Below are user reviews of Fire Emblem : The Sacred Stones and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 52)
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Better Sequel to a Great Game
5
Rating: 5,
Useful: 52 / 53
Date: June 02, 2005
Author: Amazon User
It is a time of peace, suddenly, your country of Renais is attacked by your ally, Grado. They are after the Sacred Stone, but why would they want the very thing that sealed the Demon King away centuries ago?
Welcome back to the realm of Fire Emblem. This installment had nothing to do with the other game (which is a little disappointing) but it still is as good as the first. So, what's new this time around, well first off, there's a difficulty selection available from the start (you had to unlock it in the first). There's beginner, which explains the game and has a tutorial, normal, for those of us who played through the first one and know much of the controls, and difficult, for those who want a challenge.
I got to say that I'm glad that they've added this feature so we don't have to listen to the idiotic tutorial (its good to look at it if your a beginner, but its still annoying). Anyway, the core of this game is essentially the same with some added features.
These added features include that of choosing what you want your character to turn into. For example, in the first game, thieves could only become an assassin. However, in this game you have a choice of an assassin, which is a killing machine (if you have the Killing Edge equipped), or become a Rougue, which is a thief who doesn't need lockpicks to open doors and chests. This adds a lot to the game too.
The other neat feature is the ability to walk on the world map and choose where you want to go. This system, I would compare it to that of FF Tactics Advance because you can run into monsters who are also new to the series.
There's also a Tower of Valni that is like an endurance round. You can leave whenever you want to, and its not required that you go there.
The storyline this time around is predictable but still can be classified as good. I mean I figured from the start what was going to happen, and most of your predictions will come true.
My favorite thing about this game are the main characters, Eirika and Ephraim. They are twins but seem to be complete opposites. Eirika is the peace loving princess who hates war, and Ephraim is the one who runs off trying to find pride in fighting.
So, should you pick up this game? Yes, if you liked the first one, but wanted more or if you haven't played the first. No, if you are tired of the gameplay from the first game because all you are going to get is the recycled form of the original.
PROS
- Good game with good stratergy ideas
- You have the choice to choose if you want the tutorial
- The added walk on the map feature is very useful
- The ability to choose what your unit will become
CONS
- The story is way too predictable
- A lot of this game is recycled from the old game (can be good or bad)
An Entertaining and Engrossing RPG
5
Rating: 5,
Useful: 16 / 16
Date: May 28, 2005
Author: Amazon User
If you've played the first Fire Emblem, then you already know that this is a must have. But it doesn't matter if you're new, because the stories are unrelated.
The story is good, but a little cliched. There once was an evil monster who terrorized the world, but then he was sealed up by the Sacred Stone. Fast forward to the present. There are six kingdoms, five of which keep the Sacred Stones. The country of Renais has shared a friendly relationship with the Grado empire, until one day Grado invades. The prince and princess of Renais, Ephraim and Eirika, go looking for help from other nations, and eventually find out that the Grado emporer is trying to destroy the Sacred Stones and release the evil of old upon the world. So of course, they have to stop him.
Now on to the gameplay. It's excellent. It's pretty much the same as the first Fire Emblem. You direct your units on the field, but you have to be careful of the enemy's range. The weapon and magic triangles return, which, if you're not familiar with it, is like a game of rock-paper-scissors. You can upgrade your characters' classes when they get to a high enough level, as in the last game, but now you can choose between classes. For example, a myridian can become a swordmaster or an assassin. Also, if your characters are too weak, there are optional battles with monsters, and places where you defeat monsters floor by floor.
Graphics are good overall. The field animations are average, but the battle scenes are nice and fluid. All the characters look beautiful. No pretty cutscene stills this time around, though.
And the characters are wonderful. This is my favorite thing about Fire Emblem. Each unit is an individual with his own face and personality. Then you have supports. When you put two compatible units together for a while, they can have a support conversation. Through this you learn a little more about the characters, but it also improves their stats when they are near each other on the field. Even more interesting, if you have a high enough support between a male and female character, they'll probably get married in the end. There is, however, a down side to the characters' individuality. It makes it so you don't want to lose any of them, so every time someone dies, you have to start the chapter over. Unless you just want to beat the game and aren't concerned about the characters.
Let's see, what else? Oh yeah, sound is great. The music is good, and appropriate for whatever the situation is. And the sound effects are nice, especially the one for a successful hit. THWACK!
The replay value is good. Ephraim and Eirika split up during the game, and you'll need to play both scenarios to get the full story. Plus if you're like me, you will want every single support conversation for the archive, which takes a very long time.
Nice extras. There's a sound room, and after you beat the game you can view the support conversations you've unlocked. There are also multiplayer options.
Fire Emblem: The Sacred Stones is one of my favorite games. It is excellent, and although it is somewhat easier than the last game, it's still hard. A must for RPG fans, but be ready for a challenge.
Good Game
5
Rating: 5,
Useful: 11 / 11
Date: July 01, 2005
Author: Amazon User
This game is a lot of fun, and it's my first Fire Emblem game. You commandeer about 10 different characters in this story, and you fight against a variety of characters as you progress through the story. You must supply your soldiers with weapons (which break over time) while still managing your slim budget. The two main characters are Eirika and Ephraim, and you must choose between whom you wish to play. The storyline and characters are very interesting and if it didn't have such a plotline I probably would've just passed it up as another Final Fantasy Tactics Advance (which, I must say, was rather a boring game.)
The pet peeves about this game, however, are numbered few. The most annoying things about this game is that if a charcter other than Eirika and Ephraim die, they're gone forever. However, you can choose to restart the chapter, but that gets kind of annoying if you keep dying. A second annoying thing about this game is that your weapons break. Not too big of a deal, but annoying still.
Overall, I think this game is great and should be a part of any gamer's collection. I've been playing it nonstop since I got it; it was worth the money.
A Brilliant Strategy
5
Rating: 5,
Useful: 7 / 7
Date: June 18, 2005
Author: Amazon User
Once again I'm thrusted into a land ravaged by the chaos of war. Political alliances are swept aside, friendships are sundered, and the almost historic stage is set for an epic drama. Virtually every Role Playing Game ever concieved begins somewhat along these lines, but with the exception of the Final Fantasy franchise, few can consistently deliver. In its second stateside release, The Fire Emblem franchise firmly claims its spot alongside Squarenix's flagship as the definitive example of greatness within its genre, and the series developer, Intelligent Systems, stands as a creative team of fully realized and consistently tested genius.
The basic gameplay of the series remains untouched in this sequel, so the brilliant rock/paper/scissors dynamic of the weapons triangle returns as well as the loved/hated finality of death within the game. As with any truly great sequel, the only changes within the game are for the better. With a new, explorable map system, character development and customization becomes blissfully deep. Also added is the option to choose character classes when leveling-up, strengthening the bond between the player and the army that he commands. These seemingly minor tweeks and tons more replay value to an already long and challenging game. Well done, indeed.
The storyline in Fire Emblem is among the best that I've ever experienced within a game, and the incredibly talented localization team delivers a truly faultless translation. The various twists and turns are never overly dramatic and the surprising moments managed to get me genuinely emotionaly involved. I personally attribute this to the permanence of death in the game.
The sweeping soundtrack is the perfect compliment to the Olympic struggles that you will have to endure, with certain pieces being both memorable and surprisingly beautiful. Quite an accomplishment for the Game Boy hardware. Entirely noteworthy.
In the end the game is as close to Strategy/Rpg perfection as your likely to get, and ranks with Resident Evil 4 as pillars of gaming in 2005. I can't wait for the Gamecube version.
not bad, nintendo, youve don it again
5
Rating: 5,
Useful: 6 / 6
Date: June 10, 2005
Author: Amazon User
this is sweet. but, it's complicated. and frustrating. because if youre like me, you'll wanna get every single character that you can get in the stinkin game and that takes skill and strategy. plus,(this is a spoiler) u can get extra secret characters like the swordmaster ismaire (the queen of white dunes) or Valter the wyvern knight or even Hayden, the Sage King (but he comes as a ranger i'm confused because of that). get this game cuz u can now have a better team thats spread out for better combos. like this: 1 hit-kill army: myrmidons, swordmasters, and assassins. gogogo! but, if you're planning to upgrade your pegasus knights, don't do it before u get syrene, the falco knight. cuz if u hav three guys surroundin an enemy, and they are all flyin pegasuses, u can do a rare and hard attack to pull off. BEHOLD, THE PEGASUS TRIANGLE ATTACK!!!!!!!!!!!!!!!!! NOW GO BUY IT BUY IT BUYIT!!!!!!!!!!!!!!!!
better than life
5
Rating: 5,
Useful: 6 / 29
Date: July 06, 2005
Author: Amazon User
this is a great game for kids to learn how to kill a dragon and eat poop.
You gotta get this game
5
Rating: 5,
Useful: 6 / 6
Date: February 20, 2006
Author: Amazon User
Finally, A game that offers the strategic gamer a challenge. On top of that, this game has a story to tell as well. It's like you are playing in a book. This game has great graphics. Parents should be aware that there is violence associated with this game. On a scale of 1 to 5, I would rate the violence at 3. Peoples oppinions do vary, so my suggestion is to rent the game(If you can find it) and see for yourself. This game has three levels of play (easy, normal and hard). You can play this game again and again and explore how you want the story to develop. I enjoy the game so much that I purchased the earlier version (Fire Emblem) that was released in 2003. I have been to every toy and gaming store in my area and I have not been able to find this game. The only sure way to puchase it is on line. I hope you enjoy it as much as I am enjoying it. Good gaming!!
Better than the first
5
Rating: 5,
Useful: 5 / 6
Date: June 07, 2005
Author: Amazon User
Fire Emblem was one of the best games on the gba. Final Fantasy Tactics advance was another one. What this game does is take elements from both of them and combines them into one of the best handheld games ever. The first fire emblem was an extremely challenging game. This one is too, but now you can roam the map and join in skirmishis as in ffta. The character upgrade choices also make it superior to the first game.
I love this game
5
Rating: 5,
Useful: 5 / 6
Date: July 20, 2005
Author: Amazon User
This is the first Fire Emblem game that I have played, and I was surpised at how similar it was to Advance Wars (which is another game that I heart deeply). The first 20 minutes I was playing though, I was bored and about to give up on it already, but then when I actually got into gameplay, I fell in love with it. It's turnbased tactical stradegy like Advance Wars and Final Fantasy Tactics. The graphics are pretty good for a GBA game and a feature in this game that makes it more real is that if a character dies in battle, you lose him forever, you can make him come back but only if you retstart a chapter, and sometimes that's not a good thing to do if you've pt 20 minutes of effort into it. Also, you can only use a weapon a certain amount of times which gets annoying. Still, this is defiennetly on my top 10 GBA game lists, I've only put 4 hours into the game and i'm certainly looking forward to putting a hundred more into it.
excellent
5
Rating: 5,
Useful: 5 / 8
Date: December 25, 2005
Author: Amazon User
(im not a kid, i just dont feel like regestering with amazon) if you buy this game you will not regret it, half way through the game i thought that who ever loved this game was crazy, after a few chapters i relized i was why wrong, buy this game (and Path of Raidence 4 gamecube) they are both awesome
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