Below are user reviews of Quake 4 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Quake 4.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (51 - 61 of 88)
Show these reviews first:
I am impressed!
5
Rating: 5,
Useful: 1 / 2
Date: October 25, 2005
Author: Amazon User
This is a very good game. I wasn't sure what to expect, since i already own doom 3. But i was blown away. The single-player missions are wonderfully done, and the ambiance and atmosphere make for a very cool playing experience. You'll want a good set of speakers with a subwoofer, and at least a 2GHZ machine with a VERY GOOD video card. I have a GEForce 6200 with 256 megs of video ram, and its just good enough. I can run it in full detail, and there is only a small amount of slowdown, usually when opening a door into a large room. But there is no slowdown or choppiness when fighting, which is important. I find that this game actually runs better then Doom 3 did on my machine.
I don't play games multiplayer, so i can't comment on that issue. It is overall a very good game, and worth the $50 price tag. Good work ID Software!
Its supposed to be set in the future, but its 10 years out of date
3
Rating: 3,
Useful: 1 / 2
Date: December 29, 2005
Author: Amazon User
I played the original castle wolfenstein (when it first came out :o), Doom1, Doom2 and all the Quake series and have to say that, apart from the graphics, I could be playing Doom1 - its not clever and its not anywhere nearly as good as other games this year.
Its fantastic at bringing the fastest machine to its knees if you get over-enthusiastic with the settings but all this power is wasted on a dreary, drably coloured Strogg base. Compare this to Halflife 2, COD2 or F.E.A.R. and there is no comparison, the other 3 are much better for graphics.
In the early days the FPS genre the games were set in small rooms and corridors to help the CPU load stay low. Project IGI broke this mould with scenarios where you could run for 15 minutes in real time without falling off the edge of the map. Why then to the writers of Quake4 think I'm still interested in linear traversal of a series of corridors and rooms. When there is a choice of route you find yourself at a dead end and back-tracking very quickly.
Gameplay wise, In Doom and Quake the game play consisted of kill everything that moves and press every button while following the single route to the end of the level. I, and most of the games industry have moved on; Quake 4 has not. Indeed I recently replayed Quake 2 and in most respects I prefer it to Quake 4.
Its not all bad though. The best invention of Quake 4 is the medic and the tech units. If you keep them alive they will reward you with 100% health and 100% armour when you need it. They are much more realistic than the random scattering of health packs and armour of the previous games and something which other games should take on board (I never did believe how Max Payne could cure his gunshot wounds just by taking asprin :o)
If you like mindless shootemups then this will satisfy, and it has a nostalgia about it that is quite good. I notice other people have raved about it so it definitely has a following but if you are on a budget then I would consider other games a better use of your money.
Loading problems part II
1
Rating: 1,
Useful: 2 / 8
Date: February 01, 2006
Author: Amazon User
I bought this game one day after receiving my new Alienware computer. Aurora 7500 with AMD Athlon 64 X2 processor, 1 Gig RAM, ATI Radeon 1800XT video card with 528mb RAM, XP Professional. After I loaded the game and attempted to start it my computer locked HARD, wouldn't even reboot. I tried uninstalling and re-installing with same problem. Contacted Activision and they sent instructions to "update" my drivers, funny for a computer that was just built. Anyway, I followed their instructions and the results were worse, now I had NO drivers and I had to contact Alienware to get my system running again. I sent Activision an e-mail stating what had happened and all they said is "you didn't follow the directions". Well, I followed every step and it made things worse. Fortunately, I did save my receipt and the game is going back. Junk.
Quak 4our
4
Rating: 4,
Useful: 1 / 2
Date: July 11, 2006
Author: Amazon User
ill get strieght to the basics:
The GOODDD
-you have teammates helping you through about half of the game
-a nice veriety of weapons to use which are upgraded throughout the game (here that? UPGRADED!)
-tons of different monstors (these robot human guys)
-you can control vehicles at some points of the game (though its a bit weak)
-theres a flashlight attachment to your 2 first weapons (FINALLY!!!)
-some areas of the game are huge and beautiful (in a sense =\)
-You become one of the strogg at some point (and its painful to watch too!)
-kinda scary
The BAdd
-Gets a little boring a little over half way done with the game (Or sooner)
-not much time spent in vehicles
-no flash light attachments to the rest of your guns
-since its dark like in doom 3 its really hard to see your enemies.
so yeah thats all i can think so there ya go
I'm not impressed
3
Rating: 3,
Useful: 2 / 9
Date: February 19, 2006
Author: Amazon User
I'm sure Q4 took a lot of work to make, but I find it a bit boring. And I have a real nice machine.
Q4 isn't even as fun as Q3 or Q2, in my opinion. It's just mostly running around or driving around shooting at stuff.
Well, you actually can't even run in Q4. You can only move two way: walk, or walk real slow. The character you play is supposed to be a bad a**, but he can't move faster than a walk?
And the graphics are only decent. Comparing the top 3 games, here is my order:
#1 - Half Life 2 (the best physics engine of all time)
#2 - Doom 3
#3 - Quake 4
Q4 isn't a bad game, but I want my money back.
A good example of poor software engineering
1
Rating: 1,
Useful: 3 / 17
Date: April 28, 2006
Author: Amazon User
The most advanced game engine, pristine artwork, and exciting gameplay mean absolutely nothing if the software was designed to only work on a handfull of computer configurations on the planet. As someone who has a laptop with a Pentium 4 3.33 GHz CPU (with Hyper-threading), 1 GB of RAM, and an ATI Radeon graphics card: there is absolutely no excuse for any piece of software to behave as Quake 4 did on my machine.
At least with Unreal Tournament: an incorrect driver/resolution setting will bring you to a trouble-shooting window that allows one to change the settings and/or run the software in safe mode. With "Quake 4" I am greeted with the computer-equivalent of an obscene gesture -- an immediate exit, without error. The only "useful" bit of assistance I was able to find on their "support" site was "get the latest drivers".
This had zero effect. After doing some googling, the only information I could find involved using commands in id Software's proprietary configuration scripts. I'm a software engineer, so if I poured a few days into this, I could probably have hacked the scripts enough to the point of actually running. But frankily, I just don't have the time, nor the inclination to wrestle with the sloppiness on the part of folks at Activision/id Software. Thankfully, the local CompUSA store was gracious enough to allow me to return this for store credit (which I used to purchase a nice pair of computer speakers so I can enjoy my copy of GTA: San Andreas).
When it works, it's alright
3
Rating: 3,
Useful: 1 / 3
Date: January 23, 2006
Author: Amazon User
First, it didn't install on my desktop (bad media). The replacement installed fine on my laptop but wouldn't run on the 128mb video card because it was part of my motherboard (a 200-series ATI system). I finally got it back on my desktop, but each section starts with a sound problem which I've had no luck troubleshooting. When it's past that problem the graphics and sound are fine, and the game is a solid FPS with an above-average story considering the focus on graphics. Just make sure you keep the recipt and check the graphics requirements.
Can I have some more?
4
Rating: 4,
Useful: 1 / 3
Date: March 02, 2006
Author: Amazon User
While I really enjoyed the single player portion of this game, I felt the ending came a bit too soon. However, unlike other FPS lately (F.E.A.R.), this one I really didn't mind playing a second time. This game has very rich environments, very satisfying weapons, and a fun story.
I can't give this game a 5 star rating because the multiplayer left me feeling very unsatisfied. So if you have fast machine and no friends, this is the game for you. If you're looking for the next game to host a LAN-party with, pick up something else.
Get ready to be killed.... haha
4
Rating: 4,
Useful: 1 / 3
Date: June 03, 2006
Author: Amazon User
Quake 4 is definitely a space and memory hog! I have a very high tech computer and it was pausing when I walked into large environments, and when I started fighting. If you don't have a fast enough computer its not worth buying it. You will just be dissapointed like I was. I never got very far in the game before I sold it for half the price I bought it new. I'm never going to do that again.
Sweet!
4
Rating: 4,
Useful: 1 / 3
Date: January 10, 2007
Author: Amazon User
This is a good game. It won't change your life or nuthin', but it is fun. It's beautiful, runs well even on my Pentium 4 3ghz with an XFX 6600LE, which for those who don't speak tech, is pretty middling. The game is not very original...but come on. All shooters begin with "You're a guy with a gun" and then diverge from there. This sticks to its roots in terms of gameplay, but that's a good thing. THese are the best damn corridors you've ever run down.
Enemies
The enemies are cool, well designed, and not too dumb. They also have a decent variety. The later enemies have rediculous amounts of life, even on easy mode (4 rockets to the midsection...that oughta kill anything, and the goon in question wasn't even a boss).
Level Design
THe levels are well designed. These guys have had plenty of practice doing corridors and factories. Only one bit (A box puzzle, for chrissake) struck me as lame. The rest was all "been there, done that, wanna do it again." Sure, you've seen it before, but this is more of a distillation. The best parts of corridors and indoor levels, minus all the bad parts. The enemy concentration is cool, the game is well paced, and some parts get incredibly tense...like, lights out, no enemies, going through rooms of strogg medical experiments...i can promise, its way freakier than it sounds...although the climax is lame...however, the outdoor parts are dull and uninspired; a railgun chase, a mech, a tank, some foot bits, and a machinegun, all dull and ugly. Still, almost the entire game is indoors, so dont worry
Graphics
THe graphics are a mix. Indoor, absurdly beautiful. Set a foot outside (dont worry, wont happen much) and it looks like Quake 2 or something. Some bits that are outside but in small areas still look great, but you really wanna stay inside. ALso, the physics is cool, but plays little part in the game.
Plot
Yeah, right, who do you think you're kidding?
Weapons
Pistol: stupid, limitless ammo, and in the whole game you'll kill maybe 5 things with it. Because there are five between you and the
MACHINGUNE!
My favorite! Well modeled, well balanced. Accurate at maybe 50 feet, fire rate is about right, scoped single shot mode, upgrades to 80 round clip (from 40). Good damage. Most useful weapon, hands down.
Shotgun
Its a shotgun. Headshots will kill powerfull enemies very quickly. Accurate maybe to 20 ft, but not with full damage. Useful. Reload is slow at first, but you can shoot while reloading. Upgrades to 10 round clip, no shooting while reloading, but very fast reload.
Nailgun
Heavy machinegun. 50 round clip. Pretty powerful, fairly accurate. Upgrade gives you a scope that lets you lock on, but no zoom.
Grenade launcher
Launches grenades. Kinda sucks
Rocket launcher
Launches rockets. Rocks! Powerful, accurate, a little slow, not much splash damage, but good fire rate, and excellent for taking down the big guys. Upgrade lets you target after firing, but doesnt really work well
Railgun
Sniper rifle. Why you need a sniper rifle in a hallway is beyond me. Powerfull, slow, 3 round clip. Upgrade makes it more powerful, but you wont use it much.
Hyperblaster
Strogg weapon. Very fast firing, powerful, a little nock-back effect on enemies. Pretty cool
Lightning Gun
Wierd thing. Kills slowly, so its not too useful. Upgrade lets you arc lightning, but again, useless
Strogg Dark Matter Gun
Illness in a can. Or something. SHoots black holes that suck in enemies and then spit them out. Good against bosses or groups of enemies. OR anything else.
Thats it. Note the lack of melee combat. However, your enemies can and will suckerpunch you, so stay back unless your using the shotgun.
Note: this game is incredibly gory, and disturbing. I'm a 15 yr old violence-loving, slightly-mentally-ill type, and I got a little wierded out. Be advised. Also, the much touted stroggification thing is really boring and not cool at all. Or disturbing. Its the rest of the game. Not just blood, but mutilation, wierd medical experiments, and so on.
Also, you will not use your brain more than twice. THats right, 2 actual puzzles. WTF? this isnt halflife, get your damn puzzles out of here. ANyhow, shooter fans will like this unless they happen to be those obnoxious pseudo intellectual creative types. In which case, they won't like it. Screw you
Actions