Below are user reviews of Metroid Fusion and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid Fusion.
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User Reviews (141 - 151 of 155)
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GREAT GAME
4
Rating: 4,
Useful: 0 / 0
Date: January 11, 2003
Author: Amazon User
You won't be able to put it down!
Metroid Fusion Rules The GBA
4
Rating: 4,
Useful: 0 / 0
Date: January 09, 2003
Author: Amazon User
Metroid Fusion is a great game that is the forth in the series. It comes after Metroid(NES), Metroid Prime(GC), Metroid II: Return Of Samus(GB), Super Metroid(SNES), Metroid Fusion(GBA)! Metroid Prime is not included in the official count. Metroid Fusion includes a great storyline a lot of 2-D action that is famous with the Metroid Series. Great Game I highly recomend it.
Cant beat these metroid games
5
Rating: 5,
Useful: 0 / 0
Date: January 05, 2003
Author: Amazon User
Metroid funsion is the fourth chapter in the metriod series. It is very similer to super metriod (metroid 3) by ways of controls and graphics, so if you are a true fan, it's like dialing a telephone. you should also buy Metroid prime (see my review there also) and a "gamecube to game boy advance connection cable" to unlock secrets for each game. PARENTS: this game has no gore and no blood that ive seen, but it is a little violent.
Excellent Game!!
5
Rating: 5,
Useful: 0 / 0
Date: January 06, 2003
Author: Amazon User
I have played every version of Metroid and considering that this is for the gameboy it is an excellent game. It's slightly linear though because you are given missions and cannot really go anywhere else other then finishing the current mission then going to get a new one. It is still an awesome and challenging game. I would highly recommend this game as one of the best on Gameboy Advance. And if you didn't get enough of Metroid through Metroid Fusion and Metroid prime, through the Game boy connecting cable you can play the original Metroid for NES on the Gamecube after you beat Metroid Fusion. Gimmicky? Yes. But it's still a great incentive to get both.
fun game
5
Rating: 5,
Useful: 0 / 0
Date: January 05, 2003
Author: Amazon User
this game is great fun. if you have a Gamecube, metroid prime, and a GBA/GC cable for god's sake BUY THIS GAME! You have a chance to play the original Metroid and unlock other great secrets! the story is great as well
BUY IT!
Another must-have for the GBA.
4
Rating: 4,
Useful: 0 / 0
Date: January 04, 2003
Author: Amazon User
Rather than releasing "Super Metroid" (which I hope they will eventually), the GBA has a brand new Metroid adventure that has a new story and new missions, but maintains the look and feel of the SNES classic "Super Metroid".
Once again, you take on the role of Samus, who has been left for dead and must not regain his old abilities and strengths. He was infected with a parasite simply called "X", which has now infected his space station. Now immune to the virus, and possessing the ability to gain power from the virus, Samus sets out to find the source and eliminate it. The story is classic Metroid, and any avid player will eat it up.
The graphics and music are pure SNES gold, with nicely detailed backgrounds, characters, and monsters. As with al 2-D platform games, it is easy to know where you are going, and you rarely get lost. This is a common problem with a lot of 3-D shooters. The same mapping system that has been used in other metroid games (including Metroid Prime) is also used here, with Pink highlighting the rooms you've been in, while the uncharted rooms appear in blue. It saves the player a lot of guess work in terms of knowing which rooms they've been in. The control is also a snap, benefiting from the design of the GBA. The learning curve is overcome on the first play.
My one complaint, and perhaps this is not the game's fault, but it can be quite dark at times. Since I have not seen a good light for the GBA, players might have trouble seeing what is happening, often even in direct sunlight. This is not a huge problem, but it can be troublesome at times. This is the same problem that plagues "Castlevania: Circle of the Moon". Otherwise, I have few complaints with "Metroid Fusion".
"Metroid Fusion" is a crowning addition to the ever growing library of quality GBA games. The Metroid, like the Zelda series, seems to get better with each installment, and this one is well worth picking up.
Classic Metroid Style with Some Upgrades
5
Rating: 5,
Useful: 0 / 0
Date: October 10, 2007
Author: Amazon User
If you've played any of the classic Metroids, you know what to expect here. This game is just like its predecessors. You will be dungeon crawling to find power ups for your varia suit. Most of those will be found within a boss you must slay. There are tons of secrets to find as well as an added bonus of fear. Often times you are forced to either flee from the major enemy or to hide until it leaves. It makes for a very intense gaming experience. This is a great game for anyone who loves shooting bad guys and dungeon crawling.
The perfect introduction for kids to several different genres!
5
Rating: 5,
Useful: 0 / 0
Date: January 17, 2007
Author: Amazon User
Of all games that I have ever played, this game is the perfect example, being the only known one, that can SAFELY (and I place a VERY heavy emphasis on "SAFELY")introduce the survival/horror genre to kids, while maintaining a VERY safe distance from the elements in those games which parents would often dislike. To use an analogy of sorts, I would speak of an old television program that long-time parents and young adults may remember: "Goosebumps", which was a relatively unique television series during its time on the air. It introduced kids to horror in a similar fashion, with just the right elements to win both kids and parents over, and spawning countless paperback children's books, despite being an equivalent to Rod Serling's "The Twilight Zone", and a more recent competing counterpart, "Tales from the Crypt", by delivering all of the punch by means of plot devices in the storyline, much like Alfred Hitchcock, as well as those traditional "scary ghost stories" that have often been told to kids (usually by their peers or parents) while camping, at scout activities, or at slumber parties.
All in all, I would say that before "Fusion", this was an untapped video game genre that required a very careful and special touch, which Nintendo, though versatile, has certainly had a knack for even when they were just producing "Game and Watch" games/timepieces before the days of the 8-bit NES. Nintendo was never an organization that would shy away from innovation OR quality, insisting on being the first in whatever they produced, whenever possible. Like the famed Baseball star Babe Ruth, they probably have one of the largest number of, and most spectacular FAILURES, (Babe Ruth struck out many more times than the average Joe) BUT, they also OUTSHONE any other organization as far as innovation, quality, versatility, honesty, and I could keep going on, but I'll cut it short by simply recommending a comparison between Babe Ruth and any other player of his time, where HOME RUN HITS are concerned.
You'll know what I'm talkin' about.
p.s., Metroid Fusion can be linked, not only with "Metroid Prime" for truly awesome unlockables, but after you complete FUSION, it can also be linked to "METROID: ZERO MISSION", and in so doing, allow you to view ALL of the different possible parting shots at the end of FUSION (on the ZERO MISSION cartridge, not the FUSION one), from the best, to the one that most people will end up seeing. If accurate information for doing this is not available in your ZERO MISSION game manual, "Nintendo Customer Support" has always helped me (in this very case I actually DID inquire for help, since I did not have the manual any longer, and still don't)
A solid entry into the franchise
4
Rating: 4,
Useful: 0 / 0
Date: November 20, 2005
Author: Amazon User
There's always parts of the Metroid series that kind of confused me as to why I like it. Part of it is that I always loved games where "point A to point B" was relatively simple. Not that I want easy games but I like games where I can just pick up and go and after a bit of brainteasing, I figure out where next to go whereas in this series you can explore continously and still find more than you thought was there. With the first Prime being my favorite, Fusion is another one of those games where it's expertly done and well-crafted but you end up treating it unfairly to other games, either in the series or in general.
Story: More story-extensive than anything (that is, until Corruption), Samus was infected by a strange parasite known as X while on SR 388. Almost dead, scientists use a Metroid-based vaccine to cure her but while on the space station, the parasite breaks out and quickly infects the various areas. Not to mention a Samus-like enemy, the SA-X, is after her and with the help of a computer AI named Adam, Samus has to rid the station of X before it infects other planets and civilizations.
Graphics: With the help of some cutscenes, the story in Fusion feels more grander than before and through rather simplistic screens (i.e an image of Samus with overlayed text) it's a more immersive story. As far as the ingame graphics are concerned, they're fairly commonly seen and everything is as it should be but it has a bit more detail and levels have a bit more going for them.
Sound/Music: As always, the music has that otherworldly quality to them where it's quite haunting and eerily beautiful in its orchestration as the music is meant to help support the gameplay rather than be its own catchy tune a la Final Fantasy music. It might not be a downloadable soundtrack but it's a pleasure to have on anyway, that is if you like that ambient stuff.
Gameplay: Same old, really. Samus starts with barely anything and through exploration, upgrades her suit and weapons which include staples such as the morph ball, charge beam and various suits. My one complaint is that there wasn't a lot brand new. Most of it I've seen before and aside from one upgrade I probably haven't seen yet in the 2D ones, everything feels too familiar. Also, many people might not like the hand holding the game does since every new area or objective completed has you go to a navigation room where Adam will tell you what to do next, even say with red arrows (literally) what room it's in. I didn't like this and preferred Prime where it told you the specific room but not exactly the route on how to best get there.
The difficulty is fine aside from the bosses since like most of the series, the bosses can easily whomp you and quite a few almost made me throw the DS across the room since it felt too unfair at times. I don't mind a game that challenges me and keeps me on my toes but games where quick wits and careful playing still nets you game over screens just isn't my idea of fun but I guess it balances out the game: easy exploration, tough-as-nails bosses.
It might not be my favorite entry of the series but any Metroid really tends to be worth a playthrough and Fusion is no different.
simply amazing
5
Rating: 5,
Useful: 0 / 0
Date: November 28, 2003
Author: Amazon User
I haven't had feelings of actual love for a Gameboy Advanced game before I played Metroid Fusion. I haven't been a Metroid fan in the past, but am now because of this amazing title. This game IS simply amazing. You will feel a part of this game. The graphics and audio leave nothing to the imagination and put you in the shoes of Samus. The story line is one of the best I've experienced with a side scroller. This game is a MUST have for anyone with a GBA.
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