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PC - Windows : Unreal Tournament 2003 Reviews

Gas Gauge: 86
Gas Gauge 86
Below are user reviews of Unreal Tournament 2003 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Unreal Tournament 2003. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 88
Game FAQs
CVG 90
IGN 90
GameSpy 80
GameZone 93
1UP 80






User Reviews (1 - 11 of 185)

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Unreal Tournament Preview

5 Rating: 5, Useful: 29 / 41
Date: May 17, 2002
Author: Amazon User

The game itself is very similar to the original Unreal Tournament in gameplay, meaning it'll still have single-player, deathmatch, and team-based levels. Many of the current weapons from the original game will also be included here. However, the graphics of the environments, characters, and even the weapons have been remarkably improved.

The environments in particular have taken a major facelift. Indoor arenas still look cramped and mechanical as if you're in the middle of some robotic manufacturing plant. The pipes on the walls jut out prominently and grills and steam vents are everywhere. All in all much more detailed and realistic looking. The outdoor environments are particularly nice with a combination of grassy and rocky hillsides, detailed trees and waterfalls. Even running into dense brush will make blades of tall grass obscure your view. It was interesting to see this combination of nature and machinery as players access mechanical elevator platforms at the base of a hillside. In another level, players could blast away at each other inside and outside a snow-covered city in the middle of a blizzard. Another level took place high up among a large forest, something you might see in Lord of the Rings or Everquest.

A demo of the terrain editor showed how users can easily build terrain. Think of an outdoor environment being a multiple of layers. The first is solid rock, the second is the rocky surface that adds texture, and the third layer is the grassy surface. Users can easily select a layer and simply paint the environment as they see fit.

The creators have focused strongly on balancing the weapons based on feedback from the user community (of course they always say that, right?) For instance, it'll be much more difficult to camp in a corner and snipe away as the gun now shoots a bolt of electricity, making it much easier to tell where the camper's at. The rocket launcher seems relatively unchanged, however shooting three rockets at one time leaves some really nice trails. The ripper disappears this time around (did anyone ever use this anyway?) and is replaced with a new gun that can power up a shield in front of the player that'll absorb damage for a brief period of time. The way around this is to shoot something behind the player. Instead of the flak gun spraying shrapnel, it now shoots a canister that explodes in flak (might help to get that guy with the shield on). Another gun (the goop gun perhaps?) seemed to give off its own light which served to illuminate dark areas and was a nice lighting effect. The drawback, of course, is it could probably give away your position too. The minigun returns (with exploding bullets), and the shock rifle also sends out an exploding ball of energy which could prove devastating in cramped quarters, but the slow movement will probably render it ineffective in a large outdoor environment. The Redeemer is scheduled to return, but it was still in development. Finally, the pulse rifle shoots really nice looking streams of blue electricity at the player that's surprisingly reminiscent of the weapons in the movie Ghostbusters. Word has it teams can also combine their energy streams for even greater impact. Hmmm... wonder where they got that idea from?

Mods and mutators will be included in this version which, unfortunately, leaves the door open for invincibility cheats and other hacks, but the developers felt the door needed to be left open for us to create our own improvements. All in all, the gameplay remains much the same (good!) but it'll be an all new look and feel and I'm sure current UT fans will love it.

Finally - What Unreal Tournament Fans Have Been Waiting For!

5 Rating: 5, Useful: 0 / 5
Date: July 15, 2002
Author: Amazon User

Can it really be that the replacement for the singular Unreal Tournament is about to be released? This is great news and I am personally looking forward to locking myself away for days on end to indulge!

From the sources I have seen there are valid improvements to UT but keeping the basic idea the same - so the developers have concentrated on moving the graphics forward and keeping the logic of the game the same. This is right on the money as games need to make the most of the forward march of PC technology. For myself I have been busily upgrading my PC in preparation with more processor, more memory and a new graphics card. I mention this because it seems to me that the enhanced graphics are going to require a pretty much top-level PC to drive decent performance out of this game.

My experience with UT shows that we should take the developers guide-lines on Hardware requirements with a big pinch of salt. The box of my copy of UT said that it would run on a PC without a graphics card - sure, try that if you want one frame every five seconds!! Let's get real - the higher the PC spec the better this game is going to run and I wouldn't be thinking to try this game without a fairly serious graphics card.

I hope that Amazon.com will publish this review this time around (I think they censored the last one as I mentioned the PC requirement issue); even though I am urging caution on the PC requirements side I have actually rated it as a 5* release.

Recommended

UT can be for all ages...Dad!

5 Rating: 5, Useful: 12 / 17
Date: August 18, 2002
Author: Amazon User

First, I am 50 years old. UT is the only game I play regularly and I do it to relax evenings after work. I play 2-3 times a week and enjoy the first person shooter aspect and matching skills with people of all ages from all over the world. If you like to compete, you will find you can excel in some maps and find yourself not quite up to the competition in others.

I laugh many times at how I get fragged or frag others. You just have to laugh at it. It's great. If some poor kid knew he was getting his from a 50 year old... When the night is over, I always thank the remaining players for the fun and look forward to returning. Occassionally, I set up a dedicated server and just watch the action rather than play along. It is fun to see the strategy of others. You can tell the new players with ease...they are frequenly missing their heads.

Most amazing is the talent some of the younger generation has for creating new maps. Very ingenious and I hope they keep up the good work.

Lastly, thanks to the developers and staff for keeping this game on the level it is. Just look out for that sniper on the tall tower to the left of the hill, I have my sights right between your eyes! Head_Case.

OK single player, great on line gameplay

5 Rating: 5, Useful: 10 / 18
Date: November 30, 2002
Author: Amazon User

Think of Unreal Tournament 2003 as a great-graphics weapon fest. As a first person shooter it has an OK single player mission series, but the game really shines in its on line tournament play.

Yes, there is a single player mode. You go around shooting things, learning about the weapons and maps. Play with the six races and various classes to learn which best appeals to you and your gameplay style.

The character choices are interesting, and the sound draws you into the game. The booming wrestling-match commands give you that tournament feel. On the down side, there is a lot of cursing in the default taunts, so this is yet another reason the game isn't great for younger kids (apart from the obvious violence).

The graphics and physics are truly amazing. They've gone an excellent job both with indoor and outdoor maps. Players who are used to the Doom-like graphics of some other games out there will really appreciate the attention to detail put into the development here. The way in which your character moves, and the world through which you are moving, are both very realistic.

The weapons represent a good mix of styles. Some might complain that some of the uber-weapons from previous releases are missing - but there's a reason for that, it's called gameplay balance. The weapon set you have available here helps ensure that you have to use some brains and strategy to win, not just raw button-mashing ability.

Where the game really shines is multiplayer. This is what it was made for. Once you've spent enough time in single player to learn the controls, races and weapons, be sure to head on line! You can play classics like deathmatch, capture the flag, bombing run (like football) and domination (a control-area setup).

Highly recommended for any on line fan of first person shooters!

Priest Reviews UT2k3

5 Rating: 5, Useful: 7 / 116
Date: April 25, 2002
Author: Amazon User

So this is like... a fighting game right? And you shoot stuff... And stuff shoots back. There are some robots and other stuff. This game pzoned Quake 1 to 37829 and don't even talk about countersuck! hahaha leet ownt!

UT 2003

5 Rating: 5, Useful: 0 / 0
Date: May 15, 2002
Author: Amazon User

Unreal Tournament was a very, very successful FPS game. This is a generation step in quality gameplay and graphics. World designs are superb and superior to it's predecesdor. New weapons add to the excitement and take gameplay to the max. With over 35 new character models from 6 different races, everyone can find that perfect reflection to play as. Class-specific combos, role assignments, and teamwork directives highlight the ever popular cooperative teamplay. Never expect to die the same way twice with the new sophisticated in-game physics. The advanced Unreal Engine delivers the goods, putting gameplay to the max and leaving no eye candy left un-popping.
...

Different that UT, still a must-own!

5 Rating: 5, Useful: 6 / 19
Date: June 15, 2002
Author: Amazon User

Yes, I HAVE played the (beta) demo. Yes, the graphics are, ahem, unreal! Hardcore, talented UT fans will be disappointed by some changes--for example, the translocator needs charging (gasp!) UT2K3 is more team-oriented, and being a sports fanatic also, I found it a pleasing tweak to the play of the original. I cannot wait to see the final production! Storm the stores and buy every copy--the day UT2K3 is released, the 'net will see traffic like it hasn't seen since the Victoria Secret online fashion show! But, if you see Con_Artist on your server, run--I'm deadly :)

I have gotten my hands on the beta!!!

5 Rating: 5, Useful: 6 / 16
Date: July 11, 2002
Author: Amazon User

I have gotten my hands on the beta by a fellow member of my hotline server. He gave me the first official beta of the game, and now, after writing one review, I am here to tell you about the beta.

First to start out with, the graphics are outstanding. Don't expect them to be even close to Doom 3, but they are great! Very nice details, and outdoor terains look great for just the beta! The controls are great and the response is superb. The music is a bit annoying after a while (it plays techno music repeatively over and over again over the sound effects). They will probably do something about this in the real release of the game.

The physics are the best part of this game, to my opinion. You never die the same way twice. It is that good! The guns have different effects in different ways. For example, the shock rifle goes for a pushing motion, thus having the victim being thrown to the floor, and then blown into bits. The lightning gun, though, goes for limb removal. If you hit the victim in the arm, he will have no more arm! You shoot him more after he's dead you will find the body parts flying everywhere, one by one. The assault rifle, riddles tiny wholes in the body, making guts and blood go everywhere.

Now, remember folks, that this is 5 stars for the beta. If the beta was this enjoyable, you can expect the game to be even better on release. I can not take away credit for any of the down sides, for that is what a beta is for.

The AI was acceptional, but remember that this is a beta.

There is no multiplayer, so I can not give you the info on that.

The other complaints I have had about this game is that the same voices are in this game. You will hear the male one, male two, (and that is it in the beta), just as they were in UT. UT's voices were great, but they need to change.

UT2003 has been what I have expected. It was a great joyride to senseless violence land. It will suck precious hours away from my life like the previous version did.

Forget Unreal Championship

5 Rating: 5, Useful: 5 / 30
Date: June 25, 2002
Author: Amazon User

It is quite obvious that Digital Extremes, Infogrames, and Epic Games are going all out for this game. I am much more interested in this than the X-Box game, because X-Box is a bad console. For console gamers, Gamecube is the way to go. It has a controller with only one zip code, and it has much better games. But I digress. I have seen more gameplay of Unreal Tournament 2003 than the rest of my friends put together, due to some inside sources. The graphics are stunning, the "never seen before" death animations are there, and the gameplay is the same good old frenetic action except with much better graphics, more weapons, new modes of play, and more focus on team-based play with more intelligent and realistic AI that acts more human than any before it. Technologically, the game has come far. The gameplay, graphics, sound, and overall fun factor are on track to make this an excellent sequel to an excellent game. To that X-Box loser, i mean, lover, the control scheme in the Unreal series will be massacred on the ugly, bulky, hard-to-use X-Box controller. The only way to feel Unreal is with a nice computer, keyboard, and mouse. Unreal Tournament 2003 will evolve multiplayer action gaming just like its predecessor.

Wake up call... Super-rig,or Pentium II,THIS GAME RUNS GREAT

5 Rating: 5, Useful: 5 / 14
Date: September 25, 2002
Author: Amazon User

Simply put, THIS GAME IS AMAZING. Let's face it, anything from here on out in the Unreal legacy is going to make Game of the Year. I played this game on a 1.7ghz system, with a 64bit Geforce card, and guess what... IT LOOKED AMAZING. Then I played the game on my older system... Only 500mz and an old 32 bit ATI card, and guess what... IT LOOKED AMAZING! Even still, i played it on my buddie's pentium 2. NO VIDEO CARD, and only 64 megs of ram. Guess what... LOOKED AMAZING!!
There are too many reviewers/doom-sayers out on the net, dampering the hopes of gamers by proclaiming that you'll need a super-rig and one hell of a graphics card to enjoy this game. I am here to tell you THAT IS NOT THE CASE AT ALL. This game boasts the extremely low requirements of 32 megs of ram, and a 450mhz system. Now I'll admit, with a better system, you would be able to crank the resolution and frame rate, etc... more little details. But i'm telling you, even with a low-end system this game looks great, and is ... addictive as hell. Get's the adrenaline and blood-lust pumping even more than its predecessor.


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