0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Cheats
Guides


Playstation : Wild Arms (Playstation 1) Reviews

Below are user reviews of Wild Arms (Playstation 1) and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Wild Arms (Playstation 1). Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (21 - 23 of 23)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



My start with rpg's

5 Rating: 5, Useful: 0 / 0
Date: May 21, 2002
Author: Amazon User

This rpg started me on the rpg love. The graphics are not that good, but hummor and pure fun is wild arms. And this game is HUGE all on one cd. My buds love it and I think many will. This one is much better than #2 a must buy for rpg fans.

Wild Arms

4 Rating: 4, Useful: 0 / 0
Date: January 27, 2000
Author: Amazon User

A fine little game. Much better than the over hyped Final Fantasy stuff - Terrific fun, great puzzles. If more titles thought about the gameplay and less about the graphics life would be better.

Wild Arms

5 Rating: 5, Useful: 0 / 0
Date: March 06, 2008
Author: Amazon User

Everybody seems to note that this game's plot is a typical "save the world" storyline. While that may be true, most RPG's I have played seem to be derived from that say typical format. Even FFVII, as great as it may be, ultimately fell for the same format. However, in spite of this format, Wild Arms delivers on plenty of plot twists and character development.

The idea of playing each character individually before bringing them together was new to me at the time (I missed out on the Nintendo's Dragon Warrior IV and never had the chance to see something like this beforehand). Just discovering the Elw world as well as Rudy's past was a twist all in itself. I remember when we first played through Adlehyde and when the credits started to roll my brother and I knew it couldn't have been the end, but we were still dumbfounded and trying to figure out what was going on. Turns out the game was only just beginning.

As for battles, by today's standards they might be rather simple, but at the time I was very impressed. It was the reason I bought WA in the first place, having seen a screen shot of a battle on the back of the Playstation box. The idea of going from 2-D field to a 3-D battle was new to me at the time, and made fighting monsters a little more entertaining.

And now for the overall graphics. I've been playing RPG's long before the Playstation, so when we first bought the Playstation we purchased a rather cheap, traditional space shooter with impressive graphics but not much else. WA was the second game we bought for the PS, so graphically speaking, we had just come off of a heavy dose of Super Nintendo games and were not yet exposed to the elements that FFVII would soon bring. The graphics were alright by me, but graphics does not always mean a great game. Take Wild Arms' remake (WA: Alter Code F) for example. Updated story, great movie scenes, but somehow didn't live up to the original.


Review Page: 1 2 3 



Actions