Below are user reviews of Coded Arms and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Coded Arms.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (1 - 11 of 37)
Show these reviews first:
EFFFING LAZY DEVELOPERS!
1
Rating: 1,
Useful: 3 / 28
Date: December 06, 2005
Author: Amazon User
When the developers are too effing lazy to actuly build levels, u know ur in troble. this game is fun for 20 minites. DO NOT BUY!!!!!!!!! + the camra angles 8|0.
Fun for about 10 minutes
1
Rating: 1,
Useful: 2 / 5
Date: August 29, 2005
Author: Amazon User
I had been looking forward to the release of this game ever since I bought my PSP. I was a little worried about how they would handle the FPS controls, but couldn't wait to get my hands on it. When I finally got the game it was one of the biggest disappointments I've ever had.
While this game may look fantastic, it is boring and repetitive. Basically the game designers created three environments (City, Base, and Ruin) and a Random room generator and then quit working. The Random room generator is supposed to add to the repeatable play aspect of the game. I actually got bored before getting through the game once. There is no depth in this game. Once in a while you will get a cool room where it takes some skill and tactics to get through, but many rooms require more bullets than brains to get through.
My major problem with this game is its' lack of depth. They start you out with an interesting premise. "You are a hacker who is risking his life for fame, glory, and riches by hacking into this obsolete military training simulation."
Where are the fame, glory, and riches? The only things you hack are the occational weapon items. There is no overall point to this game as the story line begins and ends before you ever start shooting your gun. I finished most of the game within a week and I haven't picked it up since then. The play just comes across as boring and repeatative, requiring very little skill or strategy.
This game is fun for about 10 minutes, but after that you keep seeing the same halls and rooms over and over again and the three environments start to all look the same. Borrow the game from a friend who was dumb enough to pick it up. I'll let you have mine, just give it back in 10 when you get bored.
This a joke?
1
Rating: 1,
Useful: 2 / 5
Date: March 28, 2006
Author: Amazon User
I mean honestly were the develporers high when they made this!?!? I mean please tell me. You do 3 levels,city,ruins, and i cant even remember the other one because its so stupid. The graphics are okay for a handheld but wow you do the same thing over and over and is fun for maybe 15 minutes. Dont buy this game. Everyone likes different types of games so if theres nothing else at the rental store then rent it but do not buy it because this game sucks.
Rotten FPS
1
Rating: 1,
Useful: 1 / 7
Date: September 01, 2005
Author: Amazon User
Buy this only if you're crazy for FPS gameplay and can't live without it for PSP. Awkward controls (no matter how they're configured) and difficult but incredibly repetative game play make this a loser. Wait for Doom or another well-done game.
Could have been awesome
2
Rating: 2,
Useful: 11 / 18
Date: July 11, 2005
Author: Amazon User
Coded Arms has many of the ingredients of a great FPS but the meal just wasn't cooked yet. It reminds me of another Konami PS2 launch game, Zone of Enders. While they are two totally different games their position was similar: to be the pioneer of a new genre on a new system. Both have outstanding visuals, controls that took some getting used to and not much more to offer. Like Zone of Enders, Coded Arms isn't a terrible failure, but it isn't exactly fun or memorable either. The controls are easy enough to learn but don't lend themselves to precision (generally required in FPS) which is forgivable. A bigger mistake is the endless "sameness" of the enemies and the levels. A box is a box no matter how you dress it up, so it is pointless to say every gamer will experience this differently as a rationale for the randomly generated level design. The AI is non-existent so every room is more or less a death match between you and the allotted number of enemies. I have this lurching suspicion that there is a trend amongst game developers to make lesser versions of games in the name of portability (see Metal Gear Acid or Metroid Prime Hunters). I mean really, if this came out on the PS2, Xbox or Gamecube no one would give it the time of day. The handhelds available these days are capable of so much more. So you can be desperate and call this "best on the PSP" or "great game" or you can call it what it is.
Defiantly Not The Next Halo
2
Rating: 2,
Useful: 2 / 6
Date: July 30, 2006
Author: Amazon User
Coded Arms is the first game that I bought for my PSP (costing me 45 dollars). I loved playing it. The graphics were great, it sounded good, and it was the only game I had. But after 30 to 45 minutes of playing it, I started to get bored. It was a mixture of; the game bieng to easy, repetitive, and not having an interasting story. The controls were horrible and even the other setups were unbearable. You have to left handed and double jointed to get anwhere in this game. But then after a month of me using my PSP for movies, music, etc. Coded Arms just sat on my shelf. Then I got SOCOM, Twisted Metal, Burnout, etc. and I never touched Coded Arms until sold it last May (for 15 dollars).
Coded Arms does not hold up to the PSP's other great titles and I was very disappointed with the game. I strongly suggest renting Coded Arms before you even consider buying it.
Gameplay: 2 out of 5
Graphics: 4 out of 5
Sound: 4 out of 5
Replay Value: 1 out of 5
Price: 1 out of 5
Total: 2.4 (2 stars out of 5)
not a really good game
2
Rating: 2,
Useful: 0 / 2
Date: September 03, 2005
Author: Amazon User
a decent 1stps, it only needs a few tweaks to make it better if they decide to make a similar game. The graphics a really good for a psp game, but it is really repetitive and you arent really doing different thing besides boss things. it would be cooler if it had a mode where you can have a deathmatch w/o having any people over. the psp is still a baby and isn't really recognized by the people like the consoles or the gba, but the games will get better like this one should of been
Wait till it gets cheaper
3
Rating: 3,
Useful: 3 / 5
Date: September 07, 2005
Author: Amazon User
Ok first off as some other people said it has very akward controls. Second the online multiplayer is terrible no matter how much memory you have. And third is that it just didnt live up to what it was supposed to be. It wasnt an absolute failure but it wasnt great. It has some awesome weapons and the numbers and amimatronic stuff when you enter a level is pretty cool. So unless you absolutely need a shooter on the psp get this but there are some better ones out there. I say wait until the price goes down then the game will be worth every penny.
An encouraging first try
3
Rating: 3,
Useful: 9 / 15
Date: September 19, 2005
Author: Amazon User
First off, I think this is definetly a rental, not a buy. I liked this game. Didn't love it, liked it. Evertones complaints are valid; repetetive, awkward controls, lcak of animation. I rented this knowing the controls would be awkward because its a handhels, but after a while I got good at it. I also rented it to see what a fps on the small screen was like. I was prepared to be dissapointed, but I was very pleased. I was pleased that this, being the first fps on the psp, was a pretty good first try, and as game developers go along, the fps on psp is only going to get better.
Mediocre FPS
3
Rating: 3,
Useful: 5 / 12
Date: September 15, 2005
Author: Amazon User
As I've read in other reviews, the gameplay gets really repetetive really quickly. Graphics are good, but could be better. Controls are hard to get used to, but a little tweeking fixed the problem for me. The music, if thats what you want to call it is extremly boring. All in All I give "Coded Arms a C-, only because it is PSP's only FPS at the moment. Stay away from this one, or if you're really dying for a PSP first person shooter, rent it only.
Review Page:
1 2 3 4 Next
Actions