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Game Cube : Mortal Kombat: Deadly Alliance Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Mortal Kombat: Deadly Alliance and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mortal Kombat: Deadly Alliance. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 81
Game FAQs
IGN 86
GameSpy 80
GameZone 91






User Reviews (1 - 11 of 44)

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I didn't even pass the training section...

1 Rating: 1, Useful: 1 / 3
Date: January 19, 2005
Author: Amazon User

Oh God, how I hate this game!
What's most important in this game: the combos you have to make and it NEVER works!!!??
Maybe it's because I'm left-handed and I do not have enough control, power and speed in my right hand (fingers), but I suspect it has to do with Gamecube's controller with this particular game. (The Gamecube controller I actually like very much, there isn't a single game that gives me problems for being a left-handed gamer, the c-stick for instance, an annoyance for many people, I handle pretty well)
This game did ruin my good mood completely.
Not only do you have to push the right combinations, but it also has to be done in a certain fashion: rhythm and timing must be 100 percent accurate or else you fail and fail over and over again.
Good lord, what a terrible waste of time this game is.

Well obviously it isn't any fun for me, but I can imagine that with a different controller (PS II or XBox) it'll be more comfortable. Still, any game that depends heavily (not to say completely on swift and acrobatic fingerworks suck big time!


I'm sick of Mortal Kombat

2 Rating: 2, Useful: 0 / 5
Date: April 04, 2003
Author: Amazon User

Ever since 1993, (10 years now) Midways been spitting these games out. Theyre decent fighting games, plagued with mindless, unneeded blood and gore. While there are many gory games out there, at least their gore makes some kind of sence. As for this game, it makes no sence at all. When you punch your friend in the arm blood does not go squirting in all directions does it? A mediocre fighting title that tries to be orignal by adding blood and gore.

A Horrible Game Dont Buy It!

2 Rating: 2, Useful: 1 / 30
Date: October 24, 2004
Author: Amazon User

This is a awful game. If you want a colorful and I dont mean bloody game, then get Super Mario Sunshine which is great for children under 8 years of age and any adult or teenager who inst afraid to admit they still, in fact, enjoy Barney and Disney Movies. The only reason I give this 2 stars is because I heard you can turn the blood off which makes it still violent but makes it bearable for people over 30.

Eh. No.

2 Rating: 2, Useful: 0 / 4
Date: October 31, 2003
Author: Amazon User

DEFINITELY not as good as Soul Calibur. Graphics don't compare, gameplay isn't as smooth, controls aren't very easy to use. You have to use the DIGITAL PAD! My moves can't flow because of that.

I only played for about 20 mins, wasn't impressed at all. I'm glad I bought it for $20, because that's all it's worth.

If you want a game that will last long and provide you with weeks worth of entertainment buy Soul Calibur II. Extremely awesome graphics, no blood, great adventure mode, excellent game, 5 stars.

okay but too easy

3 Rating: 3, Useful: 1 / 2
Date: May 26, 2004
Author: Amazon User

first of all this game wasn't as good I thought it was going to be.Anyways this game has pretty good graphics.The good thing is that when you battle you get to switch into two kinds of fighting modes and one weapon mode.I think if this game didn't have the blood it wouldn't of been as famous as it is.In order to beet this game you have to get all the endings of every fighter including the two secret characters.to get the secret characters you have to beet konquest mode.After you beet konquest mode go to arcade and hold down on Raiden, while holding down press the a button and then it'll say it's name.To use the other one you have to do the same thing but this time you do it on Cyrax.In order to unlock the other characters you have to buy them with the coins.The earn coins you have to make your own profile.Another thing you have to do is to buy all the coffins.I like this game because it has the making of MKDA.It also has the MK history.Last but not least it also has a music video.You should try this game.

Gamecube's controller RUINS another good game

3 Rating: 3, Useful: 0 / 2
Date: January 21, 2004
Author: Amazon User

The Gamecube version is wacked! The control is lame! You can't use the control stick, ONLY the pad. Non-symmetrical buttons totally kills this game!

The gamecube controller dont have enough buttons to execute everything too.

Good but short of great

3 Rating: 3, Useful: 0 / 1
Date: March 26, 2004
Author: Amazon User

The guy that compared this game to Soul Calibre is clearly
smoking crack.

This game is far better.

The mixed fighting styles were very well done and are a
decent representation of the true style. Although I'm
fairly certain that they made some styles up to fill
empty space, judging by the fact that I had never heard
of them... and unlike the others... they didn't offer
any background on them.

Konquest... is wicked lame. All of this could be achieved
in practice mode... their only way to get you to play this
feature... is by the easy koins. I also think the guys at
midway slept their way thru the coding here. On some of
the more complex combos you could execute it perfectly
numerous times and it won't register with the game and
then you can do some random move completely unrelated to
the current task and score a point. What's the deal.
Anyone that has tried Scorpion's mixed style combos
knows exactly what I mean.

The mini-movies are fairly well done, I greatly enjoy
watching the characters perform their katas.

Oh and for anyone that hasn't noticed... the big fat
drunken kung-fu master's name Bo Rai Cho... is alot
like the Spanish word for Drunk... ~grin~

An interesting attempt to distance itself from previous MK games.

3 Rating: 3, Useful: 0 / 0
Date: September 29, 2005
Author: Amazon User

It seems to me that this game is trying way too hard to break out of being just another Mortal Kombat game. The complaints of the simplistic combat system from previous MK games could no longer be ignored, so they invented a new combat system from the ground up. Like Sould Calibur, the direction you are pointing the D-Pad changes the type of attack, only unlike Soul Calibur it is somewhat unpredictable and less intuitive if you don't have each of the many moves memorized. A cool feature that enables you to switch between 2 fighting styles and 1 weapon style is a nice addition, but the combos that involve switching between the styles are quite difficult. While, it is cool that the new fighting system is based on actual martial arts styles, it would have been nice to included a feature to play with the old system...maybe by changing to "Classic Kombat" under the options screen. It is a very big minus that you cannot use the analog joystick...only the d-pad, which I find somewhat frustrating.
I find it very disapointing that some of the characters' signature moves are absent and each character only has a couple. You won't find Raiden's torpedo or teleport, nor will you find Scorpions teleport punch or even Kitana's fan throw.
In the past the fatality system had gotten a little out of hand with the addition of animalities, babalities, friendships, brutalties, etc...but in this game they opted to keep it simple by only giving each character 1 lonesome fatality. I find it humorous that the majority of fatalities end with the victor stomping on the defeated.
Which leads me to this; Mortal Kombat became popular due to the fact that it was so realistic, using digitized actors as fighters, but now the characters are bulky, overly muscular, that move stiffly, look like they are made out of plastic, and spew red pudding. Every character has had a complete makeover and looks nothing like they originally did.
Ever since Mortal Kombat 3, Midway has been unable to introduce any interesting new characters...same goes for this game. The new characters are easily forgotten and too generic to be anything other than fillers.
Other than elimination and versus, there is practice and konquest which are both just training modes. No tournament mode or 2 on 2 mode to be found.
My conclusion is to skip this game...maybe rent it, and pick up Mortal Kombat: Deception instead, as it addresses the majority of my complaints on this game.

Same ol' Mortal Kombat

3 Rating: 3, Useful: 0 / 1
Date: March 27, 2003
Author: Amazon User

If youv'e played in the past your probably familiar with the control and how no matter how hard you try some moves just will never be accomplished, well this is the same yet with only more moves to only try for hours getting frustrated till you realize there just not going to work since the game will just not accept the way you press the buttons. As well after difficulty reaches past %50 you may as well just start over, The Enemies will do nothing but repeatedly block your moves till you just give up then attack and catch on to blocking again, It then no longer becomes a battle but a hope the computer forgets to block for the a blink second so I can actualey get a Kick in, other than that the Krypt was a cool concept but gameplay never changed. The controls as well got worse with the use of the D-Pad I have not yet figured a way to get the Joy stick to work and I'm sure theres not. If your Looking for a Fighter I don't reccomend this one unless a serious Mortal Kombat fan.

Excellent revamping of a classic game

4 Rating: 4, Useful: 5 / 7
Date: November 24, 2002
Author: Amazon User

Mortal Kombat is a franchise that has definitely had its ups and downs. MK, MK2, and MK4 in my opinion were all brilliant. The series had some hiccups in MK3 which were further aggravated by UMK3, and then the series really hit rock bottom in the "adventure" games. Deadly Alliance definitely brings the game back to a high standard level. The graphics are incredible, sound is dead-on, and the gameplay is quite good. I think there is a good balance of advanced fighting techniques and the accessibility which was a trademark for MK. So why didn't I give this game 5 stars? There are a few serious flaws here. 1) Moloch is one of the worst boss characters ever devised. This is shocking to me after brilliant bosses like Goro, Kintaro, Motaro, Khan, and even Shang Tsung. He is ridiculously hard and once again the only way to beat him is with repetitive kicks or one special move. Shang Tsung as the last boss without any morphing is rather dull too. 2) The whole Krypt idea was a bad idea. I couldn't believe it when I booted up the game and Raiden has to be unlocked?! Whose hair brained idea was that? The fact that I need 3000 green coins to do it is really depressing, especially since the 1 player game is really, really hard with the computer pulling off insane combos and blocking every move you make (Mortal Kombat Trilogy anyone?). The real kicker is I hear Raiden's flying torpedo move is gone...sad. The bottom line...an overall technically well done fighting game with some unfortunately bad ideas on the 1 player side of the house.


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