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Macintosh : Morpheus Reviews

Below are user reviews of Morpheus and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Morpheus. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 26)

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A fun game with pretty good graphics and not too difficult.

3 Rating: 3, Useful: 28 / 34
Date: November 14, 1999
Author: Amazon User

As a mom who doesn't have hours on end to play a game, I liked this one. It saved your place, exactly where you were. There was no gore, a mildy interesting plot, and came together nicely as the puzzles were solved. The ending was a bit of a let down (aren't they always?). I only wish I could have roamed a bit further around the ship. A few more false leads makes things interesting.

Really entertaining, a lot of fun to play.

4 Rating: 4, Useful: 37 / 38
Date: December 13, 1999
Author: Amazon User

I found myself totally engrossed in this game. It is visually delightful, imaginative and enough of a challenge to be really interesting. I thoroughly enjoyed the 1920's haunted ship,the story, the characters, and the puzzles.Most of all, I enjoyed the creativity, imagination,and challenges of the characters dreamworlds. This is a game worth having. I was entertained and challenged, without blood guts and gore. In fact I ended up buying five of "Morpheus" to give as Christmas gifts. If you enjoy the creative and imaginative aspects of gaming, and can be entertained without violence, this is your game.

Can't Go Wrong

4 Rating: 4, Useful: 10 / 14
Date: December 31, 1999
Author: Amazon User

Morpheus seems to be a sleeper amoung the adventure games. I played this one a few months ago and loved it. If you like games like Riven and Obsidian, you'll enjoy Morpheus, too.

A wonderful adventure...

5 Rating: 5, Useful: 96 / 101
Date: January 06, 2000
Author: Amazon User

This is what a proper adventure game should be. There's a mystery to solve, a secret past to discover, even a maiden to save! There is also no swearing, no blatant sexual themes (although the scantily clad woman on the cover of the box might suggest otherwise), and very little gore.

What made this game so much fun was the uniqueness of it all. You're an explorer out to discover the legacy of his lost father and discover a ship trapped in the ice. The ship is inhabited by odd spirits and dreams of people long dead, and it's your job to find out what happened and set the dreamers free.

The acting in this game is very good as are the graphics in the game. The characters are easy to believe (instead of looking like disinterested hacks reading from scripts) and the story rapidly swallows your attention. If you love a challenging adventure game with a deeply involving plot you'll adore Morpheus.

OK for the price

2 Rating: 2, Useful: 8 / 14
Date: February 10, 2000
Author: Amazon User

A beautifully rendered, but strange and wasteful tale. I bought Morpheus because it was inexpensive and the type of game I love. But I was quickly plunged into a muddled, strange and frankly, uninteresting plot involving a bunch of awful people that deserved their awful fates.

After perservering through several pointless and not-very-tricky puzzles, you discover that everyone gets what they deserve. And, from the original days of Myst, we're used to a slight let-down at the end, as a movie-ette wraps up the final details of our long ordeal, but Morpheus just leaves you wondering - did the programmers know what happened to our heros?

Fantastic, I just wish it had gone on longer

5 Rating: 5, Useful: 23 / 25
Date: February 26, 2000
Author: Amazon User

The puzzles are well-integrated into the gameplay -- e.g. when you have to find a number to unlock a combo lock, it's invariably a number that was relevant to the character whose door it is.

The graphics are beautiful and the animations smooth. Granted, this is on a P3 600 with 32M of VRAM, but they were so perfect that I expect they'd be fine on a considerably lower-end system. (I was a touch annoyed that it did not automatically switch resolutions; I had to manually set my res to get it to use the whole screen; it's not hard, it's just that there've been games that could do this automatically for years, so how come not this one? Whatever...)

I liked the story. Sure, you have to suspend disbelief, since it's SF set in the recent past. But considering what a difficult genre that is, I thought they did a really impressive job. (Jules Verne and H.G. Wells would've loved the Herculania.) The ambience is great, helped along by a good mix of bg noises and a well-blended soundtrack. The characters, who at first appear rather flat and archetypal, actually each develop some depth as you learn more about their private passions and neuroses. (Of course, if you're impatient it's quite possible to win the game without ever exploring the nooks and crannies where you'll find this stuff; failing to find a large chunk of the story may have contributed to the low rating one of the other reviewers here gives.)

There's also a pretty decent mix of puzzle types. "Find the combo for the lock" is the most common, but there're a couple "manipulate the switches to the right position", and the odd bit of mathematical tomfoolery and wordplay here and there, something which I always enjoy. One of the lock puzzles even requires some Riven-esque attention to the environment. My only real complaint is that the "endgame" segment could've stood to have another puzzle added, something really tough to round out the sense of achievment. (I thought the colored-bead puzzle at the end of Riven was a great finisher.)

One last comparison to Myst/Riven: The ending is mysterious and leaves you a little confused, but unlike in Cyan's two big hits (which I love, don't get me wrong), you definitely have a _conclusion_. Whatever happenned, it's over, and there was a happy ending.

Regarding the caption: it wasn't a short game -- it spans three CDs, and a great variety of scenery -- I just was having so much fun I was sorry to see it end!

A true chiller!

5 Rating: 5, Useful: 24 / 26
Date: March 08, 2000
Author: Amazon User

Wow! What a surprise! A relatively low priced game which in my opinion competes evenly with some of the more expensive ones. There are many puzzles to solve....some easy, some more challenging, but not so challenging as to be frustrating. Great plot and character development. Music and graphics were excellent. A haunted ship with a whole cadre of ghosts with stories to tell. What could be better? No ghouls. Just good fun. Even a bidet!

Great Game

5 Rating: 5, Useful: 2 / 12
Date: April 05, 2000
Author: Amazon User

Its a fun game that my brother and i have beet at least 10 times if you like stratigie get this you won't regret it!

Morpheus: A World Where Dreams Never Die

1 Rating: 1, Useful: 25 / 35
Date: April 05, 2000
Author: Amazon User

Morpheus:A World Where Dreams Never Die by Piranah. Should havebeen: A world where dreams never die because you will be eternallyasleep through most of this game. Oh, except of course, for the many and badly placed disc changes. For example, in one crucial part of the game you have to travel back and forth retrieving an item and between each trip you get to change your CD twice. Making it a total of 10 disk changes for one puzzle. Sound fun yet? It's Clue meets Titanic meets Myst.

If you like real-life cinematics and bad acting to boot, you'll just love this game. Although, I must say the animators did an excellent job. Besides it's beautiful animation and sound it was a tedious and non-challenging. Like most games of this caliber, you usually have an inventory where you carry items around, which, makes the puzzles more difficult to figure out. Instead it's a click and find atmosphere--where the puzzles become so obvious at times, that the game is over in half the time of it's competiors games. And how could I forget to mention my novel--oh uh I mean notepad for the clues. 90 percent of the puzzles require a photographic memory or the use of a notepad, so don't forget to stock up on scratch paper before you buy Morpheus.

Let's talk about the ending too. Did you ever wake up from a bad dream and it was all just an illusion?

Need I say more. END

Beautiful Graphics - Terrible Acting - Big Letdown!

3 Rating: 3, Useful: 11 / 14
Date: April 08, 2000
Author: Amazon User

At first this game seemed intriguing and mysterious, really complex - but that's only on the surface. There is no complexity, the puzzles are the game! I love adventure games, however, I haven't found any yet that will challenge me intellectually. The puzzle solving just doesn't do it for me. I would like to see a game that presents a better story, a true mystery where one would unravel a real story not just puzzles. The end is such a dissapointment - remember Dallas, when Victoria Principle wakes up from a dream and finds that Bobby never really died? Well this is just as bad. It's a shame because the graphics are good and the different worlds are so interesting and intrigueing. And that's all they are, teasers with no true substance and a really lame ending.


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