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Xbox : Street Fighter Anniversary Collection Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Street Fighter Anniversary Collection and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Street Fighter Anniversary Collection. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 82
Game FAQs
IGN 82
GameSpy 90
GameZone 83
Game Revolution 55
1UP 90






User Reviews (1 - 11 of 17)

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Classics with online play

4 Rating: 4, Useful: 5 / 5
Date: February 26, 2005
Author: Amazon User

Well, it has finally arrived. Street Fighter: Anniversary Edition includes Hyper Street Fighter II: The anniversary edition, Street Fighter III: Thrid Strike, as well as Street Fighter II the animated movie all for a great price of 30 bucks.

The movie version that is included with this game, however, is plain awful. Poorly dubbed ("Ryu, you are so, sen. si. tive!") and sometimes the scene is cut off before the character can even finish the sentence. ("How can I decline that invitat...)

This game was released for the Sony Playstation 2 around summer of 04, but it did not have online capability like the Xbox version does. As soon as you get the game on Xbox Live, you are required to download something (I am being told that it fixes the rematch bug) as people who imported it earlier were having problems with rematches. Hyper Street Fighter II: Anniversary Edition lets you pick between five character versions of SFII that were released. (Note: this does not include all 5 versions of the actual game, just the characters of those versions). Capcom has yet to fix the dropping issue found in Capcom vs SNK 2 EO, which I will not get into here, but most people already know what it is. I was really hoping they would solve that problem, but evidently not. Add in Street Fighter III: Third Strike and this is an excellent addition to your game collection.

15 years and running, still one of the best

4 Rating: 4, Useful: 5 / 5
Date: March 10, 2006
Author: Amazon User

OK, quick summation of what this is: It has two games. One is Hyper SF2, which contains all five incarnations of SF2 rolled into one. The other is SF3: 3rd Strike, which is a separate and unique game that was overlooked by most gamers because of the advent of 3D fighters like Tekken. It also has the Street Fighter animated movie, for what that's worth (not much in my view but you might disagree).

Hyper SF2 is just as excellent and playable as you remember it with only two problems. One, as other reviewers have mentioned, is that the AI opponent is very cheap/hard (and it only uses Super SF2 characters). The other is that most Xbox/PS2 controllers do not handle the special moves well. You're not limited by character version; that is, you can pit Original SF2 Dhalsim against Super SF2 Guile. That's 50+ character variations, and while there's not much difference between them, there are a few minor instances of imbalance.

I really like SF3 because it's unique. The parry system is gutsy and helps remove most imbalances (only Yun and Yang are too fast). The characters are well designed, and the animation is the most fluid out of any 2D fighter ever. Sure, the last boss is too hard, but the single-player is not the selling point of a fighting game.

In both games, I found online play pretty laggy, and had to wait a while to find someone to play, which was disappointing. I think that it's way more fun to bring people together physically to play these games, like they used to gather around the arcade machine.

My only other complaint is that they could have included Street Fighter Alpha here, too, but didn't. The PS2 now has the Alpha Anthology, but for those looking for SF Alpha for Xbox or GameCube, your best bet is Capcom v. SNK 2 (but NOT the crappy Capcom Fighting Evolution).

If you like fighting games, get this one. I recommend also getting the SF Anniversary controller (they're $15 and work great with all fighting games) to maximize the control tightness. Then get your friends over and party like it's 1990.

I love it

5 Rating: 5, Useful: 5 / 6
Date: April 07, 2005
Author: Amazon User

My fond memories of playing Street Fighter II at the arcades, but I would probably still say that I love Street Fighter Anniversary Collection even if I hadn't played Street Fighter II before. The game includes Hyper Street Fighter II(a blend of a number of Street Fighter II versions) and includes Street Fighter III. Both of these games are good on there own, and the fact they are together makes this game a must buy. This is a very good port.

2 of the greatest fighters of all time finally go online

4 Rating: 4, Useful: 4 / 4
Date: April 06, 2005
Author: Amazon User

There is little doubt that Street Fighter 2 is one of the most influential games of all time. It is the game that put competetive arcade fighting on the map, created one of the most memorable casts of characters in gaming history, and turned the word "Shoryuken!" into one of the most dreded words in a gamer's vocabulary. Now, after 15 years since the release of SF1, gamers can finally relive the magic in a new format, Xbox Live.
This disk actually contains 2 games, Hyper Street Fighter 2, and Street Fighter 3: Third Strike. Hyper SF2 is an interesting anniversary tribute, in that it allows to to mix and match characters from all 5 versions of SF2. This can lead to a few balance issues, in that the classic SF2 characters still have their redizzy combos, making them overpowered, it still is fun and an excellent conversion of some of the best fighting gameplay around.
To this day, I still consider Third Strike to be the greatest fighting game of all time. Although it is not perfectly balanced, there is a great range of characters and playing styles to choose from that are quite usable in competetive play. The graphics use some of the best animation I've seen in a 2d fighter, and the gameplay is incredibly deep, due to the parry and EX attack systems.
The online play is extremely solid, with very little lag and a nice ranking system. The biggest gripe at this point is the fact that droppers get away scot free. If somebody drops from a match before completion, he or she will recieve no penalty, which causes many people to drop matches they know they will lose out of fear of dropping in ranking. Other than that, if you are a fighting fan with an Xbox Live account, you will want to pick up this game, no question.
-m121akuma

Could've been better

3 Rating: 3, Useful: 6 / 9
Date: July 30, 2005
Author: Amazon User

I agree with the reviewer below who complained about the cheap@#$ A.I. in this game. On SFII mode, I had to set the difficulty to "easiest" to have a chance at beating the computer who does the same cheap moves like throwing hadoken fireballs or yoga fire over and over again faster than a human possibly can. The characters like T.Hawk who don't have fireballs or the equivalent just launch themselves at you repeatedly and steadily drain your strength. It reminds me of the jerk#$%$ who played M.Bison in the arcades and just kept doing the flying corkscrew headbutt deal over and over so that even if you block it, you lose bits of stamina and finally lose. Yuk. After 15 years, Capcom should have been able to improve on the arcade A.I., not make it worse which is what they've done here. Also, the announcer voice is terrible and is not the one from the old Street Fighter II arcade games, someone told me it's the voice from the SuperSFII. Whatever the case, it's sounds pipsqueaky and lame compared to the deep voiced anouncer from the days of yore. I also don't understand why they didn't put all the old versions of street fighter II on here to play separately. As it is, you can pick which era your character will come from but there's no authentic version of any of the old games, just a hybrid combination where you'll be at a disadvantage if you don't choose the super turbo characters bacause that's what the computer invariably chooses. Lazy and foolish since people would only buy this obsolete game to relive their memories of SFII, not to play some screwy hybrid version that doesn't improve gameplay but actually makes it less satisfying.
SFIII Third Strike is better but still antiquated by today's standards. At least the A.I. on SFIII isn't quite as cheap. The animated SFII movie is included but it's retarded and will probably hold your attention for all of about 7 minutes before you get disgusted by how god awful the voice dubovers are.
Capcom seems to have cut a lot of corners with this "collection" as the extras are few and far between and not really exciting anyway. The menu screens look crappy and Capcom probably saved a lot of money by just throwing this presentation together since it comes across like we're living in the super nintendo days. I guess what I mean to say is that certain little elements could've been spruced up since as it is, the SFII graphics and sound here look slightly worse than the 1991 arcade game; inexcusable for an xbox title 15 years later. The controller doesn't lend itself very well to this series either, though I guess you can buy an arcade style joystick if you wanna shell out 60 bucks or whatever they're going for. I got this game used for like 15 bucks and it's probably just barely worth it, but I don't see myself playing it as much as I thought I would. Xbox live gamers and people with friends to play the versus mode with might enjoy this game more than me who just plays against the computer. I don't really know anybody much into this kind of stuff anymore as I was rather on the old end of the spectrum for playing video games even when SFII came out in 1991. If you plan on playing the A.I. and not friends or live gamers online, you might want to give this one a miss or at least rent it first. The one good thing is you can get it used for probably 20 bucks without much problem; charging anymore would have been inexcusable, in my humble opinion.

NOT the same game as the SNES version. Dissapointing to Vets

3 Rating: 3, Useful: 9 / 21
Date: April 09, 2005
Author: Amazon User

Maybe it's my fault for expecting the exact same game from the good ole SNES days. The previous reviewer is correct, I came in taking this game lightly and we shell shocked when the game did not play as I had expected and remembered. However, I did not get this game to learn a brand new fighting game, I got it solely for the reason for the times when I just want to kick some a** after having a bad day. However, on this game, the CPU is usually the one that does most of the a** kicking!

I put this game in expecting the same amount of fun I had with SFII on the SNES, but the game is NOT the same. The graphics and sounds are the same, but the main difference is that the CPU does not play like they used to. This game is too damn hard even on Medium. On the old SFII I was able to beat the game on very hard without losing a round. While I wasn't expecting to be able to do the same on here right away, I at least expected to be able to complete it on Medium with no problem. But that is not the case, Medium on this game is just has hard if not harder than Very Hard on the SNES version. I moved it down to very easy and STILL had problems advancing. I finally was able to beat the game, but this game is just to frustrating to keep.

The CPU plays a lot like the CPU in Mortal Kombat; the same cheesy moves over and over and over again. That is exactly what turned me off from the MK series, but now this game does the EXACT same thing. The CPU does impossible things, like throwing you while they are being kicked or punched, they can even throw you then they are dizzy. The only way I was able to advance in the game, was to do the same cheesy moves as they do. It worked pretty well, but it made the game boring.

Old heads like me who are very familiar with this title on SF2 may be disappointed in this one. Sure with more practice I probably could get real good at this game as well, but I do not have the time or patience to be sitting at my TV hours and hours each day just to be one character. Maybe if I was a teenager again, then yeah I would enjoy the hours needed to master and enjoy this game like I did on the original SF2. But being 28, there are not enough hours in the day to dedicate to just one game. Besides I spent hours and hours mastering SFII on the SNES, why should I have to go through that again? I bought this game expecting a fun fighting game that I can just pick up and have fun with. Instead I got a game that is ridiculously hard and frustrating with all the cheesy moves and what not and requires you to re-learn almost everything. Having to relearn nearly everything for a game I have already mastered in the past is not my idea of fun. Take Ninja Gaiden for the XBOX for example. I also played and beat the NG games on the NES. And while the XBOX version of Ninja Gaiden is VERY hard, I enjoyed it a lot and played it all the time until I beat it, mainly because it was a NEW game! In fact I still occasionally pop it in and go through the game again on HARD difficulty! Where Street Fighter Anniversary messed up is that the kept the visuals EXACTLY the same, but changed the way it played on the backend.

To salvage some old time memories, I finally did beat the game with my favorite characters, Ken, Ryu and Guile, but after that I did not want to play anymore. The game is gone now; I sold it on EBAY a few nights after I bought it. Perhaps its new owner will have more fun with it than me.

Not recommended unless you have the time to master this game or are expecting the EXACT same game from the SNES. I suppose if you NEVER played SFII on the older gaming systems like the SNES, then you would more than likely enjoy this game, because to you its NEW!

STREET FIGHTER

4 Rating: 4, Useful: 3 / 5
Date: January 29, 2006
Author: Amazon User

Wow, ever since the sega genesis and the super nes have gone off the market I had forgotten all about the street fighter series. After seeing the anime on television, I had to have the street fighter games. Alas, I have an xbox and I couldn't find a street fighter game for it. But wait, did capcom actually make a six-in-one with a bonus movie. You bet they did. This anniversary series is one of the coolest games I have because it allows me to go back to when I was 12 or something like that and play the Street Fighter series all over.

However, this game does have its downfalls. For one, I can't believe how much I incredibly sucked when playing Street Fighter 2 and its various versions. My god, it almost seemed impossible to me. But I know with practice... Next, the character Gill in Street Fighter 3 is just crazy hard. While I have beaten the game, Gill still remains a challenge all the time with his stupid ressurection special. IF you do not play video games all day every day and are like me who just play video games every once in a while then you will notice what I am talking about. However, if you are a combo making butt kicker then you will probably have no problem.

All in all, this wasn't a bad game. It is just a little frustrating at times. I would definitely recommend it to anyone who wanted to play any of the old Street Fighter's or the new Street Fighter 3.

All-in-one fun The Shoryuken still is king!

5 Rating: 5, Useful: 4 / 9
Date: April 27, 2005
Author: Amazon User

I am reviewing the Xbox version, I own the Ps2 one but my Box copy is on the way. I am reviewing the Box version because of the online capability. First things first, no offense to Christpher Johnson but the game is not for noobs or people who think they are going to take this game lightly. When I first started playing it, I got frustrated and whatnot, they made the game for the hardcore Sf'ers out there, this is not yo mama's Street Fightin'...it is tough! I play III a lot more than I do II. II is cool cause instead of putting all 14 variations of the game in there, they let u choose who u want, when u choose Ryu for example, they let u choose SF II, CE, Hyper fighting, etc version of him. So if u are feelin cocky, you can choose the original SF II version of your favorite character and go against a SSF II Turbo version of your friend and see who is still standing after the match. III is a totally different from II. I like the box version here for the Xbox live support. PLUS...theres more....you can play around the world. Not just in the states, if you wanna square off against the best from Japan, Ireland, Australia, etc u can do so. I love the fact that there are no limits there. Let me tell you, u think the computer is hard, some of the competition from around the world will bring you back to reality REAL quick. Believe me, I thought I was the best around my parts, I got put in my place real quick. But it is fun you wanna keeop trying to see if u can best your opponent. If you like challenges you will be on this all day. Either way it is an awesome game, nice comp. of SF games, the megaman one is recommended as well for any Capcom fans. Now if they could just re-do MvC2 and put online into that, we'd have a winner! I definately would pick this up for whatever system you have. Remember, you must defeat my sheng long to stand a chance!!

A Great Game!!!

5 Rating: 5, Useful: 3 / 8
Date: October 04, 2005
Author: Amazon User

My whole family loves this game! It is so much fun-one of the best buys I've made this year!

Same poor scoreboard of Capcom vs. SNK 2

3 Rating: 3, Useful: 2 / 7
Date: March 03, 2005
Author: Amazon User

Well, if you thought that the poor scoreboard of Capcom vs. SNK 2 almost killed all the fun of the online play, don't buy this one, because it's exactly the same. Well, for all of you that don't know what the problem is, i'll tell you. If you win a match, but the other player disconnects just after, your sometimes hard earned victory will not be counted. I just played it on Xbox Live, and i lost the first match. I never disconnect, and the other player wanted to play again. Well, i own the second match, but the other player disconnected. So, his victory over me was counted but my victory over him wasn't. I must say it's very disappointing. As far as online play goes yes, it's very smooth, but i don't know about you, but i don't fell like to play a game that allows so cheap cheats like that. Capcom should learn how to do online fighting games (or at least online fighting games scoreboards) like Tecmo (Dead or Alive Ultimate) or Midway (Mortal kombat Deception).


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