Below are user reviews of Moto GP 06 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Moto GP 06.
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Higher scores (columns further towards the right) are better.
User Reviews (1 - 11 of 25)
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Great Game
5
Rating: 5,
Useful: 0 / 0
Date: February 20, 2007
Author: Amazon User
Graphics are amazing, you spent a lot of time to play good and enyoi it
Best racing game on the 360 so far.
4
Rating: 4,
Useful: 0 / 0
Date: March 30, 2007
Author: Amazon User
You don't have to be a motorcycle enthusiest to pick this game up and have fun. In fact, you pretty much just need to know that motorcycles have 2 wheels and can drive really, really fast. A lot of people have been complaining that this game is too tough, but I haven't figured out why. I don't have any difficulty keeping the bike on course (only took me one full lap at race speed to figure each track out) and the AI is generally slow even on champion level. I haven't unlocked legend yet, but I'm hoping it gives me some competition considering I won each and every race I've run so far.
Although, for the casual gamer the experience may be frustrating. If you've never played a racing sim before you may have some difficulty training your brain to tell your fingers to slow the bike down way before you want to in order to make corners correctly.
The tracks look amazing, the crowds are lifelike, and the graphics are just stunning. The music sucks though so I reccomend turning on your dashboard's playlist.
As much as I love this game, I only gave it 4 stars because of the fact that my copy seems to crash my 360 quite a bit. I've emailed THQ and they haven't given me any kind of good advice yet. However, I won't let that stop me from playing the game because overall it's the best out on the 360 so far.
Moto GP review
4
Rating: 4,
Useful: 0 / 0
Date: May 13, 2007
Author: Amazon User
This game is pretty fun, although it is extremely difficult. The graphics are nice, and there is a large variety of courses and racers. Being one of the few 4 player racing games currently out for the xbox 360 makes this a great game for playing with friends. I definitely recommend this game, especially if you're a racing fan.
You have to have experiencie racing a bike to play top level
5
Rating: 5,
Useful: 0 / 0
Date: June 04, 2007
Author: Amazon User
The game is great sim, the feeling of racing a bike is outstanding.
It's time Thq woke up, opened their eyes and got back on the ball
2
Rating: 2,
Useful: 1 / 3
Date: July 14, 2006
Author: Amazon User
Previous owners of Moto Gp on Xbox will feel at home almost instantly, with any significant changes from the games predecessor limited to the fringes. For rookies, MotoGP admittedly takes some getting used to and can prove difficult. With a focus on balancing acceleration and cornering, the game's controls require players to tally leaning and braking with one thumbstick, while turning with the other. Confusing to describe let alone practice, MotoGP relies on gamers familiarising themselves with what does eventually become an intuitive method of play.
While almost all of this is fairly exclusive to the franchise as a whole, it's hard to place exactly where MotoGP '06 makes any advances of its own, as it simply feels like more of the same. Of course, graphically Thq has shifted up a few gears, with courses and bikes literally shining on the screen (glaringly so, in places). But stagnancy is most certainly an issue - jaw-dropping moments are very limited throughout and there's nothing worthy of any glossy Xbox promo material (the various images doing the rounds on Ign for example). Take a glance off road and MotoGP actually has a grey-tinged blocky feel, with buildings stood in a line like characterless cubes. The game could use more imagination. Played in high-definition, replays also suffer from a surprising amount of slowdown. So if your a motorbike whore and dashed out to buy a hidef televsion to go with your X360 then you may well feel cheated.
Moto GP 06 fails to take any strides forward when compared to Moto GP on the original Xbox. It's fair to say that the much-documented `leap' in console generations has perhaps resulted in any visual vigour shown here being almost taken for granted. I made me wonder if investing in an Xbox 360 was worth it.
This year's MotoGP cements the foundations laid in titles gone by, without actually building anything of substance upon them. As a debut on Xbox 360, Thq has made a start - one that for any newcomers is unquestionably more miss than hit. Those lining up on the starting grid for the second, third or even forth time may be disappointed, and they're unlikely to be pleasantly surprised either.
With the impressive Playstation's Tourist Trophy hot on the heels on Moto GP it's time Thq woke up, opened their eyes and got back on the ball before they finish last.
This one clocks in very well
4
Rating: 4,
Useful: 2 / 7
Date: July 12, 2006
Author: Amazon User
Xbox 360 owners have gone through dry spells that rival those of the Sahara Desert. New games come out as frequently as intelligent statements out of George W. Bush. I've found myself testing the waters of all sorts of games and I never thought I'd leave the anchor resting for so long when I picked up THQ and Climax's Moto GP '06. What is essentially the Xbox 360's first simulation racer is also one of the top overall racing titles. Moto GP '06 offers some of the best thrills and deadliest spills of any racer out there.
Before I dive too deeply into telling you all about the great things concerning Moto GP '06, one must be aware: this is not an easy game to pick up and play. THQ and Climax have created a game that is punishing to newbies of the motorcycle racing scene. The feel of riding a motorcycle in this game, though extremely realistic, is also quite difficult at first. One must learn the intricacies of riding a motorcycle before it is possible to truly appreciate the realism found in this game. For example, turning properly is something that simply must be mastered. Learning where the perfect line for each turn is the key and figuring out the right time to let off the gas and apply the front and rear brakes is only the first step. To truly pull off a great turn, one has to know when to kick back into acceleration and power out.
The bulk of time spent playing Moto GP '06 will surely be devoted to the Career Mode, where it is possible to participate in one of four different circuits. The first, Grand Prix, is the only one that is initially available. I found it to be the least fun, the most difficult, and longest to get through. Each Grand Prix course takes place on one of many different tracks located throughout the world, such as Laguna Seca. Once that circuit is complete, gamers are treated to Moto GP '06's true gold, the Extreme circuits. These three circuits test your racing skills to the...well, extreme. You'll race through more exotic and attractive locations throughout the bright city streets of Tokyo, and across Tuscany, where the only thing crazier than the sense of speed are the turns found at the bottom of steep mountain hills.
Each race is a pretty exciting string of events. To prepare, you can scope out a course's difficult spots by completing challenges and qualifying for pole position. I think it's safe to say I've never played a game where qualifying was so necessary, because the action on the track becomes brutal once the race actually starts. Though the AI isn't as brilliant as I had hoped, it requires you to stay on pace and up to speed. Like I said before, part of the trick is learning how to turn properly.
Without a doubt, one of the biggest perks of playing through the Career Mode is the level of customization one is given. At the start, you'll customize everything from your rider's helmet style to a creative logo to use in online racing modes. Then you can use prize money to purchase new bikes and parts. On top of all of this, you can customize your rider's base skills by earning experience points after completing the challenges on each course, and of course, winning races.
Unfortunately, there aren't a lot of special modes outside of the Career Mode. There is a multi-player mode for racing fans as well as an Xbox Live setup, but for players going solo, there are really only Career races. That's not to say there aren't a ton of those. In fact, I'd say there are almost 70 races to go through, but once that's done, you've played through the full Moto GP '06 experience.
Visually, Moto GP '06 is a top-tier title on the Xbox 360. It has some of the prettiest backdrops I've ever seen, with detail simply overflowing from every single location. From the sand kicking up when you botch a turn to the reflections off of buildings in Barcelona, there are plenty of sights to see here. One of my favorite effects is the slight camera panning when one pulls off a high-speed turn, resulting in a feeling that simulates the G-force of pulling off such a turn. Of course, the sound of the game is nice as well. The ear-splitting engine sound effects and screeching tires are as well-done as any racing game and the soundtrack isn't half bad either.
Overall, Moto GP '06 isn't a game I'd recommend for everyone. Despite its excellence in so many areas, it just isn't going to be everyone's cup of tea. The steep learning curve is the first obstacle and the second is the lack of gameplay modes. Still, for racing fans and for anyone who liked previous Moto GP entries, this should be one of your next Xbox 360 purchases. The beautiful graphics, the realistic feeling of the controls and the thrilling courses should be enough to keep you playing for quite a while.
i liked it until i found out my disk was broken
4
Rating: 4,
Useful: 2 / 6
Date: November 19, 2006
Author: Amazon User
apparently THQ decided to ship out some broken CDs. the one i got had a small crack that just got bigger and bigger until Console no longer read it. i am so mad
Eye Candy With Sour Center
2
Rating: 2,
Useful: 3 / 11
Date: July 19, 2006
Author: Amazon User
Great graphics, yes. Gameplay BITES. In addition to bug mentioned in other reviews, it is very difficult to control your bike. I mean, "somebody greased the track with shortening" difficult!
I played the free demo, and admittedly it was tolerable. What do you expect from a pre-release demo, right? Then MotoGP06 hit the shelves and (thankfully) I RENTED this title for 5 days... I PLAYED it for 1 day, and it collected dust on my shelf the other 4 days (I think at one point I actually decided to mow my lawn instead).
Very disappointed with this lackluster effort in gameplay.
can't draw - can't produce
2
Rating: 2,
Useful: 2 / 5
Date: July 14, 2006
Author: Amazon User
k just to recap
1_The wheel chain of the bikes does not have movement. Well that kills things a little.
2_In rain you have only tyre slicks. Guys, you need to sharpen up your skills.
3_If you bring your custom bike to an online race only you can see your logos, anyone else racing only sees your base colour. They cannot see your home made art.
4_This year's MotoGP 2006 Xbox360 cements the foundations laid in titles gone by, without actually building anything of substance upon them.
5_I only bought this because I really like racing games and there just isn't much out there for the 360. I shouldn't have, not much to add that hasn't been said in previous posts, just wanted to get my rating in and hopefully save someone else $60.00
6_Harry wrote: I think it's an utter dog's breakfast of a game. MotoGP2 on Xbox was so much better.
7_The tracks lack the same thought and attention to detail which lets the experience down. The tracks look empty, there is little going on and what is going on does not look as detailed as the motorbikes, and this has the knock on effect of killing the whole experience and destroying what ever convincing illusion could have been achieved with MotoGp 2006 Xbox 360
8_The soundtrack is an adequate blend of techno tunes that is thankfully limited to menu screens by default. The music is one area that Thq really need to work on.
/don't shoot me I'm just the messenger
WAAAY OVERATED
1
Rating: 1,
Useful: 4 / 12
Date: June 25, 2006
Author: Amazon User
MOTO GP 2006 IS WAAAY OVERATED AND SIMPLY NOT WORTH YOUR OR MY CA$H. IN FUTURE I SUGGEST THQ TEST THEIR PRODUCTS PROPERTY BEFORE SHIPPING AS THERE MANY FAULTS WITH MOTO GP 2006. YOU WOULD THINK THAT MICROSOFT WOULD HAVE SOME RESPONSIBILITY TO IN WHAT GAMES THEY ALLOW TO SHIP. SOME WORDS FOR THQ, GET SOME MORE TESTERS ON BOARD AND FIX THOSE BUGS!!!!!
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