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GameBoy Advance : Mario Golf : Advance Tour Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Mario Golf : Advance Tour and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mario Golf : Advance Tour. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 82
Game FAQs
IGN 95
GameSpy 90
GameZone 90
1UP 90






User Reviews (1 - 11 of 33)

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Mario Golf, ADVANCED FUN!!!

5 Rating: 5, Useful: 7 / 16
Date: September 08, 2003
Author: Amazon User

This is your second Mario Golf Game Boy game, except this time it's on the GBA (Game Boy Advance). You can play as either of two masculine or two feminine players and develop your skills as you play. The better your opponent(in Character Match mode), the better your score (Stroke play) or the better your place (Tournament), the more EXP. (EXperience Points) you're going to get. The faster you level up the better your character is going to be, BUT MAKE SURE THAT YOU KEEP YOUR EYE ON ALL LEVELS BECAUSE MOST OF THE LEVELS WILL DROP WITH EVERY PASSING LEVEL! Besides from that, you can save up to three characters at once!

Mario Golf: Advance Tour looks and should feel great!

5 Rating: 5, Useful: 6 / 9
Date: April 16, 2004
Author: Amazon User

This game looks great. I saw a trailer of it and the game acts just like it's GAMECUBE counterpart, with the exception of the RPG Mode, and an even greater game play. Instead of controling one character, you control 2! That's right, in this game, just like Mario Tennis for GBC, you control 2 characters, but only in the overworld, "in-game" or while golfing, you only control your own character. You can hook it up to your GAMECUBE using the "GBA/GC Link Cable". You can transfer your "Custom Couple" to the game, but no word on if the characters "stay saved" or get removed and have to constantly replace the characters in the game EVERY time you turn on the game. (...) I hope this game meets my standards and musical hopes.

As good as Golf on the go can get.

5 Rating: 5, Useful: 6 / 9
Date: June 12, 2004
Author: Amazon User

10.0 Presentation
Absolutely brilliant and thorough golfing experience that goes well beyond the console experience. The RPG element adds depth to an already great golfing design.

9.0 Graphics
If you liked the Golden Sun style, you'll love the look of Mario Golf. The 3D view's a little awkward, but after a few minutes you won't even notice the strange Mode 7 skewing.

9.0 Sound
Fantastic audio and soundtrack throughout the experience, though some tune selections don't exactly fit the golf action.

10.0 Gameplay
Camelot really knows its golf. GameCube Mario Golf was great, but the GBA version blows it away in features and depth.

10.0 Lasting Appeal
Single player, multiplayer, tournaments, RPG level-up, GameCube connectivity, Wireless network support. Did I miss anything?

Totally addicting!

4 Rating: 4, Useful: 2 / 2
Date: June 24, 2004
Author: Amazon User

I picked this up yesterday afternoon while on my way to work. I had some downtime at work and decided to give it a go for a few minutes. Well needless to say a few minutes turned into 2 hours! The story mode can be a little slow and tedious, however it's great to be able to customize your character. There are alot of great options to play and the graphics are pretty cool. If you have some experience playing Mario Golf for GameCube, you can move up on levels in this game pretty quickly. It's ALOT of fun and definately worthe the investment. I recommend this as one of the best golf game for GB Advance.

You need this game!

4 Rating: 4, Useful: 8 / 9
Date: June 25, 2004
Author: Amazon User

This is one of the best games I've ever bought, and that's no exaggeration. I've never really been into golf games, like those Tiger Woods ones, but when I bought Mario Golf (MGGB) on the Game Boy Color, I was hooked. It's the only game that I actually still play from my GBC. And then this game came out. I never thought that they could outdo MGGB, but they did. Advance Tour, like MGGB, is actually a role-playing game disguised as a golf game! Ingenius! Instead of fighting enemies to increase your HP or MP, you play tournaments or complete tasks that increase your control, the height of your shot, drive distance and more. And the goal? Why, it's simple--to the best golfer and someday play Mario!

Graphics: (5/5) The Game Boy Advance's screen has never looked better. Bright colors and fabulous simulated 3D images. It's from the makers of "Golden Sun" (Camelot), so if you thought those graphics were awesome (I did), they're all here! Cool!

Sound: (5/5) The music is catchy and there's actual digitized voices! You can hear "Nice Shot" whenever you hit the ball perfectly or your character whine when he/she fails at a task. I don't know how they packed all this into one game!

Gameplay: (5/5) Okay, I'm not the most coordinated gamer out there, so for me to say that this game is easy to learn, it says a lot. But, like the real game of golf, it's easy to learn, but darned near impossible to master. Plus, the game is limited to the few buttons the GBA has to offer, so expect those buttons to be well used. The game itself is not merely a golf game, as I mentioned. Like the box states, "It's Role-Playing Golf" and that makes it much more interesting than a plain old golf game. But if you only want golf, you can have that, too, as well as a bunch of other mini golf-centered games. However, with all the features locked away in the "Story Mode," I'm not sure why anyone would buy the game and NOT play it like a regular RPG. Also, you can link to other GBAs for muli-player cooperative or head-to-head action. Camelot sure stuffed a lot of different features into this one tiny cartridge, let me say.

Replay Value: (5/5) You won't be able to put this game down. Ever. You will lose friends, pets and the ability to see without glasses. That's how much you'll be glued to your tiny front-lit screen. Like I said, the game is easy to learn, but near impossible to master and that's what will keep bringing you back for more. And then there's the ability to play with your friends in doubles play or against one another. There's just so much to do!

Let me start off by saying that this game is NOT just for people who love golf. I'm not terribly fond of the sport, although I used to go every once in a while. But Mario Golf, in the two incarnations I've played, are the BEST games out there. They combine the challenge of golf and RPG into one slick game that the whole family can enjoy. As far as I know, there's no violence in this game, so I can recommend this game to gamers of all ages, but because of the RPG-nature of this game, I think kids age 10 and up will appreciate the game much more. Oh, and adults won't be able to put it down, either.

This is the best golf game for a handheld device available.

5 Rating: 5, Useful: 0 / 1
Date: June 25, 2004
Author: Amazon User

Finally, something has replaced Mario Golf for GBC (1999), as the best golf game for a handheld device, and as luck would have it, it's Mario Golf Advance Tour for GBA. Structurally, gameplay is very similar to the GBC's Mario Golf - many of the characters have been carried over, and many of the mini-games are upgraded versions. It's a great morph of the GBC and the NGC versions of Mario Golf.

For me, this is the "King of the Hill" among handheld golf games ... until the PSP version of HOT SHOTS comes out. :) That's gonna be sweet!

Addictive!

5 Rating: 5, Useful: 17 / 17
Date: June 30, 2004
Author: Amazon User

This game is incredibly fun!

I'm not a golfer. I also don't play golf games on the PC, on a console, in a house, with a mouse... you get the idea. I saw all the great reviews of this on different game sites and thought I'd give it a try. After all, it was made by Camelot, the same designers who did the outstanding Golden Sun games for the GBA.

Rather than just being about playing golf, you get to spend time talking to other golfers, finding secrets, playing minigames, getting custom tickets so you can pick up special clubs, and gaining experience to improve your abilities. You have a partner in the game too and have to balance out spending experience points on your own character and on your partner. Get too good yourself and you'll be slammed on doubles play.

This game is simple to play and hard to master. You can perform the basic commands easily, but can really customize how you hit the ball, the spin you give it and more. You can make each shot as complex as you want to.

Mario Golf is a really really fun game. I thought I'd just play a few holes and haven't put it down for three days. This is a must have, up there with my top 5 games for GBA - Advance Wars 2, Golden Sun 2, WarioWare, Final Fantasy Tactics and now Mario Golf.

Let's not get carried away...

2 Rating: 2, Useful: 4 / 15
Date: June 30, 2004
Author: Amazon User

I waited a long time for this game. I was very excited, having played mario golf on the N64, to have a similiar game in a handheld format. Unfortunately it didn't live up to expectations.

Pros: great graphics, cool side games that help improve your skills, being able to build your skills through winning tournaments and the sound is decent. There's a storyline to follow: if you care about that sort of thing.

Cons: The AI cheats fairly early on. I'll give you an example: The third tourney is played on a desert course. The first hole is a 470+ par four. I get a birdie on the hole and when they go to the leader board I'm in 4th place! Two people are tied for first with -3! THREE UNDER??? AFTER ONE???? That means they both got a hole in one on a 470 yard hole. Now THAT'S cheap.
Another problem is dicey physics. Sometimes you'll get a ball to roll up on the green or stop one with backspin, but most of time the green appears to be made of concrete with balls bouncing yards into the air and shooting off the green at high speeds. The flight path of your ball shown by a glowing line that sometimes looks as though it's clear of obstacles but really isn't. You end up putting balls into trees, cacti etc. that look as if you should be clearing them. If a ball is close to the edge of a fairway or fringe you invariably are put in the rough. And the rough appears to be made of some hybrid of grass and superglue, a cheap way to make holes tougher. Then we'll move on to the course designs. Now I'm all for making golf games challenging but this is where the game really falls apart. Trees and cacti are simply put randomly in the middle of fairways with no thought towards realistic or asthetic course design, again, a cheap way to make holes tough. Then there are the "hills". What they actually are, are shelves or steppes that eat up ball momentum and fail to represent real world physics or course design. Not too mention they make the course look silly. Putting is random at best, you can't rotate the green to read it, the game doesn't give you any info other than distance to hole and those stupid arrows that affect the balls motion at seemingly random intervals. A big hill will certainly slow you down if you're putting up it, but won't neccesarily help with a downhill putt. You always need to putt farther than the distance the computer gives you.

All in all I was really disappointed. Maybe I'm expecting too much out of this game. I know it's not supposed to be a golf sim, it's an RPG. That's fine, I'm not opposed to adding a dimension to a game. However, if the basis of a game is golf, then it should play like a golf game, moreover, it should be a GOOD golf game. I'm not saying it should be Tiger Woods 2005, but games like Hot Shots and Swing Away do a fine job of incorporating stat building with a good arcade style of golf play. My copy of this game will be available at a used game store soon.

Addictive Fun!

4 Rating: 4, Useful: 6 / 6
Date: July 02, 2004
Author: Amazon User

As the owner of over a dozen golf games for Nintendo, Super Nintendo, etc., I must say that this is easily the most addictive...

GRAPHICS/SOUND:
The graphics are very easy on the eye and a cool Mode 7 feature allows you to follow behind your ball as it flies through the air. Simple and easy to read...that's more important on a game where you're trying to concentrate your button timing anyway. The sound is so-so, nothing fancy, but I still tend to hum it a little when I'm not playing...Some voice comments from the players add to the thrill of the game.

REPLAY:
This is the whole reason for getting this game! Unlike other golf games in which you win and throw it in the corner for a while, this one it more of a Golf RPG. You spend time unlocking secrets and building up your character to be the best! You're looking at a game that should give you your money's worth...

CHALLENGE:
This would be my only concern for this game -- I won the first four tournaments on the first try -- granted, I'm a golf nut, but most of them were runaways. I'm afraid that those looking for a great challenge may fall short of expectations here. Some side games are a little challenge, but the main games are rather easy.

PLAY CONTROL:
This is one of the easiest setups I've seen for golf, yet your able to do so much. Top spin, back spin, hooks, slices, etc. call all be accomplished, but without mashing 6 buttons at once. A little tough to time at first, but easy to learn and get used to...

THEME/FUN:
What a unique game...the RPG Golf theme gives this a nice twist that makes it both fun for golfers and for adventurers. Despite the easy challenge in areas, it still provides hours of enjoyment and fun/coloful graphics for its audience. For those looking for a good game to whip out for 5 minutes at a time or sit down and play for a few hours -- highly recommended!

This game is awesome! Buy it now!

4 Rating: 4, Useful: 1 / 2
Date: July 10, 2004
Author: Amazon User

I bought Mario Golf Advance Tour recently and have had non-stop fun ever since! It has great graphics, so much to do (you won't get bored playing it) and it is very realistic.
I'm a golfer myself and even if you arn't you will have fun, maybey s much you will take up golf yourself.
There is a "story mode" where you compete, practice, and do other things to get these experince points you use to boost your lever so you can hit longer shots, have more hieght, more control, ect. You can even get new clubs! There are about 10 different courses, ranging from dunes to palms, marion to the short elfin course!
You can talk to people and get tips. You can go in tournemnts or play a "quick game" with lots of wacky things whenever!
A great perk is that you can play multiplayer without the other people (up to 4) having a gameboy themself. You just take turns on the one, very cool
There is so much more I haven't even mentioned about this so you just HAVE TO go buy it now and see for yourself!


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