age of 10, the game is, with the exception of 1 or 2 levels, a cakewalk. I remember one board in particular where the enemy units literally walked back and forth in small area for the entire fight and never engaged until my forces were able to walk right up on them. It doesn't take much to be a successful field commander when the enemy essentially surrenders. Disappointing.

The other gripe I have is that it looks like the programmers borrowed HEAVILY from the Advance Wars series from Nintendo. Troop types, abilities, gameplay, mechanics and much more looks so similar that unless Sony bought the rights from Nintendo, they deserve to get sued for copyright infringement.

Overall, I enjoyed playing Field Commander, but hind sight being 20/20, I would have rather rented this game for a weekend instead of buying it.

Nice turn-based strategy game

4 Rating: 4, Useful: 16 / 19
Date: May 25, 2006
Author: Amazon User

If you're a fan of turn-based strategy games this game should meet your expectations. It's got nice graphics, easy to play, and can be played in all modes (single player, Wi-Fi, and Infrastructure). It has enough unit types with varying strengths/weaknesses to allow many defensive/offensive strategic decisions to be made. It's like playing a complex and dynamic game of chess.

All in all I've been satisfied with this game and would recommend it for turn based strategy fans.

Designed for the 30-something gamer with a real life

4 Rating: 4, Useful: 8 / 8
Date: July 12, 2006
Author: Amazon User

Overview:
A turn based strategy game, that is heavy on the strategy, with a military theme.

Graphics: 7
It's ok. I mean it's a nifty 3D env, but most of the time, you'll be viewing from the top, where it turns into 2D. And once you get into competitive online play, you'll almost always entirely skip the 3D view animations. One particular quirk that I have is that the group units are represented as a single unit. E.g., a infantry unit is represented as a single person, rather than a group of people. It looks a bit odd when a tank goes against an infantry unit. But nothing horrendous really.

Sound: 8
Very good, imho. Having been a RTS player, I've looked for the sound cues relevant to the gameplay. So far, the most obvious and important one I've noticed is this sound that enemy units make when they enter stealth. There are others - such as when the enemy uses the factory, for e.g.. And all the vocals, the "yes, sir!" type of responses, are pretty clear and well done.

Gameplay: 8
Excellent. It's hard core think before you shoot type of a strategy game. Think something like Risk or Chess, with far more complex rules. And while balance isn't perfect, it's actually better balanced then any other RTS/TBS games I've played so far.

Story: 3
Yeah, whatever. The campaign mode is fun, and it'll last you a few weeks. But it's also pretty easy to beat, and the story is certainly no RPG. The campaign mode unlocks new divisions that you can use, so it is definitely worthwhile.

Vs: 8
Here's the real meat of this game. Fixed maps are a disappointment, and the SOE server and matchmaking system leaves a lot to be desired. That said, the game allows quite a few methods of Vs play- Hot Swap, Ad-Hoc, Infrastructure, and Transmission. I've tried all of these but Ad-Hoc, and I must say, Vs play is fun. Hot Swap allows two player play with one psp- very convenient feature when introducing the game to a friend of yours. Infrastructure - pretty good. The SOE server tends to disconnect, but the system does have methods to save and rehost. And since many of the PSP games do not have Infrastructure, I'd say that this is a huge selling point. Transmission - I have to say, that this is quite the saving grace for many. It allows the game to be played slowly, over days and weeks, for the busy gamer who can only spend small portions of their day to gaming. It does have its weaknesses, but it's not bad at all.

Replay Value: 8
As noted, the lack of random maps is a huge disappointment, and seriously cuts down on the replay value. That said, even with this lack, the game does offer you quite a few maps that you can play on, and online vs mode does offer quite a bit. This category would have been a 10 if random maps were present.

Overall: 8
It's a PSP strategy game designed for the current median gamer profile (i.e., grew up on games, now in their 30's, with a busy RL). Not bad at all, and there's no equal like it on the PSP at the moment.

field commander

4 Rating: 4, Useful: 3 / 3
Date: December 31, 2006
Author: Amazon User

This game is truly great. It is a great strategy game, much like the game of chess but at a larger scale. I own this game and cant stop playing it. But the only problem is the length of this game. You could spend hours playing one mission. Basicly in the game you are a commander of an army and lead your army to victory over foes. While fighting, you have to think about where to move. If you move a smaller unit in front of a larger unit good chances are you are dead.
Overall this game is pretty good but it could use some improvement with teaching fundementals of the game. So if you are looking to buy a new game for your psp and are a big strategy lover this game is the game for you.

Field Commander is a game which has plenty of options and a great graphical display unlike other turn based games.

4 Rating: 4, Useful: 3 / 3
Date: December 28, 2006
Author: Amazon User

Field Commander is the best turn based strategy game on the PSP, if not the only one, and it stands as a great game to have in general. This game is very similar to Age of Empires and Advance Wars, so if you have played the two, you should pick up on this easily. The rules are complex, but once you master them all, you are in for an addictive rewarding expericence. You play as a Commander who is able to command infantry, air vehicles, sea vehicles, and land vehicles to attack the opponent's army. You can build forces and destroy them. Each character has powers they can use to help themselves during the game. And theres plenty of tricks and twists in the game like Napalm and Fog of War. You can capture cities too.

The graphics are great and the sound is good. The gameplay is overall addicting. You are able to create and receive maps. You can not only play online, but receive maps online. The only problems would be the long loading times, the repetetive sounds, and the inability to create maps from scratch. Other than that, the story is long and it's well explained.

Overall, turn based strategy fans and war fans will like this. And it's good to try something new if you aren't familiar with this.

Pros: Great presentation ; Addictive Gameplay ; Plenty of Gameplay Modes.

Cons: Long loading times ; Repetetive voice overs ; Can't build maps from scratch.

Field Commander

4 Rating: 4, Useful: 2 / 2
Date: January 16, 2007
Author: Amazon User

This is an excellently crafted game in the venue of turn based strategies. It spans many cmapaigns with loads of features and unique units. once you get into using stealth units, it will really begin to tax your ability to win with losing few forces. The graphics are decent and have a good contrast to them. The units themselves are fairly distinct and the on screen display really helps with your strategy so that you are never caught of guard. I really enjoy this game still, even with my friends who I can play with via email movements.

Perfect Handheld Turn-based Strategy Game

4 Rating: 4, Useful: 4 / 5
Date: December 14, 2006
Author: Amazon User

I love turn-based strategy games on the pc, but was concerned how the interface would be on a handheld. Field commander has a nice and simple user interface. The graphics and animation are nice. Speech throughout gives more personality to the characters in the story (campaign mode).

Campaign mode is a fun story driven mission oriented game. It starts off easy and gets more difficult over time.

The only problem I have with this game is the mediocre to poor AI (the reason I gave this 4 rather than 5 stars). Early on it is plain dumb (to make for easier missions) and gets a little better as you go on, but most of the difficulties later appear to be due to more difficult setups. However, campaign mode is still a great deal of fun.

The multiplayer mode bails the game's AI out. Being able to play online against other players and go up the rankings is a lot of fun and extremely challenging. You can choose different squadrons which give each player different advantages.

Overall, this is a fun game and definitely one worth buying. I can safely say that I won't sell it used either since I'll continue playing multiplayer games.


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