Below are user reviews of Dark Sector and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Dark Sector.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 31)
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Definatly unfinshed.
2
Rating: 2,
Useful: 0 / 0
Date: August 28, 2008
Author: Amazon User
This game started out great and looked so promising, after about an hour you'll find out just how right I am. The actual upgrades in the game are unimpressive, you would expect something cool to happen like, longer range, splitting into more. But nothing, it's repeditive and is old after 1-2 hours. The only real pluses to this game is it's a okay shooter with some de-limbing. But really there's better games for your money. This game looked so good early on but the end was obviously unfinished and unpolished.
DARK SECTOR IS A MEH GAME!
4
Rating: 4,
Useful: 0 / 0
Date: August 21, 2008
Author: Amazon User
I wish enjoyed this game better then I did. It took me a half day to beat it and to tell you the truth that if you like Gears of War this game is right for you. If I had to pick Gears over this, I pick Gears. This game took a lot of good concepts and amazing visuals and just didn't executed it right.
It is worth $20 bucks. I feel bad for the ones that bought it right away for the $60 bucks. Like reviewers before me, this game has no reply value almost like 'gears'.
'gears' you have a great multiplayer, this one is just "BORROWED IDEAS".
So if you want to have a day off, this game is worth it, but after your done playing it, you might just sell it or put it up.
Too frustrating
2
Rating: 2,
Useful: 0 / 0
Date: August 08, 2008
Author: Amazon User
The main flaw about this game is that if you decide to quit in the middle of a chapter (even though it says "saving" during parts of a chapter) and later when you load your game ready to play again expecting to be at that point you quit at last time; it doesn't happen. You have to start the whole chapetr all over again. I have to agree with another reviewer this game is pretty repeative, all the enemies do the same thing. I got bored with this game quick. Maybe this is worth a rental but definately not worth spending your hard earned $$$.
Dark Sector reallly worth playing
4
Rating: 4,
Useful: 0 / 0
Date: July 27, 2008
Author: Amazon User
Dark sector is a very good action horror survival , it's not resident evil but is really worthy to be played. The story mode is pretty good , gory and violent everything u want in a videogame but this is not a game to have a good online multiplayer experience . I give it 8.5 out of 10.
No replay value
3
Rating: 3,
Useful: 0 / 0
Date: July 27, 2008
Author: Amazon User
Fun game..but once you're done it will collect dust. Unless its on sale, I would just rent it.
Quick Low Down on DarkSector
3
Rating: 3,
Useful: 0 / 0
Date: July 17, 2008
Author: Amazon User
This is a game in need of something.. from the very first fire fight it's impossible to miss that all enemies fight in the exact same manner. They shoot, take cover, then finally lean out from their cover to shoot a few more times then duck back again until their demise. They rarely move from their cover and repeatedly you must make the frag in the same manner - over & over popping them while partially hid. It's a extremely nice looking game but because of the lack of enemy AI it quickly feels like assembly line work. Your main hero has a variety of weapons that keeps it interesting for a while but after 3-4 hours of play I find little compelling me to finish it or even play again.
Decent game
4
Rating: 4,
Useful: 0 / 0
Date: July 07, 2008
Author: Amazon User
Finally finished it. The game does get repetitious towards the end and I cannot tell you remotely what the story is about. You keep gaining new powers as the levels progress to keep things interesting, but there just isn't enough to make it more entertaining. Biggest compaint I have is that the environments all look the same and aren't too interactive, e.g., you have these powerful weapons but cannot destroy cardboard boxes. A better mix of levels would have helped tremendously. More weapons would have been great too, but you can't accumulate enough money to buy more than 2-3 guns. And all the enemies look pretty much the same and the puzzles get old quick. There are a couple of good boss battles that I'd replay, but that's it. I'd change my rating to 3.5 stars. A definite rental, but then again, it is priced correctly now so you could add to your library and not feel ripped off.
I'm halfway through the game and here are my impressions:
For $20, this is not a bad game to pick up. It plays a lot like Gears but less refined. The graphics are pretty good; the only thing is that the environments and levels are pretty blase--hopefully they get better as most of the levels look very similar. The controls aren't too bad, only thing is that melee stinks and sometimes when you want to go into cover you wind up diving instead, but I had the same problem with Gears at times. Nothing more to add about the glaive or the guns as that's been covered by others.
This game is really under-rated due to it's lack of creativity and being a copycat of other games. That's fine--so give it a 1 for creativity; but that doesn't affect the fun you'd have playing it. If you like slicing and dicing people and don't mind the 3rd person shooter too much, then this is a great pickup at the price.
For me it's all about the Glaive
4
Rating: 4,
Useful: 2 / 2
Date: July 03, 2008
Author: Amazon User
In short, Dark Sector looks like Gears Of War, the same art direction, there's even a simular roadie-run. But that's where the comparison ends.
Dark Sector for me was very fun, but the game didn't start out that way,it grew on me ,then I found myself having a strong desire to replay it again on the hardest setting after I intially beat the game. At first I didn't like the game but I stuck with it and really thought it's a very good game.
Some of the boss battles at first will leave you scratching your head as what to do,but once I figured out there weak spots ,it was easy as gravy.
I actually like not being 'held by the hand' so to speak ,having the game give me hints on killing a boss.
For the most part you gotta figure it out without 'glowing parts' as hints on the bosses body, with exception the last boss.
I actually loved my second playthrough on the hardest setting ,it was pure gamer bliss.
One thing I highly,highly recommend is getting used to the 'Glaive' ,it will be by far your fav weapon in the game.
You unlock the Glaive's various abilities as you progress into the game.
I didn't find the Glaive hard to control at all,and it's really the hilight of the game.
Overall a very satisfying enjoyable game, with epic boss battles,and decent Gears Of War like scenery,Dark Sector is a solid game.
If you so choose you can use primarily use ballistic weapons ,all of which are upgradeable at various black markets you'll find in the sewers.
I like the fact that you can duel wield ,have a Gliave in one hand and a micro-machine gun in the other. I found myself using assault rifles for distance enemies ,because the Glaive does have limited range.
Think of the Glaive as a boomerang on steroids ,only it has very sharp blades. By far my fav weapon in the game.
A must play game for any gamer. PEACE
dark sector in Iraq
4
Rating: 4,
Useful: 0 / 1
Date: June 30, 2008
Author: Amazon User
I haven't been able to play alot of this game but what i have played of it it is great. I wish I had more time to play it.
Excellent, Fun Game, but has its flaws
3
Rating: 3,
Useful: 1 / 1
Date: June 22, 2008
Author: Amazon User
Put simply, Dark Sector is a fun game. The game has unique puzzles that incorporate the various abilities of the glaive, this unique weapon that your character "Hayden" uses throughout the game. The glaive eventually gains an ability called "aftertouch", which allows you to steer the glaive toward your enemies or objectives by taking on the third-person view of the glaive itself -- you travel along with it, in slow-motion, until it hits its intended target...and better yet, you get to see the results up-close.
The game has really smooth gameplay, and I did not encounter any bugs, defects, or poor framerate issues. The voice-acting is superb, and the sound on this game rates as "one of the best" I have ever encountered. The controls are well laid out, and as Hayden obtains more and more abilities as the game progresses, the controls never become overwhelming or confusing.
The weapon upgrade system in this game is somewhat deficient. Once an upgrade is applied to a weapon, there appears to be no way to remove it. The "blackmarket" upgrade sites are few and far between, and once you swap out a weapon from your locker, you're stuck with whatever you have, until you either backtrack or get to the next location.
The environments in the game are a mixed bag. Ultimately, this game plays a lot like Resident Evil 4, in terms of the controls and the underlying game engine. At times, the levels feel like a mix of Condemned, Resident Evil 4, Tomb Raider, and sometimes even Bioshock. Some of the levels, especially the later ones, look much better than others, a sign that development may have gone off in several different directions until they brought the final game together.
The game has a good save system, so you won't find yourself repeating sections tirelessly.
The AI is not advanced. At times, it seems all the enemies just rush you. Some of the enemies have special abilities that make them more difficult to defeat. However, the enemies come at you in very predictable waves. By the time you're 50% through the game, you can predict the patterns. Melee combat is weak.
There's a loosely woven story that keeps the game moving along. The cut-scenes are well-done. What doesn't make sense, at times, are the number of bosses that appear in the game, which seem totally unrelated to anything that is going on from Hayden's viewpoint. Most of the bosses are extremely time-consuming to figure out -- they are puzzles themselves. There are no health meters on the bosses, so you never know if what you're doing is actually working.
From a replay-value perspective, you may be compelled to play the game at least twice, since completing the single-player campaign unlocks the "brutal" difficulty, worth an achievement. There are a few achievements dedicated to online play, which this game supports. However, the online population for this game has been very small.
This game has probably been overlooked by many gamers. The environments, bosses, and gameplay may seem dated, but the glaive and its unique abilities make the game rewarding and fun. I'm glad I picked it up.
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