Below are user reviews of Metroid Prime 2 : Echoes and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid Prime 2 : Echoes.
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Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 142)
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THIS GAME IS THE WORST GAME EVER
1
Rating: 1,
Useful: 3 / 53
Date: December 01, 2004
Author: Amazon User
Please do not buy this game. I got it as a birthday present and it ruined my life forever. I waited anxiously for this game and it did not meet my expectations. I hate this game. The graphics and the storyline suck. The only reason I played this game was because I am a poor boy and have no money. I would feel bad if I wasted money by not playing this game. So all im trying to say is dont buy this game. You will be dissapointed.
Might as well play the first...
1
Rating: 1,
Useful: 3 / 7
Date: January 16, 2005
Author: Amazon User
I mean, I like this game, but something is just...missing. I'm not sure what it is, seeing as most of the element in the first game are here. Metroid Prime has that classic Metroid feel that was esablished by the NES classic, Metroid, and maintained by the ones that followed. Echoes however, just seems to be missing some stuff. The lack of save points is my biggest issue, I did not find the game super challenging, but there were some places where I would rather give up. It also seems so me that the whole light world dark world thing is just a cheap way of making the game bigger and longer than nessecary, seeing as the dark world is the same as the light one, just with poinson gas (which is very annoying when fighting bosses later on by the way). I don't know, maybe my tastes have changed since Metroid Prime, but it seems to me that there is just to much filler, and less game. Prime was a fantastic game, I would just stick with that. Maybe Nintendo will get it a little more spot on next time.
A Huge Load of @$#& !
1
Rating: 1,
Useful: 2 / 13
Date: June 14, 2005
Author: Amazon User
Metroid Prime 2 was one of the most anticipated games of 2004. At least for Cubers. But unfortunatly it failed spectacularly. The first Metroid Prime had an actual story and it was more interesting without any dialouge. MP1 also had a sense of meaning and purpose. However, Nintendo really fell short on this one with all the dialouge and special weapons and such. The Echo Visor, for example, makes the entire screen a bunch of sillouettes with a white band going down the hall or room about once every 3 seconds, and that's about it. The Ammo System completely destroys the purpose of having beam weapons. The Suits are annoying as well, you get one early in the game. Keep it for most, and then only towards the VERY END do you get another. The "Dark Suit" instead of protecting you from Dark Aether's atmosphere, it only lessens the damage rate to about 1 per second instead of a bunch. it's rediculous! Plus some of the item locations ar just wrong. They involve going through 15 different portals to get there just because of things like power bomb shields.
All in all, this game was a load of Crap and doesn't deserve praise.
adults only read
1
Rating: 1,
Useful: 2 / 11
Date: December 29, 2004
Author: Amazon User
I thought the reason why we play games was to have fun, not exercise in frustration. The difficulty level is very uneven - most of the time you're doing same mundane silly tasks, but at every boss you will want to hurl the friggin GameCube out of the window. In addition, in some instances there is like 5 minutes of doing the same cakewalk from a save point to the cheapo boss, which naturally you're forced to repeat over and over again as it will take you MANY tries to beat the thing. What's with the rare save points? Ok, so I dont play videogames 3 hours every day, I play occasionally for fun, not to prove myself to anybody. I want to pick up a game, be done with it, and move on. Why not give me an option to play on an easier difficulty?
Second, the game doesn't improve on its predecessor in any way. MP1 was a revelation. Even though its bosses were legendary (what with the idiotic 4 visor and 4 beam clutter during the fight), it still gave an incredible sense of ADVENTURE. Here, the light/dark world trick is more of a nuissance than anything. There's not much difference between the worlds (levels) either, most of the time you can't even tell which one you're in. There's too much back-tracking. You return to the same caves/rooms over and over again, for different items or whatever. At 70% into the game, at a puzzle where the camera switches on you so that you can't even see what you're doing, I had enough - and since I was bored out of my mind anyway, I quit. Definitely a game not for adults.
a review for Metroid Prime 2 and 3
1
Rating: 1,
Useful: 0 / 8
Date: December 20, 2007
Author: Amazon User
First of all, I apologize for posting a review for Metroid Prime 3 on the MP2 page. The Metroid Prime 3 page won't accept my review no matter how many times I try to post it. However, this review will work for MP2 as well.
Yes, because Metroid is one of Nintendo's most long-running and successful gaming franchises, Metroid Prime 3 had no choice but to be created and released. But you know, it's certainly NOT a classic because it's basically the same as the first two Metroid Prime games but with better graphics, sound effects, and sweet-looking explosions. Remember the original Metroid on the NES, Metroid 2 on the Game Boy, and Super Metroid on the Super NES? These games were released a long time ago, and what made them so fantastic was how the gameplay emphasis on each of them was on "exploration".
In Metroid Prime 3, you predictably go through one hallway after another shooting whatever you see. While it's fun, the lack of exploring hurts the game a LOT and prevents it from having much in the way of replay value. I also hate how it takes such a long time to defeat some of the bosses in the game. It was never like that in the past.
Also, the first three Metroid games ever made for the NES, Game Boy and Super NES were REALLY different from each other and that's another thing that made each of them appealing to gamers everywhere. The first three Metroid Prime games however, are all basically the same. It's *really* not like Nintendo to ever milk a series, but for some reason, they're letting it happen with the Metroid series. It's probably time they stopped working on making Metroid games and focused on another creation, because innovative gaming in the Metroid series is probably now a thing of the past.
This game didn't learn its lessons from the first Metroid Prime
2
Rating: 2,
Useful: 5 / 14
Date: February 11, 2007
Author: Amazon User
This game is similar (and I mean really really similar) to the first Metroid Prime, except even more annoying.
The translation of style from sidescrolling Metroid to 3d was handled beautifully. Art, sound, level design, etc is all top notch, and the game sports some of the most impressive visuals to be found on the gamecube. Beyond aesthetics though, the game falls apart.
It's simply not fun to play. It has a somewhat awkward control scheme that even after you adjust to, is simply subpar to games that were being made in the N64 era. Nentendo tries to say that this is not a "First Person Shooter", but a "First Person Adventure" game. Well, you do occasionally have to shoot things in the first person perspective, and it's handled quite poorly, leading me to believe Nintendo's statement is really just a euphimism for "Bad First Person Shooter".
As already mentioned, the control scheme is poor. You cannot strafe and move at the same time (unless you're locked onto someething that moves your view while you're strafing), so enemies (the vast majority of which are extremely agile) can very easily get behind you. Aiming (which you also cannot do while moving) is so incredibly slow that it forces you to rely on the game's lock-on targetting system. Unfortunately, too many enemies (especially bosses) have moves that negate your lockon targetting making re-aquring them a painstaking effort. In addition to general slow aiming, your upward/downward viewing angle maxes out at about 30 degrees above/below the horizon, so when enemies get above you, it's very difficult to deal with them (as many flying enemies or bosses will often do). It makes the game challenging, but not in a fun way. It's challenging kind of like running a 20 mile marathon after having someone break both your knees with a sledgehammer.
And then there's backtracking. There is way way too much backtracking in this game. It's one thing to spend an hour in a game exploring new environments without making progress, it's another thing to constantly be forced to backtrack an hour through previously explored territory to retrieve a single item, and then spend an hour getting back, only to get another item, and use it to backtrack an hour someplace else, etc.
Making the backtracking even worse is the frequent forced encounters where doors will lock preventing you from leaving and you have to fight a particular enemy (Dark Pirte Trooper) until you either kill it or it leaves. Either method takes upwards of 5-6 minutes, because like many other annoying enemies in the game, it spends most of its time being completely invincible.
Metroid Prime 1 was a basically good game with some large flaws. This game took it upon itself to be a copy of the first game, and increase the size of all those flaws without adding anything good.
more of the same
2
Rating: 2,
Useful: 4 / 12
Date: January 27, 2005
Author: Amazon User
Samus is stranded on another planet and loses all her weapons at the beginning *sigh*. Now we must go collect everything again. So the game plays more like you are doing errands and checking off items on your shopping list than actually having fun (especially when using a guide to find some arbitrarily hidden power-ups). If you have played Metroid Prime you know what is good about Metroid Prime 2. Here is what is bad about it:
- The whole Light/Dark world is extremely irritating. Imagine trying to solve puzzles while you are running through poison gas. Not fun. Perhaps they were trying to make you feel claustrophobic by confining you to small light bubbles as enemies encroached upon your position. They succeeded. But who wants to play a game where your hero can't go anywhere without suffocating? Who wants to play a game where you're confined to a dark cave the whole time? Doom fans may like it, but I find it tedious.
I got bored of this game and put it down for a while. It was difficult to pick it up again. If you played Metroid Prime I wouldn't recommend buying this game, even though it is very similar, the negative aspects are enough to destroy what enjoyment there was to be had.
The game is rated T for a reason!!!
2
Rating: 2,
Useful: 4 / 6
Date: March 15, 2006
Author: Amazon User
When I first got this game I looked a the cover and said "WOW, this looks really cool!" so I bought it thinking it would be as cool as the cover looked. Well,it was cool, but too hard! The multiplayer was really fun but the single player was really made for a teen and I'm only 10 but I've played loads of T rated games. Overall this game was fun but too hard so I recomend this game to teenagers or if your a younger kid who likes blasting aliens mindlessly with lazers.
Same game, Different name, Who's to blame? Retro!
2
Rating: 2,
Useful: 2 / 2
Date: July 06, 2005
Author: Amazon User
Don't get me wrong, I love this game. So why do I give it a bad overall score? You'll see.
After completing this game (And the first) twice, I think I know what I'm talking about.
On the + side:
Prime Graphics
From the enviroments to the details, IT LOOKS AS FANTASTIC AS THE FIRST!
Prime Gameplay
As fun as the first! They got rid of the Chozo Ghosts, too!
Prime Controls
They didn't change, so they're as good as the first!
On the - side:
Unprime Sound
The effects are still great, and the music still isn't!
Unprime Multiplayer
This wins the PGOTY award! (Pointless Gimmick Of The Year) It seems to pass through your mind as if affected by a jedi mind trick.
Unprime Similarness
If you've played Prime 1, you've aleady played this game!
All the new features feel more like gimmicks, And the ammo system makes it frustrating.
Overall, this game is fun, but too similar to the original.
Retro, how come you took no risks in your sequel?
It sucks... sucks... sucks... sucks
2
Rating: 2,
Useful: 2 / 8
Date: July 06, 2005
Author: Amazon User
First of all I'm not some raging Halo... Xbox or PS2 fanboy. I actually own and played this game. On top of all that I'm not a ranting Gamecube fanboy either. So, on with my review...
Alright, so this is one of the worst games I have ever been foolish enough to buy... why? Well pretty much everything... I'll break it down for you...
Graphics 8/10
They look pretty good... but they are far from realistic, they have a very bright feel... not that dark, imersive feel that should be there. They are nicly detailed but I noticed when scanning stuff with your visor it's pixalized... and it's very noticable.
Sound 5/10
There is nothing special here at all. You got your standard monster-like sounds... nothing that made my jaw drop... oh and ProLocic II is there too.
Controls 1/10
This has to be the worst aspect of the game. WHY THE CLASSIC CONTROL SYSTEM!? By that I mean that you move with only one stick... oh this is f*****g annoying. It is impossible to simply turn the damn character... and to move around the 'beautiful' levels with any sort of ease. This is especially annoying in battle, it's fine when you actually lock onto the enemy but it's hard to just turn toward the enemy unless you go into... uh free aim mode (by pressing R) but you turn so damn slow that by the time your turner around the enemy has moved to another side of the arena. The should've switched to precision controls (or at least gave you the option to) which would've made the game worlds better. Other than that major flaw the controls are acceptable.
Actual Gameplay 3/10 (this should cover everything else)
Ok, so you have like 5 different weapons to pick from... which all look similar. So anyway, you travel through the SAME world the whole game shooting everything that moves and solving pointless puzzles... with the occasional, challenging boss battles. Ahh past all that comes another thing that annoys the living hell outta me is savepoints... where are they? There is a serious lack of save points in this crappy game. Worst or all when you die after a boss fight you can't simply restart the fight... nooooo you have to revert back to your last save point which is usually very long before that fight. If you wanna learn more about what you actually do read a fanboy review or a Gamespot review.
This concludes my review... I'd say rent this game first. Trust me on this one, unless your some fanboy then just buy it as you'll like it no matter how bad it is. Final score 2/5
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