Below are user reviews of Mega Man Battle Network and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man Battle Network.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 53)
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5 - 2
2
Rating: 2,
Useful: 2 / 14
Date: November 23, 2001
Author: Amazon User
all megaman games used to be cool.ed to play them for hours on the nes then i played for a few minutes on the snes then i dindn't by them for n64 and i'm not buy them now. over the years theve went to fireman to spikeman-to hardman-to pharoa man- and now they have number man so they went from the best game ever to the lamest game ever. if you have fun playing against number guys and spelling guys be my guest and buy the lamest game ever
A More Realistic Review
3
Rating: 3,
Useful: 6 / 15
Date: April 14, 2004
Author: Amazon User
I believe for every review made by a person for another person should have an overview of the reviewers characteristic and "definition" of a good game for him/her.
I like RPG's but am good in all games. I define a good game by the right mixtures: Originality, Game Quality, Easy To Get Use to and Control, Action Type, Objective Settings, and so on. I'll make this clear and precise as possible. Please take note this is my OPINION, you might think different.
Good Things:
-The game is nice if you're bored of the same old pokemon games and their battling techniques.
-The games texture and graphics are a good improvement from other GBA games.
-The game is long and challenging.
Bad Things:
-The game can become extremely frustrating. Why? Many reasons.
1.Whenever you enter the net, you come across viruses or enemies, to make it simple. They are challenging at first, but in the later stages when you become powerful, they are just plain annoying, especially when you're trying to accomplish long, tedious missions given to you by the game. You must have an escape chip to actually escape! You can only hold 30 chips in your "moves" folder. So if you have, for example, 2, your chances of getting them and escaping battles you don't want is 2/30. You get 5 chips per turn that you skip and press ADD during your chip selection. Think about it.
2.The cost of items in this game is way too high, in my opinion. As a player in a RPG game, you would like to improve your weapons so you can defeat your enemies faster/easier right? Well, try to when it takes 10,000zens just to get one M Cannon, which does 120 damage. The common later viruses have like 200hp. The beginning bosses are about 600+. Therefore you need more than 1 powerful chip. How long would it take? Say forever?
3.Oh yeah, chip combos are made by putting same letter chips together. Example, two different chips with the letter L next to it, say Cannon Chip L and Dash Chip L. You can select it both at once and use it without the need to wait for the bar to fill up to select more chips. Its really hard to make the combos and play fast when you gotta check out the letters next to each chip to see if you can play it together. The letter range is long!
4.The missions are nice, IF YOU KNOW HOW TO GET IT! They seem to expect you to know exactly where to go. Well they don't Mr.Creator! Therefore, what you either do is get FAQS or wonder around, mindlessly and extremely frustrated, until you find where you need to go. Got Milk?
5.The only real fun is raising Megaman, upgrading him which is hell, and fighting the bosses and people with powerful P.E.Ts. Megaman is a PET. This is where it *beeped* up. Its usually rare or it takes a horribly ammount of time and work to finally encounter those few people. The rest of the game is filled with viruses that aren't challenging and you can't simply escape easily.
Here's a clue for everyone. Why buy when you can get it for free? HAHAHA.
Good game, but...
4
Rating: 4,
Useful: 10 / 12
Date: November 04, 2001
Author: Amazon User
Considering that this is a GBA game, the graphics could've certainly been better. They are somewhat mediocre - not much better than average GBC RPG. The sounds are of better quality, as is the music; although they're bit repeative, they're not *too* repeative, not even the battle music.
The plot is quite predictable, and some of it is cliched - it even has a traditional mad scientist and his goons. *yawn*
...so why four stars? I like the battle mode. It's quite innovative, a perfect blend of action and strategy. You have to carefully plan which of the hundreds of chips to use in battles. Even careful planning won't guarantee success: you can choose no more than thirty chips, and out of those, only five can be used each turn. The battles are fast and furious - if you've planned well, they're often over in couple of seconds. The downside is that they can be quite difficult at times: to beat the stronger enemies you need strong battlechips, and you have to keep switching to better chips during the whole game. To get the chips, you need to beat the enemies fast enough (not getting hit yourself helps). It can be very frustrating at times. I can only recommend this game for those players who have *lots* of patience...
A Brief & General sum-up for 'Megaman Network Battle'
4
Rating: 4,
Useful: 0 / 2
Date: January 02, 2002
Author: Amazon User
To start off, Megaman is Decent!
Megaman has a good, but can be frustrating, story line; Although
it has good sound and quality, it lacks in general graphics (compared to most other GBA games).
P.S. I do NOT reccomend 'Megaman Network Battle' as a good game for impacient people.
awsome but its really confusing
4
Rating: 4,
Useful: 0 / 7
Date: February 11, 2002
Author: Amazon User
its an awsome game but if you do one thing wrong it screws up the whole game
Not the clasic, but still a great game
4
Rating: 4,
Useful: 0 / 0
Date: June 07, 2002
Author: Amazon User
It may not be the megaman we all know an love, but it's something special all right. The game is a great take on the megaman series and is very fun. You select battle chips as weapons and you get the battle chips from defeating others on the net.
About my only complant is it gets boring. Running back and forth and back and forth. I guess thats a flaw with a fair amount of rpgs though. Great game though, but I doubt I'll buy the sequal since it doesn't seem to differ much.
Pretty cool
4
Rating: 4,
Useful: 2 / 5
Date: October 03, 2003
Author: Amazon User
As of 2002, Mega Man has been around for 15 years. Needless to say, the little guy has been quite prolific, hopping deftly from game platform to platform and bravely exploring and acquiring the skills of new genres. Aside from numerous action outings, the Blue Bomber has raced carts, played soccer, and has even entered a few fighting tournaments. After testing the waters in the Legends series, Mega Man has donned an .exe file extension and entered the Battle Network in a traditional RPG for the Game Boy Advance. Battle Network is the story of a boy and his PET. In the year 20XX, humankind has entered the "network age." To navigate this high-tech world, it has become necessary for every man, woman, and child to carry portable exploration devices known as PETs. Each PET has a personality which manifests in the form of a Net navi. These trusty digital assistants help you navigate the Net, check your e-mail, and battle against malicious code. After deleting a nasty virus from his oven, which charred his breakfast and very nearly his own mother, fifth grader Lan and his best friend/Net navi Mega Man begin to investigate the nefarious WWW organization. While Lan searches the real world for clues, he'll be able to jack in to various computers and electronic devices. In the cyberworld, Mega Man takes over the active role. As Mega Man, you'll be able to do a bit of online shopping to upgrade your battle capabilities, visit your friends' computers, and do a liberal amount of virus busting.
Whether you're controlling Mega Man or Lan, you'll be able to talk to the character you're not currently playing as for direction and support. When you're at a loss as to where to go or what to do, your partner should be able to provide at least a vague idea of what you should be doing. At certain points, you'll have to switch control back and forth to accomplish your goal. For instance, Lan may have to reboot a crashed computer to open up the way for Mega Man. The battle system of Battle Network is probably its most original and compelling feature. Unlike in a traditional RPG, skill is a primary factor here. Mega Man does gain levels by installing upgrade programs to increase hit points and attack power, but in true Mega Man tradition, quick reflexes and recognizing attack patterns can take you far. Battles take place on a 3-by-8 grid, initially split in two, dividing your area from the enemy's. You and the enemy will move and attack in real time, which results in fast-paced but strategic encounters.
In addition to his tried-and-true buster arm, Mega Man will use battle chips to aid him in battle. Each has a different range and effect. He will have a multitude of damage-dealing chips, such as spreader and longsword, as well as chips that can steal or destroy tiles, recover life, or even call in another navi for help. You initially start with five chips randomly chosen from your folder, and when the battle gauge at the top of the screen is full, you will receive more battle chips. As in a card battle game, collecting new chips and managing your folder will give you an edge in battle. Choosing chips with similar names or codes can allow you to use more than one chip at a time or perform powerful special attacks. New battle chips can be traded, rewarded for efficient deletion of enemies, or found online. The game's battle system aptly captures the essence of Mega Man, and so does the colorful visual style. The boy in blue himself has been smartly redesigned, as have other classic characters like Roll, Guts Man, and Proto Man. There are an abundance of visual and verbal references that fans will immediately pick up on, and the accompanying music matches up just as well as the visuals. Largely due to the battle system, the game is quite engaging and is in many ways unique among RPGs. If there's something that might hold you back from enjoying the game, it's the lighthearted and somewhat goofy story. However, the game doesn't take itself too seriously, so neither should you. Filling your folder with rare and powerful battle chips, battling against Net crime, and reveling in the silliness of the "network age" can make for a very worthwhile gaming experience.
Fun
4
Rating: 4,
Useful: 2 / 2
Date: April 10, 2005
Author: Amazon User
Mega Man Battlew Network for the GBA is a nice game that is unlike most Mega Man games. In this Mega Man game, you fight on a grid with you on one side and the enemy on another side. On this grid, you can fire as many shots as you want and can choose a special card from a group to use. This is quite fun and most people should enjoy it. When not in battle, you can move around freely and talk to people. You can fight some of the PETs of these people. The plot is pretty basic though there is a small twist. When hooked to the net, you can get into random battles and earn money. There is also a small RPG element present. You can earn upgrades to Mega Man and improve his health, attack, etc. The only problem is that the game can become frustrating if you cannot find out where to go next.
a bit 2 easy...
4
Rating: 4,
Useful: 1 / 2
Date: February 01, 2002
Author: Amazon User
although there are a couple places here that stumped me, this game is pretty easy. the battle system is cool, and the story is kind of weird. collecting little superprogram orb thingies to destroy the world bahahaha. cant wait for numero deux in the mmbn series. if u like shooting little helmet wearing viruses with pickaxes, this is ur game. the storyline is basically a kid who goes to school like many other kids with a PET called MegaMan.EXE, who is actually his --------...pretty good game, but like i said, easy.
Well....
4
Rating: 4,
Useful: 1 / 1
Date: June 20, 2003
Author: Amazon User
Graphics 8/10: This game has really good graphics but they are on such a small screen that it's hard to even really notice. If you don't mind the small screen then you will love the graphics for the game.
Gameplay 7/10: The gameplay is really original but not all that great. Basically, you run around different maps (which there aren't that many different ones) and use your PET (A wierd protector thingy in the virtual world) to "jack" into any electronic thing to defeat viruses. The only reason I rated this only a 7 was because the world inside the electronic devices are so crazy that you can never find your way around, which gets really annoying when you have to get somewhere far away. The battling is probably the best part of this game. In battle you and your opponent get 3x3 squares to stand on. There are also, later in the game, obsticals in the field to move around. In battle you can move around in real time instead of turn-based. By pressing both triggers together when the "custom" bar reaches full, you can pick between all your collected "battle chips" which you get in the real world. Battle chips are kind of like magics, but they can only be used once. You only get to have 30 of your battle chips in battle so choose wisely. Their are I think 175 battle chips.
Sound 10/10: I gave it a 10/10 because i never really think about the sound so I don't really care if it's good or bad.
Replay Value 8/10: This is one of the only RPG's i've ever played that has replay value. What really makes this game great is collecting all the battle chips. Their are 175 so this takes a while but it is fun and it helps you in battle. Unfortunatly, you don't get anything that incredible when you get them all except bragging rights.
Overall Score 8.25/10: This game is great but the second one is definetly better. Too bad you can't bring your battle chips over to the second one. Oh well....
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