Below are user reviews of Project: Snowblind and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Project: Snowblind.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 18)
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Psi Ops meets Deus Ex
5
Rating: 5,
Useful: 4 / 5
Date: February 23, 2005
Author: Amazon User
This game is totally awesome. There are many huge and POWERFUL weapons to choose from. Such as the ice pick (works as a pistol & lock pick), shotgun, rocket launcher, carbine, etc. Also you have bio augmentations to increase your natural abilities. My personal favorite is to increase the reflexes to make you go much faster than everybody else! Also, the multiplayer is a blast! I have so much fun playing my friends online. Also, the ability to drive vehicles really enhances the game. Overall, this is a great game that I highly recommend that you buy!
Halo wanna-be?
2
Rating: 2,
Useful: 1 / 8
Date: February 24, 2005
Author: Amazon User
This game tries to be like Halo, then changes things around enough to the point where you might not be able to tell... But trust me we all do. I'll start with online... it sucks. If you are used to Halo's xbox live pre-game lobbies and buddy lists then you are in for one hell of a awkward time with this game. You are forced to join games that are already in session or create your own from scratch and wait for others to come.. which could be quite awhile unless you have friends on to invite. The guns suck, the maps suck, the laughable copy of Halo vehicles sucks and are incredibly hard to control. Most FPS fans will turn this off within minutes but i gave it a chance because i am so bored with bungie's half-ass effort to bring us new maps. but i'd rather be bored playing the same halo maps over and over then playing this garbage. Man this game blows
An exciting and different type of FPS
5
Rating: 5,
Useful: 1 / 1
Date: February 25, 2005
Author: Amazon User
After going through Project: SNOWBLIND for awhile I have to say this is one of the most exciting shooters I have ever played. The maps are HUGE, the different ways you can play through each mission seem almost endless. The game is also really nice to look at. I purchased this one for the Single player mostly and it just really blows me away. The powers are also dazzling in terms of special effects. The cutscenes are also absolutely amazing, they set the game perfectly and also pace you perfectly as well. A not miss title!
Amazing Game!
5
Rating: 5,
Useful: 1 / 1
Date: February 25, 2005
Author: Amazon User
Even though the X-Box is littered with First Person Shooter games to keep everyone happy, it is very apparent that Project Snowblind isn't like every other FPS to hit the system in the past several years.
The game features and exciting, gripping story that paces you well and leaves you wanting to come back and play more and more. The multiplayer is strong and engaging, which continues to be a strong suit for many games that support X-Box Live.
The graphics are smooth and the textures interesting. The music fits the mood and tone of the game and sets you off in the right direction. Controls are also a plus as there is limited issue with the controls.
For those of you looking for a great First Person Shooter, or just an exciting game--- Project Snowblind is the game for you! Highly recommended!
What a game
5
Rating: 5,
Useful: 1 / 1
Date: February 25, 2005
Author: Amazon User
This one just blew me away. I can't believe how much this game offers. Cars to run people over with! Mechs to blast people with! Rail guns! and just the way you use them... so cool, and then you get a shield like where you can't die if they shoot you. Plus there's this thing where you if you die, you get brought back to life. Sooo awesome.
This is the game everyone should get for whatever system. It's that good!
Fun for all ages!
5
Rating: 5,
Useful: 2 / 3
Date: February 26, 2005
Author: Amazon User
My dad recently got this game. He likes the games with all the shooting and stuff like Halo and the other Army games. This game is really fun. I like this game more than the other gun games my dad plays.
I like the vehicles. I won't be able to drive a car for a few more years and it was fun to drive around in tanks and car with guns.
I think other people would like this game as well.
Short but sweet single player. Frustrating multi-player
2
Rating: 2,
Useful: 1 / 3
Date: March 01, 2005
Author: Amazon User
I have been anxiously awaiting the arrival of Project: Snowblind for many months. When I finally got a chance to play it I was in some regards, disappointed. While the single player portions sings, the multi-player component leaves something to be desired. Regrettable, it apparent the online portion was a tacked on after thought. The game would have benefited more form an offline/split screen mode since from a technical standpoint it wasn't built to handle online very well, detracting for its overall experience.
I know Crystal Dynamics already has my $50 and video games are unfortunately items that cannot be returned for full value, so it probably doesn't matter what I say.
1. Aiming and tracking an enemy in online multi-player is more difficult than it should be to do jerky character animations, visual clipping. Does Eidos/Crystal Dynamics plan to address these issues? This game's online multi-player mode had some serious potential but as it is, aiming at characters that look like epileptic monkeys on crack is a frustrating experience. I play others games online and from experience know that aiming need not be a frustrating ordeal. Even though Halo 2 may not be perfect, it is at least a good example of how smooth an online shooter should be. Characters shouldn't disappear then reappear, they shouldn't ice-skate across the map, character shouldn't have their lower body sunken into the bottom of the map, and in 2005 the character models shouldn't have jerky animation reminiscent of games 5 years old. Was the online component even tested? How could any game company in 2005 have been proud of the way this game's multi-player component functions on a technical level? Perhaps these issues are common on PS2 since people are really digging it but for Xbox it seems dumbed down to the point of being crippled.
2. I'm not sure if Eidos is aware of this but in its current state, the ranking system is pretty useless. People are dropping out last moment if their team is loosing or switching over to the winning team. What is the point of a ranking system if it doesn't in anyway indicate the player's level? When you join a game that ends in 3 seconds, if you happened to join on the losing team, it counts as a loss for you, even if you didn't fire a single shot.
3. The audio looks like it never went to testing. The audio periodically drops out in the middle of games for no reason. There is no indication as to who is talking.
4. The multi-play is a quick frag-em affair. It's more conducive to death match than team orientated game modes like the included demolition, CTF and assault. The game works like this: You fight somebody and one person dies, After that the survivor is attacked and he is killed easily because he lost health in the previous fight, then some one kills the guy who survived that round, rinse and repeat. You're never alive for long periods, unless you're some super player.
Now that I am done with the bad, let me say the single player mode is a lot of fun while it lasts. It's about 5-6 hours long and doesn't have the option to set the difficulty setting so if you want more of a challenge, you're out of luck. With regards to game play, Snowblind controls like Halo and gives you many choices of control button layouts. While the AI isn't anything to write home about they do display characteristics that imply intelligence. They will duck behind cover and takes shoots at you whole trying to remain hidden and given the opportunity they will flank you. You have the choice to approach missions with guns blazing, stealthy or you can take advantage of your unique weaponry and augmentations and do things like use the enemy's mechs or even their soldiers against themselves. There are often vents and secondary passageways that give it an open ended approach. The environments are all beautifully designed and original even if the textures resemble those from a cheap PS2 game. One of the games main attractions is the sheer amount of chaos on the screen. There are times that between your squad and the enemy soldiers they'll be 20 soldiers onscreen at a time. Add to that 12 foot pilot controlled mechs, smaller remote mechs, turrets, spider-bots, the effects of special weapons like lightning and explosions and it's quite something to behold. If your main concern is a solid shooter and you don't mind a short game then this is the game for you. However if a fun multi-player experience is what hooks you, then I'd either ship on it or wait for a patch to address the lag, animation and other online issues.
This review was of the Xbox version of Project: Snowblind
OK rental
2
Rating: 2,
Useful: 5 / 6
Date: March 02, 2005
Author: Amazon User
I initially had high hopes for this game, but after playing through the single player mode (which is tiny) and playing the online game for a while this game just isnt up to the standards HALO 2 created. Although i loved Halo 2 i grew weary of the cheaters and lack of maps that it continues to offer (at least until it is patched). Project: Snowblind's online component is a mix between HALO2 and Rainbow Six 3: Black Arrow. The graphics are similar to Rainbow Six and so is the set up, so if you liked it then you would probably like snowblind. This is where i have a problem with the game, the character models don't move realistically and tend to glitch up. The levels are bland and most of them look the same. I expected more on the xbox but apperently this game was ported over after being designed for the ps2 or the pc. I wish that companies would just build games from bottom up for the xbox and use its full potential. 3rd party games seem to always be subpar because they look like their ps2 counterparts. I took a break from halo2 but this game led me right back to playing it. Despite its flaws halo2 is still the game to beat on console shooters and project snowblind is just another speedbump that halo2 has crushed.
MORE COGNITIVE SHOOTER
5
Rating: 5,
Useful: 0 / 4
Date: March 02, 2005
Author: Amazon User
OUTSTANDING ONLINE PLAY
OUTSTANDING (THOUGH SHORT) SINGLE PLAYER
GOOD AI
LOTS OF COOL WEAPONS
LOTS TO DESTROY WITH COOL WEAPONS
GREAT ONLINE MAPS (CAMPERS DREAM)
HOPE THEY MAKE ANOTHER
A Fun But Short Lived FPS.
3
Rating: 3,
Useful: 6 / 7
Date: March 04, 2005
Author: Amazon User
Snowblind is a First Person Shooter .Your player has advanced Biomodifications.You get these particular mods as you advance in the game.These upgrades include Infared Vision, Reflex Boost which slows down time and increases your speed,Ballistic Shield which is an energy shield that decreases damage taken,Cloak which turns player invisible,Electric Storm which is a tracking ball of lightning ,for a total of 5 upgrades.All of these upgrades use a certain amount of bioenergy which is replenished by finding bioenergy refills.I wish the biomods lasted a little longer they seem to run out of energy a little too fast .You can get replenished from certain droids for both health and bioenergy.You also have a vast array of weapons and they all have an alternate fire mode such as sticky bombs and sticky emp grenade.There is a total of about 12 of these handheld gun weapons which include shotgun,sniper rifle,rocket launcher,silenced pistol,carbine rifle,mine launcher,rail laser,flechette which shoots electricfied rounds and its alternate fire shoots flying attack drones which resemble a hoard of fireflies that swarm the enemy,a H.E.R.F gun thats shoots EMP beam,a security slicer called an Icepick,and a finally Kinetic Kicker gun that pulls or pushes items.You also have various grenades such as frag,flash,gas,emp.also the Riot Shield is a kool feature you throw a riot grenade and a brief plasma type shield deploys and will protect you for a period of time ,but enemies can simply walk around it sometimes.You can Drive certain vehicles simular to the Halo2 warthog, and you can control robots simular to mechassault walkers that fire bullets and missles. This game plays like a linear Shooter there are different routes and sometimes you backtrack but mostly its linear FPS all the way.The graphics are PS2 quality I wish they wouldv'e made the graphics a little sharper sometimes there's a haziness like effect too the levels and its a little grainy.With the Xbox being such a powerful machine they couldve made the graphics cleaner.But the designing of the levels are descent and there is alot too look at.There is a stealth aspect to some of the missions but its not required and its not really a stealth game.Snowblind is an easy game to beat,I finished it in 2 days .Its a quick game with easy enemies and there's no difficulty settings.You really dont even need all the weapons or the biomods to beat it ,I found that you could just use the carbine rifle and kill everyone,but it wouldnt be as fun without using all the different weapons and biomods.This game really is a straight forward shooter that would be easy for most gamers of all ages.There's lots of ammo and health pickups along the way.Snowbind might be too easy of a game for veteran shooters and the graphics arent Xbox quality,and theres no real big difference in this game compared to other FPS.Not to mention its very a very short game. Keep in mind Ive played every (FPS),First Person Shooter, the Xbox and PS2 has to offer .Snowblind would be a good starter FPS shooter game because it is easy to beat and has a simple story line with descent cutscenes.
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