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Xbox 360 : Clive Barker's Jericho Reviews

Gas Gauge: 59
Gas Gauge 59
Below are user reviews of Clive Barker's Jericho and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Clive Barker's Jericho. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 65
Game FAQs
GamesRadar 70
IGN 80
GameSpy 60
GameZone 80
Game Revolution 45
1UP 15






User Reviews (11 - 19 of 19)

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Dissapointed

3 Rating: 3, Useful: 2 / 6
Date: October 31, 2007
Author: Amazon User

To be blunt I didn't like Jericho. The textures are bland, the voice acting is pretty bad, the sound of the guns are very tin-can sounding,the friendly AI consistenly die and walk right into exploding enemies ,your spending most of your time healing them,the lighting is pretty bad, the contrasted black-light areas are washed out . Its basically a choridor shooter ,although that's not necessarily a bad thing . There's also constant mini-cutsenes that break the action way too often and include some load time. The enemies do look good though very detailed ,but the screen is so washed out in darkness and obscurity (even with the given flash-light) that you don't get to apreciate how cool they really look. The highlight of the game is the cool looking 'casper' character which looks quite creepy and dark, its one plot element I do like, but on the gameplay side Jericho is a very basic ,choppy,corridoor shooter. The graphics never really dazzled me and the gameplay is unfinished. Your squadmates love to die and you'll spend the vast majority of your time healing them. Also the command feature in the game is a useless feature since the enemies only do one thing which is charge at you and your squad will not hold position if you walk too far, so there's no squad tactics involved like taking cover or flanking since the levels are mostly linear, so the squad command options are pointless if the only thing the enemies does is walk-run or fly at you. I do like the secondary magic powers they're quite nice, but there split up between 6 people and not all given to one person like Bioshock or The Darkness. So your constantly micro-managing your squad like a kid in a toy store. So the game basically plays like this,enemies charge you-you shoot them-and/or-use a magic power-your squad always runs right into the exploding enemies and die-you try to heal them-rinse & repeat, that's Jericho in a nutshell,while not necessarily a bad thing but the emphasis unfortunatly is on healing or you could just shoot away at the enemies until the melee is over and your friendly AI will get up eventually without healing sorta like Gears does. It is nice to be able to switch between each member of the team, but given that your all standing together it makes little sense,except that you have to to use there given magic power, as some of the powers are better for certain enemie types, so your gameplay is riddled with healing dumb friendly AI because they'll never get the hint that the exploding enemies will kill them so they don't try to avoid the exploding enemies at all. This has nothing to do with tatics or player error its just game code and its inexcusable .There are some hi-lights of the game like some gory entrails and the typical gory blood stained walls and rooms full of human body parts, but allot of it is so washed out in bad contrasting dark/light areas that you'll be wishing you'd bought that $10,000 OLED LCD to enjoy it, but its more of a game programming error than TV inferiority . Im viewing it on 1080i 768p native LCDTV in which other games look spectacular on. As a game fan of all FPS, Jericho just doesn't quite do it for me, there's too many negatives for me too enjoy this game. I returned my purchased copy for a refund, Id rather spend that money on COD4. I myself don't always listen to the big named magazine/websites for their reviews of games, but in Jericho's instance, they were all spot-on right about this mediocre shooter.I expected a little more out of a Clive Barker game,like a deeper plot and better game-play mechanics but Jericho is just that 'mediocre'. Rent Only

The Ugly Side of Design

4 Rating: 4, Useful: 1 / 2
Date: July 21, 2008
Author: Amazon User

An anomaly appears in the middle of the desert and a seven member unit, the Jericho squadron, is deployed to deal with the situation. Jericho is by no means a normal group of people, either: each person has the power to heal and, as the game progresses, each person develops two types of arcane powers that help dispatch baddies. That's a good thing, too, because the thing you have entered is not just a portal leading into a place like Hell or Summercamp or another Blah you do not want to visit. This place leads into a hole where God itself went to bury the first and worst mistake in creation.

While this game has some tendencies that are seen in a lot of first-person shooters, Jericho also has an inventive way where you can be any player than you fancy at the time. Simply depress the button and you can be a strongman with a gattling gun, a preacher with a fiery disposition, a sniper, a body leaper, or a lady with a really bad attitude and some blood magic to boot. The thing that makes this game stand out, aside from the gore itself, is not what you can do inside the game. It is what you are trying to accomplish and the tale you are being told while you waltz from one horror to the next.
Clive really made a good showing when you decided to pop up in this tale.

The graphic nature of the game is a lovely thing, too, and gets worse as you go in. You go from roads lined with people to monsters that have some of the most terrifying things done to them and that becomes second-hand. It really doesn't take long to figure out that you have walked into a nightmare with 360 graphics kicking down the doors. The flow of the game moves at an uncanny speed --- in some ways that is a beautiful thing and, in some ways, that is something that makes the game go a little too fast. I personally ran through the game too fast because I wanted more of the story, and wish I would have taken the time to smell the, umm, decay? Still, you can always go back through and check out the game with more difficult standards to deal with (and they are difficult).

The game does have some cons as well as those pros, including the respawning of some enemies, repeat bigger enemies that are not quite boss strength, and little missions that require you to make use of all of your team members. That isn't that bad, but I could do without having to leap into a person to open a gate or take the money shot at a button that opens some far-off switch. It also throws enemies at you that are amazingly hard to kill, and the tactics they use are not genius but a mixture of specific types of enemies ( foot soldiers to distract you while a walking bomb slips into your unit) can be devastating).

If you think the game seems too quick for you, check it out by renting it and see how much you like it. I personally didn't think I would want it in my life, but playing lead me to a breakthrough and made me want to beat it on all settings. Some of the achievements are beastly as well, not allowing you to casually walk around and collect bonuses. In a world paved with bodies, however, it is not always the easy way you want to dance.

This game sucks

1 Rating: 1, Useful: 2 / 10
Date: November 08, 2007
Author: Amazon User

This is by far the worst game i've played in a long time. The graphics are at best decent, the story line is cool but the game play is terrible, i don't see what other players see in it or what games they have played lately but this game is not exciting at all.

Si no fuera por las Imagenes

2 Rating: 2, Useful: 0 / 4
Date: December 12, 2007
Author: Amazon User

Este es un juego solo para fans de Clive Barker,honestamente al juego le falta mucho, lo rescatable son las imagenes, y los demonios sacados de la mente de este escritor tan famoso.

Not as bad as people said.

4 Rating: 4, Useful: 0 / 0
Date: January 13, 2008
Author: Amazon User

I originally played this game as a demo and i was impressed despite all the negative comments i had heard about.The game is really fun and is enjoyable.The only things i have wrong with this game is that its really easy even on hard you can easily beat it.The ghost bullet which i a telekinetic controlled bullet is unbelievably cool.Your characters also have other neat and interesting abilities.The only other thing wrong is that your teammates are relatively weak when not controled by yourself.You will be killing enemies and reviving your teammates quite frequently.All in all if your a fan of first person shooters you should definately check out this new spin on first person shooters.

Interesting, but repetitive

4 Rating: 4, Useful: 0 / 0
Date: March 28, 2008
Author: Amazon User

I love the graphics, the architecture is awesome, someone went to some great lengths to make the enviroments realistic. The characters have awesome weapons as well. Some guns are pretty lame, but the use of any character or any weapon, means you constantly have a good selection. The things I dont like are how you wonder around aimlessly looking for a door switch of opening, that you would never find otherwise, until one of the characters finally helps you by saying a suggestion. Another thing is that on some parts of the game you have to use only one character, which is crap when you have to use a weak character. The graphics are sweet, and it takes a good deal of time to beat. But the linear aspects of it get pretty old, I like investigating a bit, then find out I went the wrong way. In this its only one way to go, and its very obvious. The darkness of the game is awesome, its pretty messed up. On the all and all, I would rate this game as average, good idea, but fighting the same enemies over and over again, gets old. Especially when you find yourself with overwhelming enemies, and only 1/3 of your squad. I think this game needs some more fine polishing. But a 3 star at best.

Absolutely brilliant

5 Rating: 5, Useful: 0 / 0
Date: April 18, 2008
Author: Amazon User

I was really looking forward to this game before its release, but I ended up not getting it because of the largely negative press it recieved at the time. All those reviews were wrong. dead wrong.

Ill start with the graphics - they are phenomenal. Rarely has a game evoked the sense of space that Jericho does. Grand panoramic vistas of crumbling ruins and blasted terrain are commonplace. The squad is dwarfed by soaring pillars and gates. There are incredible atmospheric effects that simulate dust, storms, fog, mist, and beams of light. The designs of the creatures and the environments are top-notch, and there was a real feeling of exploration and a of a fully realized and sustained game world. The sound and music are also excellent.

The game features a great story by clive barker, and I found myself really engaged by the different characters and by the unfolding drama and wanting to see what was in store for the jericho squad at the end of their quest. All of the boss characters you meet also have a deep backstory which was one of the main appeals of the game. If you've seen hellraiser or read the books of blood then you'll know that clive barker writes a uniquely visceral and psychologically nuanced brand of horror, which is thankfully well represented in jericho.

But what about the gameplay? This is the portion of jericho that was most heavily criticized, but I found that jericho played brilliantly from start to finish. This is not a slow, tactical shooter (as some reviwers thought) or even a standard shooter like halo. Jericho is a no-holds-barred, unrelenting, adrenalin rush of action. Its more similar to games like doom and quake, but I found it to be more intense than even these. The firefights in jericho can reach truly epic proportions as you blow away dozens of enemy monsters, frequently with one hit kills, but they just keep coming. You have to be on your toes to stay ahead of the onslaught or you will be overwhelmed. Alot of reviewers said they spent more time reviving downed comrades than they did fighting. I hate to say this but really, there is no other way to put it - they dont know how to play the game. I dont consider myself a shooter expert or anything like that, just an average gamer, but I died only a few times during the course of the campaign. If you are agressive you can stay ahead of the enemies, but if you aren't (e.g. you keep reviving people) they will overwhelm you and kill you quickly. So just leave the healing to father Rawlings and concentrate on gunning down the enemy as fast as you can.

The fact that you control a squad led many people to believe that this was in some way a tactical shooter, and the description on the box even seems to suggest this. In my opinion, the reason that the game features a squad is to develop clive barker's narritive. Most of the story is told through interaction of the squad members, and since you spend the game venturing ever deeper into a nexus of evil, completely cut off from the outside world and only rarely encountering npcs who dont want to rip you head off, the conversations of the squad members are a natural and effective way to move the story along. In practice, I thought of each squad member being equivalent to a certain weapon so if I wanted the chain gun I switched to Delgado, or if I wanted the sniper rifle I would jump to abbey.

People have also complained about the button tapping sequences (quick time events). There are about 5 or 6 mandatory qtes in the ENTIRE game. If you are grabbed by an enemy, it will also trigger a qte, but this only happened to me 2 or 3 times during the game. really, its not a big deal. I like the qtes since they allow you a chance to see the enemies up close.

Overall, I highly recommend this game. It is one of my favorite games of all time. awesome story, design, and gameplay. The only drawbacks to Jericho are that it could have been longer, and the ending was not great.

Awesome game!

5 Rating: 5, Useful: 0 / 0
Date: May 05, 2008
Author: Amazon User

Hellraiser anyone? This game has it all, multiplayable characters with different weapons and abilities, amazing graphics, truly scary enviroment, freaksih creatures of moderate to immence size and difficulty. This could only have come from the mind of Clive Barker. If you like kick butt shooting games the scare that crap out of you this is it.

mmm you can almost smell the rotting flesh

4 Rating: 4, Useful: 0 / 0
Date: June 25, 2008
Author: Amazon User

Alright now I understand this game is rather linear and doesn't have the best voice acting. However, if you're looking for blood gore and guts and some pretty decent fps action this is a good game. The squad command is a little awkward and could have been done better. I have to admit I did enjoy the character switching except for the fact that certain characters weren't as good as others. When you start out you have a 7 man squad composed of the average sniper heavy weapons spec ops kind of characters. Now through the whole game you're Devin Ross who obtains the ability through death of going from character to character he doesn't last long but he can heal people and he has a cool assault rifle/shotgun combo weapon. Then there is Xavier Jones who is when it comes to powers in combat they're useless but they help you with puzzles and he also has the cool assault rifle/shotgun combo. Of course every game needs a sniper so that position is filled by a psychokenetic woman named Abigail Black who has a cool sniper rifle/grenade launcher combo and has a ghost bullet ability. Frank Delgado is like a mexican goth Heavy Weapons Guy he has the chain gun pyro powers and a big pistol hes good for whatever the situation. Billie Church has some cool powers of being able to stop enemies and set them on fire but her weapons are lacking in power her sword is slow and is hard to use and her full auto pistol is only effective after going through a whole clip. Paul Rawlings is a priest and is the team healer and dual weilds desert eagles with three settings of normal frag or explosive rounds you would think though that he could have been given some better powers than long range healing and very very very slowly draining life out of enemies. Last is your tech person Simone Cole who is a reality hacker and can slow time and increase weapon firepower and also has grenades with several settings. This game isn't for everyone and is I am certain NOT FOR KIDS I don't care if your kid plays halo or call of duty 4 don't let your kid play this you will scar them for life. I like the story and I like Clive Barker's depection of things the atmosphere is full of hopelessness and pain I just hope that if there is another game it is just a wee bit better than this one.


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