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Xbox 360 : Army of Two Reviews

Gas Gauge: 70
Gas Gauge 70
Below are user reviews of Army of Two and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Army of Two. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 65
Game FAQs
GamesRadar 80
IGN 61
GameSpy 70
Game Revolution 75
1UP 70






User Reviews (41 - 51 of 68)

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sweet game

5 Rating: 5, Useful: 0 / 2
Date: March 18, 2008
Author: Amazon User

i have gotta admit. i thought this game wuz gonna be pretty lame, but after i played it all the way through with my friend i was apalled. this has gotta be one of the best shooter coop games i have ever played. hands down

Gears of War...revisited.

3 Rating: 3, Useful: 0 / 2
Date: March 24, 2008
Author: Amazon User

Unfortunatly, I was not impacted with this title as with Gears of War. Blind shooting is not really blind shooting. There' a crosshair. I did appreciate the strategy involved, though. Overall, It's a fun title but may not meet the standards of other shooters.

A HUGE letdown

2 Rating: 2, Useful: 0 / 2
Date: March 31, 2008
Author: Amazon User

I got this game with my friend because we were waiting for months before its release. We got it and the first 15 minutes were fun. It got repetitive and boring and its exactly like gears of war. The game is really really short and not worth the money, we beat it in 2 nights and i traded it in the next day. EA messed up on this one

its ok

3 Rating: 3, Useful: 0 / 1
Date: April 26, 2008
Author: Amazon User

This game was ok. its not the best shooter I've ever played. Nothing like COD. plus you have to shoot the guys like 50 times before they go down. And it just seems like it was the same thing over and over. Its cool that you can up grade your weapons and everything, but to me it just seemed like upgrading didnt make a big difference. And the only time I used the secondary weapon was when I ran out of ammo on the first weapon, which was like twice. So it was an ok game if your bored. Diffinetly not one I would buy.

Call of Duty 4 ruined every other shooter

2 Rating: 2, Useful: 0 / 1
Date: April 27, 2008
Author: Amazon User

After playing CoD4, It's very difficult to play anything else without comparing.

The graphics and the cut scenes in Army of 2 are great. The story line is pretty good, and the selection of weapons is cool...but thats about all I liked about it. The fact that you can't pick up enemy weapons on the fly is a bummer. The controls are crappy. It feels like your fighting against the controller the whole time. The targetting reticle sucks to say the least.

The game does have some merit, but like a lot of games, it's rushed out sometimes to meet a deadline, and the consumer ends up paying the price. Good idea, good story, poor execution.

Army of Two....really is built for two

3 Rating: 3, Useful: 0 / 1
Date: May 08, 2008
Author: Amazon User

First and foremost I give kudos to EA for thinking outside the conventional gamer box and attempting something new as far as cooperative game play goes.

Army of Two, in its freshman release really gives gamers, especially those that enjoy co-op, a taste in gaming potential and I think this is where the game really shines. Armed with your headsets and controllers, it's very fun working together and the teamwork aspect gives a great sense of accomplishment and adrenaline - exactly what this game promises.

The groundbreaking 'aggro' concept is a wonderful idea and I can't believe no one really thought of this before. There are some nice player interactions as well, whether it be the 'back-to-back' maneuver, or the 'riot-shield' crawl. Hopefully, if there is a sequel these co-op maneuvers can be expanded upon.

The customization of weapons is really fun, and there is a great variety of weapons and choices to make. However, it may take time to achieve stronger variations of weapons as upgrades are only unlocked if you have the cash, and some items in game are expensive and may take multiple run-throughs on missions to acquire enough dough.

Graphics are very nice, but objects can be repetitive at times. It's a little strange to see the same turret or bunker design over and over throughout the various levels and regions, as if all the bad guys bought from the same arms dealer.

Speaking of graphics, one set back for me is the overall environment...that is it's pretty linear and some object physics don't make sense. For example some propane tanks can explode when shot at, while others can't...not sure why. Some large concrete buildings take damage, yet flimsy wood shacks don't. Some cars can catch fire and blow up, others can't...you get the point. Similarly, I am a bit disappointed that you can't jump over objects that are barely waist high. Sure, you can duck behind them and use them for cover, but you can't jump or climb certain objects that just seem natural, and therefore limits creative strategy and game play. CoD4 is a good example on what one can do in a game that makes sense (although that's not perfect either).

In the single player campaign mode, this is where I find some faults. First, save points and mission starts need to be overhauled. AoT uses the very common checkpoint system, yet somehow still seems flawed if you need to leave the game. Missions just tend blend into each other despite cut scenes, and weapon upgrade points (shopping opportunities) just seem out of place with no explanation. Also, why are hockey masks $10,000 each? These masks that serve no real purpose in game cost more than some weapons do....that makes no sense to me at all. In the Xbox 260 version, you can get an achievement if you purchase all 25+ masks. At $10k each, that's a lot of cash to unlock on achievement that has no game impact.

Enemy AI isn't too bad, but in all honesty I find the enemy AI better than your CPU controlled partner. Sometimes when you issue commands, it's as if he doesn't understand or makes foolish decisions and leaves himself open to take hits. When in a holding pattern or up against a 'boss', your partner will tend to repeat annoying quotes over and over like "We need to flank him." Yeah, I understand...I don't need to be told every 10 seconds.

Overall, while the missions are intriguing and a nice modern/contemporary storyline, the game seems a little short. There are basically 6 missions in the campaign mode and I found that only after a few hours I was already 1/2 way done. Good thing you can replay missions and maybe try new tactics, but there isn't enough variety to keep you too interested for too long. Solo replay ability is only needed to earn money to unlock new weapons.

The missions are also very linear, meaning there is limited exploration of your surroundings which can be frustrating at times. Why does a chair or desk impede my path here? Why can't I open that door? Why can't I crawl under that truck for cover? It seems many objects in game are for dress setting only and not usable otherwise....very odd.

Parents beware, while this is a 'M' rated game, there is a lot of swearing. So much so in fact, I wonder why there isn't an option at the start of the game to turn swearing off. This is an option in many games, and parents will be surprised on how many times the f-bomb and s-word are dropped. The violence isn't to over the top...typical blood spattering when shot, but not uber gross.

One last gripe I have is that shortly after the game was released, EA has already provided DLC content for purchase. These co-op maps and training courses were originally intended to be included in the initial release, but I suspect wasn't completed by ship date (thus maybe why the game seems a bit short), and then EA turns around and charges for it. IMHO, this should have been included or be downloaded for free.

In finality, the game shines in co-op mode and is good for casual gamers. Very innovative and can only get better in the sequel. In solo mode there seem some limitations and odd AI reactions at times, but still fun. I would have given it 4 stars if the destructible environments were more consistent, a bit longer in length, and a few tweaks to weapons upgrade/game save options throughout campaign.

One word.... terrible

1 Rating: 1, Useful: 0 / 1
Date: May 09, 2008
Author: Amazon User

This game is just terrible... truly terrible. I was able to finish it in under a day and must agree with the review above. The game does look nice but the story is so contrived and sounds as though it were written as part of a John MCcain election speech. We must stop the terrorists... blah blah blah more terrorists and suicide bombers :America is the best. I think the worst part of this game though is the aiming system. It would be fun to play online if the aiming was not so difficult up close. You can easily shoot someone down but then you have to back up to kill them again before they get up and kill you. Also if someone leaves when you are playing online the game ends.... it really sucks when you're in the middle of a 30 minute battle and someone decides they dont want to play anymore.

Overall I would say rent this game or avoid it altogether.
I should have known from the cheesy music during the commercial that it would be like this.

Great Gunslinging Co-Op Game Playing Action!!

4 Rating: 4, Useful: 0 / 0
Date: March 06, 2008
Author: Amazon User

Well worth the wait. The game control is pretty good, the options set up is nice with the ability to adjust the texture & visuals of the game. With a combination of ideas snatched from various other action shooter games all put into this game makes Army Of Two a sure plus to be in the top ten in the action genre for some time. From the Kane & Lynch gun swapping, Gears of War partner recovery, grenade throwing to Rainbow Six gun customizing and even a little Stranglehold John Woo slow motion action. With the addtion of having their own originality included. Army Of Two turned out to be a great shooter. The virtual map*(GPS*)is really helpful to see where to go & great to spot proximity mines.The game can be beaten in about 5-8 hours depending what level you're own. Beating the game on novice or normal will only unlock all primary weapons but to unlock ALL weapons you have to beat it on the highest difficulty level.
Actually I think like Kane & Lynch the game is harder with a live player then it is with the AI running with you. All I can say is EA came out with this title two weeks before Rainbow Six Vegas 2 will be released. Enjoy this great shooter now because I think for people like myself will put this in second place once Rainbow Six Vegas 2 is released. Great co-op! Worth getting and holding on to.

Middle of the Road

3 Rating: 3, Useful: 0 / 0
Date: March 12, 2008
Author: Amazon User

Game play is fine not to quirky that I was able to find without looking for bugs. Does the coop part well. The lack of depth and length of this game makes it a short one night game. In my opinion rent it or wait for a price drop.

A break through for co-op games- lacking multi player

3 Rating: 3, Useful: 0 / 0
Date: March 12, 2008
Author: Amazon User

I like a lot a other people went out a bought Army Of Two right after it came out. I was not expecting Halo or Call of Duty grade games, I really wanted a break from those and Army of Two did just that. When I loaded up the first mission with the Partner AI it was amazing, he responds very well the commands are easy to issue just tap the d-pad once for passive and 2 times for aggressive, three commands which are regroup halt and go forward. The gameplay with real people online s very fun. It gets very intense. The gun customizing is so much fun you can have a gold plated G36c with a shot guns and shield on it. Not to mention the chain guns. After completing the fairly long story mode with a great ending I was so happy i bought the game. My happiness however was sucked away when I loaded up multi player. With only three game types Warzone,Bounty, and Extraction it lacks anything really fun. When you get in a fun firefight with the other team the computer controlled players just sneak up behind you and kill you. The meelee is a one hit kill and gets very old and not cool after a few beat downs. You will find yourself yelling "I HIT HIM FIRST" over and over. Counter Strike style you upgrade as you go gun wise, this is not good because when the other team gets enough money they all buy chain guns and mow you down. They could have had such a fun multi player all they needed was death match and assault. I played it alot with my friends and we all came to the same conclusions AMAZING campaign mode but multi player was not done right at all, which sucks because they pushed it back so much. Anyway i beat campaign and sold it to a friends I would rent or borrow for campaign.


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