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PC - Windows : Age of Empires 2 Official: The Conquerors Reviews

Below are user reviews of Age of Empires 2 Official: The Conquerors and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Age of Empires 2 Official: The Conquerors. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 135)

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Buy this!

5 Rating: 5, Useful: 0 / 0
Date: August 14, 2007
Author: Amazon User

The Conquerors improves Age of Empires II very much!! It has five new civilizations, new units, and it also fixes bugs that were in the game! I highly recommend this! Buy it!

OH MY!!!

5 Rating: 5, Useful: 0 / 0
Date: August 11, 2007
Author: Amazon User

THIS GAME IS DA BEST GAME I'VE EVER PLAYED IN MY WHOLE LIFE!!!! BUY THIS YOU'LL LOVE IT!!!!!

BUY THIS!!!!!

5 Rating: 5, Useful: 0 / 0
Date: August 11, 2007
Author: Amazon User

This game is the best game I have ever played in my life! This game is so fun and exciting that you'll play it for hours!! This is so addictive! Buy this!!! IT'S THE BEST PC GAME ON THE FACE OF THIS PLANET!!

Great!!

5 Rating: 5, Useful: 0 / 0
Date: August 11, 2007
Author: Amazon User

The Conquerors expansion is so cool!! It has 5 new brand new civilizations new units and more improvements to the game!! Buy this!!!

Great game!

5 Rating: 5, Useful: 1 / 1
Date: August 08, 2007
Author: Amazon User

This game is Much Better than AOK (Age Of Kings). The villagers are smarter and work more intelligently. Five more civilizations-Huns,Spanish,Aztecs,Mayans,and Koreans. Plus 26 new technologies,
and 11 new units. New game types and maps. Overall this is a great game and you must get it!!

AWESOME!!!

5 Rating: 5, Useful: 0 / 0
Date: August 08, 2007
Author: Amazon User

The Conquerors improves Age of Empires II very much!! It has five new civilizations, new units, and it also fixes bugs that were in the game! I highly recommend this! Buy it! Remember: NO ONE can be a true RTS fan if you do not own Age of Empires II The Conquerors!

Still one of my favorites

5 Rating: 5, Useful: 2 / 2
Date: April 21, 2006
Author: Amazon User

Even though it's a bit old, I still prefer AOE2 and the Conquerors expansion to most games on the market. Even more than AOE3. Why? It's challenging and yet possible to play a game in a single sitting. The campaigns are well-designed, educational (to some extent) and sometimes thrilling.

Unit balance is well-done and I enjoy playing as most civs, but my favorite is the Saracen. In a random game, I can use Mamelukes vs. any cavalry and most infantry and win easily. Against Teutonic Knights, though, the Heavy Cavalry Archer is the choice. It's fun to play the original AOE2 using the patches and interface of the expansion, it makes the missions very challenging. The Teutons were made weaker in the expansion so winning the original campaign under the new rules is much harder and hence more gratifying.

Newer games have come and gone but this has always had a place on my hard drive. It still looks good and overall it just can't be beat in this category.

Hours of fun - Insured...

5 Rating: 5, Useful: 3 / 3
Date: January 07, 2006
Author: Amazon User

The expansion pack contains the Conquerors version which was a welcome addition to the Age of Kings version.

On top of the other civilizations which were available in the original, Ensemble studios added 5 interesting civilizations in the expansion pack: The Mayans, The Huns, The Koreans, The Spanish, and last but not the least, The Aztecs. Again, each of the civilization has its own uniqueness.

Another added feature (and a favorite to many), is the option to choose your map style - standard, or Real world. Real world map style has real world like maps of Britain, Byzantium, Central America, France, Iberia, Italy, Mideast, Norse Lands, Sea of Japan, and Texas. They offer a different kind of gaming experience along with their challenges and peculiarities.

In addition to all the adorable features of the game, here are some additional changes which are worthy of mentioning in this review:

a. The villagers have AI coded into them - in the sense, they start gathering a nearby resource, when they are asked to build a corresponding 'collection building' (lumberjack for wood, mining camp for gold/stone etc).

b. The new unique features of each new civilization -
1. The Mayans have plumed archers; the eagle warriors have +40 hit points after Eldora do research, and as a team bonus, all the team members' walls cost 50% less.
2. The Huns have the tarkans, who have attack bonus against buildings; the stables work 20% faster (that's the team bonus), the trebuchets fire with 30 % more accuracy and the relic/wonder victories for the enemies take 100 more years (after Atheism); Spies/Treason research cost 50% lesser resources.
3. The Koreans are characterized by their heavily armored War-wagon; and the fast-moving Turtle ship (there is a history behind the turtle ships), and unique technologies to increase the effectiveness of their siege weapons, not only for themselves, but for their allies also (team bonus)
4. The Spanish have their cavalry mounted hand cannoneers called Conquistadors, and as a team bonus trading brings 33% more profit. Another feature is that the villagers can cause more damage in combat after Supremacy research. Their missionaries are mounted monks, who can travel faster, and do everything a monk does (except that a missionary cannot carry relics)
5. The Aztecs have their Jaguar warriors, who are very effective against other infantry, but what makes the Aztec civilization attractive is their ability to create Eagle warriors. After all the blacksmith and barracks researches are done, along with the 'Garland Wars' research, a group of eagle warriors is unstoppable (there are ways to effectively handle them, but without knowing that, the eagle warriors can make the enemies life tough). And then, we have the Aztec monks. The Aztecs had very high regard and respect for their monks and this game reflects this fact - for each research in the monastery, the monks life is increased by 5 - which means, a group of monks is as devastating a force as a group of any other infantry. Try playing the monks against a group of elephants and within minutes, you could have converted a herd of elephants to your side, and send them back to the enemy territory. Another feature to encourage the allies is that relics stored in the monastery generate 33% more gold.

c. Some really cool features - Goths, for instance can have +10 more than the population limit, and backed with their conscription research which allows for creating their huskarls, is a formidable team to play with (barring the fact that they cannot build walls). After Anarchy research (huskarls can be created in barracks in addition to castles), creating huskarls from barracks and castles is the most productive way to burn your gold and food. After conscription research (army produced 33% faster) and Perfusion (barrack units created 50 % faster), creating an army of huskarls is the fastest thing you can do when you play the Goths.

In addition to these, it includes 4 Conquerors campaigns (Attila The Hun El Cid, Montezuma, and the Conquerors campaigns), 5 Age of kings campaigns (from the previous version), and multiplayer options.

If you are a fan of strategy games, and particularly the AoE franchise, here is a fantastic game for you; with detailed graphics, wonderful features, and promises of numerous fun-filled hours of reckless (albeit planning-required) game-play, all with the great dollar value - a total package you would hardly want to miss.

good game

4 Rating: 4, Useful: 5 / 5
Date: November 15, 2005
Author: Amazon User

I have been playing this game since 4 months and its a great game. This game is nothing but reality.

First of all you have to start from the core. You will be given few villagers and a town center. You need to assign the villagers to collect food, gold, wood and stone. Collecting the food helps you in creating more villagers who build houses,castles, do farming etc. The new villagers come from the town center. Wood is needed to build houses and some other military equipment. When you fall short of food or stone you can buy them by exchanging the gold from the market. Stone is used to construct castles and gates for your empire.

when you start the game you will be in the Dark age, where you have to gather the minimum requirements like farm and houses to the villagers. You can build barracks from where the army comes.

In the next age (Feudal age)you need to build a market where the exchange can be done and a black smith. These are known as feudal age buildings, you need to build atleast 2 feudal age buildings to go in to the next age.
You can even build an archery or a stable. Bowman and other archers come from the archery and horsemen and other cavalry come from the stable. You need to start building your militray units slowly. If you are playing in a map where there is water you can build a dock to produce food boats and war ships.

In the next age which is known as castle age you need to build a castle and an university. The castle acts as a protection. If an enemy comes near it he will be shot with the arrows. You need to do lot of researches in the black smith and university to upgrade your army units.
The more researches you do the more powerful your army units become. You need to build a monastry in this age, the monks come from the monastry. These monks are helpful in getting the relics which yield a lot of gold and they also help in healing your wounded military units and villagers. They can even convert the enemy villagers and military units in to yours, but you need to do some researches.

The final level is the imperial age where you attack the enemies with your army which includes trebuchets (these are specially designed for damaging the castles), bowman, cavalry units and other swordsmen and expand your empire.

The speciality of this game is you are given several civilizations. Each civilization has its own specialities. Like in BRITONS civilization the long bowmen are unique, the aztecs are famous with their eagle warriors etc. You can choose whatever civilization you want before starting the game.

One more good feature of this game is, the villagers are given independence, for example if a villager has finished collecting stone at one place, he automatically moves in to another place to collect the stone.

Thus overall this game is an excellent game. You dunno the time while playing this game.


A solid expansion that adds and fixes a lot

5 Rating: 5, Useful: 4 / 4
Date: September 29, 2005
Author: Amazon User

Age of Empires II was already a very well done game and The Conquerors expansion fixes almost all of the few problems that The Age of kings had. A very welcome upgrade is that your villagers are much more independent. If you get some of your villagers to build a lumber camp, you don't have to tell them to start gathering wood when they finish. Right when they finish building it, they'll head for the nearest trees and start cutting them down. The same goes with mines and farms, giving you more time to tend to other matters. You can also set farms to automatically replant themselves. There are five new civilizations you can use ( Aztecs, Huns, Koreans, Mayans and Spanish). The Aztecs and the Mayans have buildings look very unique, but the other three are pretty much the same as the civilizations in The Age of Kings. As for new units, there are Eagle Warriors, Jaguar Warriors, Plumed Archers, Conquistadors, Tarkan, Petards, Missionary, War Wagons, halberdiers and hussar. There is also a new Korean unique unit, the Turtle Ship. There are some new powerful technology upgrades. There are also three new game types such as king of the hill, wonder race and defend the wonder. Other than that, the only real change in the overall game is the music and the little street that makes up the main menu, which is now covered with snow. The random map is still as good as ever and will keep you busy for a long time (at least it has for me). The new civilizations don't add a whole lot of new content and aren't much different then the ones that are already in The Age of Kings. Overall, I wish that the new civilizations had a more unique feel to them, but the new units and gameplay patches are worth it.


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