Below are user reviews of Moto GP 06 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Moto GP 06.
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User Reviews (1 - 11 of 25)
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Moto Gp 2006 has Issues
2
Rating: 2,
Useful: 10 / 13
Date: June 13, 2006
Author: Amazon User
Hello all, i'm from spain,In addition to all the defects of which already they have been spoken other exist that do not allow to catalogue this title of "next gen", for example:
Cockpit view: Simply it is an insult to the intelligence of the buyers.
There are no commissioners in track.
The public in 3D is little, and badly distributed.
The TV cameras do not have operator.
The Wall (pit lane) is absolutely empty.
The old trick to put a noise in the middle of pit lane, for example in Losail, is stupid.
The wheel chain of the bikes does not have movement.
The particle effects are seen only in certain circuits and certain types of grass.
The slicks are not stained.
In rain you have only tyre slicks.
Surely that you still find more things...
Of course which they are not things that perhaps matter for a race game, but had created an immersion sensation which now the game lacks.
MotoGP Xbox 360 is shiny new paint work on the exterior and rusty old bolts on the interior
3
Rating: 3,
Useful: 9 / 14
Date: June 13, 2006
Author: Amazon User
1st impressions were favourable, the sound of engines, imagery of motorbikes it all looked very professional and led me to believe I was in for a real treat. Bike selection was straight forward enough even for a game novice like myself. Next came the bug bear. Once into a race it became clear that the set up of the bikes was wrong, the movement was wrong, the weight shifting of the rider was wrong, I would loose control in areas of the track I felt safe in. Fury set in all too quickly.
about as good as the original xbox version
2
Rating: 2,
Useful: 7 / 9
Date: June 14, 2006
Author: Amazon User
Brought Moto Gp 2006 on the strength of the review over on Ign. I totally agree with what Sierra Whisky has written in his review of Moto Gp.
Moto GP on the 360 is the same as the Xbox version with a few tweaks here and there without nearly enough improvements to make the game worth while. For an Xbox game it is ok, for a 360 game it is not nearly as good as expected.
The game feels rushed, maybe in hurry to cash in on the release of the 360 for which not nearly enough good games are available for it.
MotoGP should brighten up any motorbike simulator fan on a rainy after noon
3
Rating: 3,
Useful: 4 / 8
Date: June 15, 2006
Author: Amazon User
As the officially licensed game of the MotoGP circuit, MotoGP 06 does ok. As the officially licensed game of the MotoGP circuit, Thq could have gone a bit deeper. The game modes, Grand Prix and Extreme 600, 1000 and 1200, are each simply a string of races, back to back, where you earn points or money and progress through the rankings. MotoGP 06 doesn't make an effort to capture any of the rivalries or team control of the GP circuit like we've seen in EA's NASCAR franchise, and it would have been nice to be pulled further into a sport most Americans are unfamiliar with. MotoGP lacks personality.
In the single player game, you'll start out on the GP circuit and take on either the 2005 or 2006 season, which is basically a different order to the tracks you race. GP tracks are replicas of the officially licensed tracks and require quite a bit of finesse on the brakes. Burnout fans beware -- the MotoGP franchise is simulation not an arcade game, so be warned!. There's no turbo boost or anything fancy, just racing.
After you earn enough money in the 600cc Extreme mode, you'll earn enough money to buy a 1000cc bike, and then, down the line, enough to buy a 1200cc bike. All this earning money stuuf is becoming boring in game, can't they think of something new for crying out loud!
Visually, MotoGP is an improve over the other moto gp games also by Thq on Xbox. though not without a few problems. The road surfaces look particularly good, but I am a sad case like that, and I found myself pausing every now and then to take a glance at cracks in the asphalt, . MotoGP 06 features neat looking clouds. You'll notice some pop-in with bushes in the distance, and far-away objects don't look nearly as good as the riders or the track close-up. Pop up, I thought that issue would have died along with the original Xbox, but I guess not. All in all, MotoGP 06 is quite a good racer just like its predecessor, but far from perfect.
The soundtrack is an adequate blend of techno tunes that is thankfully limited to menu screens by default. The music is one area that Thq really need to work on. So mighty slap on the back to Thq for creating more of the same in the form of MotoGp. It's by no means perfect, although it should brighten up any motorbike simulator fan on a rainy after noon when you cannot go out on the real thing.
The paint finish on the bikes is the highlight of the MotoGp
3
Rating: 3,
Useful: 5 / 9
Date: June 16, 2006
Author: Amazon User
Without wishing to sound like someone who is boasting, but I'll say it any way, I am the very proud owner of 8+ motor bikes, stored in a sizable multi story garage, heated. You could say motor bikes run in our family, its in our blood, oil in our veins as we like to say. So when it comes to motor bikes I consider myself knowledgeable, a bit of a dab hand, which brings me nicely onto MotoGp the latest motor bike game for the Xbox 360, the only motor bike game for the Xbox360. The paint finish on the bikes is the highlight of the MotoGp and it is obvious that the team behind MotoGp have put in a ton of effort. The tracks on the other hand lack the same thought and attention to detail which lets the experience down. The tracks look empty, there is little going on and what is going on does not look as detailed as the motorbikes, and this has the knock on effect of killing the whole experience and destroying what ever convincing illusion could have been achieved with MotoGp. The music in MotoGp is also ill fitting, not that is big problem, not providing you have some of your own tapes to hand. MotoGp is good but could have been so much better. Try playing the demo first.
I Hope Forza ships soon....
2
Rating: 2,
Useful: 6 / 10
Date: June 19, 2006
Author: Amazon User
I only bought this because I really like racing games and there just isn't much out there for the 360. I shouldn't have, not much to add that hasn't been said in previous posts, just wanted to get my rating in and hopefully save someone else $60.00
from the guys at Eurogamer
2
Rating: 2,
Useful: 5 / 7
Date: June 19, 2006
Author: Amazon User
brutal: I personally found it unplayable with the unstable framerate and hideous tearing. Traded it in already. Thats my 2p.
jlaakso: This is the first MotoGP I've played, and I've only tried the demo. The gameplay is good, arcadey, but satisfactory. However, the looks certainly don't impress. It feels very unfinished. The bikes are good, the riders are all right, but the tracks don't feel like the real thing at all. Overall, the colors are very unnatural. The framerate stutters quite a bit, but it doesn't hamper my driving at all. I haven't seen any tearing, though.
Harry: I think it's an utter dog's breakfast of a game. MotoGP2 on Xbox was so much better.
_neon: Has anyone else played Moto Gp 2006 on the X360. This is one overated game. Sure the bikes look ok but everything else fails to match the quality of the bikes. The tracks are so bland. While Moto Gp 2006 is an improvement *silghtly* over the original Xbox Moto Gp it remains a long way off being a mega blasting next generation game. The game is more Xbox 1.5 and not a full 360.
KingOfSpain: Got anything to say about the game other than how it looks?
deathgibbon: Well, it is gravel.
_neon: Ignoring the looks, Moto Gp 2 on the orignal Xbox was a better game. A lot more playable. The choice music too, is out of place. Dare i say it, EA could have done better than Thq.
WAAAY OVERATED
1
Rating: 1,
Useful: 4 / 12
Date: June 25, 2006
Author: Amazon User
MOTO GP 2006 IS WAAAY OVERATED AND SIMPLY NOT WORTH YOUR OR MY CA$H. IN FUTURE I SUGGEST THQ TEST THEIR PRODUCTS PROPERTY BEFORE SHIPPING AS THERE MANY FAULTS WITH MOTO GP 2006. YOU WOULD THINK THAT MICROSOFT WOULD HAVE SOME RESPONSIBILITY TO IN WHAT GAMES THEY ALLOW TO SHIP. SOME WORDS FOR THQ, GET SOME MORE TESTERS ON BOARD AND FIX THOSE BUGS!!!!!
Great Riding Simulator
4
Rating: 4,
Useful: 7 / 12
Date: July 04, 2006
Author: Amazon User
Some games are meant to be arcadey, while others are meant to give a real world experience even if it's tough to master. MotoGP falls squarely in the second area. Be prepared for some realistic motorcycle riding in this racing game.
The game provides three modes - a quick race for the patience challenged, time trials for fast challenges, and then the career mode. All tracks in the game are based on actual MotoGP tracks, and there are a good number of bikes to choose from. You get to customize the bikes as you go, with numerous tweaks and decorative touches to add.
The bikes are, of course, the entire point of a motorcycle racing game. The detail and work they put into each bike is VERY impressive. You can really see the gleam on the paint curves and the worn creases of the leather. The tracks show an equal amount of work. For as many minute components that make up each large track, there are numerous small touches that you can see if you tool around at slow speed.
The game's training program helps you learn the basics - but even this area isn't "easy". To do the curves properly, you have to handle both the bike's steering and the rider's balance, just as in real life. My boyfriend and I have done a fair amount of long distance riding, so this sort of thing becomes second nature in real life. The game is helping you learn these same skills.
On to the actual racing. You can choose from the 2005 or 2006 season if you wish. You can do practice runs on a track before you qualify, which is really nice to help you learn it. The arrows which come up are both helpful and inobtrusive. If you bump another rider, they make an angry hand gesture at you, while you wave bye-bye to them. Having the widescreen really helps see the course ahead and the riders you need to pass.
There are a number of flaws in the game. The loading screens take quite a long period of time to finish. There are occasional stutters in the game - not enough to cause trouble while playing, but it's noticeable. I wasn't overly fond of the music choices. In general, though, when you're zooming around the track at super high speed, focussing on getting that #1 spot on a hard difficulty, the things around you are a blur and all that matters is the quality of your bike. They really have done a great job with that.
I really have to question just how some of the other reviewers were spotting "no cameraman at the camera" unless they were riding at 5mph, which isn't the point of playing a racing game ... that would be like judging Super Mario poorly because the mushrooms were not properly textured ...
Just found another fault with Moto Gp
2
Rating: 2,
Useful: 3 / 7
Date: July 07, 2006
Author: Amazon User
CAN'T SEE OTHER PEOPLES' CUSTOM LOGOS ONLINE
1) If you bring your custom bike to an online race only you can see your logos etc, anyone else racing only sees your base color, thats it. All that work for nothing (let's hope for a patch) (ps- checked this problem out with about 20 different players, all could not see anyone elses logos)
2) Its XBOX 360 gentlemen, we'd appreciate more than 10 layers of logos (which is actually 5 b/c if you want your bike to match on boths sides you have to split the logos up to 5 per side. ps- good luck matching logos (No- Mirror does NOT Help)
3) Go ahead a create a custom bike- I hope you like it because its the only one your gona have- yep- your design is the only design you have unless you want to delete it and start fresh. AND when you want to apply your design to a different bike- too bad- the graphics are ALL OFF and it takes FOREVER to get them into position. DID I MENTION YOU CAN ONLY CUSTOMIZE 1 FREAKN' BIKE!!! (ps-don't feed me bs about creating different profiles and having 1 bike per user- thats just to much work for what we should get-again, its XBOX 360 we're talking about)
I've had this game for 3 days, but these things must be addressed. You just can't tease us with Customizable Bikes and then cut us off when we finally want to show em off.
Thq an Xbox 360 update fix patch or what ever they are called please.
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